@@ -316,7 +316,7 @@ glx-no-stencil = true;
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# glx-no-rebind-pixmap = false
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# Disable the use of damage information.
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# This cause the whole screen to be redrawn everytime, instead of the part of the screen
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# This cause the whole screen to be redrawn every time, instead of the part of the screen
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# has actually changed. Potentially degrades the performance, but might fix some artifacts.
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# The opposing option is use-damage
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#
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@@ -411,7 +411,7 @@ log-level = "warn";
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# transparent, and you want shadows in those areas.
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#
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# clip-shadow-above:::
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# Controls wether shadows that would have been drawn above the window should
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# Controls whether shadows that would have been drawn above the window should
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# be clipped. Useful for dock windows that should have no shadow painted on top.
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#
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# redir-ignore:::
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Reference in New Issue
Block a user