Finish initial implementation of .obj parser in C89.
This commit is contained in:
@@ -43,7 +43,7 @@ THE SOFTWARE.
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#include <string.h>
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typedef struct {
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const char *name;
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char *name;
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float ambient[3];
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float diffuse[3];
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@@ -56,17 +56,17 @@ typedef struct {
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/* illumination model (see http://www.fileformat.info/format/material/) */
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int illum;
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const char *ambient_texname; /* map_Ka */
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const char *diffuse_texname; /* map_Kd */
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const char *specular_texname; /* map_Ks */
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const char *specular_highlight_texname; /* map_Ns */
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const char *bump_texname; /* map_bump, bump */
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const char *displacement_texname; /* disp */
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const char *alpha_texname; /* map_d */
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char *ambient_texname; /* map_Ka */
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char *diffuse_texname; /* map_Kd */
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char *specular_texname; /* map_Ks */
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char *specular_highlight_texname; /* map_Ns */
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char *bump_texname; /* map_bump, bump */
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char *displacement_texname; /* disp */
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char *alpha_texname; /* map_d */
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} tinyobj_material_t;
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typedef struct {
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const char *name; /* group name or object name. */
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char *name; /* group name or object name. */
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unsigned int face_offset;
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unsigned int length;
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} tinyobj_shape_t;
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@@ -94,6 +94,7 @@ typedef struct {
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#define TINYOBJ_SUCCESS (0)
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#define TINYOBJ_ERROR_EMPTY (-1)
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#define TINYOBJ_ERROR_INVALID_PARAMETER (-2)
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#define TINYOBJ_ERROR_FILE_OPERATION (-3)
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/* Parse wavefront .obj(.obj string data is expanded to linear char array `buf')
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* flags are combination of TINYOBJ_FLAG_***
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@@ -101,15 +102,15 @@ typedef struct {
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* Retruns TINYOBJ_ERR_*** when there is an error.
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*/
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extern int tinyobj_parse_obj(tinyobj_attrib_t *attrib, tinyobj_shape_t **shapes,
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size_t *num_shapes, const char *buf, size_t len,
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unsigned int flags);
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size_t *num_shapes, tinyobj_material_t **materials,
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size_t *num_materials, const char *buf, size_t len,
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unsigned int flags);
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extern void tinyobj_attrib_init(tinyobj_attrib_t *attrib);
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extern void tinyobj_attrib_free(tinyobj_attrib_t *attrib);
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extern void tinyobj_shape_free(tinyobj_shape_t *shapes, size_t num_shapes);
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/* Parse .mtl string and construct material struct */
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static int tinyobj_parse_mtl(tinyobj_material_t **materials, int *num_materials, const char* buf, size_t len);
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extern void tinyobj_shapes_free(tinyobj_shape_t *shapes, size_t num_shapes);
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extern void tinyobj_materials_free(tinyobj_material_t *materials,
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size_t num_materials);
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#ifdef TINYOBJ_LOADER_C_IMPLEMENTATION
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@@ -427,6 +428,41 @@ static void parseFloat3(float *x, float *y, float *z, const char **token) {
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(*z) = parseFloat(token);
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}
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static char *my_strdup(const char *s) {
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char *d;
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int len;
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if (s == NULL) return NULL;
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len = strlen(s);
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d = (char *)malloc(len + 1); /* + '\0' */
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memcpy(d, s, len);
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d[len] = '\0';
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return d;
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}
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static char *my_strndup(const char *s, size_t len) {
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char *d;
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int slen;
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if (s == NULL) return NULL;
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if (len == 0) return NULL;
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d = (char *)malloc(len + 1); /* + '\0' */
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slen = strlen(s);
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if (slen < len) {
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memcpy(d, s, slen);
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d[slen] = '\0';
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} else {
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memcpy(d, s, len);
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d[len] = '\0';
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}
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return d;
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}
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static void initMaterial(tinyobj_material_t *material) {
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int i;
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material->name = NULL;
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@@ -450,76 +486,75 @@ static void initMaterial(tinyobj_material_t *material) {
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material->ior = 1.f;
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}
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static tinyobj_material_t *tinyobj_material_add(tinyobj_material_t *prev, int num_materials, tinyobj_material_t *new_mat)
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{
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tinyobj_material_t* dst = (tinyobj_material_t*)realloc(prev, sizeof(tinyobj_material_t) * (num_materials + 1));
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static tinyobj_material_t *tinyobj_material_add(tinyobj_material_t *prev,
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int num_materials,
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tinyobj_material_t *new_mat) {
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tinyobj_material_t *dst;
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dst = (tinyobj_material_t *)realloc(
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prev, sizeof(tinyobj_material_t) * (num_materials + 1));
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return dst;
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dst[num_materials] = (*new_mat); /* Just copy pointer for char* members */
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return dst;
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}
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int tinyobj_parse_mtl(tinyobj_material_t **materials, int *num_materials, const char* buf, size_t len) {
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static int tinyobj_parse_mtl_file(tinyobj_material_t **materials_out,
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size_t *num_materials_out,
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const char *filename) {
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tinyobj_material_t material;
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char linebuf[8192]; /* alloc enough size */
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FILE *fp;
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size_t num_materials = 0;
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tinyobj_material_t *materials = NULL;
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int has_previous_material = 0;
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fp = fopen(filename, "r");
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if (!fp) {
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return TINYOBJ_ERROR_FILE_OPERATION;
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}
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/* Create a default material */
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tinyobj_material_t default_material;
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initMaterial(&default_material);
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initMaterial(&material);
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#if 0
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while (inStream->peek() != -1) {
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inStream->getline(&buf[0], static_cast<std::streamsize>(maxchars));
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std::string linebuf(&buf[0]);
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// Trim newline '\r\n' or '\n'
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if (linebuf.size() > 0) {
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if (linebuf[linebuf.size() - 1] == '\n')
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linebuf.erase(linebuf.size() - 1);
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}
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if (linebuf.size() > 0) {
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if (linebuf[linebuf.size() - 1] == '\r')
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linebuf.erase(linebuf.size() - 1);
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}
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// Skip if empty line.
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if (linebuf.empty()) {
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continue;
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}
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// Skip leading space.
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const char *token = linebuf.c_str();
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while (NULL != fgets(linebuf, 8192 - 1, fp)) {
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const char *token = linebuf;
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/* Skip leading space. */
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token += strspn(token, " \t");
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assert(token);
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if (token[0] == '\0') continue; // empty line
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if (token[0] == '\0') continue; /* empty line */
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if (token[0] == '#') continue; // comment line
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if (token[0] == '#') continue; /* comment line */
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// new mtl
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/* new mtl */
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if ((0 == strncmp(token, "newmtl", 6)) && IS_SPACE((token[6]))) {
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// flush previous material.
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if (!material.name.empty()) {
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material_map->insert(std::pair<std::string, int>(
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material.name, static_cast<int>(materials->size())));
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materials->push_back(material);
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}
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// initial temporary material
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InitMaterial(&material);
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// set new mtl name
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char namebuf[4096];
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/* flush previous material. */
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if (has_previous_material) {
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materials = tinyobj_material_add(materials, num_materials, &material);
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num_materials++;
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} else {
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has_previous_material = 1;
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}
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/* initial temporary material */
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initMaterial(&material);
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/* set new mtl name */
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token += 7;
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#ifdef _MSC_VER
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sscanf_s(token, "%s", namebuf, (unsigned)_countof(namebuf));
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#else
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sscanf(token, "%s", namebuf);
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#endif
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material.name = namebuf;
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material.name = my_strdup(namebuf);
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continue;
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}
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// ambient
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/* ambient */
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if (token[0] == 'K' && token[1] == 'a' && IS_SPACE((token[2]))) {
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token += 2;
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float r, g, b;
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token += 2;
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parseFloat3(&r, &g, &b, &token);
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material.ambient[0] = r;
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material.ambient[1] = g;
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@@ -527,10 +562,10 @@ int tinyobj_parse_mtl(tinyobj_material_t **materials, int *num_materials, const
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continue;
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}
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// diffuse
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/* diffuse */
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if (token[0] == 'K' && token[1] == 'd' && IS_SPACE((token[2]))) {
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token += 2;
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float r, g, b;
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token += 2;
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parseFloat3(&r, &g, &b, &token);
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material.diffuse[0] = r;
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material.diffuse[1] = g;
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@@ -538,10 +573,10 @@ int tinyobj_parse_mtl(tinyobj_material_t **materials, int *num_materials, const
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continue;
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}
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// specular
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/* specular */
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if (token[0] == 'K' && token[1] == 's' && IS_SPACE((token[2]))) {
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token += 2;
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float r, g, b;
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token += 2;
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parseFloat3(&r, &g, &b, &token);
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material.specular[0] = r;
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material.specular[1] = g;
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@@ -549,10 +584,10 @@ int tinyobj_parse_mtl(tinyobj_material_t **materials, int *num_materials, const
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continue;
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}
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// transmittance
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/* transmittance */
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if (token[0] == 'K' && token[1] == 't' && IS_SPACE((token[2]))) {
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token += 2;
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float r, g, b;
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token += 2;
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parseFloat3(&r, &g, &b, &token);
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material.transmittance[0] = r;
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material.transmittance[1] = g;
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@@ -560,17 +595,17 @@ int tinyobj_parse_mtl(tinyobj_material_t **materials, int *num_materials, const
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continue;
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}
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// ior(index of refraction)
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/* ior(index of refraction) */
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if (token[0] == 'N' && token[1] == 'i' && IS_SPACE((token[2]))) {
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token += 2;
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material.ior = parseFloat(&token);
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continue;
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}
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// emission
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/* emission */
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if (token[0] == 'K' && token[1] == 'e' && IS_SPACE(token[2])) {
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token += 2;
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float r, g, b;
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token += 2;
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parseFloat3(&r, &g, &b, &token);
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material.emission[0] = r;
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material.emission[1] = g;
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@@ -578,21 +613,21 @@ int tinyobj_parse_mtl(tinyobj_material_t **materials, int *num_materials, const
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continue;
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}
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// shininess
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/* shininess */
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if (token[0] == 'N' && token[1] == 's' && IS_SPACE(token[2])) {
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token += 2;
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material.shininess = parseFloat(&token);
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continue;
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}
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// illum model
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/* illum model */
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if (0 == strncmp(token, "illum", 5) && IS_SPACE(token[5])) {
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token += 6;
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material.illum = parseInt(&token);
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continue;
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}
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// dissolve
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/* dissolve */
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if ((token[0] == 'd' && IS_SPACE(token[1]))) {
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token += 1;
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material.dissolve = parseFloat(&token);
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@@ -600,73 +635,74 @@ int tinyobj_parse_mtl(tinyobj_material_t **materials, int *num_materials, const
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}
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if (token[0] == 'T' && token[1] == 'r' && IS_SPACE(token[2])) {
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token += 2;
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// Invert value of Tr(assume Tr is in range [0, 1])
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/* Invert value of Tr(assume Tr is in range [0, 1]) */
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material.dissolve = 1.0f - parseFloat(&token);
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continue;
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}
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// ambient texture
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/* ambient texture */
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if ((0 == strncmp(token, "map_Ka", 6)) && IS_SPACE(token[6])) {
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token += 7;
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material.ambient_texname = strdup(token);
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material.ambient_texname = my_strdup(token);
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continue;
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}
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// diffuse texture
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/* diffuse texture */
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if ((0 == strncmp(token, "map_Kd", 6)) && IS_SPACE(token[6])) {
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token += 7;
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material.diffuse_texname = strdup(token);
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material.diffuse_texname = my_strdup(token);
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continue;
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}
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// specular texture
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/* specular texture */
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if ((0 == strncmp(token, "map_Ks", 6)) && IS_SPACE(token[6])) {
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token += 7;
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material.specular_texname = strdup(token);
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material.specular_texname = my_strdup(token);
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continue;
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}
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// specular highlight texture
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/* specular highlight texture */
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if ((0 == strncmp(token, "map_Ns", 6)) && IS_SPACE(token[6])) {
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token += 7;
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material.specular_highlight_texname = strdup(token);
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material.specular_highlight_texname = my_strdup(token);
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continue;
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}
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// bump texture
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/* bump texture */
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if ((0 == strncmp(token, "map_bump", 8)) && IS_SPACE(token[8])) {
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token += 9;
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material.bump_texname = strdup(token);
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material.bump_texname = my_strdup(token);
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continue;
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}
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// alpha texture
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/* alpha texture */
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if ((0 == strncmp(token, "map_d", 5)) && IS_SPACE(token[5])) {
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token += 6;
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material.alpha_texname = strdup(token);
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material.alpha_texname = my_strdup(token);
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continue;
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}
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// bump texture
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/* bump texture */
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if ((0 == strncmp(token, "bump", 4)) && IS_SPACE(token[4])) {
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token += 5;
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material.bump_texname = strdup(token);
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material.bump_texname = my_strdup(token);
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continue;
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}
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// displacement texture
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/* displacement texture */
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if ((0 == strncmp(token, "disp", 4)) && IS_SPACE(token[4])) {
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token += 5;
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material.displacement_texname = strdup(token);
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material.displacement_texname = my_strdup(token);
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continue;
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}
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/* @todo { unknown parameter } */
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}
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#endif
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return TINYOBJ_SUCCESS;
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(*num_materials_out) = num_materials;
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(*materials_out) = materials;
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return TINYOBJ_SUCCESS;
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}
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typedef enum {
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@@ -879,26 +915,6 @@ static int parseLine(Command *command, const char *p, size_t p_len,
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return 0;
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}
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static char *my_strndup(const char *s, size_t len)
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{
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char *d;
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int slen;
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if (len == 0) return NULL;
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d = (char *)malloc(len + 1); /* + '\0' */
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slen = strlen(s);
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if (slen < len) {
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memcpy(d, s, slen);
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d[slen] = '\0';
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} else {
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memcpy(d, s, len);
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d[len] = '\0';
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}
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return d;
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}
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typedef struct {
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size_t pos;
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size_t len;
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@@ -916,8 +932,9 @@ static int is_line_ending(const char *p, size_t i, size_t end_i) {
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}
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int tinyobj_parse_obj(tinyobj_attrib_t *attrib, tinyobj_shape_t **shapes,
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size_t *num_shapes, const char *buf, size_t len,
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unsigned int flags) {
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size_t *num_shapes, tinyobj_material_t **materials_out,
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size_t *num_materials_out, const char *buf, size_t len,
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unsigned int flags) {
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LineInfo *line_infos = NULL;
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Command *commands = NULL;
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size_t num_lines = 0;
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@@ -928,13 +945,18 @@ int tinyobj_parse_obj(tinyobj_attrib_t *attrib, tinyobj_shape_t **shapes,
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size_t num_f = 0;
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size_t num_faces = 0;
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int mtllib_line_index = -1;
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tinyobj_material_t *materials;
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size_t num_materials = 0;
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if (len < 1) return TINYOBJ_ERROR_INVALID_PARAMETER;
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if (attrib == NULL) return TINYOBJ_ERROR_INVALID_PARAMETER;
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if (shapes == NULL) return TINYOBJ_ERROR_INVALID_PARAMETER;
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if (num_shapes == NULL) return TINYOBJ_ERROR_INVALID_PARAMETER;
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if (buf == NULL) return TINYOBJ_ERROR_INVALID_PARAMETER;
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tinyobj_attrib_init(attrib);
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tinyobj_attrib_init(attrib);
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||||
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||||
/* 1. Find '\n' and create line data. */
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{
|
||||
@@ -986,10 +1008,7 @@ int tinyobj_parse_obj(tinyobj_attrib_t *attrib, tinyobj_shape_t **shapes,
|
||||
}
|
||||
|
||||
if (commands[i].type == COMMAND_MTLLIB) {
|
||||
/* @todo
|
||||
mtllib_t_index = t;
|
||||
mtllib_i_index = commands->size();
|
||||
*/
|
||||
mtllib_line_index = i;
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -1000,36 +1019,21 @@ int tinyobj_parse_obj(tinyobj_attrib_t *attrib, tinyobj_shape_t **shapes,
|
||||
free(line_infos);
|
||||
}
|
||||
|
||||
#if 0
|
||||
/* Load material(if exits) */
|
||||
if (mtllib_line_index >= 0 && commands[mtllib_line_index].mtllib_name &&
|
||||
commands[mtllib_line_index].mtllib_name_len > 0) {
|
||||
char *filename = my_strndup(commands[mtllib_line_index].mtllib_name,
|
||||
commands[mtllib_line_index].mtllib_name_len);
|
||||
|
||||
std::map<std::string, int> material_map;
|
||||
std::vector<material_t> materials;
|
||||
int ret = tinyobj_parse_mtl_file(&materials, &num_materials, filename);
|
||||
|
||||
// Load material(if exits)
|
||||
if (mtllib_i_index >= 0 && mtllib_t_index >= 0 &&
|
||||
commands[mtllib_t_index][mtllib_i_index].mtllib_name &&
|
||||
commands[mtllib_t_index][mtllib_i_index].mtllib_name_len > 0) {
|
||||
std::string material_filename =
|
||||
std::string(commands[mtllib_t_index][mtllib_i_index].mtllib_name,
|
||||
commands[mtllib_t_index][mtllib_i_index].mtllib_name_len);
|
||||
// std::cout << "mtllib :" << material_filename << std::endl;
|
||||
free(filename);
|
||||
|
||||
auto t1 = std::chrono::high_resolution_clock::now();
|
||||
|
||||
std::ifstream ifs(material_filename);
|
||||
if (ifs.good()) {
|
||||
LoadMtl(&material_map, &materials, &ifs);
|
||||
|
||||
// std::cout << "maetrials = " << materials.size() << std::endl;
|
||||
|
||||
ifs.close();
|
||||
if (ret != TINYOBJ_SUCCESS) {
|
||||
/* warning. */
|
||||
fprintf(stderr, "TINYOBJ: Failed to parse .mtl file: %s\n", filename);
|
||||
}
|
||||
|
||||
auto t2 = std::chrono::high_resolution_clock::now();
|
||||
|
||||
ms_load_mtl = t2 - t1;
|
||||
}
|
||||
#endif
|
||||
|
||||
/* Construct attributes */
|
||||
|
||||
@@ -1114,74 +1118,76 @@ int tinyobj_parse_obj(tinyobj_attrib_t *attrib, tinyobj_shape_t **shapes,
|
||||
{
|
||||
int face_count = 0;
|
||||
size_t i = 0;
|
||||
size_t n = 0;
|
||||
size_t shape_idx = 0;
|
||||
size_t n = 0;
|
||||
size_t shape_idx = 0;
|
||||
|
||||
const char* shape_name = NULL;
|
||||
int shape_name_len = 0;
|
||||
const char* prev_shape_name = NULL;
|
||||
int prev_shape_name_len = 0;
|
||||
int prev_shape_face_offset = 0;
|
||||
int prev_shape_length = 0;
|
||||
const char *shape_name = NULL;
|
||||
int shape_name_len = 0;
|
||||
const char *prev_shape_name = NULL;
|
||||
int prev_shape_name_len = 0;
|
||||
int prev_shape_face_offset = 0;
|
||||
int prev_shape_length = 0;
|
||||
int prev_face_offset = 0;
|
||||
tinyobj_shape_t prev_shape = {NULL, 0, 0};
|
||||
tinyobj_shape_t prev_shape = {NULL, 0, 0};
|
||||
|
||||
/* Find the number of shapes in .obj */
|
||||
/* Find the number of shapes in .obj */
|
||||
for (i = 0; i < num_lines; i++) {
|
||||
if (commands[i].type == COMMAND_O || commands[i].type == COMMAND_G) {
|
||||
n++;
|
||||
}
|
||||
}
|
||||
n++;
|
||||
}
|
||||
}
|
||||
|
||||
/* Allocate array of shapes with maximum possible size(+1 for unnamed group/object).
|
||||
/* Allocate array of shapes with maximum possible size(+1 for unnamed
|
||||
* group/object).
|
||||
* Actual # of shapes found in .obj is determined in the later */
|
||||
(*shapes) = malloc(sizeof(tinyobj_shape_t) * (n + 1));
|
||||
(*shapes) = malloc(sizeof(tinyobj_shape_t) * (n + 1));
|
||||
|
||||
for (i = 0; i < num_lines; i++) {
|
||||
if (commands[i].type == COMMAND_O || commands[i].type == COMMAND_G) {
|
||||
|
||||
if (commands[i].type == COMMAND_O) {
|
||||
shape_name = commands[i].object_name;
|
||||
shape_name_len = commands[i].object_name_len;
|
||||
} else {
|
||||
shape_name = commands[i].group_name;
|
||||
shape_name_len = commands[i].group_name_len;
|
||||
}
|
||||
if (commands[i].type == COMMAND_O) {
|
||||
shape_name = commands[i].object_name;
|
||||
shape_name_len = commands[i].object_name_len;
|
||||
} else {
|
||||
shape_name = commands[i].group_name;
|
||||
shape_name_len = commands[i].group_name_len;
|
||||
}
|
||||
|
||||
if (face_count == 0) {
|
||||
/* 'o' or 'g' appears before any 'f' */
|
||||
prev_shape_name = shape_name;
|
||||
prev_shape_name_len = shape_name_len;
|
||||
prev_shape_face_offset = face_count;
|
||||
if (face_count == 0) {
|
||||
/* 'o' or 'g' appears before any 'f' */
|
||||
prev_shape_name = shape_name;
|
||||
prev_shape_name_len = shape_name_len;
|
||||
prev_shape_face_offset = face_count;
|
||||
prev_face_offset = face_count;
|
||||
} else {
|
||||
if (shape_idx == 0) {
|
||||
/* 'o' or 'g' after some 'v' lines. */
|
||||
(*shapes)[shape_idx].name = my_strndup(
|
||||
prev_shape_name, prev_shape_name_len); /* may be NULL */
|
||||
(*shapes)[shape_idx].face_offset = prev_shape.face_offset;
|
||||
(*shapes)[shape_idx].length = face_count - prev_face_offset;
|
||||
shape_idx++;
|
||||
|
||||
prev_shape_length = face_count - prev_face_offset;
|
||||
prev_face_offset = face_count;
|
||||
|
||||
} else {
|
||||
if (shape_idx == 0) {
|
||||
/* 'o' or 'g' after some 'v' lines. */
|
||||
(*shapes)[shape_idx].name = my_strndup(prev_shape_name, prev_shape_name_len); /* may be NULL */
|
||||
(*shapes)[shape_idx].face_offset = prev_shape.face_offset;
|
||||
if ((face_count - prev_face_offset) > 0) {
|
||||
(*shapes)[shape_idx].name =
|
||||
my_strndup(prev_shape_name, prev_shape_name_len);
|
||||
(*shapes)[shape_idx].face_offset = prev_face_offset;
|
||||
(*shapes)[shape_idx].length = face_count - prev_face_offset;
|
||||
shape_idx++;
|
||||
|
||||
prev_shape_length = face_count - prev_face_offset;
|
||||
shape_idx++;
|
||||
prev_shape_length = face_count - prev_face_offset;
|
||||
prev_face_offset = face_count;
|
||||
|
||||
} else {
|
||||
if ((face_count - prev_face_offset) > 0) {
|
||||
(*shapes)[shape_idx].name = my_strndup(prev_shape_name, prev_shape_name_len);
|
||||
(*shapes)[shape_idx].face_offset = prev_face_offset;
|
||||
(*shapes)[shape_idx].length = face_count - prev_face_offset;
|
||||
shape_idx++;
|
||||
prev_shape_length = face_count - prev_face_offset;
|
||||
prev_face_offset = face_count;
|
||||
}
|
||||
}
|
||||
|
||||
/* Record shape info for succeeding 'o' or 'g' command. */
|
||||
prev_shape_name = shape_name;
|
||||
prev_shape_name_len = shape_name_len;
|
||||
prev_shape_face_offset = face_count;
|
||||
prev_shape_length = 0;
|
||||
}
|
||||
|
||||
/* Record shape info for succeeding 'o' or 'g' command. */
|
||||
prev_shape_name = shape_name;
|
||||
prev_shape_name_len = shape_name_len;
|
||||
prev_shape_face_offset = face_count;
|
||||
prev_shape_length = 0;
|
||||
}
|
||||
}
|
||||
if (commands[i].type == COMMAND_F) {
|
||||
face_count++;
|
||||
@@ -1189,30 +1195,33 @@ int tinyobj_parse_obj(tinyobj_attrib_t *attrib, tinyobj_shape_t **shapes,
|
||||
}
|
||||
|
||||
if ((face_count - prev_face_offset) > 0) {
|
||||
size_t len = face_count - prev_shape_face_offset;
|
||||
if (len > 0) {
|
||||
(*shapes)[shape_idx].name = my_strndup(prev_shape_name, prev_shape_name_len);
|
||||
(*shapes)[shape_idx].face_offset = prev_face_offset;
|
||||
(*shapes)[shape_idx].length = face_count - prev_face_offset;
|
||||
shape_idx++;
|
||||
size_t len = face_count - prev_shape_face_offset;
|
||||
if (len > 0) {
|
||||
(*shapes)[shape_idx].name =
|
||||
my_strndup(prev_shape_name, prev_shape_name_len);
|
||||
(*shapes)[shape_idx].face_offset = prev_face_offset;
|
||||
(*shapes)[shape_idx].length = face_count - prev_face_offset;
|
||||
shape_idx++;
|
||||
}
|
||||
} else {
|
||||
/* Guess no 'v' line occurrence after 'o' or 'g', so discards current
|
||||
* shape information. */
|
||||
}
|
||||
|
||||
(*num_shapes) = shape_idx;
|
||||
|
||||
(*num_shapes) = shape_idx;
|
||||
}
|
||||
|
||||
if (commands) {
|
||||
free(commands);
|
||||
}
|
||||
|
||||
(*materials_out) = materials;
|
||||
(*num_materials_out) = num_materials;
|
||||
|
||||
return TINYOBJ_SUCCESS;
|
||||
}
|
||||
|
||||
void tinyobj_attrib_init(tinyobj_attrib_t *attrib)
|
||||
{
|
||||
void tinyobj_attrib_init(tinyobj_attrib_t *attrib) {
|
||||
attrib->vertices = NULL;
|
||||
attrib->num_vertices = 0;
|
||||
attrib->normals = NULL;
|
||||
@@ -1226,16 +1235,46 @@ void tinyobj_attrib_init(tinyobj_attrib_t *attrib)
|
||||
attrib->material_ids = NULL;
|
||||
}
|
||||
|
||||
void tinyobj_attrib_free(tinyobj_attrib_t *attrib)
|
||||
{
|
||||
if (attrib->vertices) free(attrib->vertices);
|
||||
if (attrib->normals) free(attrib->normals);
|
||||
if (attrib->texcoords) free(attrib->texcoords);
|
||||
if (attrib->faces) free(attrib->faces);
|
||||
if (attrib->face_num_verts) free(attrib->face_num_verts);
|
||||
if (attrib->material_ids) free(attrib->material_ids);
|
||||
void tinyobj_attrib_free(tinyobj_attrib_t *attrib) {
|
||||
if (attrib->vertices) free(attrib->vertices);
|
||||
if (attrib->normals) free(attrib->normals);
|
||||
if (attrib->texcoords) free(attrib->texcoords);
|
||||
if (attrib->faces) free(attrib->faces);
|
||||
if (attrib->face_num_verts) free(attrib->face_num_verts);
|
||||
if (attrib->material_ids) free(attrib->material_ids);
|
||||
}
|
||||
|
||||
void tinyobj_shapes_free(tinyobj_shape_t *shapes, size_t num_shapes) {
|
||||
int i;
|
||||
if (shapes == NULL) return;
|
||||
|
||||
for (i = 0; i < num_shapes; i++) {
|
||||
if (shapes[i].name) free(shapes[i].name);
|
||||
}
|
||||
|
||||
free(shapes);
|
||||
}
|
||||
|
||||
void tinyobj_materials_free(tinyobj_material_t *materials,
|
||||
size_t num_materials) {
|
||||
int i;
|
||||
if (materials == NULL) return;
|
||||
|
||||
for (i = 0; i < num_materials; i++) {
|
||||
if (materials[i].name) free(materials[i].name);
|
||||
if (materials[i].ambient_texname) free(materials[i].ambient_texname);
|
||||
if (materials[i].diffuse_texname) free(materials[i].diffuse_texname);
|
||||
if (materials[i].specular_texname) free(materials[i].specular_texname);
|
||||
if (materials[i].specular_highlight_texname)
|
||||
free(materials[i].specular_highlight_texname);
|
||||
if (materials[i].bump_texname) free(materials[i].bump_texname);
|
||||
if (materials[i].displacement_texname)
|
||||
free(materials[i].displacement_texname);
|
||||
if (materials[i].alpha_texname) free(materials[i].alpha_texname);
|
||||
}
|
||||
|
||||
free(materials);
|
||||
}
|
||||
#endif /* TINYOBJ_LOADER_C_IMPLEMENTATION */
|
||||
|
||||
#endif /* TINOBJ_LOADER_C_H_ */
|
||||
|
||||
@@ -1,7 +1,7 @@
|
||||
#include <math.h>
|
||||
#include <limits.h>
|
||||
#include <float.h>
|
||||
#include <GL/glew.h>
|
||||
#include <float.h>
|
||||
#include <limits.h>
|
||||
#include <math.h>
|
||||
|
||||
#ifdef __APPLE__
|
||||
#include <OpenGL/glu.h>
|
||||
@@ -66,71 +66,72 @@ static void CalcNormal(float N[3], float v0[3], float v1[3], float v2[3]) {
|
||||
len2 = N[0] * N[0] + N[1] * N[1] + N[2] * N[2];
|
||||
if (len2 > 0.0f) {
|
||||
float len = sqrt(len2);
|
||||
|
||||
|
||||
N[0] /= len;
|
||||
N[1] /= len;
|
||||
}
|
||||
}
|
||||
|
||||
static const char *mmap_file(size_t *len, const char* filename)
|
||||
{
|
||||
static const char* mmap_file(size_t* len, const char* filename) {
|
||||
#ifdef _WIN64
|
||||
HANDLE file = CreateFileA(filename, GENERIC_READ, FILE_SHARE_READ, NULL, OPEN_EXISTING, FILE_ATTRIBUTE_NORMAL | FILE_FLAG_SEQUENTIAL_SCAN, NULL);
|
||||
assert(file != INVALID_HANDLE_VALUE);
|
||||
HANDLE file =
|
||||
CreateFileA(filename, GENERIC_READ, FILE_SHARE_READ, NULL, OPEN_EXISTING,
|
||||
FILE_ATTRIBUTE_NORMAL | FILE_FLAG_SEQUENTIAL_SCAN, NULL);
|
||||
assert(file != INVALID_HANDLE_VALUE);
|
||||
|
||||
HANDLE fileMapping = CreateFileMapping(file, NULL, PAGE_READONLY, 0, 0, NULL);
|
||||
assert(fileMapping != INVALID_HANDLE_VALUE);
|
||||
|
||||
LPVOID fileMapView = MapViewOfFile(fileMapping, FILE_MAP_READ, 0, 0, 0);
|
||||
auto fileMapViewChar = (const char*)fileMapView;
|
||||
assert(fileMapView != NULL);
|
||||
HANDLE fileMapping = CreateFileMapping(file, NULL, PAGE_READONLY, 0, 0, NULL);
|
||||
assert(fileMapping != INVALID_HANDLE_VALUE);
|
||||
|
||||
LPVOID fileMapView = MapViewOfFile(fileMapping, FILE_MAP_READ, 0, 0, 0);
|
||||
auto fileMapViewChar = (const char*)fileMapView;
|
||||
assert(fileMapView != NULL);
|
||||
#else
|
||||
|
||||
FILE* f;
|
||||
long file_size;
|
||||
struct stat sb;
|
||||
char *p;
|
||||
char* p;
|
||||
int fd;
|
||||
|
||||
(*len) = 0;
|
||||
|
||||
f = fopen(filename, "r" );
|
||||
f = fopen(filename, "r");
|
||||
fseek(f, 0, SEEK_END);
|
||||
file_size = ftell(f);
|
||||
fclose(f);
|
||||
|
||||
fd = open (filename, O_RDONLY);
|
||||
fd = open(filename, O_RDONLY);
|
||||
if (fd == -1) {
|
||||
perror ("open");
|
||||
perror("open");
|
||||
return NULL;
|
||||
}
|
||||
|
||||
if (fstat (fd, &sb) == -1) {
|
||||
perror ("fstat");
|
||||
if (fstat(fd, &sb) == -1) {
|
||||
perror("fstat");
|
||||
return NULL;
|
||||
}
|
||||
|
||||
if (!S_ISREG (sb.st_mode)) {
|
||||
fprintf (stderr, "%s is not a file\n", "lineitem.tbl");
|
||||
if (!S_ISREG(sb.st_mode)) {
|
||||
fprintf(stderr, "%s is not a file\n", "lineitem.tbl");
|
||||
return NULL;
|
||||
}
|
||||
|
||||
p = (char*)mmap (0, (size_t)file_size, PROT_READ, MAP_SHARED, fd, 0);
|
||||
p = (char*)mmap(0, (size_t)file_size, PROT_READ, MAP_SHARED, fd, 0);
|
||||
|
||||
if (p == MAP_FAILED) {
|
||||
perror ("mmap");
|
||||
perror("mmap");
|
||||
return NULL;
|
||||
}
|
||||
|
||||
if (close (fd) == -1) {
|
||||
perror ("close");
|
||||
if (close(fd) == -1) {
|
||||
perror("close");
|
||||
return NULL;
|
||||
}
|
||||
|
||||
(*len) = (size_t)file_size;
|
||||
|
||||
return p;
|
||||
|
||||
|
||||
#endif
|
||||
}
|
||||
|
||||
@@ -176,10 +177,8 @@ static int gz_load(std::vector<char>* buf, const char* filename)
|
||||
}
|
||||
#endif
|
||||
|
||||
static const char* get_file_data(size_t *len, const char* filename)
|
||||
{
|
||||
|
||||
const char *ext = strrchr(filename, '.');
|
||||
static const char* get_file_data(size_t* len, const char* filename) {
|
||||
const char* ext = strrchr(filename, '.');
|
||||
|
||||
size_t data_len = 0;
|
||||
const char* data = NULL;
|
||||
@@ -201,7 +200,6 @@ static const char* get_file_data(size_t *len, const char* filename)
|
||||
#endif
|
||||
|
||||
} else {
|
||||
|
||||
data = mmap_file(&data_len, filename);
|
||||
}
|
||||
|
||||
@@ -209,13 +207,14 @@ static const char* get_file_data(size_t *len, const char* filename)
|
||||
return data;
|
||||
}
|
||||
|
||||
|
||||
static int LoadObjAndConvert(float bmin[3], float bmax[3], const char* filename)
|
||||
{
|
||||
static int LoadObjAndConvert(float bmin[3], float bmax[3],
|
||||
const char* filename) {
|
||||
tinyobj_attrib_t attrib;
|
||||
tinyobj_shape_t *shapes = NULL;
|
||||
tinyobj_shape_t* shapes = NULL;
|
||||
size_t num_shapes;
|
||||
|
||||
tinyobj_material_t* materials = NULL;
|
||||
size_t num_materials;
|
||||
|
||||
size_t data_len = 0;
|
||||
const char* data = get_file_data(&data_len, filename);
|
||||
if (data == NULL) {
|
||||
@@ -223,20 +222,22 @@ static int LoadObjAndConvert(float bmin[3], float bmax[3], const char* filename)
|
||||
return 0;
|
||||
}
|
||||
printf("filesize: %d\n", (int)data_len);
|
||||
|
||||
|
||||
{
|
||||
unsigned int flags = TINYOBJ_FLAG_TRIANGULATE;
|
||||
int ret = tinyobj_parse_obj(&attrib, &shapes, &num_shapes, data, data_len, flags);
|
||||
int ret = tinyobj_parse_obj(&attrib, &shapes, &num_shapes, &materials,
|
||||
&num_materials, data, data_len, flags);
|
||||
if (ret != TINYOBJ_SUCCESS) {
|
||||
return 0;
|
||||
}
|
||||
|
||||
printf("# of shapes = %d\n", num_shapes);
|
||||
printf("# of shapes = %d\n", (int)num_shapes);
|
||||
printf("# of materiasl = %d\n", (int)num_materials);
|
||||
|
||||
{
|
||||
int i;
|
||||
for (i = 0; i < num_shapes; i++) {
|
||||
printf("shape[%d] name = %s\n", i, shapes[i].name);
|
||||
printf("shape[%d] name = %s\n", i, shapes[i].name);
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -245,137 +246,149 @@ static int LoadObjAndConvert(float bmin[3], float bmax[3], const char* filename)
|
||||
bmax[0] = bmax[1] = bmax[2] = -FLT_MAX;
|
||||
|
||||
{
|
||||
DrawObject o;
|
||||
float *vb;
|
||||
/* std::vector<float> vb; // */
|
||||
size_t face_offset = 0;
|
||||
size_t i;
|
||||
DrawObject o;
|
||||
float* vb;
|
||||
/* std::vector<float> vb; // */
|
||||
size_t face_offset = 0;
|
||||
size_t i;
|
||||
|
||||
/* Assume triangulated face. */
|
||||
size_t num_triangles = attrib.num_face_num_verts;
|
||||
size_t stride = 9; /* 9 = pos(3float), normal(3float), color(3float) */
|
||||
/* Assume triangulated face. */
|
||||
size_t num_triangles = attrib.num_face_num_verts;
|
||||
size_t stride = 9; /* 9 = pos(3float), normal(3float), color(3float) */
|
||||
|
||||
vb = (float*)malloc(sizeof(float) * stride * num_triangles * 3);
|
||||
vb = (float*)malloc(sizeof(float) * stride * num_triangles * 3);
|
||||
|
||||
for (i = 0; i < attrib.num_face_num_verts; i++) {
|
||||
size_t f;
|
||||
assert(attrib.face_num_verts[i] % 3 == 0); /* assume all triangle faces. */
|
||||
for (f = 0; f < attrib.face_num_verts[i] / 3; f++) {
|
||||
int k;
|
||||
float v[3][3];
|
||||
float n[3][3];
|
||||
float c[3];
|
||||
float len2;
|
||||
for (i = 0; i < attrib.num_face_num_verts; i++) {
|
||||
size_t f;
|
||||
assert(attrib.face_num_verts[i] % 3 ==
|
||||
0); /* assume all triangle faces. */
|
||||
for (f = 0; f < attrib.face_num_verts[i] / 3; f++) {
|
||||
int k;
|
||||
float v[3][3];
|
||||
float n[3][3];
|
||||
float c[3];
|
||||
float len2;
|
||||
|
||||
tinyobj_vertex_index_t idx0 = attrib.faces[face_offset+3*f+0];
|
||||
tinyobj_vertex_index_t idx1 = attrib.faces[face_offset+3*f+1];
|
||||
tinyobj_vertex_index_t idx2 = attrib.faces[face_offset+3*f+2];
|
||||
tinyobj_vertex_index_t idx0 = attrib.faces[face_offset + 3 * f + 0];
|
||||
tinyobj_vertex_index_t idx1 = attrib.faces[face_offset + 3 * f + 1];
|
||||
tinyobj_vertex_index_t idx2 = attrib.faces[face_offset + 3 * f + 2];
|
||||
|
||||
for (k = 0; k < 3; k++) {
|
||||
int f0 = idx0.v_idx;
|
||||
int f1 = idx1.v_idx;
|
||||
int f2 = idx2.v_idx;
|
||||
assert(f0 >= 0);
|
||||
assert(f1 >= 0);
|
||||
assert(f2 >= 0);
|
||||
for (k = 0; k < 3; k++) {
|
||||
int f0 = idx0.v_idx;
|
||||
int f1 = idx1.v_idx;
|
||||
int f2 = idx2.v_idx;
|
||||
assert(f0 >= 0);
|
||||
assert(f1 >= 0);
|
||||
assert(f2 >= 0);
|
||||
|
||||
v[0][k] = attrib.vertices[3*f0+k];
|
||||
v[1][k] = attrib.vertices[3*f1+k];
|
||||
v[2][k] = attrib.vertices[3*f2+k];
|
||||
bmin[k] = (v[0][k] < bmin[k]) ? v[0][k] : bmin[k];
|
||||
bmin[k] = (v[1][k] < bmin[k]) ? v[1][k] : bmin[k];
|
||||
bmin[k] = (v[2][k] < bmin[k]) ? v[2][k] : bmin[k];
|
||||
bmax[k] = (v[0][k] > bmax[k]) ? v[0][k] : bmax[k];
|
||||
bmax[k] = (v[1][k] > bmax[k]) ? v[1][k] : bmax[k];
|
||||
bmax[k] = (v[2][k] > bmax[k]) ? v[2][k] : bmax[k];
|
||||
}
|
||||
|
||||
if (attrib.num_normals > 0) {
|
||||
int f0 = idx0.vn_idx;
|
||||
int f1 = idx1.vn_idx;
|
||||
int f2 = idx2.vn_idx;
|
||||
if (f0 >=0 && f1 >= 0 && f2 >= 0) {
|
||||
assert(3*f0+2 < attrib.num_normals);
|
||||
assert(3*f1+2 < attrib.num_normals);
|
||||
assert(3*f2+2 < attrib.num_normals);
|
||||
for (k = 0; k < 3; k++) {
|
||||
n[0][k] = attrib.normals[3*f0+k];
|
||||
n[1][k] = attrib.normals[3*f1+k];
|
||||
n[2][k] = attrib.normals[3*f2+k];
|
||||
}
|
||||
} else { /* normal index is not defined for this face */
|
||||
/* compute geometric normal */
|
||||
CalcNormal(n[0], v[0], v[1], v[2]);
|
||||
n[1][0] = n[0][0]; n[1][1] = n[0][1]; n[1][2] = n[0][2];
|
||||
n[2][0] = n[0][0]; n[2][1] = n[0][1]; n[2][2] = n[0][2];
|
||||
}
|
||||
} else {
|
||||
/* compute geometric normal */
|
||||
CalcNormal(n[0], v[0], v[1], v[2]);
|
||||
n[1][0] = n[0][0]; n[1][1] = n[0][1]; n[1][2] = n[0][2];
|
||||
n[2][0] = n[0][0]; n[2][1] = n[0][1]; n[2][2] = n[0][2];
|
||||
}
|
||||
|
||||
for (k = 0; k < 3; k++) {
|
||||
vb[(3 * i + k) * stride + 0] = v[k][0];
|
||||
vb[(3 * i + k) * stride + 1] = v[k][1];
|
||||
vb[(3 * i + k) * stride + 2] = v[k][2];
|
||||
vb[(3 * i + k) * stride + 3] = n[k][0];
|
||||
vb[(3 * i + k) * stride + 4] = n[k][1];
|
||||
vb[(3 * i + k) * stride + 5] = n[k][2];
|
||||
|
||||
/* Use normal as color. */
|
||||
c[0] = n[k][0];
|
||||
c[1] = n[k][1];
|
||||
c[2] = n[k][2];
|
||||
len2 = c[0] * c[0] + c[1] * c[1] + c[2] * c[2];
|
||||
if (len2 > 0.0f) {
|
||||
float len = (float)sqrt(len2);
|
||||
|
||||
c[0] /= len;
|
||||
c[1] /= len;
|
||||
c[2] /= len;
|
||||
}
|
||||
|
||||
vb[(3 * i + k) * stride + 6] = (c[0] * 0.5 + 0.5);
|
||||
vb[(3 * i + k) * stride + 7] = (c[1] * 0.5 + 0.5);
|
||||
vb[(3 * i + k) * stride + 8] = (c[2] * 0.5 + 0.5);
|
||||
}
|
||||
}
|
||||
face_offset += attrib.face_num_verts[i];
|
||||
v[0][k] = attrib.vertices[3 * f0 + k];
|
||||
v[1][k] = attrib.vertices[3 * f1 + k];
|
||||
v[2][k] = attrib.vertices[3 * f2 + k];
|
||||
bmin[k] = (v[0][k] < bmin[k]) ? v[0][k] : bmin[k];
|
||||
bmin[k] = (v[1][k] < bmin[k]) ? v[1][k] : bmin[k];
|
||||
bmin[k] = (v[2][k] < bmin[k]) ? v[2][k] : bmin[k];
|
||||
bmax[k] = (v[0][k] > bmax[k]) ? v[0][k] : bmax[k];
|
||||
bmax[k] = (v[1][k] > bmax[k]) ? v[1][k] : bmax[k];
|
||||
bmax[k] = (v[2][k] > bmax[k]) ? v[2][k] : bmax[k];
|
||||
}
|
||||
|
||||
o.vb = 0;
|
||||
o.numTriangles = 0;
|
||||
if (num_triangles > 0) {
|
||||
glGenBuffers(1, &o.vb);
|
||||
glBindBuffer(GL_ARRAY_BUFFER, o.vb);
|
||||
glBufferData(GL_ARRAY_BUFFER, num_triangles * 3 * stride * sizeof(float), vb, GL_STATIC_DRAW);
|
||||
o.numTriangles = num_triangles;
|
||||
if (attrib.num_normals > 0) {
|
||||
int f0 = idx0.vn_idx;
|
||||
int f1 = idx1.vn_idx;
|
||||
int f2 = idx2.vn_idx;
|
||||
if (f0 >= 0 && f1 >= 0 && f2 >= 0) {
|
||||
assert(3 * f0 + 2 < attrib.num_normals);
|
||||
assert(3 * f1 + 2 < attrib.num_normals);
|
||||
assert(3 * f2 + 2 < attrib.num_normals);
|
||||
for (k = 0; k < 3; k++) {
|
||||
n[0][k] = attrib.normals[3 * f0 + k];
|
||||
n[1][k] = attrib.normals[3 * f1 + k];
|
||||
n[2][k] = attrib.normals[3 * f2 + k];
|
||||
}
|
||||
} else { /* normal index is not defined for this face */
|
||||
/* compute geometric normal */
|
||||
CalcNormal(n[0], v[0], v[1], v[2]);
|
||||
n[1][0] = n[0][0];
|
||||
n[1][1] = n[0][1];
|
||||
n[1][2] = n[0][2];
|
||||
n[2][0] = n[0][0];
|
||||
n[2][1] = n[0][1];
|
||||
n[2][2] = n[0][2];
|
||||
}
|
||||
} else {
|
||||
/* compute geometric normal */
|
||||
CalcNormal(n[0], v[0], v[1], v[2]);
|
||||
n[1][0] = n[0][0];
|
||||
n[1][1] = n[0][1];
|
||||
n[1][2] = n[0][2];
|
||||
n[2][0] = n[0][0];
|
||||
n[2][1] = n[0][1];
|
||||
n[2][2] = n[0][2];
|
||||
}
|
||||
|
||||
free(vb);
|
||||
for (k = 0; k < 3; k++) {
|
||||
vb[(3 * i + k) * stride + 0] = v[k][0];
|
||||
vb[(3 * i + k) * stride + 1] = v[k][1];
|
||||
vb[(3 * i + k) * stride + 2] = v[k][2];
|
||||
vb[(3 * i + k) * stride + 3] = n[k][0];
|
||||
vb[(3 * i + k) * stride + 4] = n[k][1];
|
||||
vb[(3 * i + k) * stride + 5] = n[k][2];
|
||||
|
||||
gDrawObject = o;
|
||||
/* Use normal as color. */
|
||||
c[0] = n[k][0];
|
||||
c[1] = n[k][1];
|
||||
c[2] = n[k][2];
|
||||
len2 = c[0] * c[0] + c[1] * c[1] + c[2] * c[2];
|
||||
if (len2 > 0.0f) {
|
||||
float len = (float)sqrt(len2);
|
||||
|
||||
c[0] /= len;
|
||||
c[1] /= len;
|
||||
c[2] /= len;
|
||||
}
|
||||
|
||||
vb[(3 * i + k) * stride + 6] = (c[0] * 0.5 + 0.5);
|
||||
vb[(3 * i + k) * stride + 7] = (c[1] * 0.5 + 0.5);
|
||||
vb[(3 * i + k) * stride + 8] = (c[2] * 0.5 + 0.5);
|
||||
}
|
||||
}
|
||||
face_offset += attrib.face_num_verts[i];
|
||||
}
|
||||
|
||||
o.vb = 0;
|
||||
o.numTriangles = 0;
|
||||
if (num_triangles > 0) {
|
||||
glGenBuffers(1, &o.vb);
|
||||
glBindBuffer(GL_ARRAY_BUFFER, o.vb);
|
||||
glBufferData(GL_ARRAY_BUFFER, num_triangles * 3 * stride * sizeof(float),
|
||||
vb, GL_STATIC_DRAW);
|
||||
o.numTriangles = num_triangles;
|
||||
}
|
||||
|
||||
free(vb);
|
||||
|
||||
gDrawObject = o;
|
||||
}
|
||||
|
||||
|
||||
printf("bmin = %f, %f, %f\n", bmin[0], bmin[1], bmin[2]);
|
||||
printf("bmax = %f, %f, %f\n", bmax[0], bmax[1], bmax[2]);
|
||||
|
||||
tinyobj_attrib_free(&attrib);
|
||||
tinyobj_shapes_free(shapes, num_shapes);
|
||||
tinyobj_materials_free(materials, num_materials);
|
||||
|
||||
return 1;
|
||||
}
|
||||
|
||||
static void reshapeFunc(GLFWwindow* window, int w, int h)
|
||||
{
|
||||
static void reshapeFunc(GLFWwindow* window, int w, int h) {
|
||||
int fb_w, fb_h;
|
||||
glfwGetFramebufferSize(window, &fb_w, &fb_h);
|
||||
|
||||
glViewport(0, 0, fb_w, fb_h);
|
||||
glMatrixMode(GL_PROJECTION);
|
||||
glLoadIdentity();
|
||||
gluPerspective(45.0, (GLdouble)w / (GLdouble)h, (GLdouble)0.01f, (GLdouble)100.0f);
|
||||
gluPerspective(45.0, (GLdouble)w / (GLdouble)h, (GLdouble)0.01f,
|
||||
(GLdouble)100.0f);
|
||||
glMatrixMode(GL_MODELVIEW);
|
||||
glLoadIdentity();
|
||||
|
||||
@@ -383,81 +396,87 @@ static void reshapeFunc(GLFWwindow* window, int w, int h)
|
||||
height = h;
|
||||
}
|
||||
|
||||
static void keyboardFunc(GLFWwindow *window, int key, int scancode, int action, int mods) {
|
||||
static void keyboardFunc(GLFWwindow* window, int key, int scancode, int action,
|
||||
int mods) {
|
||||
(void)window;
|
||||
(void)scancode;
|
||||
(void)mods;
|
||||
if(action == GLFW_PRESS || action == GLFW_REPEAT){
|
||||
/* Move camera */
|
||||
float mv_x = 0, mv_y = 0, mv_z = 0;
|
||||
if(key == GLFW_KEY_K) mv_x += 1;
|
||||
else if(key == GLFW_KEY_J) mv_x += -1;
|
||||
else if(key == GLFW_KEY_L) mv_y += 1;
|
||||
else if(key == GLFW_KEY_H) mv_y += -1;
|
||||
else if(key == GLFW_KEY_P) mv_z += 1;
|
||||
else if(key == GLFW_KEY_N) mv_z += -1;
|
||||
if (action == GLFW_PRESS || action == GLFW_REPEAT) {
|
||||
/* Move camera */
|
||||
float mv_x = 0, mv_y = 0, mv_z = 0;
|
||||
if (key == GLFW_KEY_K)
|
||||
mv_x += 1;
|
||||
else if (key == GLFW_KEY_J)
|
||||
mv_x += -1;
|
||||
else if (key == GLFW_KEY_L)
|
||||
mv_y += 1;
|
||||
else if (key == GLFW_KEY_H)
|
||||
mv_y += -1;
|
||||
else if (key == GLFW_KEY_P)
|
||||
mv_z += 1;
|
||||
else if (key == GLFW_KEY_N)
|
||||
mv_z += -1;
|
||||
|
||||
if(key == GLFW_KEY_Q || key == GLFW_KEY_ESCAPE) glfwSetWindowShouldClose(window, GL_TRUE);
|
||||
}
|
||||
if (key == GLFW_KEY_Q || key == GLFW_KEY_ESCAPE)
|
||||
glfwSetWindowShouldClose(window, GL_TRUE);
|
||||
}
|
||||
}
|
||||
|
||||
static void clickFunc(GLFWwindow* window, int button, int action, int mods){
|
||||
static void clickFunc(GLFWwindow* window, int button, int action, int mods) {
|
||||
(void)window;
|
||||
(void)mods;
|
||||
if(button == GLFW_MOUSE_BUTTON_LEFT){
|
||||
if(action == GLFW_PRESS){
|
||||
mouseLeftPressed = 1;
|
||||
trackball(prev_quat, 0.0, 0.0, 0.0, 0.0);
|
||||
} else if(action == GLFW_RELEASE){
|
||||
mouseLeftPressed = 0;
|
||||
}
|
||||
if (button == GLFW_MOUSE_BUTTON_LEFT) {
|
||||
if (action == GLFW_PRESS) {
|
||||
mouseLeftPressed = 1;
|
||||
trackball(prev_quat, 0.0, 0.0, 0.0, 0.0);
|
||||
} else if (action == GLFW_RELEASE) {
|
||||
mouseLeftPressed = 0;
|
||||
}
|
||||
if(button == GLFW_MOUSE_BUTTON_RIGHT){
|
||||
if(action == GLFW_PRESS){
|
||||
mouseRightPressed = 1;
|
||||
} else if(action == GLFW_RELEASE){
|
||||
mouseRightPressed = 0;
|
||||
}
|
||||
}
|
||||
if (button == GLFW_MOUSE_BUTTON_RIGHT) {
|
||||
if (action == GLFW_PRESS) {
|
||||
mouseRightPressed = 1;
|
||||
} else if (action == GLFW_RELEASE) {
|
||||
mouseRightPressed = 0;
|
||||
}
|
||||
if(button == GLFW_MOUSE_BUTTON_MIDDLE){
|
||||
if(action == GLFW_PRESS){
|
||||
mouseMiddlePressed = 1;
|
||||
} else if(action == GLFW_RELEASE){
|
||||
mouseMiddlePressed = 0;
|
||||
}
|
||||
}
|
||||
if (button == GLFW_MOUSE_BUTTON_MIDDLE) {
|
||||
if (action == GLFW_PRESS) {
|
||||
mouseMiddlePressed = 1;
|
||||
} else if (action == GLFW_RELEASE) {
|
||||
mouseMiddlePressed = 0;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
static void motionFunc(GLFWwindow* window, double mouse_x, double mouse_y){
|
||||
static void motionFunc(GLFWwindow* window, double mouse_x, double mouse_y) {
|
||||
float rotScale = 1.0f;
|
||||
float transScale = 2.0f;
|
||||
|
||||
(void)window;
|
||||
|
||||
if(mouseLeftPressed){
|
||||
trackball(prev_quat,
|
||||
rotScale * (2.0f * prevMouseX - width) / (float)width,
|
||||
rotScale * (height - 2.0f * prevMouseY) / (float)height,
|
||||
rotScale * (2.0f * (float)mouse_x - width) / (float)width,
|
||||
rotScale * (height - 2.0f * (float)mouse_y) / (float)height);
|
||||
if (mouseLeftPressed) {
|
||||
trackball(prev_quat, rotScale * (2.0f * prevMouseX - width) / (float)width,
|
||||
rotScale * (height - 2.0f * prevMouseY) / (float)height,
|
||||
rotScale * (2.0f * (float)mouse_x - width) / (float)width,
|
||||
rotScale * (height - 2.0f * (float)mouse_y) / (float)height);
|
||||
|
||||
add_quats(prev_quat, curr_quat, curr_quat);
|
||||
} else if (mouseMiddlePressed) {
|
||||
eye[0] -= transScale * ((float)mouse_x - prevMouseX) / (float)width;
|
||||
lookat[0] -= transScale * ((float)mouse_x - prevMouseX) / (float)width;
|
||||
eye[1] += transScale * ((float)mouse_y - prevMouseY) / (float)height;
|
||||
lookat[1] += transScale * ((float)mouse_y - prevMouseY) / (float)height;
|
||||
} else if (mouseRightPressed) {
|
||||
eye[2] += transScale * ((float)mouse_y - prevMouseY) / (float)height;
|
||||
lookat[2] += transScale * ((float)mouse_y - prevMouseY) / (float)height;
|
||||
}
|
||||
add_quats(prev_quat, curr_quat, curr_quat);
|
||||
} else if (mouseMiddlePressed) {
|
||||
eye[0] -= transScale * ((float)mouse_x - prevMouseX) / (float)width;
|
||||
lookat[0] -= transScale * ((float)mouse_x - prevMouseX) / (float)width;
|
||||
eye[1] += transScale * ((float)mouse_y - prevMouseY) / (float)height;
|
||||
lookat[1] += transScale * ((float)mouse_y - prevMouseY) / (float)height;
|
||||
} else if (mouseRightPressed) {
|
||||
eye[2] += transScale * ((float)mouse_y - prevMouseY) / (float)height;
|
||||
lookat[2] += transScale * ((float)mouse_y - prevMouseY) / (float)height;
|
||||
}
|
||||
|
||||
prevMouseX = (float)mouse_x;
|
||||
prevMouseY = (float)mouse_y;
|
||||
prevMouseX = (float)mouse_x;
|
||||
prevMouseY = (float)mouse_y;
|
||||
}
|
||||
|
||||
static void Draw(const DrawObject* draw_object)
|
||||
{
|
||||
static void Draw(const DrawObject* draw_object) {
|
||||
int i;
|
||||
|
||||
glPolygonMode(GL_FRONT, GL_FILL);
|
||||
@@ -472,8 +491,8 @@ static void Draw(const DrawObject* draw_object)
|
||||
glEnableClientState(GL_NORMAL_ARRAY);
|
||||
glEnableClientState(GL_COLOR_ARRAY);
|
||||
glVertexPointer(3, GL_FLOAT, 36, (const void*)0);
|
||||
glNormalPointer(GL_FLOAT, 36, (const void*)(sizeof(float)*3));
|
||||
glColorPointer(3, GL_FLOAT, 36, (const void*)(sizeof(float)*6));
|
||||
glNormalPointer(GL_FLOAT, 36, (const void*)(sizeof(float) * 3));
|
||||
glColorPointer(3, GL_FLOAT, 36, (const void*)(sizeof(float) * 6));
|
||||
|
||||
glDrawArrays(GL_TRIANGLES, 0, 3 * draw_object->numTriangles);
|
||||
CheckErrors("drawarrays");
|
||||
@@ -492,7 +511,7 @@ static void Draw(const DrawObject* draw_object)
|
||||
glEnableClientState(GL_NORMAL_ARRAY);
|
||||
glDisableClientState(GL_COLOR_ARRAY);
|
||||
glVertexPointer(3, GL_FLOAT, 36, (const void*)0);
|
||||
glNormalPointer(GL_FLOAT, 36, (const void*)(sizeof(float)*3));
|
||||
glNormalPointer(GL_FLOAT, 36, (const void*)(sizeof(float) * 3));
|
||||
|
||||
glDrawArrays(GL_TRIANGLES, 0, 3 * draw_object->numTriangles);
|
||||
CheckErrors("drawarrays");
|
||||
@@ -515,9 +534,7 @@ static void Init() {
|
||||
up[2] = 0.0f;
|
||||
}
|
||||
|
||||
|
||||
int main(int argc, char **argv)
|
||||
{
|
||||
int main(int argc, char** argv) {
|
||||
if (argc < 2) {
|
||||
fprintf(stderr, "Needs input.obj\n");
|
||||
return 0;
|
||||
@@ -527,13 +544,13 @@ int main(int argc, char **argv)
|
||||
|
||||
printf("Initialize GLFW...\n");
|
||||
|
||||
if(!glfwInit()){
|
||||
if (!glfwInit()) {
|
||||
fprintf(stderr, "Failed to initialize GLFW.\n");
|
||||
return -1;
|
||||
}
|
||||
|
||||
gWindow = glfwCreateWindow(width, height, "Obj viewer", NULL, NULL);
|
||||
if(gWindow == NULL){
|
||||
if (gWindow == NULL) {
|
||||
fprintf(stderr, "Failed to open GLFW window.\n");
|
||||
glfwTerminate();
|
||||
return 1;
|
||||
@@ -571,32 +588,34 @@ int main(int argc, char **argv)
|
||||
maxExtent = 0.5f * (bmax[2] - bmin[2]);
|
||||
}
|
||||
|
||||
while(glfwWindowShouldClose(gWindow) == GL_FALSE) {
|
||||
GLfloat mat[4][4];
|
||||
while (glfwWindowShouldClose(gWindow) == GL_FALSE) {
|
||||
GLfloat mat[4][4];
|
||||
|
||||
glfwPollEvents();
|
||||
glClearColor(0.1f, 0.2f, 0.3f, 1.0f);
|
||||
glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT);
|
||||
glfwPollEvents();
|
||||
glClearColor(0.1f, 0.2f, 0.3f, 1.0f);
|
||||
glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT);
|
||||
|
||||
glEnable(GL_DEPTH_TEST);
|
||||
glEnable(GL_DEPTH_TEST);
|
||||
|
||||
glMatrixMode(GL_MODELVIEW);
|
||||
glLoadIdentity();
|
||||
gluLookAt((GLdouble)eye[0], (GLdouble)eye[1], (GLdouble)eye[2], (GLdouble)lookat[0], (GLdouble)lookat[1], (GLdouble)lookat[2], (GLdouble)up[0], (GLdouble)up[1], (GLdouble)up[2]);
|
||||
build_rotmatrix(mat, curr_quat);
|
||||
glMultMatrixf(&mat[0][0]);
|
||||
glMatrixMode(GL_MODELVIEW);
|
||||
glLoadIdentity();
|
||||
gluLookAt((GLdouble)eye[0], (GLdouble)eye[1], (GLdouble)eye[2],
|
||||
(GLdouble)lookat[0], (GLdouble)lookat[1], (GLdouble)lookat[2],
|
||||
(GLdouble)up[0], (GLdouble)up[1], (GLdouble)up[2]);
|
||||
build_rotmatrix(mat, curr_quat);
|
||||
glMultMatrixf(&mat[0][0]);
|
||||
|
||||
/* Fit to -1, 1 */
|
||||
glScalef(1.0f / maxExtent, 1.0f / maxExtent, 1.0f / maxExtent);
|
||||
/* Fit to -1, 1 */
|
||||
glScalef(1.0f / maxExtent, 1.0f / maxExtent, 1.0f / maxExtent);
|
||||
|
||||
/* Centerize object. */
|
||||
glTranslatef(-0.5f*(bmax[0] + bmin[0]), -0.5f*(bmax[1] + bmin[1]), -0.5f*(bmax[2] + bmin[2]));
|
||||
|
||||
Draw(&gDrawObject);
|
||||
/* Centerize object. */
|
||||
glTranslatef(-0.5f * (bmax[0] + bmin[0]), -0.5f * (bmax[1] + bmin[1]),
|
||||
-0.5f * (bmax[2] + bmin[2]));
|
||||
|
||||
glfwSwapBuffers(gWindow);
|
||||
}
|
||||
Draw(&gDrawObject);
|
||||
|
||||
glfwSwapBuffers(gWindow);
|
||||
}
|
||||
}
|
||||
|
||||
glfwTerminate();
|
||||
|
||||
Reference in New Issue
Block a user