11 Commits

Author SHA1 Message Date
Syoyo Fujita
d5c722125a Show parsing time. 2016-07-09 00:52:27 +09:00
Syoyo Fujita
16ed0ac129 Update README. 2016-07-06 01:36:16 +09:00
Syoyo Fujita
b69d2a2c55 Add more links. 2016-05-29 16:37:30 +09:00
Syoyo Fujita
e210379335 Add Probulator 2016-05-29 14:08:27 +09:00
Syoyo Fujita
659976b8f3 Merge branch 'master' of github.com:syoyo/tinyobjloader 2016-05-29 13:32:24 +09:00
Syoyo Fujita
96ba498d70 Add voxelizer. 2016-05-29 13:09:00 +09:00
Syoyo Fujita
7ecb0b2f37 Use sefe getline for files with different line breaks. Fixes #81. 2016-05-15 16:20:35 +09:00
Syoyo Fujita
a14bbdb065 Merge pull request #80 from Vazquinhos/master
Fixing errors normal generation no triangulation. Remove warnings. Coding Style.
2016-05-13 21:18:48 +09:00
Vazquinhos
bfedfbb1fb Merge remote-tracking branch 'refs/remotes/syoyo/master'
# Conflicts:
#	tiny_obj_loader.h
2016-05-13 14:03:03 +02:00
Vazquinhos
41f46c7fd7 Error fixed with no triangulation. Removed warnings and modified coding brace style 2016-05-13 13:54:27 +02:00
Vazquinhos
a62dd278e2 Merge remote-tracking branch 'refs/remotes/syoyo/master' 2016-05-13 13:19:09 +02:00
3 changed files with 164 additions and 39 deletions

View File

@@ -17,6 +17,12 @@ Tiny but powerful single file wavefront obj loader written in C++. No dependency
`tinyobjloader` is good for embedding .obj loader to your (global illumination) renderer ;-)
Notice!
-------
`master` branch will be replaced with `develop` branch in the near future: https://github.com/syoyo/tinyobjloader/tree/develop
`develop` branch has more better support and clean API interface for loading .obj and also it has optimized multi-threaded parser(probably 10x faster than `master`). If you are new to use `TinyObjLoader`, I highly recommend to use `develop` branch.
What's new
----------
@@ -61,6 +67,12 @@ TinyObjLoader is successfully used in ...
* pbrt-v3 https://github.com/mmp/pbrt-v3
* cocos2d-x https://github.com/cocos2d/cocos2d-x/
* Android Vulkan demo https://github.com/SaschaWillems/Vulkan
* voxelizer https://github.com/karimnaaji/voxelizer
* Probulator https://github.com/kayru/Probulator
* OptiX Prime baking https://github.com/nvpro-samples/optix_prime_baking
* FireRays SDK https://github.com/GPUOpen-LibrariesAndSDKs/FireRays_SDK
* parg, tiny C library of various graphics utilities and GL demos https://github.com/prideout/parg
* Opengl unit of ChronoEngine https://github.com/projectchrono/chrono-opengl
* Your project here!
Features

89
test.cc
View File

@@ -8,6 +8,90 @@
#include <sstream>
#include <fstream>
#ifdef _WIN32
#ifdef __cplusplus
extern "C" {
#endif
#include <windows.h>
#include <mmsystem.h>
#ifdef __cplusplus
}
#endif
#pragma comment(lib, "winmm.lib")
#else
#if defined(__unix__) || defined(__APPLE__)
#include <sys/time.h>
#else
#include <ctime>
#endif
#endif
// not thread-safe
class timerutil {
public:
#ifdef _WIN32
typedef DWORD time_t;
timerutil() { ::timeBeginPeriod(1); }
~timerutil() { ::timeEndPeriod(1); }
void start() { t_[0] = ::timeGetTime(); }
void end() { t_[1] = ::timeGetTime(); }
time_t sec() { return (time_t)((t_[1] - t_[0]) / 1000); }
time_t msec() { return (time_t)((t_[1] - t_[0])); }
time_t usec() { return (time_t)((t_[1] - t_[0]) * 1000); }
time_t current() { return ::timeGetTime(); }
#else
#if defined(__unix__) || defined(__APPLE__)
typedef unsigned long int time_t;
void start() { gettimeofday(tv + 0, &tz); }
void end() { gettimeofday(tv + 1, &tz); }
time_t sec() { return (time_t)(tv[1].tv_sec - tv[0].tv_sec); }
time_t msec() {
return this->sec() * 1000 +
(time_t)((tv[1].tv_usec - tv[0].tv_usec) / 1000);
}
time_t usec() {
return this->sec() * 1000000 + (time_t)(tv[1].tv_usec - tv[0].tv_usec);
}
time_t current() {
struct timeval t;
gettimeofday(&t, NULL);
return (time_t)(t.tv_sec * 1000 + t.tv_usec);
}
#else // C timer
// using namespace std;
typedef clock_t time_t;
void start() { t_[0] = clock(); }
void end() { t_[1] = clock(); }
time_t sec() { return (time_t)((t_[1] - t_[0]) / CLOCKS_PER_SEC); }
time_t msec() { return (time_t)((t_[1] - t_[0]) * 1000 / CLOCKS_PER_SEC); }
time_t usec() { return (time_t)((t_[1] - t_[0]) * 1000000 / CLOCKS_PER_SEC); }
time_t current() { return (time_t)clock(); }
#endif
#endif
private:
#ifdef _WIN32
DWORD t_[2];
#else
#if defined(__unix__) || defined(__APPLE__)
struct timeval tv[2];
struct timezone tz;
#else
time_t t_[2];
#endif
#endif
};
static void PrintInfo(const std::vector<tinyobj::shape_t>& shapes, const std::vector<tinyobj::material_t>& materials, bool triangulate = true)
{
std::cout << "# of shapes : " << shapes.size() << std::endl;
@@ -131,8 +215,11 @@ TestLoadObj(
std::vector<tinyobj::shape_t> shapes;
std::vector<tinyobj::material_t> materials;
timerutil t;
t.start();
std::string err;
bool ret = tinyobj::LoadObj(shapes, materials, err, filename, basepath, flags);
t.end();
if (!err.empty()) {
std::cerr << err << std::endl;
@@ -143,6 +230,8 @@ TestLoadObj(
return false;
}
printf("Parse time: %lu [msecs]\n", t.msec());
bool triangulate( ( flags & tinyobj::triangulation ) == tinyobj::triangulation );
PrintInfo(shapes, materials, triangulate );

View File

@@ -1,5 +1,5 @@
//
// Copyright 2012-2015, Syoyo Fujita.
// Copyright 2012-2016, Syoyo Fujita.
//
// Licensed under 2-clause BSD license.
//
@@ -267,6 +267,40 @@ struct obj_shape {
std::vector<float> vt;
};
//See http://stackoverflow.com/questions/6089231/getting-std-ifstream-to-handle-lf-cr-and-crlf
std::istream& safeGetline(std::istream& is, std::string& t)
{
t.clear();
// The characters in the stream are read one-by-one using a std::streambuf.
// That is faster than reading them one-by-one using the std::istream.
// Code that uses streambuf this way must be guarded by a sentry object.
// The sentry object performs various tasks,
// such as thread synchronization and updating the stream state.
std::istream::sentry se(is, true);
std::streambuf* sb = is.rdbuf();
for(;;) {
int c = sb->sbumpc();
switch (c) {
case '\n':
return is;
case '\r':
if(sb->sgetc() == '\n')
sb->sbumpc();
return is;
case EOF:
// Also handle the case when the last line has no line ending
if(t.empty())
is.setstate(std::ios::eofbit);
return is;
default:
t += (char)c;
}
}
}
#define IS_SPACE( x ) ( ( (x) == ' ') || ( (x) == '\t') )
#define IS_DIGIT( x ) ( (unsigned int)( (x) - '0' ) < (unsigned int)10 )
#define IS_NEW_LINE( x ) ( ( (x) == '\r') || ( (x) == '\n') || ( (x) == '\0') )
@@ -636,38 +670,34 @@ static bool exportFaceGroupToShape(
shape.mesh.num_vertices.push_back(static_cast<unsigned char>(npolys));
shape.mesh.material_ids.push_back(material_id); // per face
}
}
if( normals_calculation && shape.mesh.normals.empty() )
{
const unsigned int nIndexs = shape.mesh.indices.size();
shape.mesh.normals.resize(shape.mesh.positions.size());
if( nIndexs % 3 == 0 )
{
for ( register unsigned int iIndices = 0; iIndices < nIndexs; iIndices+=3 )
{
float3 v1, v2, v3;
memcpy(&v1, &shape.mesh.positions[shape.mesh.indices[iIndices] * 3], sizeof(float3));
memcpy(&v2, &shape.mesh.positions[shape.mesh.indices[iIndices + 1] * 3], sizeof(float3));
memcpy(&v3, &shape.mesh.positions[shape.mesh.indices[iIndices + 2] * 3], sizeof(float3));
if (normals_calculation && shape.mesh.normals.empty()) {
const size_t nIndexs = shape.mesh.indices.size();
if (nIndexs % 3 == 0) {
shape.mesh.normals.resize(shape.mesh.positions.size());
for (register size_t iIndices = 0; iIndices < nIndexs; iIndices += 3) {
float3 v1, v2, v3;
memcpy(&v1, &shape.mesh.positions[shape.mesh.indices[iIndices] * 3], sizeof(float3));
memcpy(&v2, &shape.mesh.positions[shape.mesh.indices[iIndices + 1] * 3], sizeof(float3));
memcpy(&v3, &shape.mesh.positions[shape.mesh.indices[iIndices + 2] * 3], sizeof(float3));
float3 v12( v1,v2 );
float3 v13( v1,v3 );
float3 v12(v1, v2);
float3 v13(v1, v3);
float3 normal = v12.crossproduct(v13);
normal.normalize();
float3 normal = v12.crossproduct(v13);
normal.normalize();
memcpy(&shape.mesh.normals[shape.mesh.indices[iIndices] * 3], &normal, sizeof(float3));
memcpy(&shape.mesh.normals[shape.mesh.indices[iIndices + 1] * 3], &normal, sizeof(float3));
memcpy(&shape.mesh.normals[shape.mesh.indices[iIndices + 2] * 3], &normal, sizeof(float3));
}
}
else
{
std::stringstream ss;
ss << "WARN: The shape " << name << " does not have a topology of triangles, therfore the normals calculation could not be performed. Select the tinyobj::triangulation flag for this object." << std::endl;
err += ss.str();
}
}
memcpy(&shape.mesh.normals[shape.mesh.indices[iIndices] * 3], &normal, sizeof(float3));
memcpy(&shape.mesh.normals[shape.mesh.indices[iIndices + 1] * 3], &normal, sizeof(float3));
memcpy(&shape.mesh.normals[shape.mesh.indices[iIndices + 2] * 3], &normal, sizeof(float3));
}
} else {
std::stringstream ss;
ss << "WARN: The shape " << name << " does not have a topology of triangles, therfore the normals calculation could not be performed. Select the tinyobj::triangulation flag for this object." << std::endl;
err += ss.str();
}
}
shape.name = name;
@@ -686,12 +716,9 @@ void LoadMtl(std::map<std::string, int> &material_map,
material_t material;
InitMaterial(material);
size_t maxchars = 8192; // Alloc enough size.
std::vector<char> buf(maxchars); // Alloc enough size.
while (inStream.peek() != -1) {
inStream.getline(&buf[0], static_cast<std::streamsize>(maxchars));
std::string linebuf(&buf[0]);
std::string linebuf;
safeGetline(inStream, linebuf);
// Trim newline '\r\n' or '\n'
if (linebuf.size() > 0) {
@@ -976,12 +1003,9 @@ bool LoadObj(std::vector<shape_t> &shapes, // [output]
shape_t shape;
int maxchars = 8192; // Alloc enough size.
std::vector<char> buf(static_cast<size_t>(maxchars)); // Alloc enough size.
while (inStream.peek() != -1) {
inStream.getline(&buf[0], maxchars);
std::string linebuf(&buf[0]);
std::string linebuf;
safeGetline(inStream, linebuf);
// Trim newline '\r\n' or '\n'
if (linebuf.size() > 0) {