win: remember calculated fullscreen state for window
Signed-off-by: Yuxuan Shui <yshuiv7@gmail.com>
This commit is contained in:
4
src/c2.c
4
src/c2.c
@@ -1380,9 +1380,7 @@ static inline void c2_match_once_leaf(session_t *ps, const struct managed_win *w
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case C2_L_PWIDTHB: predef_target = w->widthb; break;
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case C2_L_PHEIGHTB: predef_target = w->heightb; break;
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case C2_L_PBDW: predef_target = w->g.border_width; break;
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case C2_L_PFULLSCREEN:
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predef_target = win_is_fullscreen(ps, w);
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break;
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case C2_L_PFULLSCREEN: predef_target = w->is_fullscreen; break;
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case C2_L_POVREDIR: predef_target = w->a.override_redirect; break;
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case C2_L_PARGB: predef_target = win_has_alpha(w); break;
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case C2_L_PFOCUSED:
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11
src/picom.c
11
src/picom.c
@@ -791,6 +791,8 @@ err:
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/// Handle configure event of the root window
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static void configure_root(session_t *ps) {
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// TODO(yshui) re-initializing backend should be done outside of the
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// critical section. Probably set a flag and do it in draw_callback_impl.
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auto r = XCB_AWAIT(xcb_get_geometry, ps->c.c, ps->c.screen_info->root);
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if (!r) {
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log_fatal("Failed to fetch root geometry");
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@@ -830,6 +832,13 @@ static void configure_root(session_t *ps) {
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top_w->reg_ignore_valid = false;
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}
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// Whether a window is fullscreen depends on the new screen
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// size. So we need to refresh the fullscreen state of all
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// windows.
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win_stack_foreach_managed(w, &ps->window_stack) {
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win_update_is_fullscreen(ps, w);
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}
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if (ps->redirected) {
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for (int i = 0; i < ps->ndamage; i++) {
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pixman_region32_clear(&ps->damage_ring[i]);
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@@ -1072,7 +1081,7 @@ static bool paint_preprocess(session_t *ps, bool *fade_running, bool *animation,
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// is not correctly set.
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if (ps->o.unredir_if_possible && is_highest) {
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if (w->mode == WMODE_SOLID && !ps->o.force_win_blend &&
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win_is_fullscreen(ps, w) && !w->unredir_if_possible_excluded) {
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w->is_fullscreen && !w->unredir_if_possible_excluded) {
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unredir_possible = true;
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}
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}
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28
src/win.c
28
src/win.c
@@ -520,6 +520,9 @@ void win_process_update_flags(session_t *ps, struct managed_win *w) {
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// Update window geometry
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w->g = w->pending_g;
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// Whether a window is fullscreen changes based on its geometry
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win_update_is_fullscreen(ps, w);
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if (win_check_flags_all(w, WIN_FLAGS_SIZE_STALE)) {
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win_on_win_size_change(ps, w);
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win_update_bounding_shape(ps, w);
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@@ -1187,7 +1190,7 @@ static void win_determine_rounded_corners(session_t *ps, struct managed_win *w)
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// Don't round full screen windows & excluded windows,
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// unless we find a corner override in corner_radius_rules
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if (!radius_override && ((w && win_is_fullscreen(ps, w)) ||
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if (!radius_override && ((w && w->is_fullscreen) ||
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c2_match(ps, w, ps->o.rounded_corners_blacklist, NULL))) {
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w->corner_radius = 0;
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log_debug("Not rounding corners for window %#010x", w->base.id);
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@@ -1254,9 +1257,10 @@ void win_update_opacity_rule(session_t *ps, struct managed_win *w) {
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*/
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void win_on_factor_change(session_t *ps, struct managed_win *w) {
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log_debug("Window %#010x (%s) factor change", w->base.id, w->name);
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// Focus needs to be updated first, as other rules might depend on the
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// focused state of the window
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// Focus and is_fullscreen needs to be updated first, as other rules might depend
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// on the focused state of the window
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win_update_focused(ps, w);
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win_update_is_fullscreen(ps, w);
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win_determine_shadow(ps, w);
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win_determine_clip_shadow_above(ps, w);
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@@ -2746,13 +2750,6 @@ struct managed_win *find_managed_window_or_parent(session_t *ps, xcb_window_t wi
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return (struct managed_win *)w;
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}
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/**
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* Check if a rectangle includes the whole screen.
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*/
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static inline bool rect_is_fullscreen(const session_t *ps, int x, int y, int wid, int hei) {
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return (x <= 0 && y <= 0 && (x + wid) >= ps->root_width && (y + hei) >= ps->root_height);
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}
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/// Set flags on a window. Some sanity checks are performed
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void win_set_flags(struct managed_win *w, uint64_t flags) {
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log_debug("Set flags %" PRIu64 " to window %#010x (%s)", flags, w->base.id, w->name);
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@@ -2837,12 +2834,15 @@ bool win_check_flags_all(struct managed_win *w, uint64_t flags) {
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*
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* It's not using w->border_size for performance measures.
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*/
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bool win_is_fullscreen(const session_t *ps, const struct managed_win *w) {
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void win_update_is_fullscreen(const session_t *ps, struct managed_win *w) {
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if (!ps->o.no_ewmh_fullscreen && w->is_ewmh_fullscreen) {
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return true;
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w->is_fullscreen = true;
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return;
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}
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return rect_is_fullscreen(ps, w->g.x, w->g.y, w->widthb, w->heightb) &&
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(!w->bounding_shaped || w->rounded_corners);
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w->is_fullscreen = w->g.x <= 0 && w->g.y <= 0 &&
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(w->g.x + w->widthb) >= ps->root_width &&
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(w->g.y + w->heightb) >= ps->root_height &&
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(!w->bounding_shaped || w->rounded_corners);
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}
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/**
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13
src/win.h
13
src/win.h
@@ -201,6 +201,10 @@ struct managed_win {
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char *role;
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/// Whether the window sets the EWMH fullscreen property.
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bool is_ewmh_fullscreen;
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/// Whether the window should be considered fullscreen. Based on
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/// `is_ewmh_fullscreen`, or the windows spatial relation with the
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/// root window. Which one is used is determined by user configuration.
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bool is_fullscreen;
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// Opacity-related members
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/// Current window opacity.
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@@ -351,6 +355,8 @@ void win_update_monitor(struct x_monitors *monitors, struct managed_win *mw);
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*/
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// XXX was win_border_size
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void win_update_bounding_shape(session_t *ps, struct managed_win *w);
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/// Recheck if a window is fullscreen
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void win_update_is_fullscreen(const session_t *ps, struct managed_win *w);
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/**
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* Check if a window has BYPASS_COMPOSITOR property set
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*/
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@@ -426,13 +432,6 @@ struct managed_win *find_toplevel(session_t *ps, xcb_window_t id);
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*/
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struct managed_win *find_managed_window_or_parent(session_t *ps, xcb_window_t wid);
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/**
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* Check if a window is a fullscreen window.
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*
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* It's not using w->border_size for performance measures.
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*/
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bool attr_pure win_is_fullscreen(const session_t *ps, const struct managed_win *w);
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/**
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* Check if a window is focused, without using any focus rules or forced focus settings
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*/
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