This commit is contained in:
plane000
2018-10-06 16:59:05 +01:00
parent e2ade750d1
commit d77bed5c5a
4 changed files with 5 additions and 23 deletions

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@@ -22,7 +22,6 @@ CURRENT TODO LIST FOR THE DEVELOPMENT OF THE CRUMPET GAME ENGINE
[ ] Add rotation and flipping for entities and sprites
[x] Camera class
[ ] Make the camera class control the rendering of the active scene
[ ] Change every class / constructor to use vector pointers and remove the initalization lists
[ ] Game coordinate system
[ ] Render to GameWorld coordinates instead of screen coordinates
[ ] Each entity and sprite should store a reference to Camera