Removed periods caused by double-spacing in Sublime Text

This commit is contained in:
CobaltXII
2019-01-02 18:45:42 -05:00
parent 3a7394f5fd
commit ef317bb8c9
2 changed files with 7 additions and 6 deletions

View File

@@ -11,14 +11,14 @@ Usage: ./minceraft ...
-s <path-to-level> [x_res y_res z_res]
Play singleplayer. If a world save exists at <path-to-level>, the.
Play singleplayer. If a world save exists at <path-to-level>, the
world is loaded and the given dimensions (if any) are ignored. If not,
a new world is generated with the given dimensions and saved to
<path-to-level>.
-q [x_res y_res z_res]
Play quickplay. A new world is generated with the given dimensions (if.
Play quickplay. A new world is generated with the given dimensions (if
any) and is stored in memory for the duration of the gameplay.
```

View File

@@ -20,7 +20,7 @@ void print_usage(char** argv)
std::cout << std::endl;
std::cout << " Play singleplayer. If a world save exists at <path-to-level>, the. " << std::endl;
std::cout << " Play singleplayer. If a world save exists at <path-to-level>, the " << std::endl;
std::cout << " world is loaded and the given dimensions (if any) are ignored. If not, " << std::endl;
std::cout << " a new world is generated with the given dimensions and saved to " << std::endl;
std::cout << " <path-to-level>. " << std::endl;
@@ -31,7 +31,7 @@ void print_usage(char** argv)
std::cout << std::endl;
std::cout << " Play quickplay. A new world is generated with the given dimensions (if. " << std::endl;
std::cout << " Play quickplay. A new world is generated with the given dimensions (if " << std::endl;
std::cout << " any) and is stored in memory for the duration of the gameplay. " << std::endl;
exit(16);
@@ -592,7 +592,8 @@ int main(int argc, char** argv)
player_y = player_hitbox.y;
player_z = player_hitbox.z;
// Block placement and deletion testing.
// Block placement and deletion testing. Move this to a seperate
// header called raymarch.hpp!
if ((sdl_mouse_l || sdl_mouse_r) && block_timer == 0)
{
@@ -668,7 +669,7 @@ int main(int argc, char** argv)
{
// Place the block.
the_accessor->set_id_safe(px, py, pz, id_stone_slab);
the_accessor->set_id_safe(px, py, pz, id_cobblestone_slab);
block_timer = 10;