Fix source code layout.
This commit is contained in:
@@ -175,16 +175,16 @@ Reading .obj without triangulation. Use `num_vertices[i]` to iterate over faces(
|
||||
|
||||
size_t indexOffset = 0;
|
||||
for (size_t n = 0; n < shapes[i].mesh.num_vertices.size(); n++) {
|
||||
int ngon = shapes[i].mesh.num_vertices[n];
|
||||
for (size_t f = 0; f < ngon; f++) {
|
||||
int ngon = shapes[i].mesh.num_vertices[n];
|
||||
for (size_t f = 0; f < ngon; f++) {
|
||||
unsigend int v = shapes[i].mesh.indices[indexOffset + f];
|
||||
printf(" face[%ld] v[%ld] = (%f, %f, %f)\n", n,
|
||||
shapes[i].mesh.positions[3*v+0],
|
||||
shapes[i].mesh.positions[3*v+1],
|
||||
shapes[i].mesh.positions[3*v+2]);
|
||||
|
||||
}
|
||||
indexOffset += ngon;
|
||||
}
|
||||
indexOffset += ngon;
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user