options: mention the "default" shader
Signed-off-by: Yuxuan Shui <yshuiv7@gmail.com>
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@@ -354,9 +354,10 @@ static void usage(const char *argv0, int ret) {
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"\n"
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"--window-shader-fg-rule shader:condition\n"
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" Specify GLSL fragment shader path for rendering window contents using\n"
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" patterns. Pattern should be in the format of `SHADER PATH:PATTERN`,\n"
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" similar to `--opacity-rule`. Only works when `--experimental-backends`\n"
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" is enabled.\n";
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" patterns. Pattern should be in the format of `SHADER_PATH:PATTERN`,\n"
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" similar to `--opacity-rule`. `SHADER_PATH` can be \"default\", in which\n"
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" case the default shader will be used. Only works when\n"
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" `--experimental-backends` is enabled.\n";
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FILE *f = (ret ? stderr : stdout);
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fprintf(f, usage_text, argv0);
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#undef WARNING_DISABLED
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