win: add more debug logs for window updates
Signed-off-by: Yuxuan Shui <yshuiv7@gmail.com>
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@@ -470,8 +470,8 @@ void win_process_update_flags(session_t *ps, struct managed_win *w) {
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// Whether the window was visible before we process the mapped flag. i.e.
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// is the window just mapped.
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bool was_visible = win_is_real_visible(w);
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log_trace("Processing flags for window %#010x (%s), was visible: %d", w->base.id,
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w->name, was_visible);
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log_trace("Processing flags for window %#010x (%s), was visible: %d, flags: %#lx",
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w->base.id, w->name, was_visible, w->flags);
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if (win_check_flags_all(w, WIN_FLAGS_MAPPED)) {
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map_win_start(ps, w);
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@@ -1253,6 +1253,10 @@ void win_on_factor_change(session_t *ps, struct managed_win *w) {
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* Update cache data in struct _win that depends on window size.
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*/
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void win_on_win_size_change(session_t *ps, struct managed_win *w) {
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log_trace("Window %#010x (%s) size changed, was %dx%d, now %dx%d", w->base.id,
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w->name, w->widthb, w->heightb, w->g.width + w->g.border_width * 2,
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w->g.height + w->g.border_width * 2);
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w->widthb = w->g.width + w->g.border_width * 2;
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w->heightb = w->g.height + w->g.border_width * 2;
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w->shadow_dx = ps->o.shadow_offset_x;
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