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tinyobjloader/examples/viewer/README.md
2017-08-08 16:02:12 +09:00

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# Simple .obj viewer with glew + glfw3 + OpenGL
## Requirements
* premake5
* glfw3
* glew
## Build on MaCOSX
Install glfw3 and glew using brew.
Then,
$ premake5 gmake
$ make
## Build on Linux
Set `PKG_CONFIG_PATH` or Edit path to glfw3 and glew in `premake4.lua`
Then,
$ premake5 gmake
$ make
## Build on Windows.
* Visual Studio 2013
* Windows 64bit
* 32bit may work.
Put glfw3 and glew library somewhere and replace include and lib path in `premake4.lua`
Then,
> premake5.exe vs2013
## TODO
* [ ] Support per-face material.
* [ ] Use shader-based GL rendering.
* [ ] PBR shader support.