Fix compilation.
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@@ -210,7 +210,7 @@ static bool exportFaceGroupToShape(
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const std::vector<float> &in_positions,
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const std::vector<float> &in_normals,
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const std::vector<float> &in_texcoords,
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const std::vector<std::vector<vertex_index>> &faceGroup,
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const std::vector<std::vector<vertex_index> > &faceGroup,
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const int material_id, const std::string &name, bool clearCache) {
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if (faceGroup.empty()) {
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return false;
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@@ -501,7 +501,7 @@ std::string LoadObj(std::vector<shape_t> &shapes,
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std::vector<float> v;
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std::vector<float> vn;
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std::vector<float> vt;
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std::vector<std::vector<vertex_index>> faceGroup;
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std::vector<std::vector<vertex_index> > faceGroup;
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std::string name;
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// material
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