Added id_burning_furnace
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@@ -131,6 +131,8 @@ enum block_id
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id_furnace,
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id_burning_furnace,
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id_null
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};
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@@ -258,12 +260,14 @@ std::vector<std::string> block_id_to_string =
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"brick_slab",
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"reeds"
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"reeds",
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"crafting_table",
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"furnace",
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"burning_furnace",
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};
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// Conversion from block_id to std::string (used for in-game text).
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@@ -390,12 +394,14 @@ std::vector<std::string> block_id_to_block_name =
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"Brick Slab",
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"Reeds"
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"Reeds",
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"Crafting Table",
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"Furnace",
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"Burning Furnace",
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};
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// Returns true if a block is a cross block. Otherwise, returns false.
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@@ -203,5 +203,7 @@ void load_block_face_info_array()
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make_face_info_bench(block_name_to_layer.at("crafting_table_top"), block_name_to_layer.at("oak_planks"), block_name_to_layer.at("crafting_table_front"), block_name_to_layer.at("crafting_table_side")),
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make_face_info_table(block_name_to_layer.at("furnace_top"), block_name_to_layer.at("furnace_front_off"), block_name_to_layer.at("furnace_side")),
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make_face_info_table(block_name_to_layer.at("furnace_top"), block_name_to_layer.at("furnace_front_on"), block_name_to_layer.at("furnace_side")),
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};
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}
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