Removed more files temporarily

This commit is contained in:
CobaltXII
2019-01-03 19:40:31 -05:00
parent 05887d53ef
commit 0465bf9a0d
4 changed files with 0 additions and 40 deletions

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#version 330 core
// The sprite_texture.
uniform sampler2D sprite_texture;
// The texture_coordinates.
in vec2 texture_coordinates;
// Output to OpenGL.
out vec4 fragment_color;
// Main shader code.
void main()
{
fragment_color = texture(sprite_texture, texture_coordinates);
}

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@@ -1,20 +0,0 @@
#version 330 core
// Vertex attributes.
layout (location = 0) in vec2 default_screen_position;
layout (location = 1) in vec2 default_texture_coordinates;
// Output to fragment shader.
out vec2 texture_coordinates;
// Main shader code.
void main()
{
gl_Position = vec4(default_screen_position.x, default_screen_position.y, 0.0f, 1.0f);
texture_coordinates = default_texture_coordinates;
}

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