Added id_brick_slab
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@@ -123,6 +123,8 @@ enum block_id
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id_cobblestone_slab,
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id_brick_slab,
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id_null
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};
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@@ -248,6 +250,7 @@ std::vector<std::string> block_id_to_string =
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"cobblestone_slab",
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"brick_slab"
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};
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// Conversion from block_id to std::string (used for in-game text).
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@@ -371,6 +374,8 @@ std::vector<std::string> block_id_to_block_name =
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"Birch Wood Slab",
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"Cobblestone Slab",
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"Brick Slab"
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};
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// Returns true if a block is a cross block. Otherwise, returns false.
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