detect if game multiplayer
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0
client/public/scrabble/game.js
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0
client/public/scrabble/game.js
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@@ -388,8 +388,10 @@
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</div>
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<script src="index.js"></script>
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<script src="network.js"></script>
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<script src="dragable.js"></script>
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<script src="board.js"></script>
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<script src="pieces.js"></script>
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<script src="game.js"></script>
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</body>
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</html>
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15
client/public/scrabble/network.js
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15
client/public/scrabble/network.js
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@@ -0,0 +1,15 @@
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// is game singleplayer?
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const urlParser = new URLSearchParams(window.location.search);
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let isSingleplayer = false;
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if (urlParser.get('id') === null)
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{
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isSingleplayer = true;
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}
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if (!isSingleplayer)
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{
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// init socket
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}
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@@ -74,7 +74,6 @@ function piecePickedUp(piece)
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{
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BoardSounds[2].play();
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piece.classList.add('dragging-piece');
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}
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@@ -100,9 +99,9 @@ function piecePlaced(piece)
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{
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DrawerSounds[Math.floor(Math.random() * 3)].play();
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piece.classList.add('unplayed-piece');
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piece.classList.remove('played-piece');
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piece.classList.remove('dragging-piece');
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piece.classList.add('unplayed-piece');
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delete piece.dataset.coords;
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setupPieces();
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