Fix parser.
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@@ -495,7 +495,7 @@ static bool tryParseDouble(const char *s, const char *s_end, double *result) {
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// NOTE: Don't use powf here, it will absolutely murder precision.
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// pow(10.0, -read)
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double frac_value = 10.0;
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double frac_value = 1.0;
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for (int f = 0; f < read; f++) {
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frac_value *= 0.1;
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}
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@@ -762,7 +762,7 @@ static bool parseLine(Command *command, const char *p, size_t p_len)
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// group name
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if (token[0] == 'g' && IS_SPACE((token[1]))) {
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std::vector<ShortString> names;
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ShortString names[16];
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int num_names = 0;
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@@ -857,6 +857,13 @@ static inline bool is_line_ending(const char* p, size_t i, size_t end_i)
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void parse(std::vector<float> &vertices, std::vector<float> &normals, std::vector<float> &texcoords, std::vector<vertex_index> &faces, const char* buf, size_t len, int req_num_threads)
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{
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vertices.clear();
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normals.clear();
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texcoords.clear();
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faces.clear();
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if (len < 1) return;
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std::vector<char> newline_marker(len, 0);
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auto num_threads = (req_num_threads < 0) ? std::thread::hardware_concurrency() : req_num_threads;
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@@ -1047,11 +1054,29 @@ void parse(std::vector<float> &vertices, std::vector<float> &normals, std::vecto
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int v_size = vertices.size() / 3;
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int vn_size = normals.size() / 3;
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int vt_size = texcoords.size() / 2;
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for (size_t k = 0; k < commands[t][i].f.size(); k++) {
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int v_idx = fixIndex(commands[t][i].f[k].v_idx, v_size);
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int vn_idx = fixIndex(commands[t][i].f[k].vn_idx, vn_size);
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int vt_idx = fixIndex(commands[t][i].f[k].vt_idx, vt_size);
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faces.emplace_back(std::move(vertex_index(v_idx, vn_idx, vt_idx)));
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// triangulate.
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{
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vertex_index i0 = commands[t][i].f[0];
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vertex_index i1(-1);
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vertex_index i2 = commands[t][i].f[1];
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for (size_t k = 2; k < commands[t][i].f.size(); k++) {
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i1 = i2;
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i2 = commands[t][i].f[k];
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int v_idx = fixIndex(i0.v_idx, v_size);
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int vn_idx = fixIndex(i0.vn_idx, vn_size);
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int vt_idx = fixIndex(i0.vt_idx, vt_size);
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faces.emplace_back(vertex_index(v_idx, vn_idx, vt_idx));
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v_idx = fixIndex(i1.v_idx, v_size);
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vn_idx = fixIndex(i1.vn_idx, vn_size);
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vt_idx = fixIndex(i1.vt_idx, vt_size);
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faces.emplace_back(vertex_index(v_idx, vn_idx, vt_idx));
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v_idx = fixIndex(i2.v_idx, v_size);
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vn_idx = fixIndex(i2.vn_idx, vn_size);
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vt_idx = fixIndex(i2.vt_idx, vt_size);
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faces.emplace_back(vertex_index(v_idx, vn_idx, vt_idx));
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}
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}
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}
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}
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@@ -78,6 +78,7 @@ void CalcNormal(float N[3], float v0[3], float v1[3], float v2[3]) {
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const char *mmap_file(size_t *len, const char* filename)
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{
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(*len) = 0;
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#ifdef _WIN64
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HANDLE file = CreateFileA(filename, GENERIC_READ, FILE_SHARE_READ, NULL, OPEN_EXISTING, FILE_ATTRIBUTE_NORMAL | FILE_FLAG_SEQUENTIAL_SCAN, NULL);
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assert(file != INVALID_HANDLE_VALUE);
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@@ -127,9 +128,10 @@ const char *mmap_file(size_t *len, const char* filename)
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return NULL;
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}
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return p;
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(*len) = fileSize;
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return p;
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#endif
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}
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@@ -148,7 +150,8 @@ bool LoadObjAndConvert(float bmin[3], float bmax[3], const char* filename)
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exit(-1);
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return false;
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}
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parse(vertices, normals, texcoords, faces, data, data_len, 1);
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printf("filesize: %d\n", (int)data_len);
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parse(vertices, normals, texcoords, faces, data, data_len, /* num_threads */-1);
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bmin[0] = bmin[1] = bmin[2] = std::numeric_limits<float>::max();
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bmax[0] = bmax[1] = bmax[2] = -std::numeric_limits<float>::max();
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@@ -248,8 +251,11 @@ bool LoadObjAndConvert(float bmin[3], float bmax[3], const char* filename)
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void reshapeFunc(GLFWwindow* window, int w, int h)
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{
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(void)window;
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printf("reshape\n");
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glViewport(0, 0, w, h);
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// for retinal display.
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int fb_w, fb_h;
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glfwGetFramebufferSize(window, &fb_w, &fb_h);
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glViewport(0, 0, fb_w, fb_h);
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glMatrixMode(GL_PROJECTION);
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glLoadIdentity();
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gluPerspective(45.0, (float)w / (float)h, 0.01f, 100.0f);
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