Update README.md

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Benjamin Kyd
2019-10-18 22:48:03 +01:00
committed by GitHub
parent ae48d475bd
commit ea1982fca8

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@@ -5,17 +5,18 @@ A Minecraft clone written in C++ with OpenGL
![](https://imgur.com/fUf4U4R.png)
### Development Checklist
[-] Block atlas
[-] Texturing faces
[-] Mesh chunks
[-] Fog
[ ] Fustrum culling
[ ] Chunk generation around the player
[ ] Threaded chunk generation
[ ] Player collision
[ ] Player cursor
[ ] Procedural world generation
[ ] . . .
- [X] Block atlas
- [X] Texturing faces
- [X] Mesh chunks
- [X] Fog
- [ ] Fustrum culling
- [ ] Chunk generation around the player
- [ ] Threaded chunk generation
- [ ] Player collision
- [ ] Player cursor
- [ ] Procedural world generation
- [ ] . . .
Even after this initial short checklist there will be a lot to implement to have a playable minecraft clone, its really there so you can see the development stage of the renderer.