Merge branch 'develop' of github.com:syoyo/tinyobjloader into develop
This commit is contained in:
11
.travis.yml
11
.travis.yml
@@ -42,15 +42,8 @@ before_install:
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- if [[ "$TRAVIS_OS_NAME" == "osx" ]]; then brew upgrade; fi
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- if [ -n "$REPORT_COVERAGE" ]; then pip install --user cpp-coveralls; fi
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script:
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- mkdir build && cd build
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- export CC="${CC}-${COMPILER_VERSION}"
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- export CXX="${CXX}-${COMPILER_VERSION}"
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- ${CC} -v
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- cmake --version
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- cmake -DCMAKE_BUILD_TYPE=$BUILD_TYPE -DTINYOBJLOADER_BUILD_TEST_LOADER=On -G Ninja
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..
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- ninja
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- ./test_loader ../cornell_box.obj
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- cd tests
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- make check
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- if [ -n "$REPORT_COVERAGE" ]; then coveralls -b . -r .. -e examples -e tools -e
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jni -e python -e images -E ".*CompilerId.*" -E ".*feature_tests.*" ; fi
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- cd ..
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89
README.md
89
README.md
@@ -73,12 +73,13 @@ Features
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* Material
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* Unknown material attributes are returned as key-value(value is string) map.
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* Crease tag('t'). This is OpenSubdiv specific(not in wavefront .obj specification)
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* Callback API for custom loading.
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TODO
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----
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* [ ] Support different indices for vertex/normal/texcoord
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* [ ] Read .obj/.mtl from memory
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License
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-------
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@@ -88,7 +89,6 @@ Licensed under 2 clause BSD.
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Usage
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-----
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TinyObjLoader triangulate input .obj by default.
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```c++
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#define TINYOBJLOADER_IMPLEMENTATION // define this in only *one* .cc
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#include "tiny_obj_loader.h"
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@@ -108,88 +108,11 @@ if (!ret) {
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exit(1);
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}
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std::cout << "# of shapes : " << shapes.size() << std::endl;
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std::cout << "# of materials : " << materials.size() << std::endl;
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for (size_t i = 0; i < shapes.size(); i++) {
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printf("shape[%ld].name = %s\n", i, shapes[i].name.c_str());
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printf("Size of shape[%ld].indices: %ld\n", i, shapes[i].mesh.indices.size());
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printf("Size of shape[%ld].material_ids: %ld\n", i, shapes[i].mesh.material_ids.size());
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assert((shapes[i].mesh.indices.size() % 3) == 0);
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for (size_t f = 0; f < shapes[i].mesh.indices.size() / 3; f++) {
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printf(" idx[%ld] = %d, %d, %d. mat_id = %d\n", f, shapes[i].mesh.indices[3*f+0], shapes[i].mesh.indices[3*f+1], shapes[i].mesh.indices[3*f+2], shapes[i].mesh.material_ids[f]);
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}
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printf("shape[%ld].vertices: %ld\n", i, shapes[i].mesh.positions.size());
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assert((shapes[i].mesh.positions.size() % 3) == 0);
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for (size_t v = 0; v < shapes[i].mesh.positions.size() / 3; v++) {
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printf(" v[%ld] = (%f, %f, %f)\n", v,
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shapes[i].mesh.positions[3*v+0],
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shapes[i].mesh.positions[3*v+1],
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shapes[i].mesh.positions[3*v+2]);
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}
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}
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for (size_t i = 0; i < materials.size(); i++) {
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printf("material[%ld].name = %s\n", i, materials[i].name.c_str());
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printf(" material.Ka = (%f, %f ,%f)\n", materials[i].ambient[0], materials[i].ambient[1], materials[i].ambient[2]);
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printf(" material.Kd = (%f, %f ,%f)\n", materials[i].diffuse[0], materials[i].diffuse[1], materials[i].diffuse[2]);
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printf(" material.Ks = (%f, %f ,%f)\n", materials[i].specular[0], materials[i].specular[1], materials[i].specular[2]);
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printf(" material.Tr = (%f, %f ,%f)\n", materials[i].transmittance[0], materials[i].transmittance[1], materials[i].transmittance[2]);
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printf(" material.Ke = (%f, %f ,%f)\n", materials[i].emission[0], materials[i].emission[1], materials[i].emission[2]);
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printf(" material.Ns = %f\n", materials[i].shininess);
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printf(" material.Ni = %f\n", materials[i].ior);
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printf(" material.dissolve = %f\n", materials[i].dissolve);
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printf(" material.illum = %d\n", materials[i].illum);
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printf(" material.map_Ka = %s\n", materials[i].ambient_texname.c_str());
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printf(" material.map_Kd = %s\n", materials[i].diffuse_texname.c_str());
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printf(" material.map_Ks = %s\n", materials[i].specular_texname.c_str());
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printf(" material.map_Ns = %s\n", materials[i].specular_highlight_texname.c_str());
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std::map<std::string, std::string>::const_iterator it(materials[i].unknown_parameter.begin());
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std::map<std::string, std::string>::const_iterator itEnd(materials[i].unknown_parameter.end());
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for (; it != itEnd; it++) {
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printf(" material.%s = %s\n", it->first.c_str(), it->second.c_str());
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}
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printf("\n");
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}
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// See loader_example.cc for more details.
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```
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Reading .obj without triangulation. Use `num_vertices[i]` to iterate over faces(indices). `num_vertices[i]` stores the number of vertices for ith face.
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```c++
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#define TINYOBJLOADER_IMPLEMENTATION // define this in only *one* .cc
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#include "tiny_obj_loader.h"
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std::string inputfile = "cornell_box.obj";
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std::vector<tinyobj::shape_t> shapes;
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std::vector<tinyobj::material_t> materials;
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std::string err;
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bool triangulate = false;
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bool ret = tinyobj::LoadObj(shapes, materials, err, inputfile.c_str(), triangulate);
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if (!err.empty()) { // `err` may contain warning message.
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std::cerr << err << std::endl;
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}
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Tests
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-----
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if (!ret) {
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exit(1);
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}
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for (size_t i = 0; i < shapes.size(); i++) {
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size_t indexOffset = 0;
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for (size_t n = 0; n < shapes[i].mesh.num_vertices.size(); n++) {
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int ngon = shapes[i].mesh.num_vertices[n];
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for (size_t f = 0; f < ngon; f++) {
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unsigned int v = shapes[i].mesh.indices[indexOffset + f];
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printf(" face[%ld] v[%ld] = (%f, %f, %f)\n", n,
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shapes[i].mesh.positions[3*v+0],
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shapes[i].mesh.positions[3*v+1],
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shapes[i].mesh.positions[3*v+2]);
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}
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indexOffset += ngon;
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}
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}
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```
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Unit tests are provided in `tests` directory. See `tests/README.md` for details.
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2
examples/callback_api/Makefile
Normal file
2
examples/callback_api/Makefile
Normal file
@@ -0,0 +1,2 @@
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all:
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clang++ -I../../ -Wall -g -o example main.cc
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155
examples/callback_api/main.cc
Normal file
155
examples/callback_api/main.cc
Normal file
@@ -0,0 +1,155 @@
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#define TINYOBJLOADER_IMPLEMENTATION
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#include "tiny_obj_loader.h"
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#include <cstdio>
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#include <cstdlib>
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#include <cassert>
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#include <iostream>
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#include <sstream>
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#include <fstream>
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typedef struct
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{
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std::vector<float> vertices;
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std::vector<float> normals;
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std::vector<float> texcoords;
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std::vector<int> v_indices;
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std::vector<int> vn_indices;
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std::vector<int> vt_indices;
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std::vector<tinyobj::material_t> materials;
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} MyMesh;
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void vertex_cb(void *user_data, float x, float y, float z)
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{
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MyMesh *mesh = reinterpret_cast<MyMesh*>(user_data);
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printf("v[%ld] = %f, %f, %f\n", mesh->vertices.size() / 3, x, y, z);
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mesh->vertices.push_back(x);
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mesh->vertices.push_back(y);
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mesh->vertices.push_back(z);
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}
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void normal_cb(void *user_data, float x, float y, float z)
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{
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MyMesh *mesh = reinterpret_cast<MyMesh*>(user_data);
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printf("vn[%ld] = %f, %f, %f\n", mesh->normals.size() / 3, x, y, z);
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mesh->normals.push_back(x);
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mesh->normals.push_back(y);
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mesh->normals.push_back(z);
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}
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void texcoord_cb(void *user_data, float x, float y)
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{
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MyMesh *mesh = reinterpret_cast<MyMesh*>(user_data);
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printf("vt[%ld] = %f, %f\n", mesh->texcoords.size() / 2, x, y);
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mesh->texcoords.push_back(x);
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mesh->texcoords.push_back(y);
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}
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void index_cb(void *user_data, int v_idx, int vn_idx, int vt_idx)
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{
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// NOTE: the value of each index is raw value.
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// For example, the application must manually adjust the index with offset
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// (e.g. v_indices.size()) when the value is negative(relative index).
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// See fixIndex() function in tiny_obj_loader.h for details.
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// Also, -2147483648(0x80000000) is set for the index value which does not exist in .obj
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MyMesh *mesh = reinterpret_cast<MyMesh*>(user_data);
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printf("idx[%ld] = %d, %d, %d\n", mesh->v_indices.size(), v_idx, vn_idx, vt_idx);
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if (v_idx != 0x80000000) {
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mesh->v_indices.push_back(v_idx);
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}
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if (vn_idx != 0x80000000) {
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mesh->vn_indices.push_back(vn_idx);
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}
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if (vt_idx != 0x80000000) {
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mesh->vt_indices.push_back(vt_idx);
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}
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}
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void usemtl_cb(void *user_data, const char* name, int material_idx)
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{
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MyMesh *mesh = reinterpret_cast<MyMesh*>(user_data);
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if ((material_idx > -1) && (material_idx < mesh->materials.size())) {
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printf("usemtl. material id = %d(name = %s)\n", material_idx, mesh->materials[material_idx].name.c_str());
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} else {
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printf("usemtl. name = %s\n", name);
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}
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}
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void mtllib_cb(void *user_data, const tinyobj::material_t *materials, int num_materials)
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{
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MyMesh *mesh = reinterpret_cast<MyMesh*>(user_data);
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printf("mtllib. # of materials = %d\n", num_materials);
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for (int i = 0; i < num_materials; i++) {
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mesh->materials.push_back(materials[i]);
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}
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}
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void group_cb(void *user_data, const char **names, int num_names)
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{
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//MyMesh *mesh = reinterpret_cast<MyMesh*>(user_data);
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printf("group : name = \n");
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for (int i = 0; i < num_names; i++) {
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printf(" %s\n", names[i]);
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}
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}
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void object_cb(void *user_data, const char *name)
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{
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//MyMesh *mesh = reinterpret_cast<MyMesh*>(user_data);
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printf("object : name = %s\n", name);
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}
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int
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main(int argc, char** argv)
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{
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tinyobj::callback_t cb;
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cb.vertex_cb = vertex_cb;
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cb.normal_cb = normal_cb;
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cb.texcoord_cb = texcoord_cb;
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cb.index_cb = index_cb;
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cb.usemtl_cb = usemtl_cb;
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cb.mtllib_cb = mtllib_cb;
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cb.group_cb = group_cb;
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cb.object_cb = object_cb;
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MyMesh mesh;
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std::string err;
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std::ifstream ifs("../../models/cornell_box.obj");
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if (ifs.fail()) {
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std::cerr << "file not found." << std::endl;
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return EXIT_FAILURE;
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}
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tinyobj::MaterialFileReader mtlReader("../../models/");
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bool ret = tinyobj::LoadObjWithCallback(&mesh, cb, &err, &ifs, &mtlReader);
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if (!err.empty()) {
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std::cerr << err << std::endl;
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}
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if (!ret) {
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std::cerr << "Failed to parse .obj" << std::endl;
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return EXIT_FAILURE;
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}
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printf("# of vertices = %ld\n", mesh.vertices.size() / 3);
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printf("# of normals = %ld\n", mesh.normals.size() / 3);
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printf("# of texcoords = %ld\n", mesh.texcoords.size() / 2);
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printf("# of vertex indices = %ld\n", mesh.v_indices.size());
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printf("# of normal indices = %ld\n", mesh.vn_indices.size());
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printf("# of texcoord indices = %ld\n", mesh.vt_indices.size());
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printf("# of materials = %ld\n", mesh.materials.size());
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return EXIT_SUCCESS;
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}
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@@ -5,8 +5,8 @@ LOCAL_PATH := $(call my-dir)
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include $(CLEAR_VARS)
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LOCAL_MODULE := tinyobjloader
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LOCAL_SRC_FILES := ../tiny_obj_loader.cc ../test.cc
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LOCAL_SRC_FILES := ../tiny_obj_loader.cc
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LOCAL_C_INCLUDES := ../
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include $(BUILD_EXECUTABLE)
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include $(BUILD_STATIC_LIBRARY)
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@@ -1,7 +1,10 @@
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.PHONY: clean
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CXX ?= g++
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CXXFLAGS ?= -g -O2
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tester: tester.cc
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g++ -g -O0 -o tester tester.cc
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$(CXX) $(CXXFLAGS) -o tester tester.cc
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all: tester
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@@ -493,7 +493,7 @@ static vertex_index parseTriple(const char **token, int vsize, int vnsize,
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// Parse raw triples: i, i/j/k, i//k, i/j
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static vertex_index parseRawTriple(const char **token) {
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vertex_index vi(0x8000000); // -2147483648 = invalid
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vertex_index vi(0x80000000); // 0x80000000 = -2147483648 = invalid
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vi.v_idx = atoi((*token));
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(*token) += strcspn((*token), "/ \t\r");
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@@ -6,7 +6,5 @@ build:
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name: build
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code: |
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git clone https://github.com/syoyo/orebuildenv.git
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chmod +x ./orebuildenv/build/linux/bin/premake4
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./orebuildenv/build/linux/bin/premake4 gmake
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make
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./test_tinyobjloader
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cd tests
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make check
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Reference in New Issue
Block a user