Fix parser.
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@@ -78,6 +78,7 @@ void CalcNormal(float N[3], float v0[3], float v1[3], float v2[3]) {
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const char *mmap_file(size_t *len, const char* filename)
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{
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(*len) = 0;
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#ifdef _WIN64
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HANDLE file = CreateFileA(filename, GENERIC_READ, FILE_SHARE_READ, NULL, OPEN_EXISTING, FILE_ATTRIBUTE_NORMAL | FILE_FLAG_SEQUENTIAL_SCAN, NULL);
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assert(file != INVALID_HANDLE_VALUE);
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@@ -127,9 +128,10 @@ const char *mmap_file(size_t *len, const char* filename)
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return NULL;
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}
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return p;
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(*len) = fileSize;
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return p;
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#endif
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}
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@@ -148,7 +150,8 @@ bool LoadObjAndConvert(float bmin[3], float bmax[3], const char* filename)
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exit(-1);
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return false;
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}
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parse(vertices, normals, texcoords, faces, data, data_len, 1);
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printf("filesize: %d\n", (int)data_len);
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parse(vertices, normals, texcoords, faces, data, data_len, /* num_threads */-1);
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bmin[0] = bmin[1] = bmin[2] = std::numeric_limits<float>::max();
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bmax[0] = bmax[1] = bmax[2] = -std::numeric_limits<float>::max();
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@@ -248,8 +251,11 @@ bool LoadObjAndConvert(float bmin[3], float bmax[3], const char* filename)
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void reshapeFunc(GLFWwindow* window, int w, int h)
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{
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(void)window;
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printf("reshape\n");
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glViewport(0, 0, w, h);
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// for retinal display.
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int fb_w, fb_h;
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glfwGetFramebufferSize(window, &fb_w, &fb_h);
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glViewport(0, 0, fb_w, fb_h);
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glMatrixMode(GL_PROJECTION);
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glLoadIdentity();
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gluPerspective(45.0, (float)w / (float)h, 0.01f, 100.0f);
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