removed stupid error
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@@ -121,7 +121,7 @@ int main(int argc, char** argv) {
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}
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game->isWindowClosed = true;
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~simpleShader()
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simpleShader.~Shader();
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SDL_GL_DeleteContext(game->glContext);
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SDL_DestroyWindow(game->window);
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SDL_Quit();
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