23 lines
302 B
C++
23 lines
302 B
C++
#pragma once
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#include "cpu.h"
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#include "gpu.h"
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#include "memstat.h"
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struct Sys {
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unsigned long long SYSTEM_UPTIME;
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unsigned short CPU_CORES;
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};
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class System {
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public:
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System();
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Sys getSystemSpec();
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virtual ~System();
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private:
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Sys* m_Sys;
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};
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static System* System_Instance;
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