detect if game multiplayer

This commit is contained in:
Ben Kyd
2021-04-02 01:03:45 +01:00
parent 91a6c4f5d7
commit adcc0ed5cf
4 changed files with 18 additions and 2 deletions

View File

View File

@@ -388,8 +388,10 @@
</div>
<script src="index.js"></script>
<script src="network.js"></script>
<script src="dragable.js"></script>
<script src="board.js"></script>
<script src="pieces.js"></script>
<script src="game.js"></script>
</body>
</html>

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@@ -0,0 +1,15 @@
// is game singleplayer?
const urlParser = new URLSearchParams(window.location.search);
let isSingleplayer = false;
if (urlParser.get('id') === null)
{
isSingleplayer = true;
}
if (!isSingleplayer)
{
// init socket
}

View File

@@ -74,7 +74,6 @@ function piecePickedUp(piece)
{
BoardSounds[2].play();
piece.classList.add('dragging-piece');
}
@@ -100,9 +99,9 @@ function piecePlaced(piece)
{
DrawerSounds[Math.floor(Math.random() * 3)].play();
piece.classList.add('unplayed-piece');
piece.classList.remove('played-piece');
piece.classList.remove('dragging-piece');
piece.classList.add('unplayed-piece');
delete piece.dataset.coords;
setupPieces();