283 Commits

Author SHA1 Message Date
Syoyo Fujita
f37fed32f3 Merge pull request #196 from jasjuang/master
Use CMake built-in variable BUILD_SHARED_LIBS instead of custom TINYOBJLOADER_COMPILATION_SHARED
2019-01-05 15:52:55 +09:00
jasjuang
85d92bb5cb use cmake default variable BUILD_SHARED_LIBS instead of custom TINYOBJLOADER_COMPILATION_SHARED 2019-01-04 11:06:27 -08:00
Syoyo Fujita
40d00fd935 Merge pull request #195 from Neptilo/master
Fix crash when reading mtllib command
2019-01-04 22:13:05 +09:00
Neptilo
7712f1bebd Fix crash when reading mtllib command
The code was assuming the mtllib command to be near the beginning of the file, and therefore to always be read by the first thread.
2019-01-04 13:57:34 +01:00
Syoyo Fujita
e96e994355 Merge pull request #194 from jasjuang/master
namespace for cmake export
2019-01-04 12:33:19 +09:00
jasjuang
8f16866c37 namespace for cmake export 2019-01-03 19:26:00 -08:00
Syoyo Fujita
5e668b398a Merge pull request #193 from scpeters/patch-1
tiny_obj_loader.h: initialize pad_ in constructor
2018-12-15 01:30:19 +09:00
Steven Peters
df3bb6f8e8 tiny_obj_loader.h: fix order of variables 2018-12-13 10:49:18 -08:00
Steven Peters
546aa09d8d tiny_obj_loader.h: initialize pad_ in constructor 2018-12-11 15:09:56 -08:00
Syoyo Fujita
aa90b5466f Merge pull request #192 from basicNew/ChangeLoopTerminationConstraint
Change triangulation loop termination constraint
2018-12-08 17:57:06 +09:00
Andres Fortier
b404f3af67 Change loop termination constraint 2018-12-07 17:06:38 -03:00
Syoyo Fujita
a957ebe002 Fix some coments.
Bump version 1.4.0
2018-12-01 13:32:05 +09:00
Syoyo Fujita
d793bfb405 Merge pull request #191 from sinisterchipmunk/initialize_unparsed_texopts
Properly initialize all texture_option_t's, not just parsed ones
2018-12-01 13:25:41 +09:00
Colin MacKenzie IV
0ab0146296 Update function declaration 2018-11-30 15:27:38 -05:00
Colin MacKenzie IV
20d122f305 Properly initialize all texture_option_t's, not just parsed ones 2018-11-30 15:14:07 -05:00
Syoyo Fujita
850d0ffdfa Merge pull request #190 from ukabuer/patch-1
Update README.md
2018-11-30 21:29:21 +09:00
UKABUER
80058fdcb0 Update README.md 2018-11-30 20:24:14 +08:00
Syoyo Fujita
1a7aea4ac1 Merge pull request #189 from mathue/patch-1
Fix of important memory leak in Python module
2018-11-29 01:31:03 +09:00
Martin Thümmel
178ef391c7 Fix of important memory leak in Python module
Dear all,
As described in the issue https://github.com/syoyo/tinyobjloader/issues/188#issue-385341218 there is a memory leak in the function pyLoadObj(). The reference count for all created Python objects must be decreased after they are fed into the lists and dictionaries. The only  exception from this is the function PyTuple_SetItem() in pyTupleFromfloat3(), which decreases the reference counter of the Python object *tuple automatically by calling this function. In all other cases like PyList_Insert(), the references are only borrowed and not decreased. Therefore, each created Python object will remain in the heap, since there is one reference to it left in the counter.

These facts are explained in https://docs.python.org/2/c-api/intro.html#reference-counts in detail.

Best regards
Martin.
P.S. sorry, that i did not put that much effort into a more readable code and just inserted the Py_DECREF() function at every necessary position.
2018-11-28 17:16:12 +01:00
Syoyo Fujita
59b4d7ccef Merge pull request #187 from Neptilo/master
Fix parsing double with negative exponent
2018-11-06 00:28:10 +09:00
Victor Ripplinger
6f990e2b6c Fix parsing double with negative exponent 2018-11-05 15:17:34 +01:00
Syoyo Fujita
7fb5056a53 Make ParseTextureNameAndOption function public. 2018-10-19 15:29:31 +09:00
Syoyo Fujita
934788785e Show line number for some warning and error message. 2018-10-10 13:33:11 +09:00
Syoyo Fujita
e07a835f02 Separate error message into warning and error. Breaks API, so bump to version 1.3.0 2018-10-10 01:56:07 +09:00
Syoyo Fujita
1cdfd786d8 Add colorspace extension to texture options. Fixes #184 2018-09-14 13:42:27 +09:00
Syoyo Fujita
803b65b8a0 Merge pull request #183 from mlimper/master
Added option to disable default vertex colors
2018-09-01 00:31:29 +09:00
Max Limper
50518a515b added option to disable default vertex colors 2018-08-31 16:59:32 +02:00
Syoyo Fujita
c9b1bccf97 Fix mis-counting of faces when triangulation is enabled. 2018-08-20 15:10:37 +09:00
Syoyo Fujita
1f17833657 Add comments. 2018-08-20 14:24:49 +09:00
Syoyo Fujita
bb58a8f8c3 Revert assertion equation. 2018-08-20 14:19:34 +09:00
Syoyo Fujita
b1f594d682 Merge branch 'master' of github.com:syoyo/tinyobjloader 2018-08-20 14:10:17 +09:00
Syoyo Fujita
02df4943f9 Fix assert equation. 2018-08-20 14:09:56 +09:00
Syoyo Fujita
826a892d0b Merge pull request #181 from vincentdm05/missing-data
Produce an error and return when indices and data dont match.
2018-08-17 16:12:36 +09:00
Vincent de Marignac
68350e2fc7 give respective warnings but allow partially correct data to be returned 2018-08-16 23:34:47 +03:00
Vincent de Marignac
7d20e9b901 use ternary op instead of max from omitted lib 2018-08-16 00:00:22 +03:00
Vincent de Marignac
fdc70abdc6 fix index comparison wrt array size 2018-08-15 23:41:35 +03:00
Vincent de Marignac
8a885e14b8 Produce an error and return when indices and data dont match. 2018-08-15 23:13:00 +03:00
Syoyo Fujita
cd65de860b Merge branch 'master' of github.com:syoyo/tinyobjloader 2018-08-13 17:47:38 +09:00
Syoyo Fujita
4924857fd3 Add note on # of max threads. 2018-08-13 17:47:13 +09:00
Syoyo Fujita
1a7bdc6192 Parse multiple group names. Fixes #146 2018-08-11 15:21:17 +09:00
Syoyo Fujita
fd06fa49e4 Add unit test for parsing 'l'. 2018-07-25 21:42:23 +09:00
Syoyo Fujita
0d68262246 Fix buffer overrun when parsing 'l' line. 2018-07-25 16:24:40 +09:00
Syoyo Fujita
0e950513a3 Merge pull request #178 from ZKing1000/master
Added support for line paths.
2018-07-25 16:02:49 +09:00
Holden Green
a4b115a584 Hopefully fixed compiling error 2018-07-24 23:47:59 -07:00
Syoyo Fujita
bb3e27d4f3 Merge pull request #179 from mlimper/master
Fixed #177
2018-07-09 19:29:07 +09:00
Max Limper
c4e7e65acb fixed #177 (explicit empty mtl base dir given) 2018-07-09 12:21:46 +02:00
Max Limper
eba327b9c0 make tester fail for issue 177 failing (explicit MTL base dir given by API user) 2018-07-09 12:19:33 +02:00
Holden Green
3cbf45a572 Non const 2018-07-04 22:13:39 -07:00
Holden Green
6650dbf397 Used swap in favor of move 2018-07-04 22:10:45 -07:00
Holden Green
7befd59de4 Removed comment 2018-07-04 21:59:56 -07:00
Holden Green
c5b3139653 Fixed comments 2018-07-04 21:46:42 -07:00
Holden Green
adb2309110 Removed print message. 2018-07-04 21:44:09 -07:00
Holden Green
3edca81a75 Added line paths. 2018-07-04 21:21:56 -07:00
Syoyo Fujita
7a88cddefc Add unit test for issue 177. 2018-07-03 18:37:41 +02:00
Syoyo Fujita
d541711a79 Merge pull request #176 from silverweed/master
Ensure mtl_basedir ends with a directory separator
2018-06-02 00:18:54 +09:00
Syoyo Fujita
d1ce2082f6 Remove afl files since it fails to create file on Windows file system. 2018-06-02 00:15:18 +09:00
silverweed
8fd9f6e57b ensure mtl_basedir ends with a directory separator 2018-06-01 12:02:38 +02:00
Syoyo Fujita
24bd8b49ff Merge branch 'master' of github.com:syoyo/tinyobjloader 2018-05-31 16:34:01 +09:00
Syoyo Fujita
4a0e79985d Bump version. 2018-05-31 16:29:14 +09:00
Syoyo Fujita
06f6139d1f Limit # of tags when parsing SubD tag('t'). 2018-05-31 16:25:39 +09:00
Syoyo Fujita
0c8db8ee23 Hardened implementation(fix some seg faults, out-of-bound access) found by fuzzer. 2018-05-31 15:49:56 +09:00
Syoyo Fujita
64d1e3f883 Merge pull request #170 from Neptilo/master
Fix bug that discarded some chunks.
2018-03-27 00:57:19 +09:00
Victor Ripplinger
a39a6b481c Fix bug that discarded some chunks.
The OBJ loader was discarding the first line of a file
or a chunk following one that ends with a newline.
2018-03-26 16:28:13 +02:00
Syoyo Fujita
bce1bb8387 Merge branch 'master' of github.com:syoyo/tinyobjloader 2018-03-26 20:10:55 +09:00
Syoyo Fujita
7fcfafb39a Fix compilation for double precision mode(Fixes #167). 2018-03-26 20:09:56 +09:00
Syoyo Fujita
5eda671225 Merge pull request #169 from LZaw/master
Adapt 1.0.x format
2018-03-10 00:03:35 +09:00
LZaw
f95510b04b Removed multiplication for color_idx_offset 2018-03-09 13:57:18 +01:00
LZaw
94f1dc15b3 Update obj_sticher.cc 2018-03-09 13:48:05 +01:00
LZaw
a4eabf54b1 Adapt 1.0.x datastructure 2018-03-09 13:43:52 +01:00
Syoyo Fujita
72c38f64d5 Merge pull request #168 from LZaw/master
Adapt the v1.0.x data format to the WriteObj function
2018-03-09 00:57:27 +09:00
LZaw
d174e625a2 Update obj_writer.h 2018-03-08 15:58:39 +01:00
LZaw
707014f843 Update obj_writer.cc 2018-03-08 15:48:45 +01:00
LZaw
12837cc8b2 Adapt v 1.0.x
Added an attributes parameter
2018-03-08 15:47:06 +01:00
Syoyo Fujita
b85714b4cf Skip parsing incomplete or invalid face definition(e.g. f definition only contains 1 or 2 indices). 2018-02-23 20:25:13 +09:00
Syoyo Fujita
e060b4f4aa Remove unused variable. 2018-02-21 20:53:30 +09:00
Syoyo Fujita
2dca72724f Merge pull request #165 from Neptilo/master
Fix bug in not assigning material id to faces
2018-02-21 20:01:23 +09:00
Victor Ripplinger
72529f02fe Material ids were not assigned to faces if the
first face with this material was in another thread buffer than where
the usemtl command was
2018-02-21 11:36:36 +01:00
Syoyo Fujita
16f3041c76 Merge pull request #163 from Neptilo/master
Fix bug when line starts before a chunk and ends after it
2018-02-09 20:10:16 +09:00
Neptilo
73e9b4dc3a Fix bug when line starts before a chunk and ends after it
When a line started in a chunk, the algorithm only looked for its end in the following chunk, but the end of the line may actually be located even further. Instead, in this commit we look for the next new line until the end of the whole buffer.
2018-02-09 11:46:43 +01:00
Syoyo Fujita
5113cd65cf print smoothing group id. 2018-02-04 15:19:42 +09:00
Syoyo Fujita
65df7c4794 Add smooting group test .obj with two squares. 2018-02-04 14:16:14 +09:00
Syoyo Fujita
eaf8623e61 Fix build of viewer example.
Bump version.
2018-02-04 14:05:36 +09:00
Syoyo Fujita
dcad3e6c50 Add per-face smoothing groupd ids to mesh_t.
Add unit test for smoothing groups.
2018-01-31 22:13:52 +09:00
Syoyo Fujita
2dfc37a475 Introduce face_t structure which stores per-face smoothing group and vertex indices. 2018-01-31 20:07:34 +09:00
Syoyo Fujita
9a6390cdee Add padding. 2018-01-31 14:24:37 +09:00
gopalss
78c7c9011a Fix for #29 Normal Generation by Smoothing Group Id - Commit 4 2018-01-30 10:55:10 -05:00
gopalss
1754669b07 Fix for #29 Normal Generation by Smoothing Group Id - Commit 3 2018-01-30 10:31:02 -05:00
gopalss
1f7b4a49c0 Fix for #29 Normal Generation by Smoothing Group Id - Commit 2 2018-01-30 09:51:16 -05:00
gopalss
15f47e2e35 Fix for #29 Normal Generation by Smoothing Group Id 2018-01-29 18:37:39 -05:00
Syoyo Fujita
12bf4165be Fix assertion when there is no normal/texcoord assigned to the face. Fixes #161.
Suppress clang warnings.
2018-01-29 13:41:33 +09:00
Syoyo Fujita
f206a56362 Merge pull request #160 from arosh/master
PR for open bounty test 2.
2018-01-17 01:56:07 +09:00
Sho Iizuka
13951d6459 Remove empty lines at EOF 2018-01-16 18:11:05 +09:00
Syoyo Fujita
5383e3400a Merge pull request #156 from raspofabs/master
ear clipping using pnpoly algorithm
2018-01-15 17:26:11 +09:00
Richard Fabian
ac3c36ffda increase the size of the epsilon to give better axis choice for triangulation 2018-01-14 18:53:20 +00:00
Richard Fabian
3b681805aa fixed the bug where the wrong axis was selected for doing the pnpoly check 2018-01-14 16:45:59 +00:00
Richard Fabian
ca49183639 added ear clipping triangulation 2018-01-14 14:21:46 +00:00
Syoyo Fujita
b29d34f2e1 Merge pull request #154 from ogrex/master
Bugfix for multiple texture
2017-12-21 01:23:03 +09:00
ogrex
cb085d1fb6 fix multiple texture wrong id problem 2017-12-20 22:17:19 +09:00
ogrex
b38e97b7ec trimming '\r' in material_file name 2017-12-20 22:13:58 +09:00
Syoyo Fujita
b434c2497f Update master URL. 2017-10-16 17:48:45 +09:00
Syoyo Fujita
94fc413466 Fix parsing of crease tags(t)
Support parsing texture filename containing whitespace.
2017-10-13 18:13:36 +09:00
Syoyo Fujita
1c6dbf9bd8 Merge branch 'master' of github.com:syoyo/tinyobjloader 2017-10-13 02:04:11 +09:00
Syoyo Fujita
88ad575f62 Initial support of parsing vertex color(extension format) 2017-10-12 19:04:38 +09:00
Syoyo Fujita
5cd30b70e0 Merge pull request #142 from Ododo/master
[Python] Fix mapping for #131 and compilation error #139 #132 (related)
2017-10-08 15:09:07 +09:00
Ododo
eb1f395101 Fix mapping for #131 and compilation error #139 #132 (related) 2017-10-08 04:00:14 +02:00
Syoyo Fujita
27bdd547f0 If you use tinyobjloader, please let us know via github issue!. 2017-09-25 02:36:15 +09:00
Syoyo Fujita
75a4bd1d35 Add zero-value check when parsing `f' line. Fixes #140. 2017-09-25 02:30:24 +09:00
Syoyo Fujita
7c7335c907 Add test for parsing bump_multipler for normal map. 2017-09-15 16:34:31 +09:00
Syoyo Fujita
3a9483ca6f Add regression test for issue 138. 2017-09-12 02:21:11 +09:00
Syoyo Fujita
1065d7cfb2 Change to add a shape when shape.mesh.indices.size() > 0 once g tag appears. Fixes #138. 2017-09-12 02:18:27 +09:00
Syoyo Fujita
303043f9ec Merge branch 'master' of github.com:syoyo/tinyobjloader 2017-09-11 15:08:39 +09:00
Syoyo Fujita
981f7c5f99 Add VFPR URL. 2017-09-11 14:58:40 +09:00
Syoyo Fujita
dcbc8d51aa Update URL for Rungholt scene. 2017-09-03 12:45:57 +09:00
Syoyo Fujita
785af4491d Add support for parsing map_Bump in mtl. 2017-08-20 18:30:54 +09:00
Syoyo Fujita
be46318a52 print some material infos. 2017-08-08 16:02:12 +09:00
Syoyo Fujita
b5961cd7b1 Merge pull request #133 from pmysiak/patch-1
Update README.md
2017-08-05 15:48:53 +09:00
Peter Myšiak
76632f80b3 Update README.md
Fix typo.
2017-08-04 12:11:36 +02:00
Syoyo Fujita
f59f93d7dc Rename variables to avoid confusion. Fixes #108 . 2017-07-17 18:48:04 +09:00
Syoyo Fujita
1dfd117ccd Add project URLs using tinyobjloader 1.0.x. 2017-07-17 18:40:42 +09:00
Syoyo Fujita
a86b78386b Merge pull request #132 from chrisliebert/master
Added Python mapping from material ID to material name (#131)
2017-07-17 17:21:39 +09:00
chrisliebert
e3508c3ca3 Added mapping from material index to to material name (#131) to Python wrapper. 2017-07-17 01:07:40 -07:00
Syoyo Fujita
8e7da82852 Fix index calculation. 2017-07-10 01:41:39 +09:00
Syoyo Fujita
6cde18eb55 Fix ifdef guard. 2017-07-05 16:50:12 +09:00
Syoyo Fujita
2409832b24 Remove unused file. 2017-07-05 16:32:00 +09:00
Syoyo Fujita
95fba2ab32 Changed to use lfpAlloc from ltalloc for experimental multi-threaded .obj parser since ltalloc is not a porable(e.g. it does not support ARM archtecture). 2017-07-05 16:32:40 +09:00
Syoyo Fujita
99518b6d3e Suppress some clang warnings. 2017-06-05 02:00:32 +09:00
Syoyo Fujita
d8f702c6f7 Merge pull request #128 from sloretz/cppcheck_warnings
Fix Cppcheck warnings
2017-06-03 00:19:51 +09:00
Shane Loretz
6eca09f2bf Removed double import of sstream 2017-06-02 07:31:19 -07:00
Shane Loretz
a1324f17fd Replaced snprintf with stringstream
Deleted now unused TINYOBJ_SSCANF_BUFFER_SIZE
2017-06-02 07:28:20 -07:00
Shane Loretz
56fa047ba9 Replace sscanf with snprintf 2017-06-01 14:14:52 -07:00
Shane Loretz
0f4a955e01 4096 -> TINYOBJ_SSCANF_BUFFER_SIZE 2017-06-01 14:09:15 -07:00
Shane Loretz
fb80e04212 Check sentry to remove unused variable warning 2017-06-01 14:05:03 -07:00
Syoyo Fujita
cdb5c2d375 Fix the number of triangle calculation. Fixes #127 2017-06-02 03:04:42 +09:00
Syoyo Fujita
44bff466e5 Initial support of reflection map(refl). 2017-05-24 17:43:45 +09:00
Syoyo Fujita
47989b591f Update copyright year and version. 2017-05-24 17:22:46 +09:00
Syoyo Fujita
41acdc95bc Merge pull request #126 from alangfel/multiple_texoptions
Deal with more than one texture option
2017-05-24 14:59:56 +09:00
alangfel
cc948e4c44 Deal with more than one texture option
After processing one textureoption like "-s u v w" the next option " -o u v w" has a beginning whitespace. Due to this it does not match to the option "-o" and it is skipped.
2017-05-12 08:34:05 +02:00
Syoyo Fujita
889b2187c1 Add link to Vulkan Cookbook. 2017-05-09 01:23:09 +09:00
Syoyo Fujita
3e146c376c Update README. 2017-04-25 15:50:42 +09:00
Syoyo Fujita
e60d33385e Bump version 1.0.6 2017-04-25 04:34:45 +09:00
Syoyo Fujita
744d2baa58 Merge pull request #125 from noma/upstream_master
Added double support for scientific applications
2017-04-25 04:22:40 +09:00
noma
d5ca258817 Renamed realValues back to flaotValues, as it is part of the external interface and renaming would break existing code. 2017-04-24 17:49:39 +02:00
noma
b1ac3a6c7e Fixed package config and cmake config templates for double variant of the library. 2017-04-24 17:41:22 +02:00
noma
69e56db124 Replaced all float types by real_t ones. Also adapted names accordingly. 2017-04-24 17:31:42 +02:00
noma
13412b0898 Added real_t, defined to float or double depending on CMake option TINYOBJLOADER_USE_DOUBLE 2017-04-24 17:25:21 +02:00
noma
9912bc5023 Added double variant of lib to CMakeLists.txt 2017-04-24 17:20:20 +02:00
Syoyo Fujita
9d9e987c47 Merge pull request #123 from nikitoz/master
Add std namespace for pow, ldexp, sscanf function calls.
2017-02-23 00:35:52 +09:00
nyatsenk
345560040b Add std namespace for pow, ldexp, sscanf function calls. 2017-02-22 11:34:39 +01:00
Syoyo Fujita
9134c1d395 Add file size check. 2017-02-10 17:19:28 +09:00
Syoyo Fujita
cc9897316f Do not exit program when there is no texture coordinate in .obj. 2017-02-09 20:13:27 +09:00
Syoyo Fujita
e43580bd9a Fix build with pre-C++11 compiler 2017-02-09 16:10:19 +09:00
Syoyo Fujita
9613108cef Cosmetics. 2017-02-08 13:58:40 +09:00
Syoyo Fujita
4b29502c82 Add data layout description to README. 2017-02-08 13:57:25 +09:00
Syoyo Fujita
156b709556 Move TINYOBJLOADER_IMPLEMENTATION outside of TINY_OBJ_LOADER_H_ ifdef guard. Fixes #122. 2017-02-02 14:11:13 +09:00
Syoyo Fujita
00f51e3603 Merge pull request #121 from ForsakenHarmony/patch-1
Grammar?
2017-01-11 12:47:13 +09:00
Ashley
da5942d652 Grammar? 2017-01-11 01:10:52 +01:00
Syoyo Fujita
7c3206f919 Ignore Tr parameter when d exists in MTL(#43) 2016-12-31 21:05:37 +09:00
Syoyo Fujita
4886eebbf4 Merge pull request #120 from dPavelDev/master
Fixed error in getting material name in LoadObjWithCallback
2016-12-30 20:17:28 +09:00
dPavelDev
91c727e204 Fixed error in getting material name in LoadObjWithCallback 2016-12-29 15:45:23 +03:00
Syoyo Fujita
26bdacedf6 Merge pull request #119 from jamiesnape/fix-cmake-dir
Add MIT license file, use GNUInstallDirs module, fix cmake directory location
2016-12-29 01:55:00 +09:00
Jamie Snape
7212ee47eb Use GNUInstallDirs module and fix cmake directory location 2016-12-28 11:11:59 -05:00
Jamie Snape
0fe1bb96c2 Add MIT license file 2016-12-28 11:10:07 -05:00
Syoyo Fujita
4bd75baaae Merge pull request #118 from jamiesnape/cleanup
Fix some formatting inconsistencies, fix typo, update minimum CMake
2016-12-21 01:00:16 +09:00
Jamie Snape
bbcfe59c0f Update minimum required version of CMake 2016-12-20 09:44:47 -05:00
Jamie Snape
38c07d34c4 Fix typo in destination of CMake export file 2016-12-20 09:44:26 -05:00
Jamie Snape
2019ace3b7 Remove excess padding around some parentheses in CMake files 2016-12-20 09:32:41 -05:00
Jamie Snape
ad96ff0769 Consistently use spaces instead of tabs in CMake files 2016-12-20 09:32:41 -05:00
Syoyo Fujita
d7f83f29f0 Fix for Windows platform. 2016-12-20 15:42:15 +09:00
Syoyo Fujita
98fad65028 Merge pull request #117 from jamiesnape/cmake-pkg-config
Write and install CMake package config and pkg-config files
2016-12-20 13:56:36 +09:00
Jamie Snape
e88016c63f Write and install pkg-config file 2016-12-19 11:45:00 -05:00
Jamie Snape
edabf19461 Write and install CMake package config files
This allows find_package(tinyobjloader) to be called.
2016-12-19 11:44:39 -05:00
Syoyo Fujita
8bed734a18 Merge branch 'master' of github.com:syoyo/tinyobjloader 2016-12-09 01:51:33 +09:00
Syoyo Fujita
60ffb3ca9a Add missing files. Fixes #115. 2016-12-09 01:51:03 +09:00
Syoyo Fujita
6507e70236 Merge pull request #113 from ReinierMaas/patch-1
Update README.md
2016-12-07 00:55:28 +09:00
Syoyo Fujita
2daec8be53 Search .mtl and texture from .obj's base dir.
Fix bad memory access.
2016-12-07 00:54:12 +09:00
Syoyo Fujita
c2ff3f12fc Support multiple filenames for mtllib line. Fixes #112. 2016-12-06 23:44:55 +09:00
Reinier Maas
a6a134a60e Update README.md
Basedline -> baseline
2016-12-06 15:38:26 +01:00
Syoyo Fujita
e0b39341fc Merge pull request #111 from longjon/python2
Support Python 2.7
2016-12-06 14:37:05 +09:00
Syoyo Fujita
947582b592 Merge pull request #110 from longjon/python-attribs
(Re-)expose attributes to Python
2016-12-06 14:36:14 +09:00
Jonathan L Long
c207ff3561 Support Python 2.7. 2016-12-05 15:24:22 -08:00
Jonathan L Long
41dd7c806e (Re-)expose attribs to Python. 2016-12-05 15:12:28 -08:00
Syoyo Fujita
aa4dabe64f Describe default behavior of mtl_basedir. 2016-11-23 17:17:35 +09:00
Syoyo Fujita
9868630d0e Fix windows build of loader_example. 2016-11-04 12:36:15 +09:00
Syoyo Fujita
f2397573f3 Merge pull request #107 from Warezovvv/master
Little intuitive improvements
2016-11-03 17:39:16 +09:00
Nikita Krupitskas
7d5699118e Little intuitive improvements 2016-11-03 11:23:21 +03:00
Syoyo Fujita
0948ca0417 Add more support for parsing texture options.
Add more unit testing for texture options.
2016-11-03 02:58:44 +09:00
Syoyo Fujita
582eb2b818 Initial support of texture options. 2016-11-02 02:11:17 +09:00
Syoyo Fujita
c2474e27ab Fix seg fault when no material assigned to object in viewer example.
Bump version v1.0.2.
2016-10-24 23:58:33 +09:00
Syoyo Fujita
6c6390f034 Fix typo. 2016-10-24 23:58:23 +09:00
Syoyo Fujita
4d6649cc6d Suppress compiler warnings. 2016-10-24 23:54:20 +09:00
Syoyo Fujita
d543b1447f Merge pull request #105 from dotdash/speedup
Improve parsing speed by about a factor of 2 for large files
2016-10-24 23:37:34 +09:00
Björn Steinbrink
d6eeb14216 Avoid unnecessary ldexp() and pow() calls
Parse times for some large .obj files (without asan):

         File A  File B  File C
Before   1239ms   294ms   271ms
After    1037ms   203ms   190ms
2016-10-24 14:47:59 +02:00
Björn Steinbrink
aa670fe91e Use a lookup table to speed up float parsing
The pow() function is pretty expensive, so creating a small lookup
table for the first few negative powers of ten provides a big speedup.

Parse times for some large .obj files (without asan):

        File A  File B  File C
Before  2500ms   573ms   545ms
After   1239ms   294ms   271ms
2016-10-24 12:15:42 +02:00
Björn Steinbrink
ebdbd8a231 Avoid unnecessary reallocations of the "linebuf" string
safeGetline() already clears the string buffer before writing to it, so
the same buffer can be used multiple times, but the loops calling
safeGetline() have the string scoped within the loop, so its
constructed and destructed in each loop iteration, causing lots of
unnecessary allocations.

Parse times for some large .obj files (without asan):

        File A  File B  File C
Before  2743ms   589ms   615ms
After   2500ms   573ms   545ms
2016-10-24 12:13:56 +02:00
Syoyo Fujita
fed4322d26 Merge branch 'master' of github.com:syoyo/tinyobjloader 2016-10-18 17:34:15 +09:00
Syoyo Fujita
039d4a6c54 Fix a shape is lost if obj ends with a 'usemtl'. Fixes #104 2016-10-18 17:33:28 +09:00
Syoyo Fujita
28ee1b42ce Merge pull request #103 from chrisliebert/master
Issue #74: Added basic diffuse texture support to examples/viewer
2016-10-08 14:02:11 +09:00
Chris Liebert
35889026d6 added additional bounds checking 2016-10-07 21:21:33 -07:00
Chris Liebert
e81ac971b0 Issue #74: Added basic diffuse texture support to examples/viewer using stb_image. The previously used color based on the normal is combined with the diffuse color from the material definition. 2016-10-07 20:58:04 -07:00
Syoyo Fujita
e05ce6aff0 Merge pull request #102 from Entalpi/master
Minor spelling fix
2016-10-07 11:40:33 +09:00
Alexander Lingtorp
e4598ba84a Minor spelling fix 2016-10-06 19:30:21 +02:00
Syoyo Fujita
79513077f3 Fix compilation on pre-C++11 compiler. 2016-10-02 17:37:02 +09:00
Syoyo Fujita
72acadca79 Merge pull request #101 from kavika13/master
Make it easier to use an existing stream reader
2016-10-02 17:35:36 +09:00
Merlyn Morgan-Graham
398e358826 Add unit tests for reading from existing file stream 2016-10-02 01:25:07 -07:00
Merlyn Morgan-Graham
7fc9b0fe97 Add stream based material reader implementation 2016-10-02 00:52:45 -07:00
Merlyn Morgan-Graham
71cc967f42 Allow skipping material reads on LoadObj istream overload 2016-10-02 00:52:19 -07:00
Syoyo Fujita
3ddad1e377 Merge pull request #97 from middlefeng/url-update
Metal viewer URL update.
2016-09-09 00:45:08 +09:00
middleware
92805d3088 Metal viewer URL update. 2016-09-07 06:31:08 -07:00
Syoyo Fujita
60acd05a03 Add brief README. 2016-09-06 02:18:24 +09:00
Syoyo Fujita
4a18e241d9 Measure zstd decompress time. 2016-09-06 02:11:23 +09:00
Syoyo Fujita
1b88a1e3c7 Support reading .obj from ZStd compressed format. 2016-09-04 19:34:05 +09:00
Syoyo Fujita
b3feefafdf Add link to MetalExamples. 2016-09-03 21:43:00 +09:00
Syoyo Fujita
a7a16db908 Add a link to GeeXLab. 2016-08-23 02:48:06 +09:00
Syoyo Fujita
9f92ba34a6 Update Feature list. 2016-08-23 02:44:32 +09:00
Syoyo Fujita
25cf039953 Add more link. 2016-08-23 02:37:47 +09:00
Syoyo Fujita
6bf145d7cf Add link to "Fast OBJ file importing and parsing in CUDA". 2016-08-23 02:35:31 +09:00
Syoyo Fujita
69240e18b4 Add link to PBGI. 2016-08-23 02:29:41 +09:00
Syoyo Fujita
5b9f431512 Update TODO list. 2016-08-20 18:16:50 +09:00
Syoyo Fujita
ad79762212 Update README. 2016-08-20 18:03:18 +09:00
Syoyo Fujita
64149943cc Add link to examples. 2016-08-20 18:01:27 +09:00
Syoyo Fujita
714194d353 Merge branch 'master' of github.com:syoyo/tinyobjloader 2016-08-20 17:58:57 +09:00
Syoyo Fujita
9d81c24934 Update AppVeyor script. 2016-08-20 17:54:24 +09:00
Syoyo Fujita
25c194bf71 Update README. 2016-08-20 17:53:07 +09:00
Syoyo Fujita
5a4c5ff668 Merge branch 'develop' 2016-08-20 17:49:59 +09:00
Syoyo Fujita
f06e814d7c Update README. 2016-08-20 16:23:41 +09:00
Syoyo Fujita
5eef2b0914 Fix python binding. 2016-08-20 16:23:20 +09:00
Syoyo Fujita
49988672f4 Add link to tinyobjloader-c. 2016-08-19 20:22:26 +09:00
Syoyo Fujita
d192402800 Support Tf in MTL. 2016-08-19 20:19:28 +09:00
Syoyo Fujita
646f1312f1 Parse 'Tf' field in MTL. 2016-08-18 16:13:27 +09:00
Syoyo Fujita
db62a6c1cc Merge pull request #95 from graysonlang/patch-1
Fix MTL token for transmission filter.
2016-08-18 11:49:51 +09:00
Grayson Lang
8e53519a27 Ooops, meant "Tf" not "TF". 2016-08-17 13:34:18 -07:00
Grayson Lang
d3d6932efd Fix MTL "transmission filter" token
The "transmission filter" is currently set to Kt, which is undocumented. Adding support for the specified token of "Tf".
2016-08-17 13:30:25 -07:00
Syoyo Fujita
dea325cdcb Fix face num calculation. 2016-08-13 19:27:13 +09:00
Syoyo Fujita
2b50b31657 Return parsed material information in parseObj API..
Parse PBR extension in MTL
2016-08-13 18:38:45 +09:00
Syoyo Fujita
110b49a0c8 Rename vertex_index struct. 2016-08-13 15:27:35 +09:00
Syoyo Fujita
319746d3db Fix parsing benchmark flag. 2016-08-13 15:09:58 +09:00
Syoyo Fujita
2cb73fa85d Fix the ordefing of a constructor call of vertex_index. 2016-08-13 02:52:36 +09:00
Syoyo Fujita
5a832b470a Update README. 2016-08-12 23:13:31 +09:00
Syoyo Fujita
42f04024d4 Remove old version log. 2016-08-12 23:13:05 +09:00
Syoyo Fujita
07852e206d Apply clang-format. 2016-08-12 23:12:46 +09:00
Syoyo Fujita
156b47760d Merge branch 'develop' of github.com:syoyo/tinyobjloader into develop 2016-08-12 20:40:16 +09:00
Syoyo Fujita
673501749f Apply clang-format. 2016-08-12 20:39:42 +09:00
Syoyo Fujita
b56fc1a0cc Fix appveyor script. 2016-08-12 19:01:51 +09:00
Syoyo Fujita
2ed3222bbe Compute geometric normal where vertex normal is not available. 2016-08-12 18:58:34 +09:00
Syoyo Fujita
c7da23795d Add static keyword to safeGetline(). 2016-08-05 19:16:46 +09:00
Syoyo Fujita
8ca2bc0de7 Fix appveyor script. 2016-08-02 17:14:46 +09:00
Syoyo Fujita
0a85945767 Skip trailing whitespace in mtl. Fixes #92. 2016-08-02 17:04:00 +09:00
Syoyo Fujita
51d13700d8 Skip trailing whitespace in mtl. Fixes #92. 2016-08-02 16:55:50 +09:00
Syoyo Fujita
1983e889dc Update callback API example.
Update API document.
2016-07-28 16:21:48 +09:00
Syoyo Fujita
dfe9d7bcae Merge pull request #91 from adishavit/develop
Changes the value indicating non-existent index to 0.
2016-07-28 16:16:38 +09:00
Adi Shavit @ MacBookPro
4dee4cc673 Changes the value indicating non-existent index to 0. OBJ indices are 1 (or -1) based, so 0 is an invalid value. 2016-07-28 10:12:16 +03:00
Syoyo Fujita
a7ea651bef Suppress clang warnings. 2016-07-28 00:30:52 +09:00
Syoyo Fujita
4c2afb8814 Merge pull request #90 from adishavit/develop
Changes the LoadObjWithCallback() API
2016-07-27 17:45:49 +09:00
Adi Shavit @ MacBookPro
951833812a Changes the LoadObjWithCallback() API to accept std::istream& instead of pointed since this is a required argument.
- Also changing the argument order to allow for defaults for optional arguments.
2016-07-27 11:38:25 +03:00
Syoyo Fujita
e456cc949d Merge pull request #89 from adishavit/develop
Crash bug fix + optimizations in LoadObjWithCallback()
2016-07-27 16:30:36 +09:00
Syoyo Fujita
75e64cd47a Support parsing w element of vertex coordinate, and also third element of texture coordinates. Fixes #88. 2016-07-27 16:16:51 +09:00
Adi Shavit @ MacBookPro
3736a5791f Fix a crash bug in LoadObjWithCallback() when passing a nullptr as MaterialReader *readMatFn.
- This preserves the existing API. If `nullptr` is passed then the material file will be ignored. This is useful when the user is not interested in the materials.
- Note that if `nullptr` is not a valid option for this function, then the API needs to be changed to take `MaterialReader&`.
2016-07-27 10:04:22 +03:00
Adi Shavit @ MacBookPro
0b0bf60137 Move heap-based objects like vectors and strings outside the parse loop in LoadObjWithCallback().
This avoids reallocation on every use making the code faster.
2016-07-27 10:00:13 +03:00
Syoyo Fujita
d496d8eab6 Remove some invalid comments. Fix calling index_cb per f line. Fixes #87. 2016-07-27 00:02:53 +09:00
Syoyo Fujita
22883def8d Support PBR extension for MTL which is proposed in http://exocortex.com/blog/extending_wavefront_mtl_to_support_pbr 2016-07-25 22:46:30 +09:00
Syoyo Fujita
5826f1e149 Merge branch 'develop' of github.com:syoyo/tinyobjloader into develop 2016-07-25 19:03:42 +09:00
Syoyo Fujita
ef6560298e Add Vulkan Tutorial to the list. 2016-07-25 19:02:51 +09:00
Syoyo Fujita
e3a56816d6 Use std::getline() to read arbitrary size of line data. 2016-07-24 15:53:05 +09:00
Syoyo Fujita
5ef400882a Fix pow computation. 2016-07-15 13:25:44 +09:00
Syoyo Fujita
333bb55d84 Revert memcpy'ing input string into local buffer. 2016-07-15 02:01:50 +09:00
Syoyo Fujita
7d6318c3ad Remove redundant & buggy memcpy.
Add verbose option.
2016-07-15 01:38:39 +09:00
Syoyo Fujita
d5c722125a Show parsing time. 2016-07-09 00:52:27 +09:00
Syoyo Fujita
16ed0ac129 Update README. 2016-07-06 01:36:16 +09:00
Syoyo Fujita
b69d2a2c55 Add more links. 2016-05-29 16:37:30 +09:00
Syoyo Fujita
e210379335 Add Probulator 2016-05-29 14:08:27 +09:00
Syoyo Fujita
659976b8f3 Merge branch 'master' of github.com:syoyo/tinyobjloader 2016-05-29 13:32:24 +09:00
Syoyo Fujita
96ba498d70 Add voxelizer. 2016-05-29 13:09:00 +09:00
Syoyo Fujita
7ecb0b2f37 Use sefe getline for files with different line breaks. Fixes #81. 2016-05-15 16:20:35 +09:00
Syoyo Fujita
a14bbdb065 Merge pull request #80 from Vazquinhos/master
Fixing errors normal generation no triangulation. Remove warnings. Coding Style.
2016-05-13 21:18:48 +09:00
Vazquinhos
bfedfbb1fb Merge remote-tracking branch 'refs/remotes/syoyo/master'
# Conflicts:
#	tiny_obj_loader.h
2016-05-13 14:03:03 +02:00
Vazquinhos
41f46c7fd7 Error fixed with no triangulation. Removed warnings and modified coding brace style 2016-05-13 13:54:27 +02:00
Vazquinhos
a62dd278e2 Merge remote-tracking branch 'refs/remotes/syoyo/master' 2016-05-13 13:19:09 +02:00
Syoyo Fujita
a20e4ede85 Update document and version. 2016-05-13 20:09:49 +09:00
Syoyo Fujita
1ab0d147cb Merge pull request #79 from Vazquinhos/master
Flat normals calculation of obj without normals
2016-05-13 19:46:47 +09:00
Vazquinhos
9aee576b99 Added dependencies to cmath in order to use sqrt 2016-05-13 12:37:24 +02:00
Vazquinhos
0dcc72239d Files deleted of compilation log 2016-05-13 12:29:42 +02:00
Vazquinhos
33d5e9aa07 Test.cc modified with the new flags 2016-05-13 12:28:10 +02:00
Vazquinhos
e528741a8b Flat normals calculation of objects that their normals are empty 2016-05-13 12:25:48 +02:00
81 changed files with 14884 additions and 2631 deletions

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@@ -2,60 +2,145 @@
#This configures the Cmake system with multiple properties, depending
#on the platform and configuration it is set to build in.
project(tinyobjloader)
cmake_minimum_required(VERSION 2.8.6)
cmake_minimum_required(VERSION 2.8.11)
set(TINYOBJLOADER_SOVERSION 1)
set(TINYOBJLOADER_VERSION 1.0.4)
#optional double precision support
option(TINYOBJLOADER_USE_DOUBLE "Build library with double precision instead of single (float)" OFF)
if(TINYOBJLOADER_USE_DOUBLE)
add_definitions(-DTINYOBJLOADER_USE_DOUBLE)
set(LIBRARY_NAME ${PROJECT_NAME}_double)
else()
set(LIBRARY_NAME ${PROJECT_NAME})
endif()
#Folder Shortcuts
set(TINYOBJLOADEREXAMPLES_DIR ${CMAKE_CURRENT_SOURCE_DIR}/examples)
set(tinyobjloader-Source
${CMAKE_CURRENT_SOURCE_DIR}/tiny_obj_loader.h
${CMAKE_CURRENT_SOURCE_DIR}/tiny_obj_loader.cc
)
${CMAKE_CURRENT_SOURCE_DIR}/tiny_obj_loader.h
${CMAKE_CURRENT_SOURCE_DIR}/tiny_obj_loader.cc
)
set(tinyobjloader-Example-Source
${CMAKE_CURRENT_SOURCE_DIR}/loader_example.cc
)
${CMAKE_CURRENT_SOURCE_DIR}/loader_example.cc
)
set(tinyobjloader-examples-objsticher
${TINYOBJLOADEREXAMPLES_DIR}/obj_sticher/obj_writer.h
${TINYOBJLOADEREXAMPLES_DIR}/obj_sticher/obj_writer.cc
${TINYOBJLOADEREXAMPLES_DIR}/obj_sticher/obj_sticher.cc
)
${TINYOBJLOADEREXAMPLES_DIR}/obj_sticher/obj_writer.h
${TINYOBJLOADEREXAMPLES_DIR}/obj_sticher/obj_writer.cc
${TINYOBJLOADEREXAMPLES_DIR}/obj_sticher/obj_sticher.cc
)
#Install destinations
include(GNUInstallDirs)
set(TINYOBJLOADER_CMAKE_DIR ${CMAKE_INSTALL_LIBDIR}/${PROJECT_NAME}/cmake)
set(TINYOBJLOADER_DOC_DIR ${CMAKE_INSTALL_DOCDIR})
set(TINYOBJLOADER_INCLUDE_DIR ${CMAKE_INSTALL_INCLUDEDIR})
set(TINYOBJLOADER_LIBRARY_DIR ${CMAKE_INSTALL_LIBDIR})
set(TINYOBJLOADER_PKGCONFIG_DIR ${CMAKE_INSTALL_LIBDIR}/pkgconfig)
set(TINYOBJLOADER_RUNTIME_DIR ${CMAKE_INSTALL_BINDIR})
option(TINYOBJLOADER_BUILD_TEST_LOADER "Build Example Loader Application" OFF)
option(TINYOBJLOADER_COMPILATION_SHARED "Build as shared library" OFF)
if (TINYOBJLOADER_COMPILATION_SHARED)
add_library(tinyobjloader SHARED ${tinyobjloader-Source})
else()
add_library(tinyobjloader STATIC ${tinyobjloader-Source})
add_library(${LIBRARY_NAME} ${tinyobjloader-Source})
if(BUILD_SHARED_LIBS)
set_target_properties(${LIBRARY_NAME} PROPERTIES
SOVERSION ${TINYOBJLOADER_SOVERSION}
)
endif()
set_target_properties(${LIBRARY_NAME} PROPERTIES VERSION ${TINYOBJLOADER_VERSION})
target_include_directories(${LIBRARY_NAME} INTERFACE
$<BUILD_INTERFACE:${CMAKE_CURRENT_SOURCE_DIR}>
$<INSTALL_INTERFACE:${TINYOBJLOADER_INCLUDE_DIR}>
)
export(TARGETS ${LIBRARY_NAME} FILE ${PROJECT_NAME}-targets.cmake)
if(TINYOBJLOADER_BUILD_TEST_LOADER)
add_executable(test_loader ${tinyobjloader-Example-Source})
target_link_libraries(test_loader tinyobjloader)
target_link_libraries(test_loader ${LIBRARY_NAME})
endif()
option(TINYOBJLOADER_BUILD_OBJ_STICHER "Build OBJ Sticher Application" OFF)
if (TINYOBJLOADER_BUILD_OBJ_STICHER)
if(TINYOBJLOADER_BUILD_OBJ_STICHER)
add_executable(obj_sticher ${tinyobjloader-examples-objsticher})
target_link_libraries(obj_sticher tinyobjloader)
target_link_libraries(obj_sticher ${LIBRARY_NAME})
install ( TARGETS
install(TARGETS
obj_sticher
DESTINATION
bin
${TINYOBJLOADER_RUNTIME_DIR}
)
endif()
#Installation
install ( TARGETS
tinyobjloader
DESTINATION
lib
#Write CMake package config files
include(CMakePackageConfigHelpers)
configure_package_config_file(
${PROJECT_NAME}-config.cmake.in
${LIBRARY_NAME}-config.cmake
INSTALL_DESTINATION
${TINYOBJLOADER_CMAKE_DIR}
PATH_VARS
TINYOBJLOADER_INCLUDE_DIR
TINYOBJLOADER_LIBRARY_DIR
NO_CHECK_REQUIRED_COMPONENTS_MACRO
)
install ( FILES
write_basic_package_version_file(${LIBRARY_NAME}-config-version.cmake
VERSION
${TINYOBJLOADER_VERSION}
COMPATIBILITY
SameMajorVersion
)
#pkg-config file
configure_file(${PROJECT_NAME}.pc.in ${LIBRARY_NAME}.pc @ONLY)
#Installation
install(TARGETS
${LIBRARY_NAME}
EXPORT ${PROJECT_NAME}-targets
DESTINATION
${TINYOBJLOADER_LIBRARY_DIR}
PUBLIC_HEADER DESTINATION
${TINYOBJLOADER_INCLUDE_DIR}
RUNTIME DESTINATION
${TINYOBJLOADER_RUNTIME_DIR}
)
install(EXPORT
${PROJECT_NAME}-targets
NAMESPACE
tinyobjloader::
DESTINATION
${TINYOBJLOADER_CMAKE_DIR}
)
install(FILES
tiny_obj_loader.h
DESTINATION
include
${TINYOBJLOADER_INCLUDE_DIR}
)
install(FILES
LICENSE
DESTINATION
${TINYOBJLOADER_DOC_DIR}
)
install(FILES
"${CMAKE_CURRENT_BINARY_DIR}/${LIBRARY_NAME}-config.cmake"
"${CMAKE_CURRENT_BINARY_DIR}/${LIBRARY_NAME}-config-version.cmake"
DESTINATION
${TINYOBJLOADER_CMAKE_DIR}
)
install(FILES
"${CMAKE_CURRENT_BINARY_DIR}/${LIBRARY_NAME}.pc"
DESTINATION
${TINYOBJLOADER_PKGCONFIG_DIR}
)

21
LICENSE Normal file
View File

@@ -0,0 +1,21 @@
The MIT License (MIT)
Copyright (c) 2012-2016 Syoyo Fujita and many contributors.
Permission is hereby granted, free of charge, to any person obtaining a copy
of this software and associated documentation files (the "Software"), to deal
in the Software without restriction, including without limitation the rights
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
copies of the Software, and to permit persons to whom the Software is
furnished to do so, subject to the following conditions:
The above copyright notice and this permission notice shall be included in
all copies or substantial portions of the Software.
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
THE SOFTWARE.

206
README.md
View File

@@ -1,5 +1,4 @@
tinyobjloader
=============
# tinyobjloader
[![Join the chat at https://gitter.im/syoyo/tinyobjloader](https://badges.gitter.im/Join%20Chat.svg)](https://gitter.im/syoyo/tinyobjloader?utm_source=badge&utm_medium=badge&utm_campaign=pr-badge&utm_content=badge)
@@ -11,49 +10,58 @@ tinyobjloader
[![Coverage Status](https://coveralls.io/repos/github/syoyo/tinyobjloader/badge.svg?branch=master)](https://coveralls.io/github/syoyo/tinyobjloader?branch=master)
http://syoyo.github.io/tinyobjloader/
[https://github.com/syoyo/tinyobjloader](https://github.com/syoyo/tinyobjloader)
Tiny but powerful single file wavefront obj loader written in C++. No dependency except for C++ STL. It can parse 10M over polygons with moderate memory and time.
Tiny but powerful single file wavefront obj loader written in C++. No dependency except for C++ STL. It can parse over 10M polygons with moderate memory and time.
`tinyobjloader` is good for embedding .obj loader to your (global illumination) renderer ;-)
If you are looking for C89 version, please see https://github.com/syoyo/tinyobjloader-c .
What's new
----------
* XX YY, ZZZZ : New data strcutre and API!
* Jan 29, 2016 : Support n-polygon(no triangulation) and OpenSubdiv crease tag! Thanks dboogert!
* Nov 26, 2015 : Now single-header only!.
* Nov 08, 2015 : Improved API.
* Jun 23, 2015 : Various fixes and added more projects using tinyobjloader. Thanks many contributors!
* Mar 03, 2015 : Replace atof() with hand-written parser for robust reading of numeric value. Thanks skurmedel!
* Feb 06, 2015 : Fix parsing multi-material object
* Sep 14, 2014 : Add support for multi-material per object/group. Thanks Mykhailo!
* Mar 17, 2014 : Fixed trim newline bugs. Thanks ardneran!
* Apr 29, 2014 : Add API to read .obj from std::istream. Good for reading compressed .obj or connecting to procedural primitive generator. Thanks burnse!
* Apr 21, 2014 : Define default material if no material definition exists in .obj. Thanks YarmUI!
* Apr 10, 2014 : Add support for parsing 'illum' and 'd'/'Tr' statements. Thanks mmp!
* Jan 27, 2014 : Added CMake project. Thanks bradc6!
* Nov 26, 2013 : Performance optimization by NeuralSandwich. 9% improvement in his project, thanks!
* Sep 12, 2013 : Added multiple .obj sticher example.
Example
Notice!
-------
We have released new version v1.0.0 on 20 Aug, 2016.
Old version is available `v0.9.x` branch https://github.com/syoyo/tinyobjloader/tree/v0.9.x
## What's new
* 20 Aug, 2016 : Bump version v1.0.0. New data structure and API!
### Old version
Previous old version is avaiable in `v0.9.x` branch.
## Example
![Rungholt](images/rungholt.jpg)
tinyobjloader can successfully load 6M triangles Rungholt scene.
http://graphics.cs.williams.edu/data/meshes.xml
http://casual-effects.com/data/index.html
![](images/sanmugel.png)
* [examples/viewer/](examples/viewer) OpenGL .obj viewer
* [examples/callback_api/](examples/callback_api/) Callback API example
* [examples/voxelize/](examples/voxelize/) Voxelizer example
Use case
--------
## Use case
TinyObjLoader is successfully used in ...
### New version(v1.0.x)
* Double precision support through `TINYOBJLOADER_USE_DOUBLE` thanks to noma
* Loading models in Vulkan Tutorial https://vulkan-tutorial.com/Loading_models
* .obj viewer with Metal https://github.com/middlefeng/NuoModelViewer/tree/master
* Vulkan Cookbook https://github.com/PacktPublishing/Vulkan-Cookbook
* cudabox: CUDA Solid Voxelizer Engine https://github.com/gaspardzoss/cudavox
* Drake: A planning, control, and analysis toolbox for nonlinear dynamical systems https://github.com/RobotLocomotion/drake
* VFPR - a Vulkan Forward Plus Renderer : https://github.com/WindyDarian/Vulkan-Forward-Plus-Renderer
* Your project here! (Letting us know via github issue is welcome!)
### Old version(v0.9.x)
* bullet3 https://github.com/erwincoumans/bullet3
* pbrt-v2 https://github.com/mmp/pbrt-v2
* OpenGL game engine development http://swarminglogic.com/jotting/2013_10_gamedev01
@@ -65,40 +73,129 @@ TinyObjLoader is successfully used in ...
* pbrt-v3 https://github.com/mmp/pbrt-v3
* cocos2d-x https://github.com/cocos2d/cocos2d-x/
* Android Vulkan demo https://github.com/SaschaWillems/Vulkan
* Your project here!
* voxelizer https://github.com/karimnaaji/voxelizer
* Probulator https://github.com/kayru/Probulator
* OptiX Prime baking https://github.com/nvpro-samples/optix_prime_baking
* FireRays SDK https://github.com/GPUOpen-LibrariesAndSDKs/FireRays_SDK
* parg, tiny C library of various graphics utilities and GL demos https://github.com/prideout/parg
* Opengl unit of ChronoEngine https://github.com/projectchrono/chrono-opengl
* Point Based Global Illumination on modern GPU https://pbgi.wordpress.com/code-source/
* Fast OBJ file importing and parsing in CUDA http://researchonline.jcu.edu.au/42515/1/2015.CVM.OBJCUDA.pdf
* Sorted Shading for Uni-Directional Pathtracing by Joshua Bainbridge https://nccastaff.bournemouth.ac.uk/jmacey/MastersProjects/MSc15/02Josh/joshua_bainbridge_thesis.pdf
* GeeXLab http://www.geeks3d.com/hacklab/20160531/geexlab-0-12-0-0-released-for-windows/
Features
--------
## Features
* Group(parse multiple group name)
* Vertex
* Vertex color(as an extension: https://blender.stackexchange.com/questions/31997/how-can-i-get-vertex-painted-obj-files-to-import-into-blender)
* Texcoord
* Normal
* Material
* Unknown material attributes are returned as key-value(value is string) map.
* Crease tag('t'). This is OpenSubdiv specific(not in wavefront .obj specification)
* PBR material extension for .MTL. Its proposed here: http://exocortex.com/blog/extending_wavefront_mtl_to_support_pbr
* Callback API for custom loading.
* Double precision support(for HPC application).
* Smoothing group
TODO
----
## TODO
* [ ] Fix Python binding.
* [ ] Fix obj_sticker example.
* [ ] More unit test codes.
* [x] Texture options
License
-------
## License
Licensed under MIT license.
Usage
-----
## Usage
### Data format
`attrib_t` contains single and linear array of vertex data(position, normal and texcoord).
Each `shape_t` does not contain vertex data but contains array index to `attrib_t`.
```
attrib_t::vertices => 3 floats per vertex
v[0] v[1] v[2] v[3] v[n-1]
+-----------+-----------+-----------+-----------+ +-----------+
| x | y | z | x | y | z | x | y | z | x | y | z | .... | x | y | z |
+-----------+-----------+-----------+-----------+ +-----------+
attrib_t::normals => 3 floats per vertex
n[0] n[1] n[2] n[3] n[n-1]
+-----------+-----------+-----------+-----------+ +-----------+
| x | y | z | x | y | z | x | y | z | x | y | z | .... | x | y | z |
+-----------+-----------+-----------+-----------+ +-----------+
attrib_t::texcoords => 2 floats per vertex
t[0] t[1] t[2] t[3] t[n-1]
+-----------+-----------+-----------+-----------+ +-----------+
| u | v | u | v | u | v | u | v | .... | u | v |
+-----------+-----------+-----------+-----------+ +-----------+
attrib_t::colors => 3 floats per vertex(vertex color. optional)
c[0] c[1] c[2] c[3] c[n-1]
+-----------+-----------+-----------+-----------+ +-----------+
| x | y | z | x | y | z | x | y | z | x | y | z | .... | x | y | z |
+-----------+-----------+-----------+-----------+ +-----------+
```
Each `shape_t::mesh_t` does not contain vertex data but contains array index to `attrib_t`.
See `loader_example.cc` for more details.
```
mesh_t::indices => array of vertex indices.
+----+----+----+----+----+----+----+----+----+----+ +--------+
| i0 | i1 | i2 | i3 | i4 | i5 | i6 | i7 | i8 | i9 | ... | i(n-1) |
+----+----+----+----+----+----+----+----+----+----+ +--------+
Each index has an array index to attrib_t::vertices, attrib_t::normals and attrib_t::texcoords.
mesh_t::num_face_vertices => array of the number of vertices per face(e.g. 3 = triangle, 4 = quad , 5 or more = N-gons).
+---+---+---+ +---+
| 3 | 4 | 3 | ...... | 3 |
+---+---+---+ +---+
| | | |
| | | +-----------------------------------------+
| | | |
| | +------------------------------+ |
| | | |
| +------------------+ | |
| | | |
|/ |/ |/ |/
mesh_t::indices
| face[0] | face[1] | face[2] | | face[n-1] |
+----+----+----+----+----+----+----+----+----+----+ +--------+--------+--------+
| i0 | i1 | i2 | i3 | i4 | i5 | i6 | i7 | i8 | i9 | ... | i(n-3) | i(n-2) | i(n-1) |
+----+----+----+----+----+----+----+----+----+----+ +--------+--------+--------+
```
Note that when `triangulate` flas is true in `tinyobj::LoadObj()` argument, `num_face_vertices` are all filled with 3(triangle).
### float data type
TinyObjLoader now use `real_t` for floating point data type.
Default is `float(32bit)`.
You can enable `double(64bit)` precision by using `TINYOBJLOADER_USE_DOUBLE` define.
#### Example code
```c++
#define TINYOBJLOADER_IMPLEMENTATION // define this in only *one* .cc
#include "tiny_obj_loader.h"
@@ -107,9 +204,10 @@ std::string inputfile = "cornell_box.obj";
tinyobj::attrib_t attrib;
std::vector<tinyobj::shape_t> shapes;
std::vector<tinyobj::material_t> materials;
std::string warn;
std::string err;
bool ret = tinyobj::LoadObj(&attrib, &shapes, &materials, &err, inputfile.c_str());
bool ret = tinyobj::LoadObj(&attrib, &shapes, &materials, &warn, &err, inputfile.c_str());
if (!err.empty()) { // `err` may contain warning message.
std::cerr << err << std::endl;
@@ -130,14 +228,18 @@ for (size_t s = 0; s < shapes.size(); s++) {
for (size_t v = 0; v < fv; v++) {
// access to vertex
tinyobj::index_t idx = shapes[s].mesh.indices[index_offset + v];
float vx = attrib.vertices[3*idx.vertex_index+0];
float vy = attrib.vertices[3*idx.vertex_index+1];
float vz = attrib.vertices[3*idx.vertex_index+2];
float nx = attrib.normals[3*idx.normal_index+0];
float ny = attrib.normals[3*idx.normal_index+1];
float nz = attrib.normals[3*idx.normal_index+2];
float tx = attrib.texcoords[2*idx.texcoord_index+0];
float ty = attrib.texcoords[2*idx.texcoord_index+1];
tinyobj::real_t vx = attrib.vertices[3*idx.vertex_index+0];
tinyobj::real_t vy = attrib.vertices[3*idx.vertex_index+1];
tinyobj::real_t vz = attrib.vertices[3*idx.vertex_index+2];
tinyobj::real_t nx = attrib.normals[3*idx.normal_index+0];
tinyobj::real_t ny = attrib.normals[3*idx.normal_index+1];
tinyobj::real_t nz = attrib.normals[3*idx.normal_index+2];
tinyobj::real_t tx = attrib.texcoords[2*idx.texcoord_index+0];
tinyobj::real_t ty = attrib.texcoords[2*idx.texcoord_index+1];
// Optional: vertex colors
// tinyobj::real_t red = attrib.colors[3*idx.vertex_index+0];
// tinyobj::real_t green = attrib.colors[3*idx.vertex_index+1];
// tinyobj::real_t blue = attrib.colors[3*idx.vertex_index+2];
}
index_offset += fv;
@@ -148,8 +250,7 @@ for (size_t s = 0; s < shapes.size(); s++) {
```
Optimized loader
----------------
## Optimized loader
Optimized multi-threaded .obj loader is available at `experimental/` directory.
If you want absolute performance to load .obj data, this optimized loader will fit your purpose.
@@ -160,10 +261,9 @@ Here is some benchmark result. Time are measured on MacBook 12(Early 2016, Core
* Rungholt scene(6M triangles)
* old version(v0.9.x): 15500 msecs.
* baseline(v1.0.x): 6800 msecs(2.3x faster than old version)
* optimised: 1500 msecs(10x faster than old version, 4.5x faster than basedline)
* optimised: 1500 msecs(10x faster than old version, 4.5x faster than baseline)
Tests
-----
## Tests
Unit tests are provided in `tests` directory. See `tests/README.md` for details.

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@@ -1,4 +1,4 @@
version: 0.9.{build}
version: 1.0.{build}
platform: x64
@@ -7,7 +7,6 @@ install:
# All external dependencies are installed in C:\projects\deps
#######################################################################################
- mkdir C:\projects\deps
- cd C:\projects\deps
#######################################################################################
# Install Ninja

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@@ -1,39 +1,44 @@
//
// An example of how to use callback API.
// This example is minimum and incomplete. Just showing the usage of callback
// API.
// You need to implement your own Mesh data struct constrution based on this
// example in practical.
//
#define TINYOBJLOADER_IMPLEMENTATION
#include "tiny_obj_loader.h"
#include <cassert>
#include <cstdio>
#include <cstdlib>
#include <cassert>
#include <fstream>
#include <iostream>
#include <sstream>
#include <fstream>
typedef struct
{
typedef struct {
std::vector<float> vertices;
std::vector<float> normals;
std::vector<float> texcoords;
std::vector<int> v_indices;
std::vector<int> vn_indices;
std::vector<int> vt_indices;
std::vector<int> v_indices;
std::vector<int> vn_indices;
std::vector<int> vt_indices;
std::vector<tinyobj::material_t> materials;
} MyMesh;
void vertex_cb(void *user_data, float x, float y, float z)
{
MyMesh *mesh = reinterpret_cast<MyMesh*>(user_data);
printf("v[%ld] = %f, %f, %f\n", mesh->vertices.size() / 3, x, y, z);
void vertex_cb(void *user_data, float x, float y, float z, float w) {
MyMesh *mesh = reinterpret_cast<MyMesh *>(user_data);
printf("v[%ld] = %f, %f, %f (w %f)\n", mesh->vertices.size() / 3, x, y, z, w);
mesh->vertices.push_back(x);
mesh->vertices.push_back(y);
mesh->vertices.push_back(z);
// Discard w
}
void normal_cb(void *user_data, float x, float y, float z)
{
MyMesh *mesh = reinterpret_cast<MyMesh*>(user_data);
void normal_cb(void *user_data, float x, float y, float z) {
MyMesh *mesh = reinterpret_cast<MyMesh *>(user_data);
printf("vn[%ld] = %f, %f, %f\n", mesh->normals.size() / 3, x, y, z);
mesh->normals.push_back(x);
@@ -41,49 +46,56 @@ void normal_cb(void *user_data, float x, float y, float z)
mesh->normals.push_back(z);
}
void texcoord_cb(void *user_data, float x, float y)
{
MyMesh *mesh = reinterpret_cast<MyMesh*>(user_data);
printf("vt[%ld] = %f, %f\n", mesh->texcoords.size() / 2, x, y);
void texcoord_cb(void *user_data, float x, float y, float z) {
MyMesh *mesh = reinterpret_cast<MyMesh *>(user_data);
printf("vt[%ld] = %f, %f, %f\n", mesh->texcoords.size() / 3, x, y, z);
mesh->texcoords.push_back(x);
mesh->texcoords.push_back(y);
mesh->texcoords.push_back(z);
}
void index_cb(void *user_data, int v_idx, int vn_idx, int vt_idx)
{
// NOTE: the value of each index is raw value.
void index_cb(void *user_data, tinyobj::index_t *indices, int num_indices) {
// NOTE: the value of each index is raw value.
// For example, the application must manually adjust the index with offset
// (e.g. v_indices.size()) when the value is negative(relative index).
// (e.g. v_indices.size()) when the value is negative(whic means relative
// index).
// Also, the first index starts with 1, not 0.
// See fixIndex() function in tiny_obj_loader.h for details.
// Also, -2147483648(0x80000000) is set for the index value which does not exist in .obj
MyMesh *mesh = reinterpret_cast<MyMesh*>(user_data);
printf("idx[%ld] = %d, %d, %d\n", mesh->v_indices.size(), v_idx, vn_idx, vt_idx);
// Also, 0 is set for the index value which
// does not exist in .obj
MyMesh *mesh = reinterpret_cast<MyMesh *>(user_data);
if (v_idx != 0x80000000) {
mesh->v_indices.push_back(v_idx);
}
if (vn_idx != 0x80000000) {
mesh->vn_indices.push_back(vn_idx);
}
if (vt_idx != 0x80000000) {
mesh->vt_indices.push_back(vt_idx);
for (int i = 0; i < num_indices; i++) {
tinyobj::index_t idx = indices[i];
printf("idx[%ld] = %d, %d, %d\n", mesh->v_indices.size(), idx.vertex_index,
idx.normal_index, idx.texcoord_index);
if (idx.vertex_index != 0) {
mesh->v_indices.push_back(idx.vertex_index);
}
if (idx.normal_index != 0) {
mesh->vn_indices.push_back(idx.normal_index);
}
if (idx.texcoord_index != 0) {
mesh->vt_indices.push_back(idx.texcoord_index);
}
}
}
void usemtl_cb(void *user_data, const char* name, int material_idx)
{
MyMesh *mesh = reinterpret_cast<MyMesh*>(user_data);
void usemtl_cb(void *user_data, const char *name, int material_idx) {
MyMesh *mesh = reinterpret_cast<MyMesh *>(user_data);
if ((material_idx > -1) && (material_idx < mesh->materials.size())) {
printf("usemtl. material id = %d(name = %s)\n", material_idx, mesh->materials[material_idx].name.c_str());
printf("usemtl. material id = %d(name = %s)\n", material_idx,
mesh->materials[material_idx].name.c_str());
} else {
printf("usemtl. name = %s\n", name);
}
}
void mtllib_cb(void *user_data, const tinyobj::material_t *materials, int num_materials)
{
MyMesh *mesh = reinterpret_cast<MyMesh*>(user_data);
void mtllib_cb(void *user_data, const tinyobj::material_t *materials,
int num_materials) {
MyMesh *mesh = reinterpret_cast<MyMesh *>(user_data);
printf("mtllib. # of materials = %d\n", num_materials);
for (int i = 0; i < num_materials; i++) {
@@ -91,9 +103,8 @@ void mtllib_cb(void *user_data, const tinyobj::material_t *materials, int num_ma
}
}
void group_cb(void *user_data, const char **names, int num_names)
{
//MyMesh *mesh = reinterpret_cast<MyMesh*>(user_data);
void group_cb(void *user_data, const char **names, int num_names) {
// MyMesh *mesh = reinterpret_cast<MyMesh*>(user_data);
printf("group : name = \n");
for (int i = 0; i < num_names; i++) {
@@ -101,16 +112,12 @@ void group_cb(void *user_data, const char **names, int num_names)
}
}
void object_cb(void *user_data, const char *name)
{
//MyMesh *mesh = reinterpret_cast<MyMesh*>(user_data);
void object_cb(void *user_data, const char *name) {
// MyMesh *mesh = reinterpret_cast<MyMesh*>(user_data);
printf("object : name = %s\n", name);
}
int
main(int argc, char** argv)
{
int main(int argc, char **argv) {
tinyobj::callback_t cb;
cb.vertex_cb = vertex_cb;
cb.normal_cb = normal_cb;
@@ -122,8 +129,13 @@ main(int argc, char** argv)
cb.object_cb = object_cb;
MyMesh mesh;
std::string warn;
std::string err;
std::ifstream ifs("../../models/cornell_box.obj");
std::string filename = "../../models/cornell_box.obj";
if (argc > 1) {
filename = std::string(argv[1]);
}
std::ifstream ifs(filename.c_str());
if (ifs.fail()) {
std::cerr << "file not found." << std::endl;
@@ -131,8 +143,12 @@ main(int argc, char** argv)
}
tinyobj::MaterialFileReader mtlReader("../../models/");
bool ret = tinyobj::LoadObjWithCallback(&mesh, cb, &err, &ifs, &mtlReader);
bool ret = tinyobj::LoadObjWithCallback(ifs, cb, &mesh, &mtlReader, &warn, &err);
if (!warn.empty()) {
std::cout << "WARN: " << warn << std::endl;
}
if (!err.empty()) {
std::cerr << err << std::endl;

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@@ -1,9 +1,10 @@
//
// Stiches multiple .obj files into one .obj.
// Stiches multiple .obj files into one .obj.
//
#include "../../tiny_obj_loader.h"
#include "obj_writer.h"
#include "../../tiny_obj_loader.h"
#include <cassert>
#include <iostream>
#include <cstdlib>
@@ -11,27 +12,59 @@
typedef std::vector<tinyobj::shape_t> Shape;
typedef std::vector<tinyobj::material_t> Material;
typedef tinyobj::attrib_t Attribute;
void
StichObjs(
tinyobj::attrib_t& out_attribute,
std::vector<tinyobj::shape_t>& out_shape,
std::vector<tinyobj::material_t>& out_material,
const std::vector<Attribute>& attributes,
const std::vector<Shape>& shapes,
const std::vector<Material>& materials)
{
int numShapes = 0;
for (size_t i = 0; i < shapes.size(); i++) {
numShapes += (int)shapes[i].size();
// The amount of attributes, shape-vectors and material-vecotrs should be the same.
if(attributes.size() != shapes.size() && attributes.size() != materials.size()){
std::cerr << "Size of attributes, shapes and Materials don't fit!" << attributes.size() << " " << shapes.size() <<" " << materials.size() << std::endl;;
exit(1);
}
int num_shapes = 0;
// 4 values (vertices, normals, texcoords, colors)
std::vector<int> num_attributes(4, 0);
int num_materials = 0;
for(int i = 0; i < shapes.size(); i++){
num_shapes += shapes[i].size();
}
for(int i = 0; i < attributes.size(); i++){
num_attributes[0] += attributes[i].vertices.size();
num_attributes[1] += attributes[i].normals.size();
num_attributes[2] += attributes[i].texcoords.size();
num_attributes[3] += attributes[i].colors.size();
}
for(int i = 0; i < materials.size(); i++){
num_materials += materials[i].size();
}
printf("Total # of shapes = %d\n", numShapes);
int materialIdOffset = 0;
// More performant, than push_back
out_attribute.vertices.resize(num_attributes[0]);
out_attribute.normals.resize(num_attributes[1]);
out_attribute.texcoords.resize(num_attributes[2]);
out_attribute.colors.resize(num_attributes[3]);
out_shape.resize(num_shapes);
out_material.resize(num_materials);
size_t face_offset = 0;
int material_id_offset = 0;
int shape_id_offset = 0;
int vertex_idx_offset = 0;
int normal_idx_offset = 0;
int texcoord_idx_offset = 0;
int color_idx_offset = 0;
// shapes.size() = attributes.size() = materials.size()
for (size_t i = 0; i < shapes.size(); i++) {
// Copy shapes
for (size_t k = 0; k < shapes[i].size(); k++) {
std::string new_name = shapes[i][k].name;
// Add suffix
char buf[1024];
@@ -39,36 +72,51 @@ StichObjs(
new_name += std::string(buf);
printf("shape[%ld][%ld].name = %s\n", i, k, shapes[i][k].name.c_str());
assert((shapes[i][k].mesh.indices.size() % 3) == 0);
assert((shapes[i][k].mesh.positions.size() % 3) == 0);
tinyobj::shape_t new_shape = shapes[i][k];
// Add offset.
for (size_t f = 0; f < new_shape.mesh.material_ids.size(); f++) {
new_shape.mesh.material_ids[f] += materialIdOffset;
// Add material offset.
for(size_t f = 0; f < new_shape.mesh.material_ids.size(); f++) {
new_shape.mesh.material_ids[f] += material_id_offset;
}
// Add indices offset.
for(size_t f = 0; f < new_shape.mesh.indices.size(); f++){
tinyobj::index_t& ref = new_shape.mesh.indices[f];
if(ref.vertex_index > -1){
ref.vertex_index += vertex_idx_offset;
}
if(ref.normal_index > -1){
ref.normal_index += normal_idx_offset;
}
if(ref.texcoord_index > -1){
ref.texcoord_index += texcoord_idx_offset;
}
}
new_shape.name = new_name;
printf("shape[%ld][%ld].new_name = %s\n", i, k, new_shape.name.c_str());
out_shape.push_back(new_shape);
out_shape[shape_id_offset++] = new_shape;
}
materialIdOffset += materials[i].size();
}
for (size_t i = 0; i < materials.size(); i++) {
// Copy materials
for (size_t k = 0; k < materials[i].size(); k++) {
out_material.push_back(materials[i][k]);
out_material[material_id_offset++] = materials[i][k];
}
}
// Copy attributes (3 floats per vertex, 3 floats per normal, 2 floats per texture-coordinate, 3 floats per color)
// You could also include a check here, if the sizes are dividable by 3 (resp. 2), but it's safe to simply assume, they do.
std::copy(attributes[i].vertices.begin(), attributes[i].vertices.end(), out_attribute.vertices.begin() + vertex_idx_offset * 3);
vertex_idx_offset += attributes[i].vertices.size() / 3;
std::copy(attributes[i].normals.begin(), attributes[i].normals.end(), out_attribute.normals.begin() + normal_idx_offset * 3);
normal_idx_offset += attributes[i].normals.size() / 3;
std::copy(attributes[i].texcoords.begin(), attributes[i].texcoords.end(), out_attribute.texcoords.begin() + texcoord_idx_offset * 2);
texcoord_idx_offset += attributes[i].texcoords.size() / 2;
std::copy(attributes[i].colors.begin(), attributes[i].colors.end(), out_attribute.colors.begin() + color_idx_offset);
color_idx_offset += attributes[i].colors.size();
}
}
int
main(
int argc,
char **argv)
int main(int argc, char **argv)
{
if (argc < 3) {
printf("Usage: obj_sticher input0.obj input1.obj ... output.obj\n");
@@ -78,16 +126,16 @@ main(
int num_objfiles = argc - 2;
std::string out_filename = std::string(argv[argc-1]); // last element
std::vector<Shape> shapes;
std::vector<Material> materials;
shapes.resize(num_objfiles);
materials.resize(num_objfiles);
std::vector<Attribute> attributes(num_objfiles);
std::vector<Shape> shapes(num_objfiles);
std::vector<Material> materials(num_objfiles);
for (int i = 0; i < num_objfiles; i++) {
std::cout << "Loading " << argv[i+1] << " ... " << std::flush;
std::string warn;
std::string err;
bool ret = tinyobj::LoadObj(shapes[i], materials[i], err, argv[i+1]);
bool ret = tinyobj::LoadObj(&attributes[i], &shapes[i], &materials[i], &warn, &err, argv[i+1]);
if (!err.empty()) {
std::cerr << err << std::endl;
}
@@ -98,12 +146,13 @@ main(
std::cout << "DONE." << std::endl;
}
std::vector<tinyobj::shape_t> out_shape;
std::vector<tinyobj::material_t> out_material;
StichObjs(out_shape, out_material, shapes, materials);
Attribute out_attribute;
Shape out_shape;
Material out_material;
StichObjs(out_attribute, out_shape, out_material, attributes, shapes, materials);
bool coordTransform = true;
bool ret = WriteObj(out_filename, out_shape, out_material, coordTransform);
bool ret = WriteObj(out_filename, out_attribute, out_shape, out_material, coordTransform);
assert(ret);
return 0;

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@@ -30,6 +30,8 @@ bool WriteMat(const std::string& filename, const std::vector<tinyobj::material_t
fprintf(fp, "Ke %f %f %f\n", mat.emission[0], mat.emission[1], mat.emission[2]);
fprintf(fp, "Ns %f\n", mat.shininess);
fprintf(fp, "Ni %f\n", mat.ior);
fprintf(fp, "illum %d\n", mat.illum);
fprintf(fp, "\n");
// @todo { texture }
}
@@ -38,7 +40,7 @@ bool WriteMat(const std::string& filename, const std::vector<tinyobj::material_t
return true;
}
bool WriteObj(const std::string& filename, const std::vector<tinyobj::shape_t>& shapes, const std::vector<tinyobj::material_t>& materials, bool coordTransform) {
bool WriteObj(const std::string& filename, const tinyobj::attrib_t& attributes, const std::vector<tinyobj::shape_t>& shapes, const std::vector<tinyobj::material_t>& materials, bool coordTransform) {
FILE* fp = fopen(filename.c_str(), "w");
if (!fp) {
fprintf(stderr, "Failed to open file [ %s ] for write.\n", filename.c_str());
@@ -48,17 +50,53 @@ bool WriteObj(const std::string& filename, const std::vector<tinyobj::shape_t>&
std::string basename = GetFileBasename(filename);
std::string material_filename = basename + ".mtl";
int v_offset = 0;
int vn_offset = 0;
int vt_offset = 0;
int prev_material_id = -1;
fprintf(fp, "mtllib %s\n", material_filename.c_str());
fprintf(fp, "mtllib %s\n\n", material_filename.c_str());
// facevarying vtx
for (size_t k = 0; k < attributes.vertices.size(); k+=3) {
if (coordTransform) {
fprintf(fp, "v %f %f %f\n",
attributes.vertices[k + 0],
attributes.vertices[k + 2],
-attributes.vertices[k + 1]);
} else {
fprintf(fp, "v %f %f %f\n",
attributes.vertices[k + 0],
attributes.vertices[k + 1],
attributes.vertices[k + 2]);
}
}
fprintf(fp, "\n");
// facevarying normal
for (size_t k = 0; k < attributes.normals.size(); k += 3) {
if (coordTransform) {
fprintf(fp, "vn %f %f %f\n",
attributes.normals[k + 0],
attributes.normals[k + 2],
-attributes.normals[k + 1]);
} else {
fprintf(fp, "vn %f %f %f\n",
attributes.normals[k + 0],
attributes.normals[k + 1],
attributes.normals[k + 2]);
}
}
fprintf(fp, "\n");
// facevarying texcoord
for (size_t k = 0; k < attributes.texcoords.size(); k += 2) {
fprintf(fp, "vt %f %f\n",
attributes.texcoords[k + 0],
attributes.texcoords[k + 1]);
}
for (size_t i = 0; i < shapes.size(); i++) {
bool has_vn = false;
bool has_vt = false;
fprintf(fp, "\n");
if (shapes[i].name.empty()) {
fprintf(fp, "g Unknown\n");
@@ -66,101 +104,53 @@ bool WriteObj(const std::string& filename, const std::vector<tinyobj::shape_t>&
fprintf(fp, "g %s\n", shapes[i].name.c_str());
}
//if (!shapes[i].material.name.empty()) {
// fprintf(fp, "usemtl %s\n", shapes[i].material.name.c_str());
//}
// facevarying vtx
for (size_t k = 0; k < shapes[i].mesh.indices.size() / 3; k++) {
for (int j = 0; j < 3; j++) {
int idx = shapes[i].mesh.indices[3*k+j];
if (coordTransform) {
fprintf(fp, "v %f %f %f\n",
shapes[i].mesh.positions[3*idx+0],
shapes[i].mesh.positions[3*idx+2],
-shapes[i].mesh.positions[3*idx+1]);
} else {
fprintf(fp, "v %f %f %f\n",
shapes[i].mesh.positions[3*idx+0],
shapes[i].mesh.positions[3*idx+1],
shapes[i].mesh.positions[3*idx+2]);
}
}
bool has_vn = false;
bool has_vt = false;
// Assumes normals and textures are set shape-wise.
if(shapes[i].mesh.indices.size() > 0){
has_vn = shapes[i].mesh.indices[0].normal_index != -1;
has_vt = shapes[i].mesh.indices[0].texcoord_index != -1;
}
// facevarying normal
if (shapes[i].mesh.normals.size() > 0) {
for (size_t k = 0; k < shapes[i].mesh.indices.size() / 3; k++) {
for (int j = 0; j < 3; j++) {
int idx = shapes[i].mesh.indices[3*k+j];
if (coordTransform) {
fprintf(fp, "vn %f %f %f\n",
shapes[i].mesh.normals[3*idx+0],
shapes[i].mesh.normals[3*idx+2],
-shapes[i].mesh.normals[3*idx+1]);
} else {
fprintf(fp, "vn %f %f %f\n",
shapes[i].mesh.normals[3*idx+0],
shapes[i].mesh.normals[3*idx+1],
shapes[i].mesh.normals[3*idx+2]);
}
}
}
}
if (shapes[i].mesh.normals.size() > 0) has_vn = true;
// facevarying texcoord
if (shapes[i].mesh.texcoords.size() > 0) {
for (size_t k = 0; k < shapes[i].mesh.indices.size() / 3; k++) {
for (int j = 0; j < 3; j++) {
int idx = shapes[i].mesh.indices[3*k+j];
fprintf(fp, "vt %f %f\n",
shapes[i].mesh.texcoords[2*idx+0],
shapes[i].mesh.texcoords[2*idx+1]);
}
}
}
if (shapes[i].mesh.texcoords.size() > 0) has_vt = true;
// face
for (size_t k = 0; k < shapes[i].mesh.indices.size() / 3; k++) {
// Face index is 1-base.
//int v0 = shapes[i].mesh.indices[3*k+0] + 1 + v_offset;
//int v1 = shapes[i].mesh.indices[3*k+1] + 1 + v_offset;
//int v2 = shapes[i].mesh.indices[3*k+2] + 1 + v_offset;
int v0 = (3*k + 0) + 1 + v_offset;
int v1 = (3*k + 1) + 1 + v_offset;
int v2 = (3*k + 2) + 1 + v_offset;
int vt0 = (3*k + 0) + 1 + vt_offset;
int vt1 = (3*k + 1) + 1 + vt_offset;
int vt2 = (3*k + 2) + 1 + vt_offset;
int material_id = shapes[i].mesh.material_ids[k];
int face_index = 0;
for (size_t k = 0; k < shapes[i].mesh.indices.size(); k += shapes[i].mesh.num_face_vertices[face_index++]) {
// Check Materials
int material_id = shapes[i].mesh.material_ids[face_index];
if (material_id != prev_material_id) {
std::string material_name = materials[material_id].name;
fprintf(fp, "usemtl %s\n", material_name.c_str());
prev_material_id = material_id;
}
if (has_vn && has_vt) {
fprintf(fp, "f %d/%d/%d %d/%d/%d %d/%d/%d\n",
v0, vt0, v0, v1, vt1, v1, v2, vt2, v2);
} else if (has_vn && !has_vt) {
fprintf(fp, "f %d//%d %d//%d %d//%d\n", v0, v0, v1, v1, v2, v2);
} else if (!has_vn && has_vt) {
fprintf(fp, "f %d/%d %d/%d %d/%d\n", v0, v0, v1, v1, v2, v2);
} else {
fprintf(fp, "f %d %d %d\n", v0, v1, v2);
unsigned char v_per_f = shapes[i].mesh.num_face_vertices[face_index];
// Imperformant, but if you want to have variable vertices per face, you need some kind of a dynamic loop.
fprintf(fp, "f");
for(int l = 0; l < v_per_f; l++){
const tinyobj::index_t& ref = shapes[i].mesh.indices[k + l];
if(has_vn && has_vt){
// v0/t0/vn0
fprintf(fp, " %d/%d/%d", ref.vertex_index + 1, ref.texcoord_index + 1, ref.normal_index + 1);
continue;
}
if(has_vn && !has_vt){
// v0//vn0
fprintf(fp, " %d//%d", ref.vertex_index + 1, ref.normal_index + 1);
continue;
}
if(!has_vn && has_vt){
// v0/vt0
fprintf(fp, " %d/%d", ref.vertex_index + 1, ref.texcoord_index + 1);
continue;
}
if(!has_vn && !has_vt){
// v0 v1 v2
fprintf(fp, " %d", ref.vertex_index + 1);
continue;
}
}
fprintf(fp, "\n");
}
v_offset += shapes[i].mesh.indices.size();
//vn_offset += shapes[i].mesh.normals.size() / 3;
vt_offset += shapes[i].mesh.texcoords.size() / 2;
}
fclose(fp);
@@ -172,5 +162,3 @@ bool WriteObj(const std::string& filename, const std::vector<tinyobj::shape_t>&
return ret;
}

View File

@@ -3,7 +3,6 @@
#include "../../tiny_obj_loader.h"
extern bool WriteObj(const std::string& filename, const std::vector<tinyobj::shape_t>& shapes, const std::vector<tinyobj::material_t>& materials, bool coordTransform = false);
extern bool WriteObj(const std::string& filename, const tinyobj::attrib_t& attributes, const std::vector<tinyobj::shape_t>& shapes, const std::vector<tinyobj::material_t>& materials, bool coordTransform = false);
#endif // __OBJ_WRITER_H__

View File

@@ -6,7 +6,6 @@
* glfw3
* glew
## Build on MaCOSX
Install glfw3 and glew using brew.
@@ -35,3 +34,9 @@ Put glfw3 and glew library somewhere and replace include and lib path in `premak
Then,
> premake5.exe vs2013
## TODO
* [ ] Support per-face material.
* [ ] Use shader-based GL rendering.
* [ ] PBR shader support.

6755
examples/viewer/stb_image.h Normal file

File diff suppressed because it is too large Load Diff

View File

@@ -1,15 +1,16 @@
//
// Simple .obj viewer(vertex only)
//
#include <vector>
#include <string>
#include <algorithm>
#include <cassert>
#include <cmath>
#include <cstdio>
#include <cstdlib>
#include <iostream>
#include <limits>
#include <cmath>
#include <cassert>
#include <algorithm>
#include <map>
#include <string>
#include <vector>
#include <GL/glew.h>
@@ -26,11 +27,23 @@
#include "trackball.h"
#define STB_IMAGE_IMPLEMENTATION
#include "stb_image.h"
#ifdef _WIN32
#ifdef __cplusplus
extern "C" {
#endif
#include <windows.h>
#ifdef max
#undef max
#endif
#ifdef min
#undef min
#endif
#include <mmsystem.h>
#ifdef __cplusplus
}
@@ -45,7 +58,7 @@ extern "C" {
#endif
class timerutil {
public:
public:
#ifdef _WIN32
typedef DWORD time_t;
@@ -81,7 +94,7 @@ public:
return (time_t)(t.tv_sec * 1000 + t.tv_usec);
}
#else // C timer
#else // C timer
// using namespace std;
typedef clock_t time_t;
@@ -96,7 +109,7 @@ public:
#endif
#endif
private:
private:
#ifdef _WIN32
DWORD t_[2];
#else
@@ -110,8 +123,9 @@ private:
};
typedef struct {
GLuint vb; // vertex buffer
GLuint vb_id; // vertex buffer id
int numTriangles;
size_t material_id;
} DrawObject;
std::vector<DrawObject> gDrawObjects;
@@ -129,7 +143,26 @@ float eye[3], lookat[3], up[3];
GLFWwindow* window;
void CheckErrors(std::string desc) {
static std::string GetBaseDir(const std::string& filepath) {
if (filepath.find_last_of("/\\") != std::string::npos)
return filepath.substr(0, filepath.find_last_of("/\\"));
return "";
}
static bool FileExists(const std::string& abs_filename) {
bool ret;
FILE* fp = fopen(abs_filename.c_str(), "rb");
if (fp) {
ret = true;
fclose(fp);
} else {
ret = false;
}
return ret;
}
static void CheckErrors(std::string desc) {
GLenum e = glGetError();
if (e != GL_NO_ERROR) {
fprintf(stderr, "OpenGL error in \"%s\": %d (%d)\n", desc.c_str(), e, e);
@@ -137,7 +170,7 @@ void CheckErrors(std::string desc) {
}
}
void CalcNormal(float N[3], float v0[3], float v1[3], float v2[3]) {
static void CalcNormal(float N[3], float v0[3], float v1[3], float v2[3]) {
float v10[3];
v10[0] = v1[0] - v0[0];
v10[1] = v1[1] - v0[1];
@@ -155,36 +188,145 @@ void CalcNormal(float N[3], float v0[3], float v1[3], float v2[3]) {
float len2 = N[0] * N[0] + N[1] * N[1] + N[2] * N[2];
if (len2 > 0.0f) {
float len = sqrtf(len2);
N[0] /= len;
N[1] /= len;
N[2] /= len;
}
}
bool LoadObjAndConvert(float bmin[3], float bmax[3], std::vector<DrawObject>& drawObjects, const char* filename)
namespace // Local utility functions
{
struct vec3 {
float v[3];
vec3() {
v[0] = 0.0f;
v[1] = 0.0f;
v[2] = 0.0f;
}
};
void normalizeVector(vec3 &v) {
float len2 = v.v[0] * v.v[0] + v.v[1] * v.v[1] + v.v[2] * v.v[2];
if (len2 > 0.0f) {
float len = sqrtf(len2);
v.v[0] /= len;
v.v[1] /= len;
v.v[2] /= len;
}
}
// Check if `mesh_t` contains smoothing group id.
bool hasSmoothingGroup(const tinyobj::shape_t& shape)
{
for (size_t i = 0; i < shape.mesh.smoothing_group_ids.size(); i++) {
if (shape.mesh.smoothing_group_ids[i] > 0) {
return true;
}
}
return false;
}
void computeSmoothingNormals(const tinyobj::attrib_t& attrib, const tinyobj::shape_t& shape,
std::map<int, vec3>& smoothVertexNormals) {
smoothVertexNormals.clear();
std::map<int, vec3>::iterator iter;
for (size_t f = 0; f < shape.mesh.indices.size() / 3; f++) {
// Get the three indexes of the face (all faces are triangular)
tinyobj::index_t idx0 = shape.mesh.indices[3 * f + 0];
tinyobj::index_t idx1 = shape.mesh.indices[3 * f + 1];
tinyobj::index_t idx2 = shape.mesh.indices[3 * f + 2];
// Get the three vertex indexes and coordinates
int vi[3]; // indexes
float v[3][3]; // coordinates
for (int k = 0; k < 3; k++) {
vi[0] = idx0.vertex_index;
vi[1] = idx1.vertex_index;
vi[2] = idx2.vertex_index;
assert(vi[0] >= 0);
assert(vi[1] >= 0);
assert(vi[2] >= 0);
v[0][k] = attrib.vertices[3 * vi[0] + k];
v[1][k] = attrib.vertices[3 * vi[1] + k];
v[2][k] = attrib.vertices[3 * vi[2] + k];
}
// Compute the normal of the face
float normal[3];
CalcNormal(normal, v[0], v[1], v[2]);
// Add the normal to the three vertexes
for (size_t i = 0; i < 3; ++i) {
iter = smoothVertexNormals.find(vi[i]);
if (iter != smoothVertexNormals.end()) {
// add
iter->second.v[0] += normal[0];
iter->second.v[1] += normal[1];
iter->second.v[2] += normal[2];
} else {
smoothVertexNormals[vi[i]].v[0] = normal[0];
smoothVertexNormals[vi[i]].v[1] = normal[1];
smoothVertexNormals[vi[i]].v[2] = normal[2];
}
}
} // f
// Normalize the normals, that is, make them unit vectors
for (iter = smoothVertexNormals.begin(); iter != smoothVertexNormals.end();
iter++) {
normalizeVector(iter->second);
}
} // computeSmoothingNormals
} // namespace
static bool LoadObjAndConvert(float bmin[3], float bmax[3],
std::vector<DrawObject>* drawObjects,
std::vector<tinyobj::material_t>& materials,
std::map<std::string, GLuint>& textures,
const char* filename) {
tinyobj::attrib_t attrib;
std::vector<tinyobj::shape_t> shapes;
std::vector<tinyobj::material_t> materials;
timerutil tm;
tm.start();
std::string base_dir = GetBaseDir(filename);
if (base_dir.empty()) {
base_dir = ".";
}
#ifdef _WIN32
base_dir += "\\";
#else
base_dir += "/";
#endif
std::string warn;
std::string err;
bool ret = tinyobj::LoadObj(&attrib, &shapes, &materials, &err, filename, NULL);
bool ret = tinyobj::LoadObj(&attrib, &shapes, &materials, &warn, &err, filename,
base_dir.c_str());
if (!warn.empty()) {
std::cout << "WARN: " << warn << std::endl;
}
if (!err.empty()) {
std::cerr << err << std::endl;
}
tm.end();
if (!ret) {
std::cerr << "Failed to load " << filename << std::endl;
return false;
}
printf("Parsing time: %d [ms]\n", tm.msec());
printf("Parsing time: %d [ms]\n", (int)tm.msec());
printf("# of vertices = %d\n", (int)(attrib.vertices.size()) / 3);
printf("# of normals = %d\n", (int)(attrib.normals.size()) / 3);
@@ -192,106 +334,288 @@ bool LoadObjAndConvert(float bmin[3], float bmax[3], std::vector<DrawObject>& dr
printf("# of materials = %d\n", (int)materials.size());
printf("# of shapes = %d\n", (int)shapes.size());
// Append `default` material
materials.push_back(tinyobj::material_t());
for (size_t i = 0; i < materials.size(); i++) {
printf("material[%d].diffuse_texname = %s\n", int(i),
materials[i].diffuse_texname.c_str());
}
// Load diffuse textures
{
for (size_t m = 0; m < materials.size(); m++) {
tinyobj::material_t* mp = &materials[m];
if (mp->diffuse_texname.length() > 0) {
// Only load the texture if it is not already loaded
if (textures.find(mp->diffuse_texname) == textures.end()) {
GLuint texture_id;
int w, h;
int comp;
std::string texture_filename = mp->diffuse_texname;
if (!FileExists(texture_filename)) {
// Append base dir.
texture_filename = base_dir + mp->diffuse_texname;
if (!FileExists(texture_filename)) {
std::cerr << "Unable to find file: " << mp->diffuse_texname
<< std::endl;
exit(1);
}
}
unsigned char* image =
stbi_load(texture_filename.c_str(), &w, &h, &comp, STBI_default);
if (!image) {
std::cerr << "Unable to load texture: " << texture_filename
<< std::endl;
exit(1);
}
std::cout << "Loaded texture: " << texture_filename << ", w = " << w
<< ", h = " << h << ", comp = " << comp << std::endl;
glGenTextures(1, &texture_id);
glBindTexture(GL_TEXTURE_2D, texture_id);
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR);
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR);
if (comp == 3) {
glTexImage2D(GL_TEXTURE_2D, 0, GL_RGB, w, h, 0, GL_RGB,
GL_UNSIGNED_BYTE, image);
} else if (comp == 4) {
glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, w, h, 0, GL_RGBA,
GL_UNSIGNED_BYTE, image);
} else {
assert(0); // TODO
}
glBindTexture(GL_TEXTURE_2D, 0);
stbi_image_free(image);
textures.insert(std::make_pair(mp->diffuse_texname, texture_id));
}
}
}
}
bmin[0] = bmin[1] = bmin[2] = std::numeric_limits<float>::max();
bmax[0] = bmax[1] = bmax[2] = -std::numeric_limits<float>::max();
{
for (size_t s = 0; s < shapes.size(); s++) {
DrawObject o;
std::vector<float> vb; // pos(3float), normal(3float), color(3float)
for (size_t f = 0; f < shapes[s].mesh.indices.size()/3; f++) {
for (size_t s = 0; s < shapes.size(); s++) {
DrawObject o;
std::vector<float> buffer; // pos(3float), normal(3float), color(3float)
tinyobj::index_t idx0 = shapes[s].mesh.indices[3*f+0];
tinyobj::index_t idx1 = shapes[s].mesh.indices[3*f+1];
tinyobj::index_t idx2 = shapes[s].mesh.indices[3*f+2];
// Check for smoothing group and compute smoothing normals
std::map<int, vec3> smoothVertexNormals;
if (hasSmoothingGroup(shapes[s]) > 0) {
std::cout << "Compute smoothingNormal for shape [" << s << "]" << std::endl;
computeSmoothingNormals(attrib, shapes[s], smoothVertexNormals);
}
float v[3][3];
for (int k = 0; k < 3; k++) {
for (size_t f = 0; f < shapes[s].mesh.indices.size() / 3; f++) {
tinyobj::index_t idx0 = shapes[s].mesh.indices[3 * f + 0];
tinyobj::index_t idx1 = shapes[s].mesh.indices[3 * f + 1];
tinyobj::index_t idx2 = shapes[s].mesh.indices[3 * f + 2];
int current_material_id = shapes[s].mesh.material_ids[f];
if ((current_material_id < 0) ||
(current_material_id >= static_cast<int>(materials.size()))) {
// Invaid material ID. Use default material.
current_material_id =
materials.size() -
1; // Default material is added to the last item in `materials`.
}
// if (current_material_id >= materials.size()) {
// std::cerr << "Invalid material index: " << current_material_id <<
// std::endl;
//}
//
float diffuse[3];
for (size_t i = 0; i < 3; i++) {
diffuse[i] = materials[current_material_id].diffuse[i];
}
float tc[3][2];
if (attrib.texcoords.size() > 0) {
if ((idx0.texcoord_index < 0) || (idx1.texcoord_index < 0) ||
(idx2.texcoord_index < 0)) {
// face does not contain valid uv index.
tc[0][0] = 0.0f;
tc[0][1] = 0.0f;
tc[1][0] = 0.0f;
tc[1][1] = 0.0f;
tc[2][0] = 0.0f;
tc[2][1] = 0.0f;
} else {
assert(attrib.texcoords.size() >
size_t(2 * idx0.texcoord_index + 1));
assert(attrib.texcoords.size() >
size_t(2 * idx1.texcoord_index + 1));
assert(attrib.texcoords.size() >
size_t(2 * idx2.texcoord_index + 1));
// Flip Y coord.
tc[0][0] = attrib.texcoords[2 * idx0.texcoord_index];
tc[0][1] = 1.0f - attrib.texcoords[2 * idx0.texcoord_index + 1];
tc[1][0] = attrib.texcoords[2 * idx1.texcoord_index];
tc[1][1] = 1.0f - attrib.texcoords[2 * idx1.texcoord_index + 1];
tc[2][0] = attrib.texcoords[2 * idx2.texcoord_index];
tc[2][1] = 1.0f - attrib.texcoords[2 * idx2.texcoord_index + 1];
}
} else {
tc[0][0] = 0.0f;
tc[0][1] = 0.0f;
tc[1][0] = 0.0f;
tc[1][1] = 0.0f;
tc[2][0] = 0.0f;
tc[2][1] = 0.0f;
}
float v[3][3];
for (int k = 0; k < 3; k++) {
int f0 = idx0.vertex_index;
int f1 = idx1.vertex_index;
int f2 = idx2.vertex_index;
assert(f0 >= 0);
assert(f1 >= 0);
assert(f2 >= 0);
v[0][k] = attrib.vertices[3 * f0 + k];
v[1][k] = attrib.vertices[3 * f1 + k];
v[2][k] = attrib.vertices[3 * f2 + k];
bmin[k] = std::min(v[0][k], bmin[k]);
bmin[k] = std::min(v[1][k], bmin[k]);
bmin[k] = std::min(v[2][k], bmin[k]);
bmax[k] = std::max(v[0][k], bmax[k]);
bmax[k] = std::max(v[1][k], bmax[k]);
bmax[k] = std::max(v[2][k], bmax[k]);
}
float n[3][3];
{
bool invalid_normal_index = false;
if (attrib.normals.size() > 0) {
int nf0 = idx0.normal_index;
int nf1 = idx1.normal_index;
int nf2 = idx2.normal_index;
if ((nf0 < 0) || (nf1 < 0) || (nf2 < 0)) {
// normal index is missing from this face.
invalid_normal_index = true;
} else {
for (int k = 0; k < 3; k++) {
assert(size_t(3 * nf0 + k) < attrib.normals.size());
assert(size_t(3 * nf1 + k) < attrib.normals.size());
assert(size_t(3 * nf2 + k) < attrib.normals.size());
n[0][k] = attrib.normals[3 * nf0 + k];
n[1][k] = attrib.normals[3 * nf1 + k];
n[2][k] = attrib.normals[3 * nf2 + k];
}
}
} else {
invalid_normal_index = true;
}
if (invalid_normal_index && !smoothVertexNormals.empty()) {
// Use smoothing normals
int f0 = idx0.vertex_index;
int f1 = idx1.vertex_index;
int f2 = idx2.vertex_index;
assert(f0 >= 0);
assert(f1 >= 0);
assert(f2 >= 0);
v[0][k] = attrib.vertices[3*f0+k];
v[1][k] = attrib.vertices[3*f1+k];
v[2][k] = attrib.vertices[3*f2+k];
bmin[k] = std::min(v[0][k], bmin[k]);
bmin[k] = std::min(v[1][k], bmin[k]);
bmin[k] = std::min(v[2][k], bmin[k]);
bmax[k] = std::max(v[0][k], bmax[k]);
bmax[k] = std::max(v[1][k], bmax[k]);
bmax[k] = std::max(v[2][k], bmax[k]);
if (f0 >= 0 && f1 >= 0 && f2 >= 0) {
n[0][0] = smoothVertexNormals[f0].v[0];
n[0][1] = smoothVertexNormals[f0].v[1];
n[0][2] = smoothVertexNormals[f0].v[2];
n[1][0] = smoothVertexNormals[f1].v[0];
n[1][1] = smoothVertexNormals[f1].v[1];
n[1][2] = smoothVertexNormals[f1].v[2];
n[2][0] = smoothVertexNormals[f2].v[0];
n[2][1] = smoothVertexNormals[f2].v[1];
n[2][2] = smoothVertexNormals[f2].v[2];
invalid_normal_index = false;
}
}
float n[3][3];
if (attrib.normals.size() > 0) {
int f0 = idx0.normal_index;
int f1 = idx1.normal_index;
int f2 = idx2.normal_index;
assert(f0 >= 0);
assert(f1 >= 0);
assert(f2 >= 0);
for (int k = 0; k < 3; k++) {
n[0][k] = attrib.normals[3*f0+k];
n[1][k] = attrib.normals[3*f1+k];
n[2][k] = attrib.normals[3*f2+k];
}
} else {
if (invalid_normal_index) {
// compute geometric normal
CalcNormal(n[0], v[0], v[1], v[2]);
n[1][0] = n[0][0]; n[1][1] = n[0][1]; n[1][2] = n[0][2];
n[2][0] = n[0][0]; n[2][1] = n[0][1]; n[2][2] = n[0][2];
n[1][0] = n[0][0];
n[1][1] = n[0][1];
n[1][2] = n[0][2];
n[2][0] = n[0][0];
n[2][1] = n[0][1];
n[2][2] = n[0][2];
}
for (int k = 0; k < 3; k++) {
vb.push_back(v[k][0]);
vb.push_back(v[k][1]);
vb.push_back(v[k][2]);
vb.push_back(n[k][0]);
vb.push_back(n[k][1]);
vb.push_back(n[k][2]);
// Use normal as color.
float c[3] = {n[k][0], n[k][1], n[k][2]};
float len2 = c[0] * c[0] + c[1] * c[1] + c[2] * c[2];
if (len2 > 0.0f) {
float len = sqrtf(len2);
c[0] /= len;
c[1] /= len;
c[2] /= len;
}
vb.push_back(c[0] * 0.5 + 0.5);
vb.push_back(c[1] * 0.5 + 0.5);
vb.push_back(c[2] * 0.5 + 0.5);
}
}
o.vb = 0;
o.numTriangles = 0;
if (vb.size() > 0) {
glGenBuffers(1, &o.vb);
glBindBuffer(GL_ARRAY_BUFFER, o.vb);
glBufferData(GL_ARRAY_BUFFER, vb.size() * sizeof(float), &vb.at(0), GL_STATIC_DRAW);
o.numTriangles = vb.size() / 9 / 3;
printf("shape[%d] # of triangles = %d\n", static_cast<int>(s), o.numTriangles);
}
for (int k = 0; k < 3; k++) {
buffer.push_back(v[k][0]);
buffer.push_back(v[k][1]);
buffer.push_back(v[k][2]);
buffer.push_back(n[k][0]);
buffer.push_back(n[k][1]);
buffer.push_back(n[k][2]);
// Combine normal and diffuse to get color.
float normal_factor = 0.2;
float diffuse_factor = 1 - normal_factor;
float c[3] = {n[k][0] * normal_factor + diffuse[0] * diffuse_factor,
n[k][1] * normal_factor + diffuse[1] * diffuse_factor,
n[k][2] * normal_factor + diffuse[2] * diffuse_factor};
float len2 = c[0] * c[0] + c[1] * c[1] + c[2] * c[2];
if (len2 > 0.0f) {
float len = sqrtf(len2);
gDrawObjects.push_back(o);
c[0] /= len;
c[1] /= len;
c[2] /= len;
}
buffer.push_back(c[0] * 0.5 + 0.5);
buffer.push_back(c[1] * 0.5 + 0.5);
buffer.push_back(c[2] * 0.5 + 0.5);
buffer.push_back(tc[k][0]);
buffer.push_back(tc[k][1]);
}
}
o.vb_id = 0;
o.numTriangles = 0;
// OpenGL viewer does not support texturing with per-face material.
if (shapes[s].mesh.material_ids.size() > 0 &&
shapes[s].mesh.material_ids.size() > s) {
o.material_id = shapes[s].mesh.material_ids[0]; // use the material ID
// of the first face.
} else {
o.material_id = materials.size() - 1; // = ID for default material.
}
printf("shape[%d] material_id %d\n", int(s), int(o.material_id));
if (buffer.size() > 0) {
glGenBuffers(1, &o.vb_id);
glBindBuffer(GL_ARRAY_BUFFER, o.vb_id);
glBufferData(GL_ARRAY_BUFFER, buffer.size() * sizeof(float),
&buffer.at(0), GL_STATIC_DRAW);
o.numTriangles = buffer.size() / (3 + 3 + 3 + 2) /
3; // 3:vtx, 3:normal, 3:col, 2:texcoord
printf("shape[%d] # of triangles = %d\n", static_cast<int>(s),
o.numTriangles);
}
drawObjects->push_back(o);
}
}
printf("bmin = %f, %f, %f\n", bmin[0], bmin[1], bmin[2]);
printf("bmax = %f, %f, %f\n", bmax[0], bmax[1], bmax[2]);
return true;
}
void reshapeFunc(GLFWwindow* window, int w, int h)
{
static void reshapeFunc(GLFWwindow* window, int w, int h) {
int fb_w, fb_h;
// Get actual framebuffer size.
glfwGetFramebufferSize(window, &fb_w, &fb_h);
@@ -307,100 +631,125 @@ void reshapeFunc(GLFWwindow* window, int w, int h)
height = h;
}
void keyboardFunc(GLFWwindow *window, int key, int scancode, int action, int mods) {
if(action == GLFW_PRESS || action == GLFW_REPEAT){
// Move camera
float mv_x = 0, mv_y = 0, mv_z = 0;
if(key == GLFW_KEY_K) mv_x += 1;
else if(key == GLFW_KEY_J) mv_x += -1;
else if(key == GLFW_KEY_L) mv_y += 1;
else if(key == GLFW_KEY_H) mv_y += -1;
else if(key == GLFW_KEY_P) mv_z += 1;
else if(key == GLFW_KEY_N) mv_z += -1;
//camera.move(mv_x * 0.05, mv_y * 0.05, mv_z * 0.05);
// Close window
if(key == GLFW_KEY_Q || key == GLFW_KEY_ESCAPE) glfwSetWindowShouldClose(window, GL_TRUE);
static void keyboardFunc(GLFWwindow* window, int key, int scancode, int action,
int mods) {
(void)window;
(void)scancode;
(void)mods;
if (action == GLFW_PRESS || action == GLFW_REPEAT) {
// Move camera
float mv_x = 0, mv_y = 0, mv_z = 0;
if (key == GLFW_KEY_K)
mv_x += 1;
else if (key == GLFW_KEY_J)
mv_x += -1;
else if (key == GLFW_KEY_L)
mv_y += 1;
else if (key == GLFW_KEY_H)
mv_y += -1;
else if (key == GLFW_KEY_P)
mv_z += 1;
else if (key == GLFW_KEY_N)
mv_z += -1;
// camera.move(mv_x * 0.05, mv_y * 0.05, mv_z * 0.05);
// Close window
if (key == GLFW_KEY_Q || key == GLFW_KEY_ESCAPE)
glfwSetWindowShouldClose(window, GL_TRUE);
//init_frame = true;
}
// init_frame = true;
}
}
void clickFunc(GLFWwindow* window, int button, int action, int mods){
if(button == GLFW_MOUSE_BUTTON_LEFT){
if(action == GLFW_PRESS){
mouseLeftPressed = true;
trackball(prev_quat, 0.0, 0.0, 0.0, 0.0);
} else if(action == GLFW_RELEASE){
mouseLeftPressed = false;
}
static void clickFunc(GLFWwindow* window, int button, int action, int mods) {
(void)window;
(void)mods;
if (button == GLFW_MOUSE_BUTTON_LEFT) {
if (action == GLFW_PRESS) {
mouseLeftPressed = true;
trackball(prev_quat, 0.0, 0.0, 0.0, 0.0);
} else if (action == GLFW_RELEASE) {
mouseLeftPressed = false;
}
if(button == GLFW_MOUSE_BUTTON_RIGHT){
if(action == GLFW_PRESS){
mouseRightPressed = true;
} else if(action == GLFW_RELEASE){
mouseRightPressed = false;
}
}
if (button == GLFW_MOUSE_BUTTON_RIGHT) {
if (action == GLFW_PRESS) {
mouseRightPressed = true;
} else if (action == GLFW_RELEASE) {
mouseRightPressed = false;
}
if(button == GLFW_MOUSE_BUTTON_MIDDLE){
if(action == GLFW_PRESS){
mouseMiddlePressed = true;
} else if(action == GLFW_RELEASE){
mouseMiddlePressed = false;
}
}
if (button == GLFW_MOUSE_BUTTON_MIDDLE) {
if (action == GLFW_PRESS) {
mouseMiddlePressed = true;
} else if (action == GLFW_RELEASE) {
mouseMiddlePressed = false;
}
}
}
void motionFunc(GLFWwindow* window, double mouse_x, double mouse_y){
static void motionFunc(GLFWwindow* window, double mouse_x, double mouse_y) {
(void)window;
float rotScale = 1.0f;
float transScale = 2.0f;
if(mouseLeftPressed){
trackball(prev_quat,
rotScale * (2.0f * prevMouseX - width) / (float)width,
rotScale * (height - 2.0f * prevMouseY) / (float)height,
rotScale * (2.0f * mouse_x - width) / (float)width,
rotScale * (height - 2.0f * mouse_y) / (float)height);
if (mouseLeftPressed) {
trackball(prev_quat, rotScale * (2.0f * prevMouseX - width) / (float)width,
rotScale * (height - 2.0f * prevMouseY) / (float)height,
rotScale * (2.0f * mouse_x - width) / (float)width,
rotScale * (height - 2.0f * mouse_y) / (float)height);
add_quats(prev_quat, curr_quat, curr_quat);
} else if (mouseMiddlePressed) {
eye[0] -= transScale * (mouse_x - prevMouseX) / (float)width;
lookat[0] -= transScale * (mouse_x - prevMouseX) / (float)width;
eye[1] += transScale * (mouse_y - prevMouseY) / (float)height;
lookat[1] += transScale * (mouse_y - prevMouseY) / (float)height;
} else if (mouseRightPressed) {
eye[2] += transScale * (mouse_y - prevMouseY) / (float)height;
lookat[2] += transScale * (mouse_y - prevMouseY) / (float)height;
}
add_quats(prev_quat, curr_quat, curr_quat);
} else if (mouseMiddlePressed) {
eye[0] -= transScale * (mouse_x - prevMouseX) / (float)width;
lookat[0] -= transScale * (mouse_x - prevMouseX) / (float)width;
eye[1] += transScale * (mouse_y - prevMouseY) / (float)height;
lookat[1] += transScale * (mouse_y - prevMouseY) / (float)height;
} else if (mouseRightPressed) {
eye[2] += transScale * (mouse_y - prevMouseY) / (float)height;
lookat[2] += transScale * (mouse_y - prevMouseY) / (float)height;
}
// Update mouse point
prevMouseX = mouse_x;
prevMouseY = mouse_y;
// Update mouse point
prevMouseX = mouse_x;
prevMouseY = mouse_y;
}
void Draw(const std::vector<DrawObject>& drawObjects)
{
static void Draw(const std::vector<DrawObject>& drawObjects,
std::vector<tinyobj::material_t>& materials,
std::map<std::string, GLuint>& textures) {
glPolygonMode(GL_FRONT, GL_FILL);
glPolygonMode(GL_BACK, GL_FILL);
glEnable(GL_POLYGON_OFFSET_FILL);
glPolygonOffset(1.0, 1.0);
glColor3f(1.0f, 1.0f, 1.0f);
GLsizei stride = (3 + 3 + 3 + 2) * sizeof(float);
for (size_t i = 0; i < drawObjects.size(); i++) {
DrawObject o = drawObjects[i];
if (o.vb < 1) {
if (o.vb_id < 1) {
continue;
}
glBindBuffer(GL_ARRAY_BUFFER, o.vb);
glBindBuffer(GL_ARRAY_BUFFER, o.vb_id);
glEnableClientState(GL_VERTEX_ARRAY);
glEnableClientState(GL_NORMAL_ARRAY);
glEnableClientState(GL_COLOR_ARRAY);
glVertexPointer(3, GL_FLOAT, 36, (const void*)0);
glNormalPointer(GL_FLOAT, 36, (const void*)(sizeof(float)*3));
glColorPointer(3, GL_FLOAT, 36, (const void*)(sizeof(float)*6));
glEnableClientState(GL_TEXTURE_COORD_ARRAY);
glBindTexture(GL_TEXTURE_2D, 0);
if ((o.material_id < materials.size())) {
std::string diffuse_texname = materials[o.material_id].diffuse_texname;
if (textures.find(diffuse_texname) != textures.end()) {
glBindTexture(GL_TEXTURE_2D, textures[diffuse_texname]);
}
}
glVertexPointer(3, GL_FLOAT, stride, (const void*)0);
glNormalPointer(GL_FLOAT, stride, (const void*)(sizeof(float) * 3));
glColorPointer(3, GL_FLOAT, stride, (const void*)(sizeof(float) * 6));
glTexCoordPointer(2, GL_FLOAT, stride, (const void*)(sizeof(float) * 9));
glDrawArrays(GL_TRIANGLES, 0, 3 * o.numTriangles);
CheckErrors("drawarrays");
glBindTexture(GL_TEXTURE_2D, 0);
}
// draw wireframe
@@ -411,16 +760,19 @@ void Draw(const std::vector<DrawObject>& drawObjects)
glColor3f(0.0f, 0.0f, 0.4f);
for (size_t i = 0; i < drawObjects.size(); i++) {
DrawObject o = drawObjects[i];
if (o.vb < 1) {
if (o.vb_id < 1) {
continue;
}
glBindBuffer(GL_ARRAY_BUFFER, o.vb);
glBindBuffer(GL_ARRAY_BUFFER, o.vb_id);
glEnableClientState(GL_VERTEX_ARRAY);
glEnableClientState(GL_NORMAL_ARRAY);
glDisableClientState(GL_COLOR_ARRAY);
glVertexPointer(3, GL_FLOAT, 36, (const void*)0);
glNormalPointer(GL_FLOAT, 36, (const void*)(sizeof(float)*3));
glDisableClientState(GL_TEXTURE_COORD_ARRAY);
glVertexPointer(3, GL_FLOAT, stride, (const void*)0);
glNormalPointer(GL_FLOAT, stride, (const void*)(sizeof(float) * 3));
glColorPointer(3, GL_FLOAT, stride, (const void*)(sizeof(float) * 6));
glTexCoordPointer(2, GL_FLOAT, stride, (const void*)(sizeof(float) * 9));
glDrawArrays(GL_TRIANGLES, 0, 3 * o.numTriangles);
CheckErrors("drawarrays");
@@ -443,26 +795,21 @@ static void Init() {
up[2] = 0.0f;
}
int main(int argc, char **argv)
{
int main(int argc, char** argv) {
if (argc < 2) {
std::cout << "Needs input.obj\n" << std::endl;
return 0;
}
Init();
if(!glfwInit()){
if (!glfwInit()) {
std::cerr << "Failed to initialize GLFW." << std::endl;
return -1;
}
window = glfwCreateWindow(width, height, "Obj viewer", NULL, NULL);
if(window == NULL){
if (window == NULL) {
std::cerr << "Failed to open GLFW window. " << std::endl;
glfwTerminate();
return 1;
@@ -486,7 +833,10 @@ int main(int argc, char **argv)
reshapeFunc(window, width, height);
float bmin[3], bmax[3];
if (false == LoadObjAndConvert(bmin, bmax, gDrawObjects, argv[1])) {
std::vector<tinyobj::material_t> materials;
std::map<std::string, GLuint> textures;
if (false == LoadObjAndConvert(bmin, bmax, &gDrawObjects, materials, textures,
argv[1])) {
return -1;
}
@@ -498,18 +848,20 @@ int main(int argc, char **argv)
maxExtent = 0.5f * (bmax[2] - bmin[2]);
}
while(glfwWindowShouldClose(window) == GL_FALSE) {
while (glfwWindowShouldClose(window) == GL_FALSE) {
glfwPollEvents();
glClearColor(0.1f, 0.2f, 0.3f, 1.0f);
glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT);
glEnable(GL_DEPTH_TEST);
glEnable(GL_TEXTURE_2D);
// camera & rotate
glMatrixMode(GL_MODELVIEW);
glLoadIdentity();
GLfloat mat[4][4];
gluLookAt(eye[0], eye[1], eye[2], lookat[0], lookat[1], lookat[2], up[0], up[1], up[2]);
gluLookAt(eye[0], eye[1], eye[2], lookat[0], lookat[1], lookat[2], up[0],
up[1], up[2]);
build_rotmatrix(mat, curr_quat);
glMultMatrixf(&mat[0][0]);
@@ -517,9 +869,10 @@ int main(int argc, char **argv)
glScalef(1.0f / maxExtent, 1.0f / maxExtent, 1.0f / maxExtent);
// Centerize object.
glTranslatef(-0.5*(bmax[0] + bmin[0]), -0.5*(bmax[1] + bmin[1]), -0.5*(bmax[2] + bmin[2]));
Draw(gDrawObjects);
glTranslatef(-0.5 * (bmax[0] + bmin[0]), -0.5 * (bmax[1] + bmin[1]),
-0.5 * (bmax[2] + bmin[2]));
Draw(gDrawObjects, materials, textures);
glfwSwapBuffers(window);
}

View File

@@ -0,0 +1,2 @@
all:
g++ -o voxelizer main.cc

View File

@@ -0,0 +1,5 @@
# Voxelize .obj and export it as also in .obj
## Third party library
This example uses https://github.com/karimnaaji/voxelizer, which is licensed under MIT Liense.

75
examples/voxelize/main.cc Normal file
View File

@@ -0,0 +1,75 @@
#define VOXELIZER_IMPLEMENTATION
#include "voxelizer.h"
#define TINYOBJLOADER_IMPLEMENTATION
#include "../../tiny_obj_loader.h"
bool Voxelize(const char* filename, float voxelsizex, float voxelsizey, float voxelsizez, float precision)
{
tinyobj::attrib_t attrib;
std::vector<tinyobj::shape_t> shapes;
std::vector<tinyobj::material_t> materials;
std::string warn;
std::string err;
bool ret = tinyobj::LoadObj(&attrib, &shapes, &materials, &warn, &err, filename);
if (!err.empty()) {
printf("err: %s\n", err.c_str());
}
if (!ret) {
printf("failed to load : %s\n", filename);
return false;
}
if (shapes.size() == 0) {
printf("err: # of shapes are zero.\n");
return false;
}
// Only use first shape.
{
vx_mesh_t* mesh;
vx_mesh_t* result;
mesh = vx_mesh_alloc(attrib.vertices.size(), shapes[0].mesh.indices.size());
for (size_t f = 0; f < shapes[0].mesh.indices.size(); f++) {
mesh->indices[f] = shapes[0].mesh.indices[f].vertex_index;
}
for (size_t v = 0; v < attrib.vertices.size() / 3; v++) {
mesh->vertices[v].x = attrib.vertices[3*v+0];
mesh->vertices[v].y = attrib.vertices[3*v+1];
mesh->vertices[v].z = attrib.vertices[3*v+2];
}
result = vx_voxelize(mesh, voxelsizex, voxelsizey, voxelsizez, precision);
printf("Number of vertices: %ld\n", result->nvertices);
printf("Number of indices: %ld\n", result->nindices);
}
return true;
}
int
main(
int argc,
char** argv)
{
if (argc < 4) {
printf("Usage: voxelize input.obj voxelsizex voxelsizey voxelsizez precision\n");
exit(-1);
}
const char* filename = argv[1];
float voxelsizex = atof(argv[2]);
float voxelsizey = atof(argv[3]);
float voxelsizez = atof(argv[4]);
float prec = atof(argv[5]);
bool ret = Voxelize(filename, voxelsizex, voxelsizey, voxelsizez, prec);
return ret ? EXIT_SUCCESS : EXIT_FAILURE;
}

View File

@@ -0,0 +1,764 @@
//
// LICENCE:
// The MIT License (MIT)
//
// Copyright (c) 2016 Karim Naaji, karim.naaji@gmail.com
//
// Permission is hereby granted, free of charge, to any person obtaining a copy
// of this software and associated documentation files (the "Software"), to deal
// in the Software without restriction, including without limitation the rights
// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
// copies of the Software, and to permit persons to whom the Software is
// furnished to do so, subject to the following conditions:
//
// The above copyright notice and this permission notice shall be included in all
// copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
// OUT OF OR IN CONNECTION WITH THE
//
// REFERENCES:
// http://matthias-mueller-fischer.ch/publications/tetraederCollision.pdf
// http://fileadmin.cs.lth.se/cs/Personal/Tomas_Akenine-Moller/code/tribox2.txt
//
// HOWTO:
// #define VOXELIZER_IMPLEMENTATION
// #define VOXELIZER_DEBUG // Only if assertions need to be checked
// #include "voxelizer.h"
//
// HISTORY:
// - version 0.9.0: Initial
//
// TODO:
// - Triangle face merging
// - Add colors from input mesh
// - Potential issue with voxel bigger than triangle
//
#ifndef VOXELIZER_H
#define VOXELIZER_H
// ------------------------------------------------------------------------------------------------
// VOXELIZER PUBLIC API
//
#ifndef VOXELIZER_HELPERS
#include <stdlib.h> // malloc, calloc, free
#endif
typedef struct vx_vertex {
union {
float v[3];
struct {
float x;
float y;
float z;
};
};
} vx_vertex_t;
typedef struct vx_mesh {
vx_vertex_t* vertices; // Contiguous mesh vertices
vx_vertex_t* normals; // Contiguous mesh normals
unsigned int* indices; // Mesh indices
unsigned int* normalindices; // Mesh normal indices
size_t nindices; // The number of normal indices
size_t nvertices; // The number of vertices
size_t nnormals; // The number of normals
} vx_mesh_t;
vx_mesh_t* vx_voxelize(vx_mesh_t* _mesh, // The input mesh
float voxelsizex, // Voxel size on X-axis
float voxelsizey, // Voxel size on Y-axis
float voxelsizez, // Voxel size on Z-axis
float precision); // A precision factor that reduces "holes" artifact
// usually a precision = voxelsize / 10. works ok.
void vx_mesh_free(vx_mesh_t* _mesh);
vx_mesh_t* vx_mesh_alloc(int nindices, int nvertices);
// Voxelizer Helpers, define your own if needed
#ifndef VOXELIZER_HELPERS
#define VOXELIZER_HELPERS 1
#define VX_MIN(a, b) (a > b ? b : a)
#define VX_MAX(a, b) (a > b ? a : b)
#define VX_FINDMINMAX(x0, x1, x2, min, max) \
min = max = x0; \
if (x1 < min) min = x1; \
if (x1 > max) max = x1; \
if (x2 < min) min = x2; \
if (x2 > max) max = x2;
#define VX_CLAMP(v, lo, hi) VX_MAX(lo, VX_MIN(hi, v))
#define VX_MALLOC(T, N) ((T*) malloc(N * sizeof(T)))
#define VX_FREE(T) free(T)
#define VX_CALLOC(T, N) ((T*) calloc(N * sizeof(T), 1))
#define VX_SWAP(T, A, B) { T tmp = B; B = A; A = tmp; }
#ifdef VOXELIZER_DEBUG
#define VX_ASSERT(STMT) if (!(STMT)) { *(int *)0 = 0; }
#else
#define VX_ASSERT(STMT)
#endif // VOXELIZER_DEBUG
#endif // VOXELIZER_HELPERS
//
// END VOXELIZER PUBLIC API
// ------------------------------------------------------------------------------------------------
#endif // VOXELIZER_H
#ifdef VOXELIZER_IMPLEMENTATION
#include <math.h> // ceil, fabs & al.
#include <stdbool.h> // hughh
#include <string.h> // memcpy
#define VOXELIZER_EPSILON (0.0000001)
#define VOXELIZER_NORMAL_INDICES_SIZE (6)
#define VOXELIZER_INDICES_SIZE (36)
#define VOXELIZER_HASH_TABLE_SIZE (4096)
unsigned int vx_voxel_indices[VOXELIZER_INDICES_SIZE] = {
0, 1, 2,
0, 2, 3,
3, 2, 6,
3, 6, 7,
0, 7, 4,
0, 3, 7,
4, 7, 5,
7, 6, 5,
0, 4, 5,
0, 5, 1,
1, 5, 6,
1, 6, 2,
};
float vx_normals[18] = {
0.0, -1.0, 0.0,
0.0, 1.0, 0.0,
1.0, 0.0, 0.0,
0.0, 0.0, 1.0,
-1.0, 0.0, 0.0,
0.0, 0.0, -1.0,
};
unsigned int vx_normal_indices[VOXELIZER_NORMAL_INDICES_SIZE] = {
3, 2, 1, 5, 4, 0,
};
typedef struct vx_aabb {
vx_vertex_t min;
vx_vertex_t max;
} vx_aabb_t;
typedef struct vx_edge {
vx_vertex_t p1;
vx_vertex_t p2;
} vx_edge_t;
typedef struct vx_triangle {
vx_vertex_t p1;
vx_vertex_t p2;
vx_vertex_t p3;
} vx_triangle_t;
typedef struct vx_hash_table_node {
struct vx_hash_table_node* next;
struct vx_hash_table_node* prev;
void* data;
} vx_hash_table_node_t;
typedef struct vx_hash_table {
vx_hash_table_node_t** elements;
size_t size;
} vx_hash_table_t;
vx_hash_table_t* vx__hash_table_alloc(size_t size)
{
vx_hash_table_t* table = VX_MALLOC(vx_hash_table_t, 1);
if (!table) { return NULL; }
table->size = size;
table->elements = VX_MALLOC(vx_hash_table_node_t*, size);
if (!table->elements) { return NULL; }
for (size_t i = 0; i < table->size; ++i) {
table->elements[i] = NULL;
}
return table;
}
void vx__hash_table_free(vx_hash_table_t* table, bool freedata)
{
for (size_t i = 0; i < table->size; ++i) {
vx_hash_table_node_t* node = table->elements[i];
if (node) {
if (node->next) {
while (node->next) {
node = node->next;
if (freedata) {
VX_FREE(node->prev->data);
}
VX_FREE(node->prev);
}
VX_FREE(node);
} else {
VX_FREE(node->data);
VX_FREE(node);
}
}
}
VX_FREE(table->elements);
VX_FREE(table);
}
bool vx__hash_table_insert(vx_hash_table_t* table,
size_t hash,
void* data,
bool (*compfunc)(void* d1, void* d2))
{
if (!table->elements[hash]) {
table->elements[hash] = VX_MALLOC(vx_hash_table_node_t, 1);
table->elements[hash]->prev = NULL;
table->elements[hash]->next = NULL;
table->elements[hash]->data = data;
} else {
vx_hash_table_node_t* node = table->elements[hash];
if (compfunc && compfunc(node->data, data)) {
return false;
}
while (node->next) {
node = node->next;
if (compfunc && compfunc(node->data, data)) {
return false;
}
}
vx_hash_table_node_t* nnode = VX_MALLOC(vx_hash_table_node_t, 1);
nnode->prev = node;
nnode->next = NULL;
nnode->data = data;
node->next = nnode;
}
return true;
}
void vx_mesh_free(vx_mesh_t* m)
{
VX_FREE(m->vertices);
m->vertices = NULL;
m->nvertices = 0;
VX_FREE(m->indices);
m->indices = NULL;
m->nindices = 0;
if (m->normals) { VX_FREE(m->normals); }
VX_FREE(m);
}
vx_mesh_t* vx_mesh_alloc(int nvertices, int nindices)
{
vx_mesh_t* m = VX_MALLOC(vx_mesh_t, 1);
if (!m) { return NULL; }
m->indices = VX_CALLOC(unsigned int, nindices);
if (!m->indices) { return NULL; }
m->vertices = VX_CALLOC(vx_vertex_t, nvertices);
if (!m->vertices) { return NULL; }
m->normals = NULL;
m->nindices = nindices;
m->nvertices = nvertices;
return m;
}
float vx__map_to_voxel(float position, float voxelSize, bool min)
{
float vox = (position + (position < 0.f ? -1.f : 1.f) * voxelSize * 0.5f) / voxelSize;
return (min ? floor(vox) : ceil(vox)) * voxelSize;
}
vx_vertex_t vx__vertex_cross(vx_vertex_t* v1, vx_vertex_t* v2)
{
vx_vertex_t cross;
cross.x = v1->y * v2->z - v1->z * v2->y;
cross.y = v1->z * v2->x - v1->x * v2->z;
cross.z = v1->x * v2->y - v1->y * v2->x;
return cross;
}
bool vx__vertex_equals(vx_vertex_t* v1, vx_vertex_t* v2) {
return fabs(v1->x - v2->x) < VOXELIZER_EPSILON &&
fabs(v1->y - v2->y) < VOXELIZER_EPSILON &&
fabs(v1->z - v2->z) < VOXELIZER_EPSILON;
}
bool vx__vertex_comp_func(void* a, void* b)
{
return vx__vertex_equals((vx_vertex_t*) a, (vx_vertex_t*) b);
}
void vx__vertex_sub(vx_vertex_t* a, vx_vertex_t* b)
{
a->x -= b->x;
a->y -= b->y;
a->z -= b->z;
}
void vx__vertex_add(vx_vertex_t* a, vx_vertex_t* b)
{
a->x += b->x;
a->y += b->y;
a->z += b->z;
}
void vx__vertex_multiply(vx_vertex_t* a, float v)
{
a->x *= v;
a->y *= v;
a->z *= v;
}
float vx__vertex_dot(vx_vertex_t* v1, vx_vertex_t* v2)
{
return v1->x * v2->x + v1->y * v2->y + v1->z * v2->z;
}
int vx__plane_box_overlap(vx_vertex_t* normal,
float d,
vx_vertex_t* halfboxsize)
{
vx_vertex_t vmin, vmax;
for (int dim = 0; dim <= 2; dim++) {
if (normal->v[dim] > 0.0f) {
vmin.v[dim] = -halfboxsize->v[dim];
vmax.v[dim] = halfboxsize->v[dim];
} else {
vmin.v[dim] = halfboxsize->v[dim];
vmax.v[dim] = -halfboxsize->v[dim];
}
}
if (vx__vertex_dot(normal, &vmin) + d > 0.0f) {
return false;
}
if (vx__vertex_dot(normal, &vmax) + d >= 0.0f) {
return true;
}
return false;
}
#define AXISTEST_X01(a, b, fa, fb) \
p1 = a * v1.y - b * v1.z; \
p3 = a * v3.y - b * v3.z; \
if (p1 < p3) { \
min = p1; max = p3; \
} else { \
min = p3; max = p1; \
} \
rad = fa * halfboxsize.y + fb * halfboxsize.z; \
if (min > rad || max < -rad) { \
return false; \
} \
#define AXISTEST_X2(a, b, fa, fb) \
p1 = a * v1.y - b * v1.z; \
p2 = a * v2.y - b * v2.z; \
if (p1 < p2) { \
min = p1; max = p2; \
} else { \
min = p2; max = p1; \
} \
rad = fa * halfboxsize.y + fb * halfboxsize.z; \
if (min > rad || max < -rad) { \
return false; \
} \
#define AXISTEST_Y02(a, b, fa, fb) \
p1 = -a * v1.x + b * v1.z; \
p3 = -a * v3.x + b * v3.z; \
if (p1 < p3) { \
min = p1; max = p3; \
} else { \
min = p3; max = p1; \
} \
rad = fa * halfboxsize.x + fb * halfboxsize.z; \
if (min > rad || max < -rad) { \
return false; \
} \
#define AXISTEST_Y1(a, b, fa, fb) \
p1 = -a * v1.x + b * v1.z; \
p2 = -a * v2.x + b * v2.z; \
if (p1 < p2) { \
min = p1; max = p2; \
} else { \
min = p2; max = p1; \
} \
rad = fa * halfboxsize.x + fb * halfboxsize.z; \
if (min > rad || max < -rad) { \
return false; \
}
#define AXISTEST_Z12(a, b, fa, fb) \
p2 = a * v2.x - b * v2.y; \
p3 = a * v3.x - b * v3.y; \
if (p3 < p2) { \
min = p3; max = p2; \
} else { \
min = p2; max = p3; \
} \
rad = fa * halfboxsize.x + fb * halfboxsize.y; \
if (min > rad || max < -rad) { \
return false; \
}
#define AXISTEST_Z0(a, b, fa, fb) \
p1 = a * v1.x - b * v1.y; \
p2 = a * v2.x - b * v2.y; \
if (p1 < p2) { \
min = p1; max = p2; \
} else { \
min = p2; max = p1; \
} \
rad = fa * halfboxsize.x + fb * halfboxsize.y; \
if (min > rad || max < -rad) { \
return false; \
}
int vx__triangle_box_overlap(vx_vertex_t boxcenter,
vx_vertex_t halfboxsize,
vx_triangle_t triangle)
{
vx_vertex_t v1, v2, v3, normal, e1, e2, e3;
float min, max, d, p1, p2, p3, rad, fex, fey, fez;
v1 = triangle.p1;
v2 = triangle.p2;
v3 = triangle.p3;
vx__vertex_sub(&v1, &boxcenter);
vx__vertex_sub(&v2, &boxcenter);
vx__vertex_sub(&v3, &boxcenter);
e1 = v2;
e2 = v3;
e3 = v1;
vx__vertex_sub(&e1, &v1);
vx__vertex_sub(&e2, &v2);
vx__vertex_sub(&e3, &v3);
fex = fabs(e1.x);
fey = fabs(e1.y);
fez = fabs(e1.z);
AXISTEST_X01(e1.z, e1.y, fez, fey);
AXISTEST_Y02(e1.z, e1.x, fez, fex);
AXISTEST_Z12(e1.y, e1.x, fey, fex);
fex = fabs(e2.x);
fey = fabs(e2.y);
fez = fabs(e2.z);
AXISTEST_X01(e2.z, e2.y, fez, fey);
AXISTEST_Y02(e2.z, e2.x, fez, fex);
AXISTEST_Z0(e2.y, e2.x, fey, fex);
fex = fabs(e3.x);
fey = fabs(e3.y);
fez = fabs(e3.z);
AXISTEST_X2(e3.z, e3.y, fez, fey);
AXISTEST_Y1(e3.z, e3.x, fez, fex);
AXISTEST_Z12(e3.y, e3.x, fey, fex);
VX_FINDMINMAX(v1.x, v2.x, v3.x, min, max);
if (min > halfboxsize.x || max < -halfboxsize.x) {
return false;
}
VX_FINDMINMAX(v1.y, v2.y, v3.y, min, max);
if (min > halfboxsize.y || max < -halfboxsize.y) {
return false;
}
VX_FINDMINMAX(v1.z, v2.z, v3.z, min, max);
if (min > halfboxsize.z || max < -halfboxsize.z) {
return false;
}
normal = vx__vertex_cross(&e1, &e2);
d = -vx__vertex_dot(&normal, &v1);
if (!vx__plane_box_overlap(&normal, d, &halfboxsize)) {
return false;
}
return true;
}
#undef AXISTEST_X2
#undef AXISTEST_X01
#undef AXISTEST_Y1
#undef AXISTEST_Y02
#undef AXISTEST_Z0
#undef AXISTEST_Z12
float vx__triangle_area(vx_triangle_t* triangle) {
vx_vertex_t ab = triangle->p2;
vx_vertex_t ac = triangle->p3;
vx__vertex_sub(&ab, &triangle->p1);
vx__vertex_sub(&ac, &triangle->p1);
float a0 = ab.y * ac.z - ab.z * ac.y;
float a1 = ab.z * ac.x - ab.x * ac.z;
float a2 = ab.x * ac.y - ab.y * ac.x;
return sqrtf(powf(a0, 2.f) + powf(a1, 2.f) + powf(a2, 2.f)) * 0.5f;
}
void vx__aabb_init(vx_aabb_t* aabb)
{
aabb->max.x = aabb->max.y = aabb->max.z = -INFINITY;
aabb->min.x = aabb->min.y = aabb->min.z = INFINITY;
}
vx_aabb_t vx__triangle_aabb(vx_triangle_t* triangle)
{
vx_aabb_t aabb;
vx__aabb_init(&aabb);
aabb.max.x = VX_MAX(aabb.max.x, triangle->p1.x); aabb.max.x = VX_MAX(aabb.max.x,
triangle->p2.x); aabb.max.x = VX_MAX(aabb.max.x, triangle->p3.x);
aabb.max.y = VX_MAX(aabb.max.y, triangle->p1.y); aabb.max.y = VX_MAX(aabb.max.y,
triangle->p2.y); aabb.max.y = VX_MAX(aabb.max.y, triangle->p3.y);
aabb.max.z = VX_MAX(aabb.max.z, triangle->p1.z); aabb.max.z = VX_MAX(aabb.max.z,
triangle->p2.z); aabb.max.z = VX_MAX(aabb.max.z, triangle->p3.z);
aabb.min.x = VX_MIN(aabb.min.x, triangle->p1.x); aabb.min.x = VX_MIN(aabb.min.x,
triangle->p2.x); aabb.min.x = VX_MIN(aabb.min.x, triangle->p3.x);
aabb.min.y = VX_MIN(aabb.min.y, triangle->p1.y); aabb.min.y = VX_MIN(aabb.min.y,
triangle->p2.y); aabb.min.y = VX_MIN(aabb.min.y, triangle->p3.y);
aabb.min.z = VX_MIN(aabb.min.z, triangle->p1.z); aabb.min.z = VX_MIN(aabb.min.z,
triangle->p2.z); aabb.min.z = VX_MIN(aabb.min.z, triangle->p3.z);
return aabb;
}
vx_vertex_t vx__aabb_center(vx_aabb_t* a)
{
vx_vertex_t boxcenter = a->min;
vx__vertex_add(&boxcenter, &a->max);
vx__vertex_multiply(&boxcenter, 0.5f);
return boxcenter;
}
vx_vertex_t vx__aabb_half_size(vx_aabb_t* a)
{
vx_vertex_t size;
size.x = fabs(a->max.x - a->min.x) * 0.5f;
size.y = fabs(a->max.y - a->min.y) * 0.5f;
size.z = fabs(a->max.z - a->min.z) * 0.5f;
return size;
}
vx_aabb_t vx__aabb_merge(vx_aabb_t* a, vx_aabb_t* b)
{
vx_aabb_t merge;
merge.min.x = VX_MIN(a->min.x, b->min.x);
merge.min.y = VX_MIN(a->min.y, b->min.y);
merge.min.z = VX_MIN(a->min.z, b->min.z);
merge.max.x = VX_MAX(a->max.x, b->max.x);
merge.max.y = VX_MAX(a->max.y, b->max.y);
merge.max.z = VX_MAX(a->max.z, b->max.z);
return merge;
}
size_t vx__vertex_hash(vx_vertex_t pos, size_t n)
{
size_t a = (size_t)(pos.x * 73856093);
size_t b = (size_t)(pos.y * 19349663);
size_t c = (size_t)(pos.z * 83492791);
return (a ^ b ^ c) % n;
}
void vx__add_voxel(vx_mesh_t* mesh,
vx_vertex_t* pos,
float* vertices)
{
for (size_t i = 0; i < 8; ++i) {
size_t index = i+mesh->nvertices;
mesh->vertices[index].x = vertices[i*3+0] + pos->x;
mesh->vertices[index].y = vertices[i*3+1] + pos->y;
mesh->vertices[index].z = vertices[i*3+2] + pos->z;
}
int j = -1;
for (size_t i = 0; i < VOXELIZER_INDICES_SIZE; ++i) {
if (i % 6 == 0) {
j++;
}
mesh->normalindices[i+mesh->nindices] = vx_normal_indices[j];
}
for (size_t i = 0; i < VOXELIZER_INDICES_SIZE; ++i) {
mesh->indices[i+mesh->nindices] = vx_voxel_indices[i] + mesh->nvertices;
}
mesh->nindices += VOXELIZER_INDICES_SIZE;
mesh->nvertices += 8;
}
vx_mesh_t* vx_voxelize(vx_mesh_t* m,
float voxelsizex,
float voxelsizey,
float voxelsizez,
float precision)
{
vx_mesh_t* outmesh = NULL;
vx_hash_table_t* table = NULL;
size_t voxels = 0;
float halfsizex = voxelsizex * 0.5f;
float halfsizey = voxelsizey * 0.5f;
float halfsizez = voxelsizez * 0.5f;
table = vx__hash_table_alloc(VOXELIZER_HASH_TABLE_SIZE);
for (int i = 0; i < m->nindices; i += 3) {
vx_triangle_t triangle;
VX_ASSERT(m->indices[i+0] < m->nvertices);
VX_ASSERT(m->indices[i+1] < m->nvertices);
VX_ASSERT(m->indices[i+2] < m->nvertices);
triangle.p1 = m->vertices[m->indices[i+0]];
triangle.p2 = m->vertices[m->indices[i+1]];
triangle.p3 = m->vertices[m->indices[i+2]];
if (vx__triangle_area(&triangle) < VOXELIZER_EPSILON) {
// triangle with 0 area
continue;
}
vx_aabb_t aabb = vx__triangle_aabb(&triangle);
aabb.min.x = vx__map_to_voxel(aabb.min.x, voxelsizex, true);
aabb.min.y = vx__map_to_voxel(aabb.min.y, voxelsizey, true);
aabb.min.z = vx__map_to_voxel(aabb.min.z, voxelsizez, true);
aabb.max.x = vx__map_to_voxel(aabb.max.x, voxelsizex, false);
aabb.max.y = vx__map_to_voxel(aabb.max.y, voxelsizey, false);
aabb.max.z = vx__map_to_voxel(aabb.max.z, voxelsizez, false);
for (float x = aabb.min.x; x < aabb.max.x; x += voxelsizex) {
for (float y = aabb.min.y; y < aabb.max.y; y += voxelsizey) {
for (float z = aabb.min.z; z < aabb.max.z; z += voxelsizez) {
vx_aabb_t saabb;
saabb.min.x = x - halfsizex;
saabb.min.y = y - halfsizey;
saabb.min.z = z - halfsizez;
saabb.max.x = x + halfsizex;
saabb.max.y = y + halfsizey;
saabb.max.z = z + halfsizez;
vx_vertex_t boxcenter = vx__aabb_center(&saabb);
vx_vertex_t halfsize = vx__aabb_half_size(&saabb);
// HACK: some holes might appear, this
// precision factor reduces the artifact
halfsize.x += precision;
halfsize.y += precision;
halfsize.z += precision;
if (vx__triangle_box_overlap(boxcenter, halfsize, triangle)) {
vx_vertex_t* nodedata = VX_MALLOC(vx_vertex_t, 1);
*nodedata = boxcenter;
size_t hash = vx__vertex_hash(boxcenter, VOXELIZER_HASH_TABLE_SIZE);
bool insert = vx__hash_table_insert(table,
hash,
nodedata,
vx__vertex_comp_func);
if (insert) {
voxels++;
}
}
}
}
}
}
outmesh = VX_MALLOC(vx_mesh_t, 1);
size_t nvertices = voxels * 8;
size_t nindices = voxels * VOXELIZER_INDICES_SIZE;
outmesh->nnormals = VOXELIZER_NORMAL_INDICES_SIZE;
outmesh->vertices = VX_CALLOC(vx_vertex_t, nvertices);
outmesh->normals = VX_CALLOC(vx_vertex_t, 6);
outmesh->indices = VX_CALLOC(unsigned int, nindices);
outmesh->normalindices = VX_CALLOC(unsigned int, nindices);
outmesh->nindices = 0;
outmesh->nvertices = 0;
memcpy(outmesh->normals, vx_normals, 18 * sizeof(float));
float vertices[24] = {
-halfsizex, halfsizey, halfsizez,
-halfsizex, -halfsizey, halfsizez,
halfsizex, -halfsizey, halfsizez,
halfsizex, halfsizey, halfsizez,
-halfsizex, halfsizey, -halfsizez,
-halfsizex, -halfsizey, -halfsizez,
halfsizex, -halfsizey, -halfsizez,
halfsizex, halfsizey, -halfsizez,
};
for (size_t i = 0; i < table->size; ++i) {
if (table->elements[i] != NULL) {
vx_hash_table_node_t* node = table->elements[i];
if (!node) {
continue;
}
vx_vertex_t* p = (vx_vertex_t*) node->data;
vx__add_voxel(outmesh, p, vertices);
while (node->next) {
node = node->next;
p = (vx_vertex_t*) node->data;
vx__add_voxel(outmesh, p, vertices);
}
}
}
vx__hash_table_free(table, true);
return outmesh;
}
#undef VOXELIZER_EPSILON
#undef VOXELIZER_INDICES_SIZE
#undef VOXELIZER_HASH_TABLE_SIZE
#endif // VX_VOXELIZER_IMPLEMENTATION

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@@ -1,26 +0,0 @@
Copyright (c) 2013, Alexander Tretyak
Copyright (c) 2015, r-lyeh
All rights reserved.
Redistribution and use in source and binary forms, with or without
modification, are permitted provided that the following conditions
are met:
* Redistributions of source code must retain the above copyright
notice, this list of conditions and the following disclaimer.
* Redistributions in binary form must reproduce the above
copyright notice, this list of conditions and the following disclaimer
in the documentation and/or other materials provided with the
distribution.
* Neither the name of the author nor the names of its
contributors may be used to endorse or promote products derived
from this software without specific prior written permission.
THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
"AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
HOLDER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
(INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.

26
experimental/README.md Normal file
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# Experimental code for .obj loader.
* Multi-threaded optimized parser : tinyobj_loader_opt.h
## Requirements
* C++-11 compiler
## How to build
```
$ premak5 gmake
```
## Compile options
* zstd compressed .obj support. `--with-zstd` premake option.
* gzip compressed .obj support. `--with-zlib` premake option.
## Notes on AMD GPU + Linux
You may need to link with libdrm(`-ldrm`).
## Licenses
* lfpAlloc : MIT license.

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#ifndef LF_POOL_ALLOCATOR
#define LF_POOL_ALLOCATOR
#include <memory>
#include <thread>
#include <lfpAlloc/PoolDispatcher.hpp>
namespace lfpAlloc {
template <typename T, std::size_t NumPools = 70>
class lfpAllocator {
public:
using value_type = T;
using pointer = T*;
using const_pointer = const T*;
using reference = T&;
using const_reference = T const&;
template <typename U>
struct rebind {
typedef lfpAllocator<U, NumPools> other;
};
lfpAllocator() {}
template <typename U>
lfpAllocator(lfpAllocator<U, NumPools>&&) noexcept {}
template <typename U>
lfpAllocator(const lfpAllocator<U, NumPools>&) noexcept {}
T* allocate(std::size_t count) {
if (sizeof(T) * count <=
alignof(std::max_align_t) * NumPools - sizeof(void*)) {
return reinterpret_cast<T*>(
dispatcher_.allocate(sizeof(T) * count));
} else {
return new T[count];
}
}
void deallocate(T* p, std::size_t count) noexcept {
if (sizeof(T) * count <=
alignof(std::max_align_t) * NumPools - sizeof(void*)) {
dispatcher_.deallocate(p, sizeof(T) * count);
} else {
delete[] p;
}
}
// Should not be required, but allocator_traits is not complete in
// gcc 4.9.1
template <typename U>
void destroy(U* p) {
p->~U();
}
template <typename U, typename... Args>
void construct(U* p, Args&&... args) {
new (p) U(std::forward<Args>(args)...);
}
template <typename Ty, typename U, std::size_t N, std::size_t M>
friend bool operator==(const lfpAllocator<Ty, N>&,
const lfpAllocator<U, M>&) noexcept;
template <typename U, std::size_t M>
friend class lfpAllocator;
private:
static PoolDispatcher<NumPools> dispatcher_;
};
template <typename T, std::size_t N>
PoolDispatcher<N> lfpAllocator<T, N>::dispatcher_;
template <typename T, typename U, std::size_t N, std::size_t M>
inline bool operator==(const lfpAllocator<T, N>&,
const lfpAllocator<U, M>&) noexcept {
return N == M;
}
template <typename T, typename U, std::size_t N, std::size_t M>
inline bool operator!=(const lfpAllocator<T, N>& left,
const lfpAllocator<U, M>& right) noexcept {
return !(left == right);
}
}
#endif

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#ifndef LF_POOL_ALLOC_CHUNK_LIST
#define LF_POOL_ALLOC_CHUNK_LIST
#include <cstdint>
#include <atomic>
#include <type_traits>
#ifndef LFP_ALLOW_BLOCKING
static_assert(ATOMIC_POINTER_LOCK_FREE == 2,
"Atomic pointer is not lock-free.");
#endif
namespace lfpAlloc {
template <std::size_t Size>
struct Cell {
uint8_t val_[Size];
Cell* next_ = this + 1;
};
// For small types (less than the size of void*), no additional
// space is needed, so union val_ with next_ to avoid overhead.
template <>
struct Cell<0> {
Cell() : next_{this + 1} {}
union {
uint8_t val_[sizeof(Cell*)];
Cell* next_;
};
};
template <std::size_t Size, std::size_t AllocationsPerChunk>
struct Chunk {
Chunk() noexcept {
auto& last = memBlock_[AllocationsPerChunk - 1];
last.next_ = nullptr;
}
Cell<Size> memBlock_[AllocationsPerChunk];
};
template <typename T>
struct Node {
Node() : val_(), next_(nullptr) {}
Node(const T& val) : val_(val), next_(nullptr) {}
T val_;
std::atomic<Node<T>*> next_;
};
template <std::size_t Size, std::size_t AllocationsPerChunk>
class ChunkList {
static constexpr auto CellSize =
(Size > sizeof(void*)) ? Size - sizeof(void*) : 0;
using Chunk_t = Chunk<CellSize, AllocationsPerChunk>;
using Cell_t = Cell<CellSize>;
using ChunkNode = Node<Chunk_t>;
using CellNode = Node<Cell_t*>;
public:
static ChunkList& getInstance() {
static ChunkList c;
return c;
}
Cell_t* allocateChain() {
CellNode* recentHead = head_.load();
CellNode* currentNext = nullptr;
do {
// If there are no available chains, allocate a new chunk
if (!recentHead) {
ChunkNode* currentHandle;
// Make a new node
auto newChunk = new ChunkNode();
// Add the chunk to the chain
do {
currentHandle = handle_.load();
newChunk->next_ = currentHandle;
} while (
!handle_.compare_exchange_weak(currentHandle, newChunk));
return &newChunk->val_.memBlock_[0];
}
currentNext = recentHead->next_;
} while (!head_.compare_exchange_weak(recentHead, currentNext));
auto retnValue = recentHead->val_;
delete recentHead;
return retnValue;
}
void deallocateChain(Cell_t* newCell) {
if (!newCell) {
return;
}
CellNode* currentHead = head_.load();
// Construct a new node to be added to the linked list
CellNode* newHead = new CellNode(newCell);
// Add the chain to the linked list
do {
newHead->next_.store(currentHead, std::memory_order_release);
} while (!head_.compare_exchange_weak(currentHead, newHead));
}
private:
ChunkList() : handle_(nullptr), head_(nullptr) {}
std::atomic<ChunkNode*> handle_;
std::atomic<CellNode*> head_;
};
}
#endif

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The MIT License (MIT)
Copyright (c) 2014 Adam Schwalm
Permission is hereby granted, free of charge, to any person obtaining a copy
of this software and associated documentation files (the "Software"), to deal
in the Software without restriction, including without limitation the rights
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
copies of the Software, and to permit persons to whom the Software is
furnished to do so, subject to the following conditions:
The above copyright notice and this permission notice shall be included in
all copies or substantial portions of the Software.
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
THE SOFTWARE.

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#ifndef LF_POOL_ALLOC_POOL
#define LF_POOL_ALLOC_POOL
#include <lfpAlloc/Utils.hpp>
#include <lfpAlloc/ChunkList.hpp>
namespace lfpAlloc {
template <std::size_t Size, std::size_t AllocationsPerChunk>
class Pool {
using ChunkList_t = ChunkList<Size, AllocationsPerChunk>;
public:
static constexpr auto CellSize =
(Size > sizeof(void*)) ? Size - sizeof(void*) : 0;
using Cell_t = Cell<CellSize>;
Pool() : head_(nullptr) {}
~Pool() { ChunkList_t::getInstance().deallocateChain(head_); }
void* allocate() {
// Head loaded from head_
Cell_t* currentHead = head_;
Cell_t* next;
// Out of cells to allocate
if (!currentHead) {
currentHead = ChunkList_t::getInstance().allocateChain();
}
next = currentHead->next_;
head_ = next;
return &currentHead->val_;
}
void deallocate(void* p) noexcept {
auto newHead = reinterpret_cast<Cell_t*>(p);
Cell_t* currentHead = head_;
newHead->next_ = currentHead;
head_ = newHead;
}
private:
Cell_t* head_;
};
}
#endif

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#ifndef LF_POOL_DISPATCHER
#define LF_POOL_DISPATCHER
#include <tuple>
#include <cassert>
#include <cstddef>
#include <lfpAlloc/Pool.hpp>
#ifndef LFP_ALLOCATIONS_PER_CHUNK
#define LFP_ALLOCATIONS_PER_CHUNK 64 * 100
#endif
namespace lfpAlloc {
namespace detail {
template <std::size_t Num, uint16_t... Ts>
struct Pools : Pools<Num - 1, alignof(std::max_align_t) * Num, Ts...> {};
template <uint16_t... Size>
struct Pools<0, Size...> {
using type = std::tuple<Pool<Size, LFP_ALLOCATIONS_PER_CHUNK>...>;
};
}
template <std::size_t NumPools>
class PoolDispatcher {
public:
void* allocate(std::size_t size) { return dispatchAllocate<0>(size); }
void deallocate(void* p, std::size_t size) noexcept {
dispatchDeallocate<0>(p, size);
}
private:
thread_local static typename detail::Pools<NumPools>::type pools_;
static_assert(NumPools > 0, "Invalid number of pools");
template <std::size_t Index>
typename std::enable_if <
Index<NumPools, void*>::type
dispatchAllocate(std::size_t const& requestSize) {
if (requestSize <= std::get<Index>(pools_).CellSize) {
return std::get<Index>(pools_).allocate();
} else {
return dispatchAllocate<Index + 1>(requestSize);
}
}
template <std::size_t Index>
typename std::enable_if<!(Index < NumPools), void*>::type
dispatchAllocate(std::size_t const&) {
assert(false && "Invalid allocation size.");
return nullptr;
}
template <std::size_t Index>
typename std::enable_if <
Index<NumPools>::type
dispatchDeallocate(void* p, std::size_t const& requestSize) noexcept {
if (requestSize <= std::get<Index>(pools_).CellSize) {
std::get<Index>(pools_).deallocate(p);
} else {
dispatchDeallocate<Index + 1>(p, requestSize);
}
}
template <std::size_t Index>
typename std::enable_if<!(Index < NumPools)>::type
dispatchDeallocate(void*, std::size_t const&) noexcept {
assert(false && "Invalid deallocation size.");
}
};
template <std::size_t NumPools>
thread_local typename detail::Pools<NumPools>::type
PoolDispatcher<NumPools>::pools_;
}
#endif

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#include <cstdint>
namespace lfpAlloc {
namespace detail {
template <std::size_t Val, std::size_t base = 2>
struct Log {
enum { value = 1 + Log<Val / base, base>::value };
};
template <std::size_t base>
struct Log<1, base> {
enum { value = 0 };
};
template <std::size_t base>
struct Log<0, base> {
enum { value = 0 };
};
}
}

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@@ -1,973 +0,0 @@
/*
Copyright (c) 2013, Alexander Tretyak
Copyright (c) 2015, r-lyeh
All rights reserved.
Redistribution and use in source and binary forms, with or without
modification, are permitted provided that the following conditions
are met:
* Redistributions of source code must retain the above copyright
notice, this list of conditions and the following disclaimer.
* Redistributions in binary form must reproduce the above
copyright notice, this list of conditions and the following disclaimer
in the documentation and/or other materials provided with the
distribution.
* Neither the name of the author nor the names of its
contributors may be used to endorse or promote products derived
from this software without specific prior written permission.
THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
"AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
HOLDER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
(INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
Note: The latest version of this memory allocator obtainable at
http://ltalloc.googlecode.com/hg/ltalloc.cc
Project URL: http://code.google.com/p/ltalloc
*/
#include "ltalloc.h"
#define LTALLOC_VERSION "2.0.0" /* (2015/06/16) - ltcalloc(), ltmsize(), ltrealloc(), ltmemalign(), LTALLOC_AUTO_GC_INTERVAL
#define LTALLOC_VERSION "1.0.0" /* (2015/06/16) - standard STL allocator provided [see ltalloc.hpp file](ltalloc.hpp)
#define LTALLOC_VERSION "0.0.0" /* (2013/xx/xx) - fork from public repository */
//Customizable constants
//#define LTALLOC_DISABLE_OPERATOR_NEW_OVERRIDE
//#define LTALLOC_AUTO_GC_INTERVAL 3.0
#ifndef LTALLOC_SIZE_CLASSES_SUBPOWER_OF_TWO
#define LTALLOC_SIZE_CLASSES_SUBPOWER_OF_TWO 2//determines how accurately size classes are spaced (i.e. when = 0, allocation requests are rounded up to the nearest power of two (2^n), when = 1, rounded to 2^n, or (2^n)*1.5, when = 2, rounded to 2^n, (2^n)*1.25, (2^n)*1.5, or (2^n)*1.75, and so on); this parameter have direct influence on memory fragmentation - bigger values lead to reducing internal fragmentation (which can be approximately estimated as pow(0.5, VALUE)*100%), but at the same time increasing external fragmentation
#endif
#define CHUNK_SIZE (64*1024)//size of chunk (basic allocation unit for all allocations of size <= MAX_BLOCK_SIZE); must be a power of two (as well as all following parameters), also should not be less than allocation granularity on Windows (which is always 64K by design of NT kernel)
#define CACHE_LINE_SIZE 64
#define MAX_NUM_OF_BLOCKS_IN_BATCH 256//maximum number of blocks to move between a thread cache and a central cache in one shot
static const unsigned int MAX_BATCH_SIZE = 64*1024;//maximum total size of blocks to move between a thread cache and a central cache in one shot (corresponds to half size of thread cache of each size class)
static const unsigned int MAX_BLOCK_SIZE = CHUNK_SIZE;//requesting memory of any size greater than this value will lead to direct call of system virtual memory allocation routine
//Platform-specific stuff
#ifdef __cplusplus
#define CPPCODE(code) code
#include <new>
#else
#define CPPCODE(code)
#endif
#ifdef LTALLOC_AUTO_GC_INTERVAL
#include <time.h>
# if LTALLOC_AUTO_GC_INTERVAL <= 0
# undef LTALLOC_AUTO_GC_INTERVAL
# define LTALLOC_AUTO_GC_INTERVAL 3.00
# endif
#endif
#ifdef __GNUC__
#define __STDC_LIMIT_MACROS
#include <stdint.h> //for SIZE_MAX
#include <limits.h> //for UINT_MAX
#define alignas(a) __attribute__((aligned(a)))
#define thread_local __thread
#define NOINLINE __attribute__((noinline))
#define CAS_LOCK(lock) __sync_lock_test_and_set(lock, 1)
#define SPINLOCK_RELEASE(lock) __sync_lock_release(lock)
#define PAUSE __asm__ __volatile__("pause" ::: "memory")
#define BSR(r, v) r = CODE3264(__builtin_clz(v) ^ 31, __builtin_clzll(v) ^ 63)//x ^ 31 = 31 - x, but gcc does not optimize 31 - __builtin_clz(x) to bsr(x), but generates 31 - (bsr(x) ^ 31)
#elif _MSC_VER
#define _ALLOW_KEYWORD_MACROS
#include <limits.h> //for SIZE_MAX and UINT_MAX
#define alignas(a) __declspec(align(a))
#define thread_local __declspec(thread)
#define NOINLINE __declspec(noinline)
#define CAS_LOCK(lock) _InterlockedExchange((long*)lock, 1)
#define SPINLOCK_RELEASE(lock) _InterlockedExchange((long*)lock, 0)
#define PAUSE _mm_pause()
#define BSR(r, v) CODE3264(_BitScanReverse, _BitScanReverse64)((unsigned long*)&r, v)
CPPCODE(extern "C") long _InterlockedExchange(long volatile *, long);
CPPCODE(extern "C") void _mm_pause();
#pragma warning(disable: 4127 4201 4324 4290)//"conditional expression is constant", "nonstandard extension used : nameless struct/union", and "structure was padded due to __declspec(align())"
#else
#error Unsupported compiler
#endif
#if __GNUC__ || __INTEL_COMPILER
#define likely(x) __builtin_expect(!!(x), 1)
#define unlikely(x) __builtin_expect(!!(x), 0)
#else
#define likely(x) (x)
#define unlikely(x) (x)
#endif
static void SPINLOCK_ACQUIRE(volatile int *lock) {if (CAS_LOCK(lock)) while (*lock || CAS_LOCK(lock)) PAUSE;}
#include <assert.h>
#include <string.h> //for memset
#if SIZE_MAX == UINT_MAX
#define CODE3264(c32, c64) c32
#else
#define CODE3264(c32, c64) c64
#endif
typedef char CODE3264_check[sizeof(void*) == CODE3264(4, 8) ? 1 : -1];
#ifdef _WIN32
#define WIN32_LEAN_AND_MEAN
#include <windows.h>
#define VMALLOC(size) VirtualAlloc(NULL, size, MEM_RESERVE|MEM_COMMIT, PAGE_READWRITE)
#define VMFREE(p, size) VirtualFree(p, 0, MEM_RELEASE)
#else
#include <sys/mman.h>
#include <unistd.h>
#define VMALLOC(size) (void*)(((uintptr_t)mmap(NULL, size, PROT_READ|PROT_WRITE, MAP_ANON|MAP_PRIVATE, -1, 0)+1)&~1)//with the conversion of MAP_FAILED to 0
#define VMFREE(p, size) munmap(p, size)
static size_t page_size()
{
assert((uintptr_t)MAP_FAILED+1 == 0);//have to use dynamic check somewhere, because some gcc versions (e.g. 4.4.5) won't compile typedef char MAP_FAILED_value_static_check[(uintptr_t)MAP_FAILED+1 == 0 ? 1 : -1];
static size_t pagesize = 0;
if (!pagesize) pagesize = sysconf(_SC_PAGE_SIZE);//assuming that writing of size_t value is atomic, so this can be done safely in different simultaneously running threads
return pagesize;
}
typedef struct PTrieNode // Compressed radix tree (patricia trie) for storing sizes of system allocations
{ // This implementation have some specific properties:
uintptr_t keys[2]; // 1. There are no separate leaf nodes (with both null children), as leaf's value is stored directly in place of corresponding child node pointer. Least significant bit of that pointer used to determine its meaning (i.e., is it a value, or child node pointer).
struct PTrieNode *childNodes[2];// 2. Inserting a new element (key/value) into this tree require to create always an exactly one new node (and similarly for remove key/node operation).
} PTrieNode; // 3. Tree always contains just one node with null child (i.e. all but one nodes in any possible tree are always have two children).
#define PTRIE_NULL_NODE (PTrieNode*)(uintptr_t)1
static PTrieNode *ptrieRoot = PTRIE_NULL_NODE, *ptrieFreeNodesList = NULL, *ptrieNewAllocatedPage = NULL;
static volatile int ptrieLock = 0;
static uintptr_t ptrie_lookup(uintptr_t key)
{
PTrieNode *node = ptrieRoot;
uintptr_t *lastKey = NULL;
while (!((uintptr_t)node & 1))
{
int branch = (key >> (node->keys[0] & 0xFF)) & 1;
lastKey = &node->keys[branch];
node = node->childNodes[branch];
}
assert(lastKey && (*lastKey & ~0xFF) == key);
return (uintptr_t)node & ~1;
}
static void ptrie_insert(uintptr_t key, uintptr_t value, PTrieNode *newNode/* = (PTrieNode*)malloc(sizeof(PTrieNode))*/)
{
PTrieNode **node = &ptrieRoot, *n;
uintptr_t *prevKey = NULL, x, pkey;
unsigned int index, b;
assert(!((value & 1) | (key & 0xFF)));//check constraints for key/value
for (;;)
{
n = *node;
if (!((uintptr_t)n & 1))//not a leaf
{
int prefixEnd = n->keys[0] & 0xFF;
x = key ^ n->keys[0];// & ~0xFF;
if (!(x & (~(uintptr_t)1 << prefixEnd))) {//prefix matches, so go on
int branch = (key >> prefixEnd) & 1;
node = &n->childNodes[branch];
prevKey = &n->keys[branch];
} else {//insert a new node before current
pkey = n->keys[0] & ~0xFF;
break;
}
} else {//leaf
if (*node == PTRIE_NULL_NODE) {
*node = newNode;
newNode->keys[0] = key;//left prefixEnd = 0, so all following insertions will be before this node
newNode->childNodes[0] = (PTrieNode*)(value | 1);
newNode->childNodes[1] = PTRIE_NULL_NODE;
return;
} else {
pkey = *prevKey & ~0xFF;
x = key ^ pkey;
assert(x/*key != pkey*/ && "key already inserted");
break;
}
}
}
BSR(index, x);
b = (key >> index) & 1;
newNode->keys[b] = key;
newNode->keys[b^1] = pkey;
newNode->keys[0] |= index;
newNode->childNodes[b] = (PTrieNode*)(value | 1);
newNode->childNodes[b^1] = n;
*node = newNode;
}
static uintptr_t ptrie_remove(uintptr_t key)
{
PTrieNode **node = &ptrieRoot;
uintptr_t *pkey = NULL;
assert(ptrieRoot != PTRIE_NULL_NODE && "trie is empty!");
for (;;)
{
PTrieNode *n = *node;
int branch = (key >> (n->keys[0] & 0xFF)) & 1;
PTrieNode *cn = n->childNodes[branch];//current child node
if ((uintptr_t)cn & 1)//leaf
{
PTrieNode *other = n->childNodes[branch^1];
assert((n->keys[branch] & ~0xFF) == key);
assert(cn != PTRIE_NULL_NODE && "node's key is probably broken");
// if (other == PTRIE_NULL_NODE) *node = PTRIE_NULL_NODE; else//special handling for null child nodes is not necessary
if (((uintptr_t)other & 1) && other != PTRIE_NULL_NODE)//if other node is not a pointer
*pkey = (n->keys[branch^1] & ~0xFF) | ((*pkey) & 0xFF);
*node = other;
*(PTrieNode**)n = ptrieFreeNodesList; ptrieFreeNodesList = n;//free(n);
return (uintptr_t)cn & ~1;
}
pkey = &n->keys[branch];
node = &n->childNodes[branch];
}
}
#endif
static void *sys_aligned_alloc(size_t alignment, size_t size)
{
void *p = VMALLOC(size);//optimistically try mapping precisely the right amount before falling back to the slow method
assert(!(alignment & (alignment-1)) && "alignment must be a power of two");
if ((uintptr_t)p & (alignment-1)/* && p != MAP_FAILED*/)
{
VMFREE(p, size);
#ifdef _WIN32
{static DWORD allocationGranularity = 0;
if (!allocationGranularity) {
SYSTEM_INFO si;
GetSystemInfo(&si);
allocationGranularity = si.dwAllocationGranularity;
}
if ((uintptr_t)p < 16*1024*1024)//fill "bubbles" (reserve unaligned regions) at the beginning of virtual address space, otherwise there will be always falling back to the slow method
VirtualAlloc(p, alignment - ((uintptr_t)p & (alignment-1)), MEM_RESERVE, PAGE_NOACCESS);
do
{
p = VirtualAlloc(NULL, size + alignment - allocationGranularity, MEM_RESERVE, PAGE_NOACCESS);
if (p == NULL) return NULL;
VirtualFree(p, 0, MEM_RELEASE);//unfortunately, WinAPI doesn't support release a part of allocated region, so release a whole region
p = VirtualAlloc((void*)(((uintptr_t)p + (alignment-1)) & ~(alignment-1)), size, MEM_RESERVE|MEM_COMMIT, PAGE_READWRITE);
} while (p == NULL);}
#else
p = VMALLOC(size + alignment - page_size());
if (p/* != MAP_FAILED*/)
{
uintptr_t ap = ((uintptr_t)p + (alignment-1)) & ~(alignment-1);
uintptr_t diff = ap - (uintptr_t)p;
if (diff) VMFREE(p, diff);
diff = alignment - page_size() - diff;
assert((intptr_t)diff >= 0);
if (diff) VMFREE((void*)(ap + size), diff);
return (void*)ap;
}
#endif
}
//if (p == 0) p = sys_aligned_alloc(alignment, size);//just in case (because 0 pointer is handled specially elsewhere)
//if (p == MAP_FAILED) p = NULL;
return p;
}
static NOINLINE void sys_free(void *p)
{
if (p == NULL) return;
#ifdef _WIN32
VirtualFree(p, 0, MEM_RELEASE);
#else
SPINLOCK_ACQUIRE(&ptrieLock);
size_t size = ptrie_remove((uintptr_t)p);
SPINLOCK_RELEASE(&ptrieLock);
munmap(p, size);
#endif
}
static void release_thread_cache(void*);
#ifdef __GNUC__
#include <pthread.h>
#pragma weak pthread_once
#pragma weak pthread_key_create
#pragma weak pthread_setspecific
static pthread_key_t pthread_key;
static pthread_once_t init_once = PTHREAD_ONCE_INIT;
static void init_pthread_key() { pthread_key_create(&pthread_key, release_thread_cache); }
static thread_local int thread_initialized = 0;
static void init_pthread_destructor()//must be called only when some block placed into a thread cache's free list
{
if (unlikely(!thread_initialized))
{
thread_initialized = 1;
if (pthread_once)
{
pthread_once(&init_once, init_pthread_key);
pthread_setspecific(pthread_key, (void*)1);//set nonzero value to force calling of release_thread_cache() on thread terminate
}
}
}
#else
static void NTAPI on_tls_callback(PVOID h, DWORD reason, PVOID pv) { h; pv; if (reason == DLL_THREAD_DETACH) release_thread_cache(0); }
#pragma comment(linker, "/INCLUDE:" CODE3264("_","") "p_thread_callback_ltalloc")
#pragma const_seg(".CRT$XLL")
extern CPPCODE("C") const PIMAGE_TLS_CALLBACK p_thread_callback_ltalloc = on_tls_callback;
#pragma const_seg()
#define init_pthread_destructor()
#endif
//End of platform-specific stuff
#define MAX_BLOCK_SIZE (MAX_BLOCK_SIZE < CHUNK_SIZE - (CHUNK_SIZE >> (1 + LTALLOC_SIZE_CLASSES_SUBPOWER_OF_TWO)) ? \
MAX_BLOCK_SIZE : CHUNK_SIZE - (CHUNK_SIZE >> (1 + LTALLOC_SIZE_CLASSES_SUBPOWER_OF_TWO)))
#define NUMBER_OF_SIZE_CLASSES ((sizeof(void*)*8 + 1) << LTALLOC_SIZE_CLASSES_SUBPOWER_OF_TWO)
typedef struct FreeBlock
{
struct FreeBlock *next,
*nextBatch;//in the central cache blocks are organized into batches to allow fast moving blocks from thread cache and back
} FreeBlock;
typedef struct alignas(CACHE_LINE_SIZE) ChunkBase//force sizeof(Chunk) = cache line size to avoid false sharing
{
unsigned int sizeClass;
} Chunk;
typedef struct alignas(CACHE_LINE_SIZE) ChunkSm//chunk of smallest blocks of size = sizeof(void*)
{
unsigned int sizeClass;//struct ChunkBase chunk;
struct ChunkSm *prev, *next;
int numBatches;
#define NUM_OF_BATCHES_IN_CHUNK_SM CHUNK_SIZE/(sizeof(void*)*MAX_NUM_OF_BLOCKS_IN_BATCH)
FreeBlock *batches[NUM_OF_BATCHES_IN_CHUNK_SM];//batches of blocks inside ChunkSm have to be stored separately (as smallest blocks of size = sizeof(void*) do not have enough space to store second pointer for the batch)
} ChunkSm;
typedef struct alignas(CACHE_LINE_SIZE)//align needed to prevent cache line sharing between adjacent classes accessed from different threads
{
volatile int lock;
unsigned int freeBlocksInLastChunk;
char *lastChunk;//Chunk or ChunkSm
union {
FreeBlock *firstBatch;
ChunkSm *chunkWithFreeBatches;
};
FreeBlock *freeList;//short list of free blocks that for some reason are not organized into batches
unsigned int freeListSize;//should be less than batch size
uintptr_t minChunkAddr, maxChunkAddr;
} CentralCache;
static CentralCache centralCache[NUMBER_OF_SIZE_CLASSES];// = {{0}};
typedef struct
{
FreeBlock *freeList;
FreeBlock *tempList;//intermediate list providing a hysteresis in order to avoid a corner case of too frequent moving free blocks to the central cache and back from
int counter;//number of blocks in freeList (used to determine when to move free blocks list to the central cache)
} ThreadCache;
static thread_local ThreadCache threadCache[NUMBER_OF_SIZE_CLASSES];// = {{0}};
static struct
{
volatile int lock;
void *freeChunk;
size_t size;
} pad = {0, NULL, 0};
static CPPCODE(inline) unsigned int get_size_class(size_t size)
{
unsigned int index;
#if _MSC_VER && LTALLOC_SIZE_CLASSES_SUBPOWER_OF_TWO == 2
static const unsigned char small_size_classes[256] = {//have to use a const array here, because MS compiler unfortunately does not evaluate _BitScanReverse with a constant argument at compile time (as gcc does for __builtin_clz)
#if CODE3264(1, 0)
131, 4, 15, 17, 19, 20, 21, 22, 23, 24, 24, 25, 25, 26, 26, 27, 27, 28, 28, 28, 28, 29, 29, 29, 29, 30, 30, 30, 30, 31, 31, 31, 31, 32, 32, 32, 32, 32, 32, 32, 32, 33, 33, 33, 33, 33, 33, 33, 33, 34, 34, 34, 34, 34, 34, 34, 34, 35, 35, 35, 35, 35, 35, 35, 35, 36, 36, 36, 36, 36, 36, 36, 36, 36, 36, 36, 36, 36, 36, 36, 36, 37, 37, 37, 37, 37, 37, 37, 37, 37, 37, 37, 37, 37, 37, 37, 37, 38, 38, 38, 38, 38, 38, 38, 38, 38, 38, 38, 38, 38, 38, 38, 38, 39, 39, 39, 39, 39, 39, 39, 39, 39, 39, 39, 39, 39, 39, 39, 39, 40, 40, 40, 40, 40, 40, 40, 40, 40, 40, 40, 40, 40, 40, 40, 40, 40, 40, 40, 40, 40, 40, 40, 40, 40, 40, 40, 40, 40, 40, 40, 40, 41, 41, 41, 41, 41, 41, 41, 41, 41, 41, 41, 41, 41, 41, 41, 41, 41, 41, 41, 41, 41, 41, 41, 41, 41, 41, 41, 41, 41, 41, 41, 41, 42, 42, 42, 42, 42, 42, 42, 42, 42, 42, 42, 42, 42, 42, 42, 42, 42, 42, 42, 42, 42, 42, 42, 42, 42, 42, 42, 42, 42, 42, 42, 42, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43
#else
131, 15, 19, 21, 23, 24, 25, 26, 27, 28, 28, 29, 29, 30, 30, 31, 31, 32, 32, 32, 32, 33, 33, 33, 33, 34, 34, 34, 34, 35, 35, 35, 35, 36, 36, 36, 36, 36, 36, 36, 36, 37, 37, 37, 37, 37, 37, 37, 37, 38, 38, 38, 38, 38, 38, 38, 38, 39, 39, 39, 39, 39, 39, 39, 39, 40, 40, 40, 40, 40, 40, 40, 40, 40, 40, 40, 40, 40, 40, 40, 40, 41, 41, 41, 41, 41, 41, 41, 41, 41, 41, 41, 41, 41, 41, 41, 41, 42, 42, 42, 42, 42, 42, 42, 42, 42, 42, 42, 42, 42, 42, 42, 42, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 44, 44, 44, 44, 44, 44, 44, 44, 44, 44, 44, 44, 44, 44, 44, 44, 44, 44, 44, 44, 44, 44, 44, 44, 44, 44, 44, 44, 44, 44, 44, 44, 45, 45, 45, 45, 45, 45, 45, 45, 45, 45, 45, 45, 45, 45, 45, 45, 45, 45, 45, 45, 45, 45, 45, 45, 45, 45, 45, 45, 45, 45, 45, 45, 46, 46, 46, 46, 46, 46, 46, 46, 46, 46, 46, 46, 46, 46, 46, 46, 46, 46, 46, 46, 46, 46, 46, 46, 46, 46, 46, 46, 46, 46, 46, 46, 47, 47, 47, 47, 47, 47, 47, 47, 47, 47, 47, 47, 47, 47, 47, 47, 47, 47, 47, 47, 47, 47, 47, 47, 47, 47, 47, 47, 47, 47, 47
#endif
};
if (size < 256 * sizeof(void*) - (sizeof(void*)-1))
return small_size_classes[(size + (sizeof(void*)-1)) / sizeof(void*)];
#endif
size = (size + (sizeof(void*)-1)) & ~(sizeof(void*)-1);//minimum block size is sizeof(void*), doing this is better than just "size = max(size, sizeof(void*))"
BSR(index, (size-1)|1);//"|1" needed because result of BSR is undefined for zero input
#if LTALLOC_SIZE_CLASSES_SUBPOWER_OF_TWO == 0
return index;
#else
return (index<<LTALLOC_SIZE_CLASSES_SUBPOWER_OF_TWO) + (unsigned int)((size-1) >> (index-LTALLOC_SIZE_CLASSES_SUBPOWER_OF_TWO));
#endif
}
static unsigned int class_to_size(unsigned int c)
{
#if LTALLOC_SIZE_CLASSES_SUBPOWER_OF_TWO == 0
return 2 << c;
#else
#if LTALLOC_SIZE_CLASSES_SUBPOWER_OF_TWO >= CODE3264(2, 3)
if (unlikely(c < (LTALLOC_SIZE_CLASSES_SUBPOWER_OF_TWO<<LTALLOC_SIZE_CLASSES_SUBPOWER_OF_TWO)))//for block sizes less than or equal to pow(2, LTALLOC_SIZE_CLASSES_SUBPOWER_OF_TWO)
return 2 << (c>>LTALLOC_SIZE_CLASSES_SUBPOWER_OF_TWO);
else
#endif
{
c -= (1<<LTALLOC_SIZE_CLASSES_SUBPOWER_OF_TWO)-1;
return ((c & ((1<<LTALLOC_SIZE_CLASSES_SUBPOWER_OF_TWO)-1)) | (1<<LTALLOC_SIZE_CLASSES_SUBPOWER_OF_TWO)) << ((c>>LTALLOC_SIZE_CLASSES_SUBPOWER_OF_TWO)-LTALLOC_SIZE_CLASSES_SUBPOWER_OF_TWO);
}
#endif
}
static unsigned int batch_size(unsigned int sizeClass)//calculates a number of blocks to move between a thread cache and a central cache in one shot
{
return ((MAX_BATCH_SIZE-1) >> (sizeClass >> LTALLOC_SIZE_CLASSES_SUBPOWER_OF_TWO)) & (MAX_NUM_OF_BLOCKS_IN_BATCH-1);
}
CPPCODE(template <bool> static) void *ltmalloc(size_t size);
CPPCODE(template <bool throw_>) static void *fetch_from_central_cache(size_t size, ThreadCache *tc, unsigned int sizeClass)
{
void *p;
if (likely(size-1u <= MAX_BLOCK_SIZE-1u))//<=> if (size <= MAX_BLOCK_SIZE && size != 0)
{
FreeBlock *fb = tc->tempList;
if (fb)
{
assert(tc->counter == (int)batch_size(sizeClass)+1);
tc->counter = 1;
tc->freeList = fb->next;
tc->tempList = NULL;
return fb;
}
assert(tc->counter == 0 || tc->counter == (int)batch_size(sizeClass)+1);
tc->counter = 1;
{CentralCache *cc = &centralCache[sizeClass];
SPINLOCK_ACQUIRE(&cc->lock);
if (unlikely(!cc->firstBatch))//no free batch
{no_free_batch:{
unsigned int batchSize = batch_size(sizeClass)+1;
if (cc->freeList)
{
assert(cc->freeListSize);
if (likely(cc->freeListSize <= batchSize + 1))
{
tc->counter = batchSize - cc->freeListSize + 1;
// batchSize = cc->freeListSize;
cc->freeListSize = 0;
fb = cc->freeList;
cc->freeList = NULL;
}
else
{
cc->freeListSize -= batchSize;
fb = cc->freeList;
{FreeBlock *b = cc->freeList;
while (--batchSize) b = b->next;
cc->freeList = b->next;
b->next = NULL;}
}
SPINLOCK_RELEASE(&cc->lock);
tc->freeList = fb->next;
init_pthread_destructor();//this call must be placed carefully to allow recursive memory allocation from pthread_key_create (in case when ltalloc replaces the system malloc)
return fb;
}
{unsigned int blockSize = class_to_size(sizeClass);
if (cc->freeBlocksInLastChunk)
{
char *firstFree = cc->lastChunk;
assert(cc->lastChunk && cc->freeBlocksInLastChunk == (CHUNK_SIZE - ((uintptr_t)cc->lastChunk & (CHUNK_SIZE-1)))/blockSize);
if (cc->freeBlocksInLastChunk < batchSize) {
tc->counter = batchSize - cc->freeBlocksInLastChunk + 1;
batchSize = cc->freeBlocksInLastChunk;
}
cc->freeBlocksInLastChunk -= batchSize;
cc->lastChunk += blockSize * batchSize;
if (cc->freeBlocksInLastChunk == 0) {
assert(((uintptr_t)cc->lastChunk & (CHUNK_SIZE-1)) == 0);
cc->lastChunk = ((char**)cc->lastChunk)[-1];
if (cc->lastChunk)
cc->freeBlocksInLastChunk = (CHUNK_SIZE - ((uintptr_t)cc->lastChunk & (CHUNK_SIZE-1)))/blockSize;
}
SPINLOCK_RELEASE(&cc->lock);
fb = (FreeBlock*)firstFree;
while (--batchSize)
firstFree = (char*)(((FreeBlock*)firstFree)->next = (FreeBlock*)(firstFree + blockSize));
((FreeBlock*)firstFree)->next = NULL;
tc->freeList = fb->next;
init_pthread_destructor();
return fb;
}
//Allocate new chunk
SPINLOCK_RELEASE(&cc->lock);//release lock for a while
SPINLOCK_ACQUIRE(&pad.lock);
if (pad.freeChunk)
{
p = pad.freeChunk;
pad.freeChunk = *(void**)p;
pad.size -= CHUNK_SIZE;
SPINLOCK_RELEASE(&pad.lock);
((char**)((char*)p + CHUNK_SIZE))[-1] = 0;
} else {
SPINLOCK_RELEASE(&pad.lock);
p = sys_aligned_alloc(CHUNK_SIZE, CHUNK_SIZE);
if (unlikely(!p)) { CPPCODE(if (throw_) throw std::bad_alloc(); else) return NULL; }
}
#define CHUNK_IS_SMALL unlikely(sizeClass < get_size_class(2*sizeof(void*)))
{unsigned int numBlocksInChunk = (CHUNK_SIZE - (CHUNK_IS_SMALL ? sizeof(ChunkSm) : sizeof(Chunk)))/blockSize;
#ifndef _WIN32
//intptr_t sz = ((CHUNK_SIZE - numBlocksInChunk*blockSize) & ~(page_size()-1)) - page_size();
//if (sz > 0) mprotect((char*)p + page_size(), sz, PROT_NONE);//munmap((char*)p + page_size(), sz);//to make possible unmapping, we need to be more careful when returning memory to the system, not simply VMFREE(firstFreeChunk, CHUNK_SIZE), so let there be just mprotect
#endif
assert(((char**)((char*)p + CHUNK_SIZE))[-1] == 0);//assume that allocated memory is always zero filled (on first access); it is better not to zero it explicitly because it will lead to allocation of physical page which may never needed otherwise
if (numBlocksInChunk < batchSize) {
tc->counter = batchSize - numBlocksInChunk + 1;
batchSize = numBlocksInChunk;
}
//Prepare chunk
((Chunk*)p)->sizeClass = sizeClass;
{char *firstFree = (char*)p + CHUNK_SIZE - numBlocksInChunk*blockSize;//blocks in chunk are located in such way to achieve a maximum possible alignment
fb = (FreeBlock*)firstFree;
{int n = batchSize; while (--n)
firstFree = (char*)(((FreeBlock*)firstFree)->next = (FreeBlock*)(firstFree + blockSize));}
((FreeBlock*)firstFree)->next = NULL;
firstFree += blockSize;
SPINLOCK_ACQUIRE(&cc->lock);
if ((uintptr_t)p < cc->minChunkAddr || !cc->minChunkAddr) cc->minChunkAddr = (uintptr_t)p;
if ((uintptr_t)p > cc->maxChunkAddr ) cc->maxChunkAddr = (uintptr_t)p;
if (CHUNK_IS_SMALL)//special handling for smallest blocks of size = sizeof(void*)
{
ChunkSm *cs = (ChunkSm*)p;
cs->numBatches = 0;
//Insert new chunk right after chunkWithFreeBatches
cs->prev = cc->chunkWithFreeBatches;
if (cc->chunkWithFreeBatches) {
cs->next = cc->chunkWithFreeBatches->next;
if (cc->chunkWithFreeBatches->next) cc->chunkWithFreeBatches->next->prev = cs;
cc->chunkWithFreeBatches->next = cs;
} else {
cs->next = NULL;
cc->chunkWithFreeBatches = cs;
}
}
if (unlikely(cc->freeBlocksInLastChunk))//so happened that other thread have already allocated chunk for the same size class while the lock was released
{
//Hook pointer to the current lastChunk at the end of new chunk (another way is just put all blocks to cc->freeList which is much less effecient)
((char**)(((uintptr_t)firstFree & ~(CHUNK_SIZE-1)) + CHUNK_SIZE))[-1] = cc->lastChunk;
}
cc->freeBlocksInLastChunk = numBlocksInChunk - batchSize;
cc->lastChunk = firstFree;
}}}}}
else {
if (!CHUNK_IS_SMALL)//smallest blocks of size = sizeof(void*) are handled specially
{
fb = cc->firstBatch;
cc->firstBatch = fb->nextBatch;
}
else//size of block = sizeof(void*)
{
ChunkSm *cs = cc->chunkWithFreeBatches;
if (unlikely(cs->numBatches == 0))
{
if (unlikely(cs->prev == NULL)) goto no_free_batch;
cs = cc->chunkWithFreeBatches = cs->prev;
assert(cs->numBatches == NUM_OF_BATCHES_IN_CHUNK_SM);
}
fb = cs->batches[--cs->numBatches];
}
}
SPINLOCK_RELEASE(&cc->lock);}
tc->freeList = fb->next;
init_pthread_destructor();
return fb;
}
else//allocate block directly from the system
{
if (unlikely(size == 0)) return ltmalloc CPPCODE(<throw_>)(1);//return NULL;//doing this check here is better than on the top level
size = (size + CHUNK_SIZE-1) & ~(CHUNK_SIZE-1);
p = sys_aligned_alloc(CHUNK_SIZE, size);
#ifndef _WIN32
if (p) {
SPINLOCK_ACQUIRE(&ptrieLock);
PTrieNode *newNode;
if (ptrieFreeNodesList)
ptrieFreeNodesList = *(PTrieNode**)(newNode = ptrieFreeNodesList);
else if (ptrieNewAllocatedPage) {
newNode = ptrieNewAllocatedPage;
if (!((uintptr_t)++ptrieNewAllocatedPage & (page_size()-1)))
ptrieNewAllocatedPage = ((PTrieNode**)ptrieNewAllocatedPage)[-1];
} else {
SPINLOCK_RELEASE(&ptrieLock);
newNode = (PTrieNode*)VMALLOC(page_size());
if (unlikely(!newNode)) { CPPCODE(if (throw_) throw std::bad_alloc(); else) return NULL; }
assert(((char**)((char*)newNode + page_size()))[-1] == 0);
SPINLOCK_ACQUIRE(&ptrieLock);
((PTrieNode**)((char*)newNode + page_size()))[-1] = ptrieNewAllocatedPage;//in case if other thread also have just allocated a new page
ptrieNewAllocatedPage = newNode + 1;
}
ptrie_insert((uintptr_t)p, size, newNode);
SPINLOCK_RELEASE(&ptrieLock);
}
#endif
CPPCODE(if (throw_) if (unlikely(!p)) throw std::bad_alloc();)
return p;
}
}
CPPCODE(template <bool throw_> static) void *ltmalloc(size_t size)
{
unsigned int sizeClass = get_size_class(size);
ThreadCache *tc = &threadCache[sizeClass];
FreeBlock *fb = tc->freeList;
if (likely(fb))
{
tc->freeList = fb->next;
tc->counter++;
return fb;
}
else
return fetch_from_central_cache CPPCODE(<throw_>)(size, tc, sizeClass);
}
CPPCODE(void *ltmalloc(size_t size) {return ltmalloc<false>(size);})//for possible external usage
static void add_batch_to_central_cache(CentralCache *cc, unsigned int sizeClass, FreeBlock *batch)
{
if (!CHUNK_IS_SMALL)
{
batch->nextBatch = cc->firstBatch;
cc->firstBatch = batch;
}
else
{
ChunkSm *cs = cc->chunkWithFreeBatches;
if (unlikely(cs->numBatches == NUM_OF_BATCHES_IN_CHUNK_SM))
{
cs = cc->chunkWithFreeBatches = cc->chunkWithFreeBatches->next;
assert(cs && cs->numBatches == 0);
}
cs->batches[cs->numBatches++] = batch;
}
}
static NOINLINE void move_to_central_cache(ThreadCache *tc, unsigned int sizeClass)
{
init_pthread_destructor();//needed for cases when freed memory was allocated in the other thread and no alloc was called in this thread till its termination
tc->counter = batch_size(sizeClass);
if (tc->tempList)//move temp list to the central cache
{
CentralCache *cc = &centralCache[sizeClass];
SPINLOCK_ACQUIRE(&cc->lock);
add_batch_to_central_cache(cc, sizeClass, tc->tempList);
SPINLOCK_RELEASE(&cc->lock);
}
// else if (unlikely(!tc->freeList))//this is a first call (i.e. when counter = 0) - just initialization of counter needed
// {
// tc->counter--;
// return;
// }
tc->tempList = tc->freeList;
tc->freeList = NULL;
}
void ltfree(void *p)
{
if (likely((uintptr_t)p & (CHUNK_SIZE-1)))
{
unsigned int sizeClass = ((Chunk*)((uintptr_t)p & ~(CHUNK_SIZE-1)))->sizeClass;
ThreadCache *tc = &threadCache[sizeClass];
if (unlikely(--tc->counter < 0))
move_to_central_cache(tc, sizeClass);
((FreeBlock*)p)->next = tc->freeList;
tc->freeList = (FreeBlock*)p;
}
else
sys_free(p);
}
size_t ltmsize(void *p)
{
if (likely((uintptr_t)p & (CHUNK_SIZE-1)))
{
return class_to_size(((Chunk*)((uintptr_t)p & ~(CHUNK_SIZE-1)))->sizeClass);
}
else
{
if (p == NULL) return 0;
#ifdef _WIN32
{MEMORY_BASIC_INFORMATION mi;
VirtualQuery(p, &mi, sizeof(mi));
return mi.RegionSize;}
#else
SPINLOCK_ACQUIRE(&ptrieLock);
size_t size = ptrie_lookup((uintptr_t)p);
SPINLOCK_RELEASE(&ptrieLock);
return size;
#endif
}
}
static void release_thread_cache(void *p)
{
unsigned int sizeClass = 0; (void)p;
for (;sizeClass < NUMBER_OF_SIZE_CLASSES; sizeClass++)
{
ThreadCache *tc = &threadCache[sizeClass];
if (tc->freeList || tc->tempList)
{
FreeBlock *tail = tc->freeList;
unsigned int freeListSize = 1;
CentralCache *cc = &centralCache[sizeClass];
if (tail)
while (tail->next)//search for end of list
tail = tail->next, freeListSize++;
SPINLOCK_ACQUIRE(&cc->lock);
if (tc->tempList)
add_batch_to_central_cache(cc, sizeClass, tc->tempList);
if (tc->freeList) {//append tc->freeList to cc->freeList
tail->next = cc->freeList;
cc->freeList = tc->freeList;
assert(freeListSize == batch_size(sizeClass)+1 - tc->counter);
cc->freeListSize += freeListSize;
}
SPINLOCK_RELEASE(&cc->lock);
}
}
}
void ltsqueeze(size_t padsz)
{
unsigned int sizeClass = get_size_class(2*sizeof(void*));//skip small chunks because corresponding batches can not be efficiently detached from the central cache (if that becomes relevant, may be it worths to reimplement batches for small chunks from array to linked lists)
for (;sizeClass < NUMBER_OF_SIZE_CLASSES; sizeClass++)
{
CentralCache *cc = &centralCache[sizeClass];
if (cc->maxChunkAddr - cc->minChunkAddr <= CHUNK_SIZE)//preliminary check without lock (assume that writing to minChunkAddr/maxChunkAddr is atomic)
continue;
SPINLOCK_ACQUIRE(&cc->lock);
if (cc->maxChunkAddr - cc->minChunkAddr <= CHUNK_SIZE) {//quick check for theoretical possibility that at least one chunk is totally free
SPINLOCK_RELEASE(&cc->lock);
continue;
}
{uintptr_t minChunkAddr = cc->minChunkAddr;
size_t bufferSize = ((cc->maxChunkAddr - minChunkAddr) / CHUNK_SIZE + 1) * sizeof(short);
//Quickly detach all batches of the current size class from the central cache
unsigned int freeListSize = cc->freeListSize;
FreeBlock *firstBatch = cc->firstBatch, *freeList = cc->freeList;
cc->firstBatch = NULL;
cc->freeList = NULL;
cc->freeListSize = 0;
SPINLOCK_RELEASE(&cc->lock);
//1. Find out chunks with only free blocks via a simple counting the number of free blocks in each chunk
{char buffer[32*1024];//enough for 1GB address space
unsigned short *inChunkFreeBlocks = (unsigned short*)(bufferSize <= sizeof(buffer) ? memset(buffer, 0, bufferSize) : VMALLOC(bufferSize));
unsigned int numBlocksInChunk = (CHUNK_SIZE - (/*CHUNK_IS_SMALL ? sizeof(ChunkSm) : */sizeof(Chunk)))/class_to_size(sizeClass);
FreeBlock **pbatch, *block, **pblock;
Chunk *firstFreeChunk = NULL;
assert(numBlocksInChunk < (1U<<(sizeof(short)*8)));//in case if CHUNK_SIZE is too big that total count of blocks in it doesn't fit at short type (...may be use static_assert instead?)
if (inChunkFreeBlocks)//consider VMALLOC can fail
{
for (pbatch = &firstBatch; *pbatch; pbatch = &(*pbatch)->nextBatch)
for (block = *pbatch; block; block = block->next)
#define FREE_BLOCK(block) \
if (++inChunkFreeBlocks[((uintptr_t)block - minChunkAddr) / CHUNK_SIZE] == numBlocksInChunk)/*chunk is totally free*/\
{\
Chunk *chunk = (Chunk*)((uintptr_t)block & ~(CHUNK_SIZE-1));\
assert(chunk->sizeClass == sizeClass);/*just in case check before overwriting this info*/\
*(Chunk**)chunk = firstFreeChunk;/*put nextFreeChunk pointer right at the beginning of Chunk as there are always must be a space for one pointer before first memory block*/\
firstFreeChunk = chunk;\
}
FREE_BLOCK(block)
for (pblock = &freeList; *pblock; pblock = &(*pblock)->next)
FREE_BLOCK(*pblock)
#undef FREE_BLOCK
}
else {
for (pbatch = &firstBatch; *pbatch; pbatch = &(*pbatch)->nextBatch);
for (pblock = &freeList; *pblock; pblock = &(*pblock)->next);
}
if (firstFreeChunk)//is anything to release
{
//2. Unlink all matching blocks from the corresponding free lists
FreeBlock *additionalBatchesList = NULL, *additionalBlocksList = NULL, **abatch = &additionalBatchesList, **ablock = &additionalBlocksList;
unsigned int additionalBlocksListSize = 0, batchSize = batch_size(sizeClass)+1;
for (pbatch = &firstBatch; *pbatch;)
{
for (block = *pbatch; block; block = block->next)
if (inChunkFreeBlocks[((uintptr_t)block - minChunkAddr) / CHUNK_SIZE] == numBlocksInChunk)//if at least one block belongs to a releasable chunk, then this batch should be handled specially
{
FreeBlock *nextBatch = (*pbatch)->nextBatch;
for (block = *pbatch; block;)//re-add blocks of not-for-release chunks and organize them into another batches' list (to join it with the main later)
if (inChunkFreeBlocks[((uintptr_t)block - minChunkAddr) / CHUNK_SIZE] != numBlocksInChunk)//skip matching-for-release blocks
{
*ablock = block;
do//this loop needed only to minimize memory write operations, otherwise a simpler approach could be used (like in the next loop below)
{
ablock = &block->next;
block = block->next;
if (++additionalBlocksListSize == batchSize)
{
abatch = &(*abatch = additionalBlocksList)->nextBatch;
*abatch = NULL;
*ablock = NULL;
ablock = &additionalBlocksList;
additionalBlocksList = NULL;
additionalBlocksListSize = 0;
break;//to force *ablock = block; for starting a new batch
}
} while (block && inChunkFreeBlocks[((uintptr_t)block - minChunkAddr) / CHUNK_SIZE] != numBlocksInChunk);
}
else
block = block->next;
*ablock = NULL;
*pbatch = nextBatch;//unlink batch
goto continue_;
}
pbatch = &(*pbatch)->nextBatch;
continue_:;
}
for (block = freeList; block;)
if (inChunkFreeBlocks[((uintptr_t)block - minChunkAddr) / CHUNK_SIZE] != numBlocksInChunk)
{
//*pblock = (*pblock)->next, freeListSize--;//unlink block
ablock = &(*ablock = block)->next;
block = block->next;
*ablock = NULL;
if (++additionalBlocksListSize == batchSize)
{
abatch = &(*abatch = additionalBlocksList)->nextBatch;
*abatch = NULL;
ablock = &additionalBlocksList;
additionalBlocksList = NULL;
additionalBlocksListSize = 0;
}
}
else
block = block->next;
//Add additional lists
*abatch = *pbatch;
*pbatch = additionalBatchesList;
pblock = ablock;
freeList = additionalBlocksList;
freeListSize = additionalBlocksListSize;
//Return back all left not-for-release blocks to the central cache as quickly as possible (as other threads may want to allocate a new memory)
#define GIVE_LISTS_BACK_TO_CC \
SPINLOCK_ACQUIRE(&cc->lock);\
*pbatch = cc->firstBatch;\
cc->firstBatch = firstBatch;\
*pblock = cc->freeList;\
cc->freeList = freeList;\
cc->freeListSize += freeListSize;\
SPINLOCK_RELEASE(&cc->lock);\
if (bufferSize > sizeof(buffer)) VMFREE(inChunkFreeBlocks, bufferSize);//this better to do before 3. as kernel is likely optimized for release of just allocated range
GIVE_LISTS_BACK_TO_CC
if (padsz)
{
SPINLOCK_ACQUIRE(&pad.lock);
if (pad.size < padsz)
{
Chunk *first = firstFreeChunk, **c;
do//put off free chunks up to a specified pad size
{
c = (Chunk**)firstFreeChunk;
firstFreeChunk = *c;
pad.size += CHUNK_SIZE;
} while (pad.size < padsz && firstFreeChunk);
*c = (Chunk*)pad.freeChunk;
pad.freeChunk = first;
}
SPINLOCK_RELEASE(&pad.lock);
}
//3. Return memory to the system
while (firstFreeChunk)
{
Chunk *nextFreeChunk = *(Chunk**)firstFreeChunk;
VMFREE(firstFreeChunk, CHUNK_SIZE);
firstFreeChunk = nextFreeChunk;
}
}
else//nothing to release - just return batches back to the central cache
{
GIVE_LISTS_BACK_TO_CC
#undef GIVE_LISTS_BACK_TO_CC
}}}
}
}
#if defined(__cplusplus) && !defined(LTALLOC_DISABLE_OPERATOR_NEW_OVERRIDE)
void *operator new (size_t size) throw(std::bad_alloc) {return ltmalloc<true> (size);}
void *operator new (size_t size, const std::nothrow_t&) throw() {return ltmalloc<false>(size);}
void *operator new[](size_t size) throw(std::bad_alloc) {return ltmalloc<true> (size);}
void *operator new[](size_t size, const std::nothrow_t&) throw() {return ltmalloc<false>(size);}
void operator delete (void* p) throw() {ltfree(p);}
void operator delete (void* p, const std::nothrow_t&) throw() {ltfree(p);}
void operator delete[](void* p) throw() {ltfree(p);}
void operator delete[](void* p, const std::nothrow_t&) throw() {ltfree(p);}
#endif
/* @r-lyeh's { */
#include <string.h>
void *ltcalloc(size_t elems, size_t size) {
size *= elems;
return memset( ltmalloc( size ), 0, size );
}
void *ltmemalign( size_t align, size_t size ) {
return --align, ltmalloc( (size+align)&~align );
}
void *ltrealloc( void *ptr, size_t sz ) {
if( !ptr ) return ltmalloc( sz );
if( !sz ) return ltfree( ptr ), (void *)0;
size_t osz = ltmsize( ptr );
if( sz <= osz ) {
return ptr;
}
void *nptr = memcpy( ltmalloc(sz), ptr, osz );
ltfree( ptr );
#ifdef LTALLOC_AUTO_GC_INTERVAL
/* this is kind of compromise; the following timer is to guarantee
that memory gets wiped out at least every given seconds between consecutive
ltrealloc() calls (I am assuming frequency usage for ltrealloc() is smaller
than ltmalloc() or ltfree() too) - @r-lyeh */
clock_t now = clock();
static clock_t then = now;
if( ( double(now - then) / CLOCKS_PER_SEC ) > LTALLOC_AUTO_GC_INTERVAL ) {
ltsqueeze(0);
}
then = now;
#endif
return nptr;
}
/* } */

View File

@@ -1,14 +0,0 @@
#include <stdlib.h> /*a more portable size_t definition than stddef.h itself*/
#ifdef __cplusplus
extern "C" {
#endif
void* ltmalloc(size_t);
void ltfree(void*);
void* ltrealloc( void *, size_t );
void* ltcalloc( size_t, size_t );
void* ltmemalign( size_t, size_t );
void ltsqueeze(size_t pad); /*return memory to system (see README.md)*/
size_t ltmsize(void*);
#ifdef __cplusplus
}
#endif

View File

@@ -1,59 +0,0 @@
// based on code by Jerry Coffin (most likely Public Domain)
// - rlyeh
#pragma once
#include <stdlib.h>
#include <new>
#include <limits>
#include "ltalloc.h"
namespace lt {
template <class T>
struct allocator {
typedef size_t size_type;
typedef ptrdiff_t difference_type;
typedef T* pointer;
typedef const T* const_pointer;
typedef T& reference;
typedef const T& const_reference;
typedef T value_type;
template <class U> struct rebind { typedef allocator<U> other; };
allocator() throw() {}
allocator(const allocator&) throw() {}
template <class U> allocator(const allocator<U>&) throw(){}
~allocator() throw() {}
pointer address(reference x) const { return &x; }
const_pointer address(const_reference x) const { return &x; }
pointer allocate(size_type s, void const * = 0) {
if (0 == s)
return NULL;
pointer temp = (pointer)ltmalloc(s * sizeof(T));
if (temp == NULL)
throw std::bad_alloc();
return temp;
}
void deallocate(pointer p, size_type) {
ltfree(p);
}
size_type max_size() const throw() {
return std::numeric_limits<size_t>::max() / sizeof(T);
}
void construct(pointer p, const T& val) {
new((void *)p) T(val);
}
void destroy(pointer p) {
p->~T();
}
};
}

View File

@@ -3,6 +3,21 @@ newoption {
description = "Build with zlib."
}
newoption {
trigger = "with-zstd",
description = "Build with ZStandard compression."
}
newoption {
trigger = "clang",
description = "Use clang compiler."
}
newoption {
trigger = "asan",
description = "Enable AddressSanitizer(gcc or clang only)."
}
solution "objview"
-- location ( "build" )
configurations { "Release", "Debug" }
@@ -12,17 +27,35 @@ solution "objview"
kind "ConsoleApp"
language "C++"
files { "viewer.cc", "trackball.cc", "ltalloc.cc" }
files { "viewer.cc", "trackball.cc" }
includedirs { "./" }
includedirs { "../../" }
buildoptions { "-std=c++11" }
flags { "c++11" }
if _OPTIONS['clang'] then
toolset "clang"
end
if _OPTIONS['with-zlib'] then
defines { 'ENABLE_ZLIB' }
links { 'z' }
end
if _OPTIONS['asan'] then
buildoptions { '-fsanitize=address' }
linkoptions { '-fsanitize=address' }
end
if _OPTIONS['with-zstd'] then
print("with-zstd")
defines { 'ENABLE_ZSTD' }
-- Set path to zstd installed dir.
includedirs { '$$HOME/local/include' }
libdirs { '$$HOME/local/lib' }
links { 'zstd' }
end
-- Uncomment if you want address sanitizer(gcc/clang only)
--buildoptions { "-fsanitize=address" }
--linkoptions { "-fsanitize=address" }
@@ -34,14 +67,15 @@ solution "objview"
configuration { "windows" }
-- Path to GLFW3
includedirs { '../../../../local/glfw-3.1.2.bin.WIN64/include' }
libdirs { '../../../../local/glfw-3.1.2.bin.WIN64/lib-vc2013' }
includedirs { '../../../local/glfw-3.2.bin.WIN64/include' }
libdirs { '../../../local/glfw-3.2.bin.WIN64/lib-vc2015' }
-- Path to GLEW
includedirs { '../../../../local/glew-1.13.0/include' }
libdirs { '../../../../local/glew-1.13.0/lib/Release/x64' }
includedirs { '../../../local/glew-1.13.0/include' }
libdirs { '../../../local/glew-1.13.0/lib/Release/x64' }
links { "glfw3", "glew32", "gdi32", "winmm", "user32", "glu32","opengl32", "kernel32" }
defines { "_CRT_SECURE_NO_WARNINGS" }
defines { "NOMINMAX" }
configuration { "macosx" }
includedirs { "/usr/local/include" }

View File

@@ -1,12 +1,12 @@
//
// Optimized wavefront .obj loader.
// Requires ltalloc and C++11
// Requires lfpAlloc and C++11
//
/*
The MIT License (MIT)
Copyright (c) 2012-2016 Syoyo Fujita and many contributors.
Copyright (c) 2012-2017 Syoyo Fujita and many contributors.
Permission is hereby granted, free of charge, to any person obtaining a copy
of this software and associated documentation files (the "Software"), to deal
@@ -29,7 +29,7 @@ THE SOFTWARE.
#ifndef TINOBJ_LOADER_OPT_H_
#define TINOBJ_LOADER_OPT_H_
#ifdef _WIN64
#ifdef _WIN32
#define atoll(S) _atoi64(S)
#include <windows.h>
#else
@@ -38,7 +38,6 @@ THE SOFTWARE.
#include <sys/stat.h>
#include <sys/types.h>
#include <unistd.h>
#include <unistd.h>
#endif
#include <cassert>
@@ -55,7 +54,7 @@ THE SOFTWARE.
#include <chrono> // C++11
#include <thread> // C++11
#include "ltalloc.hpp"
#include "lfpAlloc/Allocator.hpp"
namespace tinyobj_opt {
@@ -292,30 +291,58 @@ typedef struct {
std::string bump_texname; // map_bump, bump
std::string displacement_texname; // disp
std::string alpha_texname; // map_d
// PBR extension
// http://exocortex.com/blog/extending_wavefront_mtl_to_support_pbr
float roughness; // [0, 1] default 0
float metallic; // [0, 1] default 0
float sheen; // [0, 1] default 0
float clearcoat_thickness; // [0, 1] default 0
float clearcoat_roughness; // [0, 1] default 0
float anisotropy; // aniso. [0, 1] default 0
float anisotropy_rotation; // anisor. [0, 1] default 0
std::string roughness_texname; // map_Pr
std::string metallic_texname; // map_Pm
std::string sheen_texname; // map_Ps
std::string emissive_texname; // map_Ke
std::string normal_texname; // norm. For normal mapping.
std::map<std::string, std::string> unknown_parameter;
} material_t;
typedef struct {
std::string name; // group name or object name.
// Shape's corresponding faces are accessed by attrib.indices[face_offset,
// face_offset + length] NOTE: you'll need to sum up
// attrib.face_num_verts[face_offset, face_offset + length] to find actual
// number of faces.
unsigned int face_offset;
unsigned int length;
} shape_t;
struct vertex_index {
int v_idx, vt_idx, vn_idx;
vertex_index() : v_idx(-1), vt_idx(-1), vn_idx(-1) {}
explicit vertex_index(int idx) : v_idx(idx), vt_idx(idx), vn_idx(idx) {}
vertex_index(int vidx, int vtidx, int vnidx)
: v_idx(vidx), vt_idx(vtidx), vn_idx(vnidx) {}
struct index_t {
int vertex_index, texcoord_index, normal_index;
index_t() : vertex_index(-1), texcoord_index(-1), normal_index(-1) {}
explicit index_t(int idx)
: vertex_index(idx), texcoord_index(idx), normal_index(idx) {}
index_t(int vidx, int vtidx, int vnidx)
: vertex_index(vidx), texcoord_index(vtidx), normal_index(vnidx) {}
};
typedef struct {
std::vector<float, lt::allocator<float> > vertices;
std::vector<float, lt::allocator<float> > normals;
std::vector<float, lt::allocator<float> > texcoords;
std::vector<vertex_index, lt::allocator<vertex_index> > faces;
std::vector<int, lt::allocator<int> > face_num_verts;
std::vector<int, lt::allocator<int> > material_ids;
std::vector<float, lfpAlloc::lfpAllocator<float> > vertices;
std::vector<float, lfpAlloc::lfpAllocator<float> > normals;
std::vector<float, lfpAlloc::lfpAllocator<float> > texcoords;
std::vector<index_t, lfpAlloc::lfpAllocator<index_t> > indices;
// # of vertices for each face.
// 3 for triangle, 4 for qual, ...
// If triangulation is enabled and the original face are quad,
// face_num_verts will be 6(3 + 3)
std::vector<int, lfpAlloc::lfpAllocator<int> > face_num_verts;
// Per-face material IDs.
std::vector<int, lfpAlloc::lfpAllocator<int> > material_ids;
} attrib_t;
typedef StackVector<char, 256> ShortString;
@@ -386,12 +413,11 @@ static inline int fixIndex(int idx, int n) {
}
// Parse raw triples: i, i/j/k, i//k, i/j
static vertex_index parseRawTriple(const char **token) {
vertex_index vi(
static index_t parseRawTriple(const char **token) {
index_t vi(
static_cast<int>(0x80000000)); // 0x80000000 = -2147483648 = invalid
vi.v_idx = my_atoi((*token));
//(*token) += strcspn((*token), "/ \t\r");
vi.vertex_index = my_atoi((*token));
while ((*token)[0] != '\0' && (*token)[0] != '/' && (*token)[0] != ' ' &&
(*token)[0] != '\t' && (*token)[0] != '\r') {
(*token)++;
@@ -404,8 +430,7 @@ static vertex_index parseRawTriple(const char **token) {
// i//k
if ((*token)[0] == '/') {
(*token)++;
vi.vn_idx = my_atoi((*token));
//(*token) += strcspn((*token), "/ \t\r");
vi.normal_index = my_atoi((*token));
while ((*token)[0] != '\0' && (*token)[0] != '/' && (*token)[0] != ' ' &&
(*token)[0] != '\t' && (*token)[0] != '\r') {
(*token)++;
@@ -414,8 +439,7 @@ static vertex_index parseRawTriple(const char **token) {
}
// i/j/k or i/j
vi.vt_idx = my_atoi((*token));
//(*token) += strcspn((*token), "/ \t\r");
vi.texcoord_index = my_atoi((*token));
while ((*token)[0] != '\0' && (*token)[0] != '/' && (*token)[0] != ' ' &&
(*token)[0] != '\t' && (*token)[0] != '\r') {
(*token)++;
@@ -426,8 +450,7 @@ static vertex_index parseRawTriple(const char **token) {
// i/j/k
(*token)++; // skip '/'
vi.vn_idx = my_atoi((*token));
//(*token) += strcspn((*token), "/ \t\r");
vi.normal_index = my_atoi((*token));
while ((*token)[0] != '\0' && (*token)[0] != '/' && (*token)[0] != ' ' &&
(*token)[0] != '\t' && (*token)[0] != '\r') {
(*token)++;
@@ -436,17 +459,17 @@ static vertex_index parseRawTriple(const char **token) {
}
static inline bool parseString(ShortString *s, const char **token) {
skip_space(token); //(*token) += strspn((*token), " \t");
size_t e = until_space((*token)); // strcspn((*token), " \t\r");
skip_space(token);
size_t e = until_space((*token));
(*s)->insert((*s)->end(), (*token), (*token) + e);
(*token) += e;
return true;
}
static inline int parseInt(const char **token) {
skip_space(token); //(*token) += strspn((*token), " \t");
skip_space(token);
int i = my_atoi((*token));
(*token) += until_space((*token)); // strcspn((*token), " \t\r");
(*token) += until_space((*token));
return i;
}
@@ -582,32 +605,21 @@ static bool tryParseDouble(const char *s, const char *s_end, double *result) {
}
assemble :
{
// = pow(5.0, exponent);
double a = 5.0;
for (int i = 0; i < exponent; i++) {
a = a * a;
}
*result =
//(sign == '+' ? 1 : -1) * ldexp(mantissa * pow(5.0, exponent), exponent);
(sign == '+' ? 1 : -1) * (mantissa * a) *
static_cast<double>(1ULL << exponent); // 5.0^exponent * 2^exponent
}
*result = (sign == '+' ? 1 : -1) *
(exponent ? std::ldexp(mantissa * std::pow(5.0, exponent), exponent)
: mantissa);
return true;
fail:
return false;
}
static inline float parseFloat(const char **token) {
skip_space(token); //(*token) += strspn((*token), " \t");
skip_space(token);
#ifdef TINY_OBJ_LOADER_OLD_FLOAT_PARSER
float f = static_cast<float>(atof(*token));
(*token) += strcspn((*token), " \t\r");
#else
const char *end =
(*token) + until_space((*token)); // strcspn((*token), " \t\r");
const char *end = (*token) + until_space((*token));
double val = 0.0;
tryParseDouble((*token), end, &val);
float f = static_cast<float>(val);
@@ -665,6 +677,11 @@ static void LoadMtl(std::map<std::string, int> *material_map,
std::string linebuf(&buf[0]);
// Trim trailing whitespace.
if (linebuf.size() > 0) {
linebuf = linebuf.substr(0, linebuf.find_last_not_of(" \t") + 1);
}
// Trim newline '\r\n' or '\n'
if (linebuf.size() > 0) {
if (linebuf[linebuf.size() - 1] == '\n')
@@ -747,7 +764,8 @@ static void LoadMtl(std::map<std::string, int> *material_map,
}
// transmittance
if (token[0] == 'K' && token[1] == 't' && IS_SPACE((token[2]))) {
if ((token[0] == 'K' && token[1] == 't' && IS_SPACE((token[2]))) ||
(token[0] == 'T' && token[1] == 'f' && IS_SPACE((token[2])))) {
token += 2;
float r, g, b;
parseFloat3(&r, &g, &b, &token);
@@ -795,6 +813,7 @@ static void LoadMtl(std::map<std::string, int> *material_map,
material.dissolve = parseFloat(&token);
continue;
}
if (token[0] == 'T' && token[1] == 'r' && IS_SPACE(token[2])) {
token += 2;
// Invert value of Tr(assume Tr is in range [0, 1])
@@ -802,6 +821,55 @@ static void LoadMtl(std::map<std::string, int> *material_map,
continue;
}
// PBR: roughness
if (token[0] == 'P' && token[1] == 'r' && IS_SPACE(token[2])) {
token += 2;
material.roughness = parseFloat(&token);
continue;
}
// PBR: metallic
if (token[0] == 'P' && token[1] == 'm' && IS_SPACE(token[2])) {
token += 2;
material.metallic = parseFloat(&token);
continue;
}
// PBR: sheen
if (token[0] == 'P' && token[1] == 's' && IS_SPACE(token[2])) {
token += 2;
material.sheen = parseFloat(&token);
continue;
}
// PBR: clearcoat thickness
if (token[0] == 'P' && token[1] == 'c' && IS_SPACE(token[2])) {
token += 2;
material.clearcoat_thickness = parseFloat(&token);
continue;
}
// PBR: clearcoat roughness
if ((0 == strncmp(token, "Pcr", 3)) && IS_SPACE(token[3])) {
token += 4;
material.clearcoat_roughness = parseFloat(&token);
continue;
}
// PBR: anisotropy
if ((0 == strncmp(token, "aniso", 5)) && IS_SPACE(token[5])) {
token += 6;
material.anisotropy = parseFloat(&token);
continue;
}
// PBR: anisotropy rotation
if ((0 == strncmp(token, "anisor", 6)) && IS_SPACE(token[6])) {
token += 7;
material.anisotropy_rotation = parseFloat(&token);
continue;
}
// ambient texture
if ((0 == strncmp(token, "map_Ka", 6)) && IS_SPACE(token[6])) {
token += 7;
@@ -858,6 +926,41 @@ static void LoadMtl(std::map<std::string, int> *material_map,
continue;
}
// PBR: roughness texture
if ((0 == strncmp(token, "map_Pr", 6)) && IS_SPACE(token[6])) {
token += 7;
material.roughness_texname = token;
continue;
}
// PBR: metallic texture
if ((0 == strncmp(token, "map_Pm", 6)) && IS_SPACE(token[6])) {
token += 7;
material.metallic_texname = token;
continue;
}
// PBR: sheen texture
if ((0 == strncmp(token, "map_Ps", 6)) && IS_SPACE(token[6])) {
token += 7;
material.sheen_texname = token;
continue;
}
// PBR: emissive texture
if ((0 == strncmp(token, "map_Ke", 6)) && IS_SPACE(token[6])) {
token += 7;
material.emissive_texname = token;
continue;
}
// PBR: normal map texture
if ((0 == strncmp(token, "norm", 4)) && IS_SPACE(token[4])) {
token += 5;
material.normal_texname = token;
continue;
}
// unknown parameter
const char *_space = strchr(token, ' ');
if (!_space) {
@@ -896,9 +999,9 @@ typedef struct {
float tx, ty;
// for f
std::vector<vertex_index, lt::allocator<vertex_index> > f;
// std::vector<vertex_index> f;
std::vector<int, lt::allocator<int> > f_num_verts;
std::vector<index_t, lfpAlloc::lfpAllocator<index_t> > f;
// std::vector<index_t> f;
std::vector<int, lfpAlloc::lfpAllocator<int> > f_num_verts;
const char *group_name;
unsigned int group_name_len;
@@ -918,44 +1021,48 @@ struct CommandCount {
size_t num_vn;
size_t num_vt;
size_t num_f;
size_t num_faces;
size_t num_indices;
CommandCount() {
num_v = 0;
num_vn = 0;
num_vt = 0;
num_f = 0;
num_faces = 0;
num_indices = 0;
}
};
class
LoadOption
{
class LoadOption {
public:
LoadOption() : req_num_threads(-1), triangulate(true), verbose(false) {}
int req_num_threads;
bool triangulate;
bool verbose;
LoadOption() : req_num_threads(-1), triangulate(true), verbose(false) {}
int req_num_threads;
bool triangulate;
bool verbose;
};
/// Parse wavefront .obj(.obj string data is expanded to linear char array
/// `buf')
/// -1 to req_num_threads use the number of HW threads in the running system.
bool parseObj(attrib_t *attrib, std::vector<shape_t> *shapes, const char *buf,
size_t len, const LoadOption& option);
bool parseObj(attrib_t *attrib, std::vector<shape_t> *shapes,
std::vector<material_t> *materials, const char *buf, size_t len,
const LoadOption &option);
} // namespace tinyobj_opt
#endif // TINOBJ_LOADER_OPT_H_
#ifdef TINYOBJ_LOADER_OPT_IMPLEMENTATION
namespace tinyobj_opt {
static bool parseLine(Command *command, const char *p, size_t p_len,
bool triangulate = true) {
// @todo { operate directly on pointer `p'. to do that, add range check for
// string operatoion against `p', since `p' is not null-terminated at p[p_len]
// }
char linebuf[4096];
assert(p_len < 4095);
// StackVector<char, 256> linebuf;
// linebuf->resize(p_len + 1);
memcpy(&linebuf, p, p_len);
memcpy(linebuf, p, p_len);
linebuf[p_len] = '\0';
const char *token = linebuf;
@@ -963,8 +1070,7 @@ static bool parseLine(Command *command, const char *p, size_t p_len,
command->type = COMMAND_EMPTY;
// Skip leading space.
// token += strspn(token, " \t");
skip_space(&token); //(*token) += strspn((*token), " \t");
skip_space(&token);
assert(token);
if (token[0] == '\0') { // empty line
@@ -978,7 +1084,7 @@ static bool parseLine(Command *command, const char *p, size_t p_len,
// vertex
if (token[0] == 'v' && IS_SPACE((token[1]))) {
token += 2;
float x, y, z;
float x = 0.0f, y = 0.0f, z = 0.0f;
parseFloat3(&x, &y, &z, &token);
command->vx = x;
command->vy = y;
@@ -990,7 +1096,7 @@ static bool parseLine(Command *command, const char *p, size_t p_len,
// normal
if (token[0] == 'v' && token[1] == 'n' && IS_SPACE((token[2]))) {
token += 3;
float x, y, z;
float x = 0.0f, y = 0.0f, z = 0.0f;
parseFloat3(&x, &y, &z, &token);
command->nx = x;
command->ny = y;
@@ -1002,7 +1108,7 @@ static bool parseLine(Command *command, const char *p, size_t p_len,
// texcoord
if (token[0] == 'v' && token[1] == 't' && IS_SPACE((token[2]))) {
token += 3;
float x, y;
float x = 0.0f, y = 0.0f;
parseFloat2(&x, &y, &token);
command->tx = x;
command->ty = y;
@@ -1013,19 +1119,12 @@ static bool parseLine(Command *command, const char *p, size_t p_len,
// face
if (token[0] == 'f' && IS_SPACE((token[1]))) {
token += 2;
// token += strspn(token, " \t");
skip_space(&token);
StackVector<vertex_index, 8> f;
StackVector<index_t, 8> f;
while (!IS_NEW_LINE(token[0])) {
vertex_index vi = parseRawTriple(&token);
// printf("v = %d, %d, %d\n", vi.v_idx, vi.vn_idx, vi.vt_idx);
// if (callback.index_cb) {
// callback.index_cb(user_data, vi.v_idx, vi.vn_idx, vi.vt_idx);
//}
// size_t n = strspn(token, " \t\r");
// token += n;
index_t vi = parseRawTriple(&token);
skip_space_and_cr(&token);
f->push_back(vi);
@@ -1034,9 +1133,9 @@ static bool parseLine(Command *command, const char *p, size_t p_len,
command->type = COMMAND_F;
if (triangulate) {
vertex_index i0 = f[0];
vertex_index i1(-1);
vertex_index i2 = f[1];
index_t i0 = f[0];
index_t i1(-1);
index_t i2 = f[1];
for (size_t k = 2; k < f->size(); k++) {
i1 = i2;
@@ -1140,6 +1239,8 @@ typedef struct {
// 3. Do parallel parsing for each line.
// 4. Reconstruct final mesh data structure.
// Raise # of max threads if you have more CPU cores...
// In 2018, 32 cores are getting common in high-end workstaion PC.
#define kMaxThreads (32)
static inline bool is_line_ending(const char *p, size_t i, size_t end_i) {
@@ -1153,31 +1254,33 @@ static inline bool is_line_ending(const char *p, size_t i, size_t end_i) {
return false;
}
bool parseObj(attrib_t *attrib, std::vector<shape_t> *shapes, const char *buf,
size_t len, const LoadOption& option)
{
bool parseObj(attrib_t *attrib, std::vector<shape_t> *shapes,
std::vector<material_t> *materials, const char *buf, size_t len,
const LoadOption &option) {
attrib->vertices.clear();
attrib->normals.clear();
attrib->texcoords.clear();
attrib->faces.clear();
attrib->indices.clear();
attrib->face_num_verts.clear();
attrib->material_ids.clear();
shapes->clear();
if (len < 1) return false;
auto num_threads = (option.req_num_threads < 0) ? std::thread::hardware_concurrency()
: option.req_num_threads;
auto num_threads = (option.req_num_threads < 0)
? std::thread::hardware_concurrency()
: option.req_num_threads;
num_threads =
std::max(1, std::min(static_cast<int>(num_threads), kMaxThreads));
(std::max)(1, (std::min)(static_cast<int>(num_threads), kMaxThreads));
if (option.verbose) {
std::cout << "# of threads = " << num_threads << std::endl;
}
if (option.verbose) {
std::cout << "# of threads = " << num_threads << std::endl;
}
auto t1 = std::chrono::high_resolution_clock::now();
std::vector<LineInfo, lt::allocator<LineInfo> > line_infos[kMaxThreads];
std::vector<LineInfo, lfpAlloc::lfpAllocator<LineInfo> >
line_infos[kMaxThreads];
for (size_t t = 0; t < static_cast<size_t>(num_threads); t++) {
// Pre allocate enough memory. len / 128 / num_threads is just a heuristic
// value.
@@ -1201,20 +1304,24 @@ bool parseObj(attrib_t *attrib, std::vector<shape_t> *shapes, const char *buf,
for (size_t t = 0; t < static_cast<size_t>(num_threads); t++) {
workers->push_back(std::thread([&, t]() {
auto start_idx = (t + 0) * chunk_size;
auto end_idx = std::min((t + 1) * chunk_size, len - 1);
auto end_idx = (std::min)((t + 1) * chunk_size, len - 1);
if (t == static_cast<size_t>((num_threads - 1))) {
end_idx = len - 1;
}
// true if the line currently read must be added to the current line
// info
bool new_line_found =
(t == 0) || is_line_ending(buf, start_idx - 1, end_idx);
size_t prev_pos = start_idx;
for (size_t i = start_idx; i < end_idx; i++) {
if (is_line_ending(buf, i, end_idx)) {
if ((t > 0) && (prev_pos == start_idx) &&
(!is_line_ending(buf, start_idx - 1, end_idx))) {
if (!new_line_found) {
// first linebreak found in (chunk > 0), and a line before this
// linebreak belongs to previous chunk, so skip it.
prev_pos = i + 1;
continue;
new_line_found = true;
} else {
LineInfo info;
info.pos = prev_pos;
@@ -1229,11 +1336,11 @@ bool parseObj(attrib_t *attrib, std::vector<shape_t> *shapes, const char *buf,
}
}
// Find extra line which spand across chunk boundary.
if ((t < num_threads) && (buf[end_idx - 1] != '\n')) {
auto extra_span_idx = std::min(end_idx - 1 + chunk_size, len - 1);
for (size_t i = end_idx; i < extra_span_idx; i++) {
if (is_line_ending(buf, i, extra_span_idx)) {
// If at least one line started in this chunk, find where it ends in the
// rest of the buffer
if (new_line_found && (t < num_threads) && (buf[end_idx - 1] != '\n')) {
for (size_t i = end_idx; i < len; i++) {
if (is_line_ending(buf, i, len)) {
LineInfo info;
info.pos = prev_pos;
info.len = i - prev_pos;
@@ -1290,7 +1397,6 @@ bool parseObj(attrib_t *attrib, std::vector<shape_t> *shapes, const char *buf,
for (size_t t = 0; t < num_threads; t++) {
workers->push_back(std::thread([&, t]() {
for (size_t i = 0; i < line_infos[t].size(); i++) {
Command command;
bool ret = parseLine(&command, &buf[line_infos[t][i].pos],
@@ -1304,18 +1410,18 @@ bool parseObj(attrib_t *attrib, std::vector<shape_t> *shapes, const char *buf,
command_count[t].num_vt++;
} else if (command.type == COMMAND_F) {
command_count[t].num_f += command.f.size();
command_count[t].num_faces++;
command_count[t].num_indices += command.f_num_verts.size();
}
if (command.type == COMMAND_MTLLIB) {
// Save the indices of the `mtllib` command in `commands` to easily find it later
mtllib_t_index = t;
mtllib_i_index = commands->size();
mtllib_i_index = commands[t].size();
}
commands[t].emplace_back(std::move(command));
}
}
}));
}
@@ -1329,7 +1435,6 @@ bool parseObj(attrib_t *attrib, std::vector<shape_t> *shapes, const char *buf,
}
std::map<std::string, int> material_map;
std::vector<material_t> materials;
// Load material(if exits)
if (mtllib_i_index >= 0 && mtllib_t_index >= 0 &&
@@ -1341,10 +1446,12 @@ bool parseObj(attrib_t *attrib, std::vector<shape_t> *shapes, const char *buf,
// std::cout << "mtllib :" << material_filename << std::endl;
auto t1 = std::chrono::high_resolution_clock::now();
if (material_filename.back() == '\r') {
material_filename.pop_back();
}
std::ifstream ifs(material_filename);
if (ifs.good()) {
LoadMtl(&material_map, &materials, &ifs);
LoadMtl(&material_map, materials, &ifs);
// std::cout << "maetrials = " << materials.size() << std::endl;
@@ -1368,14 +1475,15 @@ bool parseObj(attrib_t *attrib, std::vector<shape_t> *shapes, const char *buf,
size_t num_vn = 0;
size_t num_vt = 0;
size_t num_f = 0;
size_t num_faces = 0;
size_t num_indices = 0;
for (size_t t = 0; t < num_threads; t++) {
num_v += command_count[t].num_v;
num_vn += command_count[t].num_vn;
num_vt += command_count[t].num_vt;
num_f += command_count[t].num_f;
num_faces += command_count[t].num_faces;
num_indices += command_count[t].num_indices;
}
// std::cout << "# v " << num_v << std::endl;
// std::cout << "# vn " << num_vn << std::endl;
// std::cout << "# vt " << num_vt << std::endl;
@@ -1389,9 +1497,9 @@ bool parseObj(attrib_t *attrib, std::vector<shape_t> *shapes, const char *buf,
attrib->vertices.resize(num_v * 3);
attrib->normals.resize(num_vn * 3);
attrib->texcoords.resize(num_vt * 2);
attrib->faces.resize(num_f);
attrib->face_num_verts.resize(num_faces);
attrib->material_ids.resize(num_faces);
attrib->indices.resize(num_f);
attrib->face_num_verts.resize(num_indices);
attrib->material_ids.resize(num_indices, -1);
size_t v_offsets[kMaxThreads];
size_t n_offsets[kMaxThreads];
@@ -1410,13 +1518,12 @@ bool parseObj(attrib_t *attrib, std::vector<shape_t> *shapes, const char *buf,
n_offsets[t] = n_offsets[t - 1] + command_count[t - 1].num_vn;
t_offsets[t] = t_offsets[t - 1] + command_count[t - 1].num_vt;
f_offsets[t] = f_offsets[t - 1] + command_count[t - 1].num_f;
face_offsets[t] = face_offsets[t - 1] + command_count[t - 1].num_faces;
face_offsets[t] = face_offsets[t - 1] + command_count[t - 1].num_indices;
}
StackVector<std::thread, 16> workers;
for (size_t t = 0; t < num_threads; t++) {
int material_id = -1; // -1 = default unknown material.
workers->push_back(std::thread([&, t]() {
size_t v_count = v_offsets[t];
size_t n_count = n_offsets[t];
@@ -1429,15 +1536,40 @@ bool parseObj(attrib_t *attrib, std::vector<shape_t> *shapes, const char *buf,
continue;
} else if (commands[t][i].type == COMMAND_USEMTL) {
if (commands[t][i].material_name &&
commands[t][i].material_name_len > 0) {
std::string material_name(commands[t][i].material_name,
commands[t][i].material_name_len);
if (material_map.find(material_name) != material_map.end()) {
material_id = material_map[material_name];
} else {
// Assign invalid material ID
material_id = -1;
commands[t][i].material_name_len > 0 &&
// check if there are still faces after this command
face_count < num_indices) {
// Find next face
bool found = false;
size_t i_start = i + 1, t_next, i_next;
for (t_next = t; t_next < num_threads; t_next++) {
for (i_next = i_start; i_next < commands[t_next].size();
i_next++) {
if (commands[t_next][i_next].type == COMMAND_F) {
found = true;
break;
}
}
if (found) break;
i_start = 0;
}
// Assign material to this face
if (found) {
std::string material_name(commands[t][i].material_name,
commands[t][i].material_name_len);
for (size_t k = 0;
k < commands[t_next][i_next].f_num_verts.size(); k++) {
if (material_map.find(material_name) != material_map.end()) {
attrib->material_ids[face_count + k] =
material_map[material_name];
} else {
// Assign invalid material ID
// Set a different value than the default, to
// prevent following faces from being assigned a valid
// material
attrib->material_ids[face_count + k] = -2;
}
}
}
}
} else if (commands[t][i].type == COMMAND_V) {
@@ -1456,17 +1588,20 @@ bool parseObj(attrib_t *attrib, std::vector<shape_t> *shapes, const char *buf,
t_count++;
} else if (commands[t][i].type == COMMAND_F) {
for (size_t k = 0; k < commands[t][i].f.size(); k++) {
vertex_index &vi = commands[t][i].f[k];
int v_idx = fixIndex(vi.v_idx, v_count);
int vn_idx = fixIndex(vi.vn_idx, n_count);
int vt_idx = fixIndex(vi.vt_idx, t_count);
attrib->faces[f_count + k] = vertex_index(v_idx, vn_idx, vt_idx);
index_t &vi = commands[t][i].f[k];
int vertex_index = fixIndex(vi.vertex_index, v_count);
int texcoord_index = fixIndex(vi.texcoord_index, t_count);
int normal_index = fixIndex(vi.normal_index, n_count);
attrib->indices[f_count + k] =
index_t(vertex_index, texcoord_index, normal_index);
}
for (size_t k = 0; k < commands[t][i].f_num_verts.size(); k++) {
attrib->face_num_verts[face_count + k] =
commands[t][i].f_num_verts[k];
}
attrib->material_ids[face_count] = material_id;
attrib->face_num_verts[face_count] = commands[t][i].f.size();
f_count += commands[t][i].f.size();
face_count++;
face_count += commands[t][i].f_num_verts.size();
}
}
}));
@@ -1476,6 +1611,12 @@ bool parseObj(attrib_t *attrib, std::vector<shape_t> *shapes, const char *buf,
workers[t].join();
}
// To each face with uninitialized material id,
// assign the material id of the last face preceding it that has one
for (size_t face_count = 1; face_count < num_indices; ++face_count)
if (attrib->material_ids[face_count] == -1)
attrib->material_ids[face_count] = attrib->material_ids[face_count - 1];
auto t_end = std::chrono::high_resolution_clock::now();
ms_merge = t_end - t_start;
}
@@ -1535,7 +1676,8 @@ bool parseObj(attrib_t *attrib, std::vector<shape_t> *shapes, const char *buf,
}
}
if (commands[t][i].type == COMMAND_F) {
face_count++;
// Consider generation of multiple faces per `f` line by triangulation
face_count += commands[t][i].f_num_verts.size();
}
}
}
@@ -1556,26 +1698,25 @@ bool parseObj(attrib_t *attrib, std::vector<shape_t> *shapes, const char *buf,
}
std::chrono::duration<double, std::milli> ms_total = t4 - t1;
if (option.verbose) {
std::cout << "total parsing time: " << ms_total.count() << " ms\n";
std::cout << " line detection : " << ms_linedetection.count() << " ms\n";
std::cout << " alloc buf : " << ms_alloc.count() << " ms\n";
std::cout << " parse : " << ms_parse.count() << " ms\n";
std::cout << " merge : " << ms_merge.count() << " ms\n";
std::cout << " construct : " << ms_construct.count() << " ms\n";
std::cout << " mtl load : " << ms_load_mtl.count() << " ms\n";
std::cout << "# of vertices = " << attrib->vertices.size() << std::endl;
std::cout << "# of normals = " << attrib->normals.size() << std::endl;
std::cout << "# of texcoords = " << attrib->texcoords.size() << std::endl;
std::cout << "# of face indices = " << attrib->faces.size() << std::endl;
std::cout << "# of faces = " << attrib->material_ids.size() << std::endl;
std::cout << "# of shapes = " << shapes->size() << std::endl;
}
if (option.verbose) {
std::cout << "total parsing time: " << ms_total.count() << " ms\n";
std::cout << " line detection : " << ms_linedetection.count() << " ms\n";
std::cout << " alloc buf : " << ms_alloc.count() << " ms\n";
std::cout << " parse : " << ms_parse.count() << " ms\n";
std::cout << " merge : " << ms_merge.count() << " ms\n";
std::cout << " construct : " << ms_construct.count() << " ms\n";
std::cout << " mtl load : " << ms_load_mtl.count() << " ms\n";
std::cout << "# of vertices = " << attrib->vertices.size() << std::endl;
std::cout << "# of normals = " << attrib->normals.size() << std::endl;
std::cout << "# of texcoords = " << attrib->texcoords.size() << std::endl;
std::cout << "# of face indices = " << attrib->indices.size() << std::endl;
std::cout << "# of indices = " << attrib->material_ids.size() << std::endl;
std::cout << "# of shapes = " << shapes->size() << std::endl;
}
return true;
}
#endif // TINYOBJ_LOADER_OPT_IMPLEMENTATION
} // namespace tinyobj_opt
#endif // TINOBJ_LOADER_OPT_H_
#endif // TINYOBJ_LOADER_OPT_IMPLEMENTATION

View File

@@ -86,7 +86,7 @@ static void vsub(const float *src1, const float *src2, float *dst) {
}
static void vcopy(const float *v1, float *v2) {
register int i;
int i;
for (i = 0; i < 3; i++)
v2[i] = v1[i];
}

View File

@@ -16,6 +16,10 @@
#include <zlib.h>
#endif
#if defined(ENABLE_ZSTD)
#include <zstd.h>
#endif
#include <GL/glew.h>
#ifdef __APPLE__
@@ -86,23 +90,40 @@ void CalcNormal(float N[3], float v0[3], float v1[3], float v2[3]) {
const char *mmap_file(size_t *len, const char* filename)
{
(*len) = 0;
#ifdef _WIN64
#ifdef _WIN32
HANDLE file = CreateFileA(filename, GENERIC_READ, FILE_SHARE_READ, NULL, OPEN_EXISTING, FILE_ATTRIBUTE_NORMAL | FILE_FLAG_SEQUENTIAL_SCAN, NULL);
assert(file != INVALID_HANDLE_VALUE);
assert(file != INVALID_HANDLE_VALUE);
HANDLE fileMapping = CreateFileMapping(file, NULL, PAGE_READONLY, 0, 0, NULL);
assert(fileMapping != INVALID_HANDLE_VALUE);
HANDLE fileMapping = CreateFileMapping(file, NULL, PAGE_READONLY, 0, 0, NULL);
assert(fileMapping != INVALID_HANDLE_VALUE);
LPVOID fileMapView = MapViewOfFile(fileMapping, FILE_MAP_READ, 0, 0, 0);
auto fileMapViewChar = (const char*)fileMapView;
assert(fileMapView != NULL);
LPVOID fileMapView = MapViewOfFile(fileMapping, FILE_MAP_READ, 0, 0, 0);
auto fileMapViewChar = (const char*)fileMapView;
assert(fileMapView != NULL);
LARGE_INTEGER fileSize;
fileSize.QuadPart = 0;
GetFileSizeEx(file, &fileSize);
(*len) = static_cast<size_t>(fileSize.QuadPart);
return fileMapViewChar;
#else
FILE* f = fopen(filename, "r" );
FILE* f = fopen(filename, "rb" );
if (!f) {
fprintf(stderr, "Failed to open file : %s\n", filename);
return nullptr;
}
fseek(f, 0, SEEK_END);
long fileSize = ftell(f);
fclose(f);
if (fileSize < 16) {
fprintf(stderr, "Empty or invalid .obj : %s\n", filename);
return nullptr;
}
struct stat sb;
char *p;
int fd;
@@ -110,29 +131,29 @@ const char *mmap_file(size_t *len, const char* filename)
fd = open (filename, O_RDONLY);
if (fd == -1) {
perror ("open");
return NULL;
return nullptr;
}
if (fstat (fd, &sb) == -1) {
perror ("fstat");
return NULL;
return nullptr;
}
if (!S_ISREG (sb.st_mode)) {
fprintf (stderr, "%s is not a file\n", "lineitem.tbl");
return NULL;
return nullptr;
}
p = (char*)mmap (0, fileSize, PROT_READ, MAP_SHARED, fd, 0);
if (p == MAP_FAILED) {
perror ("mmap");
return NULL;
return nullptr;
}
if (close (fd) == -1) {
perror ("close");
return NULL;
return nullptr;
}
(*len) = fileSize;
@@ -182,6 +203,71 @@ bool gz_load(std::vector<char>* buf, const char* filename)
#endif
}
#ifdef ENABLE_ZSTD
static off_t fsize_X(const char *filename)
{
struct stat st;
if (stat(filename, &st) == 0) return st.st_size;
/* error */
printf("stat: %s : %s \n", filename, strerror(errno));
exit(1);
}
static FILE* fopen_X(const char *filename, const char *instruction)
{
FILE* const inFile = fopen(filename, instruction);
if (inFile) return inFile;
/* error */
printf("fopen: %s : %s \n", filename, strerror(errno));
exit(2);
}
static void* malloc_X(size_t size)
{
void* const buff = malloc(size);
if (buff) return buff;
/* error */
printf("malloc: %s \n", strerror(errno));
exit(3);
}
#endif
bool zstd_load(std::vector<char>* buf, const char* filename)
{
#ifdef ENABLE_ZSTD
off_t const buffSize = fsize_X(filename);
FILE* const inFile = fopen_X(filename, "rb");
void* const buffer = malloc_X(buffSize);
size_t const readSize = fread(buffer, 1, buffSize, inFile);
if (readSize != (size_t)buffSize) {
printf("fread: %s : %s \n", filename, strerror(errno));
exit(4);
}
fclose(inFile);
unsigned long long const rSize = ZSTD_getDecompressedSize(buffer, buffSize);
if (rSize==0) {
printf("%s : original size unknown \n", filename);
exit(5);
}
buf->resize(rSize);
size_t const dSize = ZSTD_decompress(buf->data(), rSize, buffer, buffSize);
if (dSize != rSize) {
printf("error decoding %s : %s \n", filename, ZSTD_getErrorName(dSize));
exit(7);
}
free(buffer);
return true;
#else
return false;
#endif
}
const char* get_file_data(size_t *len, const char* filename)
{
@@ -204,9 +290,24 @@ const char* get_file_data(size_t *len, const char* filename)
data_len = buf.size();
}
} else if (strcmp(ext, ".zst") == 0) {
printf("zstd\n");
// Zstandard data.
std::vector<char> buf;
bool ret = zstd_load(&buf, filename);
if (ret) {
char *p = static_cast<char*>(malloc(buf.size() + 1)); // @fixme { implement deleter }
memcpy(p, &buf.at(0), buf.size());
p[buf.size()] = '\0';
data = p;
data_len = buf.size();
}
} else {
data = mmap_file(&data_len, filename);
}
(*len) = data_len;
@@ -214,42 +315,59 @@ const char* get_file_data(size_t *len, const char* filename)
}
bool LoadObjAndConvert(float bmin[3], float bmax[3], const char* filename, int num_threads)
bool LoadObjAndConvert(float bmin[3], float bmax[3], const char* filename, int num_threads, bool verbose)
{
#if 1
tinyobj_opt::attrib_t attrib;
std::vector<tinyobj_opt::shape_t> shapes;
std::vector<tinyobj_opt::material_t> materials;
auto load_t_begin = std::chrono::high_resolution_clock::now();
size_t data_len = 0;
const char* data = get_file_data(&data_len, filename);
if (data == nullptr) {
printf("failed to load file\n");
exit(-1);
return false;
}
printf("filesize: %d\n", (int)data_len);
auto load_t_end = std::chrono::high_resolution_clock::now();
std::chrono::duration<double, std::milli> load_ms = load_t_end - load_t_begin;
if (verbose) {
std::cout << "filesize: " << data_len << std::endl;
std::cout << "load time: " << load_ms.count() << " [msecs]" << std::endl;
}
tinyobj_opt::LoadOption option;
option.req_num_threads = num_threads;
bool ret = parseObj(&attrib, &shapes, data, data_len, option);
option.verbose = verbose;
bool ret = parseObj(&attrib, &shapes, &materials, data, data_len, option);
if (!ret) {
std::cerr << "Failed to parse .obj" << std::endl;
return false;
}
bmin[0] = bmin[1] = bmin[2] = std::numeric_limits<float>::max();
bmax[0] = bmax[1] = bmax[2] = -std::numeric_limits<float>::max();
//std::cout << "vertices.size() = " << attrib.vertices.size() << std::endl;
//std::cout << "normals.size() = " << attrib.normals.size() << std::endl;
{
DrawObject o;
std::vector<float> vb; // pos(3float), normal(3float), color(3float)
size_t face_offset = 0;
for (size_t v = 0; v < attrib.face_num_verts.size(); v++) {
assert(attrib.face_num_verts[v] % 3 == 0); // assume all triangle face.
assert(attrib.face_num_verts[v] % 3 == 0); // assume all triangle face(multiple of 3).
for (size_t f = 0; f < attrib.face_num_verts[v] / 3; f++) {
tinyobj_opt::vertex_index idx0 = attrib.faces[face_offset+3*f+0];
tinyobj_opt::vertex_index idx1 = attrib.faces[face_offset+3*f+1];
tinyobj_opt::vertex_index idx2 = attrib.faces[face_offset+3*f+2];
tinyobj_opt::index_t idx0 = attrib.indices[face_offset+3*f+0];
tinyobj_opt::index_t idx1 = attrib.indices[face_offset+3*f+1];
tinyobj_opt::index_t idx2 = attrib.indices[face_offset+3*f+2];
float v[3][3];
for (int k = 0; k < 3; k++) {
int f0 = idx0.v_idx;
int f1 = idx1.v_idx;
int f2 = idx2.v_idx;
int f0 = idx0.vertex_index;
int f1 = idx1.vertex_index;
int f2 = idx2.vertex_index;
assert(f0 >= 0);
assert(f1 >= 0);
assert(f2 >= 0);
@@ -268,19 +386,24 @@ bool LoadObjAndConvert(float bmin[3], float bmax[3], const char* filename, int n
float n[3][3];
if (attrib.normals.size() > 0) {
int f0 = idx0.vn_idx;
int f1 = idx1.vn_idx;
int f2 = idx2.vn_idx;
assert(f0 >= 0);
assert(f1 >= 0);
assert(f2 >= 0);
assert(3*f0+2 < attrib.normals.size());
assert(3*f1+2 < attrib.normals.size());
assert(3*f2+2 < attrib.normals.size());
for (int k = 0; k < 3; k++) {
n[0][k] = attrib.normals[3*f0+k];
n[1][k] = attrib.normals[3*f1+k];
n[2][k] = attrib.normals[3*f2+k];
int nf0 = idx0.normal_index;
int nf1 = idx1.normal_index;
int nf2 = idx2.normal_index;
if (nf0 >= 0 && nf1 >= 0 && nf2 >= 0) {
assert(3*nf0+2 < attrib.normals.size());
assert(3*nf1+2 < attrib.normals.size());
assert(3*nf2+2 < attrib.normals.size());
for (int k = 0; k < 3; k++) {
n[0][k] = attrib.normals[3*nf0+k];
n[1][k] = attrib.normals[3*nf1+k];
n[2][k] = attrib.normals[3*nf2+k];
}
} else {
// compute geometric normal
CalcNormal(n[0], v[0], v[1], v[2]);
n[1][0] = n[0][0]; n[1][1] = n[0][1]; n[1][2] = n[0][2];
n[2][0] = n[0][0]; n[2][1] = n[0][1]; n[2][2] = n[0][2];
}
} else {
// compute geometric normal
@@ -299,7 +422,7 @@ bool LoadObjAndConvert(float bmin[3], float bmax[3], const char* filename, int n
// Use normal as color.
float c[3] = {n[k][0], n[k][1], n[k][2]};
float len2 = c[0] * c[0] + c[1] * c[1] + c[2] * c[2];
if (len2 > 0.0f) {
if (len2 > 1.0e-6f) {
float len = sqrtf(len2);
c[0] /= len;
@@ -330,9 +453,6 @@ bool LoadObjAndConvert(float bmin[3], float bmax[3], const char* filename, int n
printf("bmax = %f, %f, %f\n", bmax[0], bmax[1], bmax[2]);
return true;
#else
return false;
#endif
}
void reshapeFunc(GLFWwindow* window, int w, int h)
@@ -499,35 +619,51 @@ static void Init() {
int main(int argc, char **argv)
{
if (argc < 2) {
std::cout << "Needs input.obj\n" << std::endl;
std::cout << "view input.obj <num_threads> <benchark_only> <verbose>" << std::endl;
return 0;
}
bool benchmark_only = false;
int num_threads = -1;
bool verbose = false;
if (argc > 2) {
num_threads = atoi(argv[2]);
}
if (argc > 3) {
benchmark_only = true;
benchmark_only = (atoi(argv[3]) > 0) ? true : false;
}
if (argc > 4) {
verbose = true;
}
if (benchmark_only) {
tinyobj_opt::attrib_t attrib;
std::vector<tinyobj_opt::shape_t> shapes;
std::vector<tinyobj_opt::material_t> materials;
size_t data_len = 0;
const char* data = get_file_data(&data_len, argv[1]);
if (data == nullptr) {
printf("failed to load file\n");
exit(-1);
return false;
}
if (data_len < 4) {
printf("Empty file\n");
exit(-1);
return false;
}
printf("filesize: %d\n", (int)data_len);
tinyobj_opt::LoadOption option;
option.req_num_threads = num_threads;
bool ret = parseObj(&attrib, &shapes, data, data_len, option);
option.verbose = true;
bool ret = parseObj(&attrib, &shapes, &materials, data, data_len, option);
return ret;
}
@@ -569,7 +705,7 @@ int main(int argc, char **argv)
reshapeFunc(window, width, height);
float bmin[3], bmax[3];
if (false == LoadObjAndConvert(bmin, bmax, argv[1], num_threads)) {
if (false == LoadObjAndConvert(bmin, bmax, argv[1], num_threads, verbose)) {
printf("failed to load & conv\n");
return -1;
}

BIN
fuzzer/afl.tar.gz Normal file

Binary file not shown.

20
fuzzer/runner.py Normal file
View File

@@ -0,0 +1,20 @@
import os, sys
import glob
import subprocess
def main():
for g in glob.glob("../tests/afl/id*"):
print(g)
cmd = ["../a.out", g]
proc = subprocess.Popen(cmd)
try:
outs, errs = proc.communicate(timeout=15)
print(outs)
except TimeoutExpired:
proc.kill()
outs, errs = proc.communicate()
main()

View File

@@ -4,12 +4,12 @@
#define TINYOBJLOADER_IMPLEMENTATION
#include "tiny_obj_loader.h"
#include <cassert>
#include <cstdio>
#include <cstdlib>
#include <cassert>
#include <fstream>
#include <iostream>
#include <sstream>
#include <fstream>
#ifdef _WIN32
#ifdef __cplusplus
@@ -29,8 +29,15 @@ extern "C" {
#endif
#endif
#ifdef __clang__
#pragma clang diagnostic push
#if __has_warning("-Wzero-as-null-pointer-constant")
#pragma clang diagnostic ignored "-Wzero-as-null-pointer-constant"
#endif
#endif
class timerutil {
public:
public:
#ifdef _WIN32
typedef DWORD time_t;
@@ -58,7 +65,8 @@ public:
static_cast<time_t>((tv[1].tv_usec - tv[0].tv_usec) / 1000);
}
time_t usec() {
return this->sec() * 1000000 + static_cast<time_t>(tv[1].tv_usec - tv[0].tv_usec);
return this->sec() * 1000000 +
static_cast<time_t>(tv[1].tv_usec - tv[0].tv_usec);
}
time_t current() {
struct timeval t;
@@ -66,7 +74,7 @@ public:
return static_cast<time_t>(t.tv_sec * 1000 + t.tv_usec);
}
#else // C timer
#else // C timer
// using namespace std;
typedef clock_t time_t;
@@ -81,7 +89,7 @@ public:
#endif
#endif
private:
private:
#ifdef _WIN32
DWORD t_[2];
#else
@@ -94,96 +102,110 @@ private:
#endif
};
static void PrintInfo(const tinyobj::attrib_t &attrib, const std::vector<tinyobj::shape_t>& shapes, const std::vector<tinyobj::material_t>& materials)
{
static void PrintInfo(const tinyobj::attrib_t& attrib,
const std::vector<tinyobj::shape_t>& shapes,
const std::vector<tinyobj::material_t>& materials) {
std::cout << "# of vertices : " << (attrib.vertices.size() / 3) << std::endl;
std::cout << "# of normals : " << (attrib.normals.size() / 3) << std::endl;
std::cout << "# of texcoords : " << (attrib.texcoords.size() / 2) << std::endl;
std::cout << "# of texcoords : " << (attrib.texcoords.size() / 2)
<< std::endl;
std::cout << "# of shapes : " << shapes.size() << std::endl;
std::cout << "# of materials : " << materials.size() << std::endl;
for (size_t v = 0; v < attrib.vertices.size() / 3; v++) {
printf(" v[%ld] = (%f, %f, %f)\n", static_cast<long>(v),
static_cast<const double>(attrib.vertices[3*v+0]),
static_cast<const double>(attrib.vertices[3*v+1]),
static_cast<const double>(attrib.vertices[3*v+2]));
static_cast<const double>(attrib.vertices[3 * v + 0]),
static_cast<const double>(attrib.vertices[3 * v + 1]),
static_cast<const double>(attrib.vertices[3 * v + 2]));
}
for (size_t v = 0; v < attrib.normals.size() / 3; v++) {
printf(" n[%ld] = (%f, %f, %f)\n", static_cast<long>(v),
static_cast<const double>(attrib.normals[3*v+0]),
static_cast<const double>(attrib.normals[3*v+1]),
static_cast<const double>(attrib.normals[3*v+2]));
static_cast<const double>(attrib.normals[3 * v + 0]),
static_cast<const double>(attrib.normals[3 * v + 1]),
static_cast<const double>(attrib.normals[3 * v + 2]));
}
for (size_t v = 0; v < attrib.texcoords.size() / 2; v++) {
printf(" uv[%ld] = (%f, %f)\n", static_cast<long>(v),
static_cast<const double>(attrib.texcoords[2*v+0]),
static_cast<const double>(attrib.texcoords[2*v+1]));
static_cast<const double>(attrib.texcoords[2 * v + 0]),
static_cast<const double>(attrib.texcoords[2 * v + 1]));
}
// For each shape
for (size_t i = 0; i < shapes.size(); i++) {
printf("shape[%ld].name = %s\n", static_cast<long>(i), shapes[i].name.c_str());
printf("Size of shape[%ld].indices: %lu\n", static_cast<long>(i), static_cast<unsigned long>(shapes[i].mesh.indices.size()));
printf("shape[%ld].name = %s\n", static_cast<long>(i),
shapes[i].name.c_str());
printf("Size of shape[%ld].mesh.indices: %lu\n", static_cast<long>(i),
static_cast<unsigned long>(shapes[i].mesh.indices.size()));
printf("Size of shape[%ld].path.indices: %lu\n", static_cast<long>(i),
static_cast<unsigned long>(shapes[i].path.indices.size()));
size_t index_offset = 0;
size_t index_offset = 0;
assert(shapes[i].mesh.num_face_vertices.size() == shapes[i].mesh.material_ids.size());
assert(shapes[i].mesh.num_face_vertices.size() ==
shapes[i].mesh.material_ids.size());
printf("shape[%ld].num_faces: %lu\n", static_cast<long>(i), static_cast<unsigned long>(shapes[i].mesh.num_face_vertices.size()));
assert(shapes[i].mesh.num_face_vertices.size() ==
shapes[i].mesh.smoothing_group_ids.size());
// For each face
printf("shape[%ld].num_faces: %lu\n", static_cast<long>(i),
static_cast<unsigned long>(shapes[i].mesh.num_face_vertices.size()));
// For each face
for (size_t f = 0; f < shapes[i].mesh.num_face_vertices.size(); f++) {
size_t fnum = shapes[i].mesh.num_face_vertices[f];
size_t fnum = shapes[i].mesh.num_face_vertices[f];
printf(" face[%ld].fnum = %ld\n", static_cast<long>(f), static_cast<unsigned long>(fnum));
printf(" face[%ld].fnum = %ld\n", static_cast<long>(f),
static_cast<unsigned long>(fnum));
// For each vertex in the face
for (size_t v = 0; v < fnum; v++) {
tinyobj::index_t idx = shapes[i].mesh.indices[index_offset + v];
printf(" face[%ld].v[%ld].idx = %d/%d/%d\n", static_cast<long>(f), static_cast<long>(v), idx.vertex_index, idx.normal_index, idx.texcoord_index);
}
// For each vertex in the face
for (size_t v = 0; v < fnum; v++) {
tinyobj::index_t idx = shapes[i].mesh.indices[index_offset + v];
printf(" face[%ld].v[%ld].idx = %d/%d/%d\n", static_cast<long>(f),
static_cast<long>(v), idx.vertex_index, idx.normal_index,
idx.texcoord_index);
}
printf(" face[%ld].material_id = %d\n", static_cast<long>(f), shapes[i].mesh.material_ids[f]);
printf(" face[%ld].material_id = %d\n", static_cast<long>(f),
shapes[i].mesh.material_ids[f]);
printf(" face[%ld].smoothing_group_id = %d\n", static_cast<long>(f),
shapes[i].mesh.smoothing_group_ids[f]);
index_offset += fnum;
index_offset += fnum;
}
printf("shape[%ld].num_tags: %lu\n", static_cast<long>(i), static_cast<unsigned long>(shapes[i].mesh.tags.size()));
printf("shape[%ld].num_tags: %lu\n", static_cast<long>(i),
static_cast<unsigned long>(shapes[i].mesh.tags.size()));
for (size_t t = 0; t < shapes[i].mesh.tags.size(); t++) {
printf(" tag[%ld] = %s ", static_cast<long>(t), shapes[i].mesh.tags[t].name.c_str());
printf(" tag[%ld] = %s ", static_cast<long>(t),
shapes[i].mesh.tags[t].name.c_str());
printf(" ints: [");
for (size_t j = 0; j < shapes[i].mesh.tags[t].intValues.size(); ++j)
{
printf("%ld", static_cast<long>(shapes[i].mesh.tags[t].intValues[j]));
if (j < (shapes[i].mesh.tags[t].intValues.size()-1))
{
printf(", ");
}
for (size_t j = 0; j < shapes[i].mesh.tags[t].intValues.size(); ++j) {
printf("%ld", static_cast<long>(shapes[i].mesh.tags[t].intValues[j]));
if (j < (shapes[i].mesh.tags[t].intValues.size() - 1)) {
printf(", ");
}
}
printf("]");
printf(" floats: [");
for (size_t j = 0; j < shapes[i].mesh.tags[t].floatValues.size(); ++j)
{
printf("%f", static_cast<const double>(shapes[i].mesh.tags[t].floatValues[j]));
if (j < (shapes[i].mesh.tags[t].floatValues.size()-1))
{
printf(", ");
}
for (size_t j = 0; j < shapes[i].mesh.tags[t].floatValues.size(); ++j) {
printf("%f", static_cast<const double>(
shapes[i].mesh.tags[t].floatValues[j]));
if (j < (shapes[i].mesh.tags[t].floatValues.size() - 1)) {
printf(", ");
}
}
printf("]");
printf(" strings: [");
for (size_t j = 0; j < shapes[i].mesh.tags[t].stringValues.size(); ++j)
{
printf("%s", shapes[i].mesh.tags[t].stringValues[j].c_str());
if (j < (shapes[i].mesh.tags[t].stringValues.size()-1))
{
printf(", ");
}
for (size_t j = 0; j < shapes[i].mesh.tags[t].stringValues.size(); ++j) {
printf("%s", shapes[i].mesh.tags[t].stringValues[j].c_str());
if (j < (shapes[i].mesh.tags[t].stringValues.size() - 1)) {
printf(", ");
}
}
printf("]");
printf("\n");
@@ -191,25 +213,60 @@ static void PrintInfo(const tinyobj::attrib_t &attrib, const std::vector<tinyobj
}
for (size_t i = 0; i < materials.size(); i++) {
printf("material[%ld].name = %s\n", static_cast<long>(i), materials[i].name.c_str());
printf(" material.Ka = (%f, %f ,%f)\n", static_cast<const double>(materials[i].ambient[0]), static_cast<const double>(materials[i].ambient[1]), static_cast<const double>(materials[i].ambient[2]));
printf(" material.Kd = (%f, %f ,%f)\n", static_cast<const double>(materials[i].diffuse[0]), static_cast<const double>(materials[i].diffuse[1]), static_cast<const double>(materials[i].diffuse[2]));
printf(" material.Ks = (%f, %f ,%f)\n", static_cast<const double>(materials[i].specular[0]), static_cast<const double>(materials[i].specular[1]), static_cast<const double>(materials[i].specular[2]));
printf(" material.Tr = (%f, %f ,%f)\n", static_cast<const double>(materials[i].transmittance[0]), static_cast<const double>(materials[i].transmittance[1]), static_cast<const double>(materials[i].transmittance[2]));
printf(" material.Ke = (%f, %f ,%f)\n", static_cast<const double>(materials[i].emission[0]), static_cast<const double>(materials[i].emission[1]), static_cast<const double>(materials[i].emission[2]));
printf(" material.Ns = %f\n", static_cast<const double>(materials[i].shininess));
printf("material[%ld].name = %s\n", static_cast<long>(i),
materials[i].name.c_str());
printf(" material.Ka = (%f, %f ,%f)\n",
static_cast<const double>(materials[i].ambient[0]),
static_cast<const double>(materials[i].ambient[1]),
static_cast<const double>(materials[i].ambient[2]));
printf(" material.Kd = (%f, %f ,%f)\n",
static_cast<const double>(materials[i].diffuse[0]),
static_cast<const double>(materials[i].diffuse[1]),
static_cast<const double>(materials[i].diffuse[2]));
printf(" material.Ks = (%f, %f ,%f)\n",
static_cast<const double>(materials[i].specular[0]),
static_cast<const double>(materials[i].specular[1]),
static_cast<const double>(materials[i].specular[2]));
printf(" material.Tr = (%f, %f ,%f)\n",
static_cast<const double>(materials[i].transmittance[0]),
static_cast<const double>(materials[i].transmittance[1]),
static_cast<const double>(materials[i].transmittance[2]));
printf(" material.Ke = (%f, %f ,%f)\n",
static_cast<const double>(materials[i].emission[0]),
static_cast<const double>(materials[i].emission[1]),
static_cast<const double>(materials[i].emission[2]));
printf(" material.Ns = %f\n",
static_cast<const double>(materials[i].shininess));
printf(" material.Ni = %f\n", static_cast<const double>(materials[i].ior));
printf(" material.dissolve = %f\n", static_cast<const double>(materials[i].dissolve));
printf(" material.illum = %d\n", materials[i].illum);
printf(" material.dissolve = %f\n",
static_cast<const double>(materials[i].dissolve));
printf(" material.illum = %d\n", materials[i].illum);
printf(" material.map_Ka = %s\n", materials[i].ambient_texname.c_str());
printf(" material.map_Kd = %s\n", materials[i].diffuse_texname.c_str());
printf(" material.map_Ks = %s\n", materials[i].specular_texname.c_str());
printf(" material.map_Ns = %s\n", materials[i].specular_highlight_texname.c_str());
printf(" material.map_Ns = %s\n",
materials[i].specular_highlight_texname.c_str());
printf(" material.map_bump = %s\n", materials[i].bump_texname.c_str());
printf(" bump_multiplier = %f\n", static_cast<const double>(materials[i].bump_texopt.bump_multiplier));
printf(" material.map_d = %s\n", materials[i].alpha_texname.c_str());
printf(" material.disp = %s\n", materials[i].displacement_texname.c_str());
std::map<std::string, std::string>::const_iterator it(materials[i].unknown_parameter.begin());
std::map<std::string, std::string>::const_iterator itEnd(materials[i].unknown_parameter.end());
printf(" <<PBR>>\n");
printf(" material.Pr = %f\n", static_cast<const double>(materials[i].roughness));
printf(" material.Pm = %f\n", static_cast<const double>(materials[i].metallic));
printf(" material.Ps = %f\n", static_cast<const double>(materials[i].sheen));
printf(" material.Pc = %f\n", static_cast<const double>(materials[i].clearcoat_thickness));
printf(" material.Pcr = %f\n", static_cast<const double>(materials[i].clearcoat_thickness));
printf(" material.aniso = %f\n", static_cast<const double>(materials[i].anisotropy));
printf(" material.anisor = %f\n", static_cast<const double>(materials[i].anisotropy_rotation));
printf(" material.map_Ke = %s\n", materials[i].emissive_texname.c_str());
printf(" material.map_Pr = %s\n", materials[i].roughness_texname.c_str());
printf(" material.map_Pm = %s\n", materials[i].metallic_texname.c_str());
printf(" material.map_Ps = %s\n", materials[i].sheen_texname.c_str());
printf(" material.norm = %s\n", materials[i].normal_texname.c_str());
std::map<std::string, std::string>::const_iterator it(
materials[i].unknown_parameter.begin());
std::map<std::string, std::string>::const_iterator itEnd(
materials[i].unknown_parameter.end());
for (; it != itEnd; it++) {
printf(" material.%s = %s\n", it->first.c_str(), it->second.c_str());
@@ -218,12 +275,8 @@ static void PrintInfo(const tinyobj::attrib_t &attrib, const std::vector<tinyobj
}
}
static bool
TestLoadObj(
const char* filename,
const char* basepath = NULL,
bool triangulate = true)
{
static bool TestLoadObj(const char* filename, const char* basepath = NULL,
bool triangulate = true) {
std::cout << "Loading " << filename << std::endl;
tinyobj::attrib_t attrib;
@@ -232,13 +285,19 @@ TestLoadObj(
timerutil t;
t.start();
std::string warn;
std::string err;
bool ret = tinyobj::LoadObj(&attrib, &shapes, &materials, &err, filename, basepath, triangulate);
bool ret = tinyobj::LoadObj(&attrib, &shapes, &materials, &warn, &err, filename,
basepath, triangulate);
t.end();
printf("Parsing time: %lu [msecs]\n", t.msec());
if (!warn.empty()) {
std::cout << "WARN: " << warn << std::endl;
}
if (!err.empty()) {
std::cerr << err << std::endl;
std::cerr << "ERR: " << err << std::endl;
}
if (!ret) {
@@ -251,102 +310,99 @@ TestLoadObj(
return true;
}
static bool
TestStreamLoadObj()
{
static bool TestStreamLoadObj() {
std::cout << "Stream Loading " << std::endl;
std::stringstream objStream;
objStream
<< "mtllib cube.mtl\n"
"\n"
"v 0.000000 2.000000 2.000000\n"
"v 0.000000 0.000000 2.000000\n"
"v 2.000000 0.000000 2.000000\n"
"v 2.000000 2.000000 2.000000\n"
"v 0.000000 2.000000 0.000000\n"
"v 0.000000 0.000000 0.000000\n"
"v 2.000000 0.000000 0.000000\n"
"v 2.000000 2.000000 0.000000\n"
"# 8 vertices\n"
"\n"
"g front cube\n"
"usemtl white\n"
"f 1 2 3 4\n"
"g back cube\n"
"# expects white material\n"
"f 8 7 6 5\n"
"g right cube\n"
"usemtl red\n"
"f 4 3 7 8\n"
"g top cube\n"
"usemtl white\n"
"f 5 1 4 8\n"
"g left cube\n"
"usemtl green\n"
"f 5 6 2 1\n"
"g bottom cube\n"
"usemtl white\n"
"f 2 6 7 3\n"
"# 6 elements";
objStream << "mtllib cube.mtl\n"
"\n"
"v 0.000000 2.000000 2.000000\n"
"v 0.000000 0.000000 2.000000\n"
"v 2.000000 0.000000 2.000000\n"
"v 2.000000 2.000000 2.000000\n"
"v 0.000000 2.000000 0.000000\n"
"v 0.000000 0.000000 0.000000\n"
"v 2.000000 0.000000 0.000000\n"
"v 2.000000 2.000000 0.000000\n"
"# 8 vertices\n"
"\n"
"g front cube\n"
"usemtl white\n"
"f 1 2 3 4\n"
"g back cube\n"
"# expects white material\n"
"f 8 7 6 5\n"
"g right cube\n"
"usemtl red\n"
"f 4 3 7 8\n"
"g top cube\n"
"usemtl white\n"
"f 5 1 4 8\n"
"g left cube\n"
"usemtl green\n"
"f 5 6 2 1\n"
"g bottom cube\n"
"usemtl white\n"
"f 2 6 7 3\n"
"# 6 elements";
std::string matStream(
"newmtl white\n"
"Ka 0 0 0\n"
"Kd 1 1 1\n"
"Ks 0 0 0\n"
"\n"
"newmtl red\n"
"Ka 0 0 0\n"
"Kd 1 0 0\n"
"Ks 0 0 0\n"
"\n"
"newmtl green\n"
"Ka 0 0 0\n"
"Kd 0 1 0\n"
"Ks 0 0 0\n"
"\n"
"newmtl blue\n"
"Ka 0 0 0\n"
"Kd 0 0 1\n"
"Ks 0 0 0\n"
"\n"
"newmtl light\n"
"Ka 20 20 20\n"
"Kd 1 1 1\n"
"Ks 0 0 0");
std::string matStream(
"newmtl white\n"
"Ka 0 0 0\n"
"Kd 1 1 1\n"
"Ks 0 0 0\n"
"\n"
"newmtl red\n"
"Ka 0 0 0\n"
"Kd 1 0 0\n"
"Ks 0 0 0\n"
"\n"
"newmtl green\n"
"Ka 0 0 0\n"
"Kd 0 1 0\n"
"Ks 0 0 0\n"
"\n"
"newmtl blue\n"
"Ka 0 0 0\n"
"Kd 0 0 1\n"
"Ks 0 0 0\n"
"\n"
"newmtl light\n"
"Ka 20 20 20\n"
"Kd 1 1 1\n"
"Ks 0 0 0");
using namespace tinyobj;
class MaterialStringStreamReader:
public MaterialReader
{
public:
MaterialStringStreamReader(const std::string& matSStream): m_matSStream(matSStream) {}
virtual ~MaterialStringStreamReader() {}
virtual bool operator() (
const std::string& matId,
std::vector<material_t>* materials,
std::map<std::string, int>* matMap,
std::string* err)
{
(void)matId;
(void)err;
LoadMtl(matMap, materials, &m_matSStream);
return true;
}
using namespace tinyobj;
class MaterialStringStreamReader : public MaterialReader {
public:
MaterialStringStreamReader(const std::string& matSStream)
: m_matSStream(matSStream) {}
virtual ~MaterialStringStreamReader() {}
virtual bool operator()(const std::string& matId,
std::vector<material_t>* materials,
std::map<std::string, int>* matMap,
std::string* warn,
std::string* err) {
(void)err;
(void)matId;
LoadMtl(matMap, materials, &m_matSStream, warn, err);
private:
std::stringstream m_matSStream;
};
return true;
}
private:
std::stringstream m_matSStream;
};
MaterialStringStreamReader matSSReader(matStream);
tinyobj::attrib_t attrib;
std::vector<tinyobj::shape_t> shapes;
std::vector<tinyobj::material_t> materials;
std::string warn;
std::string err;
bool ret = tinyobj::LoadObj(&attrib, &shapes, &materials, &err, &objStream, &matSSReader);
bool ret = tinyobj::LoadObj(&attrib, &shapes, &materials, &warn, &err, &objStream,
&matSSReader);
if (!err.empty()) {
std::cerr << err << std::endl;
}
@@ -356,15 +412,11 @@ std::string matStream(
}
PrintInfo(attrib, shapes, materials);
return true;
}
int
main(
int argc,
char **argv)
{
int main(int argc, char** argv) {
if (argc > 1) {
const char* basepath = "models/";
if (argc > 2) {
@@ -372,10 +424,11 @@ main(
}
assert(true == TestLoadObj(argv[1], basepath));
} else {
//assert(true == TestLoadObj("cornell_box.obj"));
//assert(true == TestLoadObj("cube.obj"));
// assert(true == TestLoadObj("cornell_box.obj"));
// assert(true == TestLoadObj("cube.obj"));
assert(true == TestStreamLoadObj());
assert(true == TestLoadObj("models/catmark_torus_creases0.obj", "models/", false));
assert(true ==
TestLoadObj("models/catmark_torus_creases0.obj", "models/", false));
}
return 0;

View File

@@ -0,0 +1,9 @@
newmtl default
Ka 0 0 0
Kd 0 0 0
Ks 0 0 0
Kt 0.1 0.2 0.3
map_Kd -colorspace sRGB -o 0.1 diffuse.jpg
map_Ks -s 0.1 0.2 specular.jpg
map_bump -colorspace linear -bm 3 bumpmap.jpg

View File

@@ -0,0 +1,7 @@
mtllib colorspace-issue-184.mtl
o Test
v 1.864151 -1.219172 -5.532511
v 0.575869 -0.666304 5.896140
v 0.940448 1.000000 -1.971128
usemtl default
f 1 2 3

31
models/cube-vertexcol.obj Normal file
View File

@@ -0,0 +1,31 @@
mtllib cube.mtl
v 0.000000 2.000000 2.000000 0 0 0
v 0.000000 0.000000 2.000000 0 0 1
v 2.000000 0.000000 2.000000 0 1 0
v 2.000000 2.000000 2.000000 0 1 1
v 0.000000 2.000000 0.000000 1 0 0
v 0.000000 0.000000 0.000000 1 0 1
v 2.000000 0.000000 0.000000 1 1 0
v 2.000000 2.000000 0.000000 1 1 1
# 8 vertices
g front cube
usemtl white
f 1 2 3 4
g back cube
# expects white material
f 8 7 6 5
g right cube
usemtl red
f 4 3 7 8
g top cube
usemtl white
f 5 1 4 8
g left cube
usemtl green
f 5 6 2 1
g bottom cube
usemtl white
f 2 6 7 3
# 6 elements

View File

@@ -13,7 +13,8 @@ v 2.000000 2.000000 0.000000
g front cube
usemtl white
f 1 2 3 4
g back cube
# two white spaces between 'back' and 'cube'
g back cube
# expects white material
f 8 7 6 5
g right cube

View File

@@ -0,0 +1,24 @@
newmtl white
Ka 0 0 0
Kd 1 1 1
Ks 0 0 0
newmtl red
Ka 0 0 0
Kd 1 0 0
Ks 0 0 0
newmtl green
Ka 0 0 0
Kd 0 1 0
Ks 0 0 0
newmtl blue
Ka 0 0 0
Kd 0 0 1
Ks 0 0 0
newmtl light
Ka 20 20 20
Kd 1 1 1
Ks 0 0 0

View File

@@ -0,0 +1,18 @@
mtllib invalid-face-definition.mtl
v 0.000000 2.000000 2.000000
v 0.000000 0.000000 2.000000
v 2.000000 0.000000 2.000000
v 2.000000 2.000000 2.000000
v 0.000000 2.000000 0.000000
v 0.000000 0.000000 0.000000
v 2.000000 0.000000 0.000000
v 2.000000 2.000000 0.000000
# 8 vertices
g front cube
usemtl white
f 1
g back cube
# expects white material
f 8 7

23
models/issue-138.mtl Normal file
View File

@@ -0,0 +1,23 @@
newmtl test1
Ns 10.0000
Ni 1.5000
d 1.0000
Tr 0.0000
Tf 1.0000 1.0000 1.0000
illum 2
Ka 0.0000 0.0000 0.0000
Kd 0.5 0.2 0.2
Ks 0.0000 0.0000 0.0000
Ke 0.0000 0.0000 0.0000
newmtl test2
Ns 10.0000
Ni 1.5000
d 1.0000
Tr 0.0000
Tf 1.0000 1.0000 1.0000
illum 2
Ka 0.0000 0.0000 0.0000
Kd 0.2 0.5 0.2
Ks 0.0000 0.0000 0.0000
Ke 0.0000 0.0000 0.0000

51
models/issue-138.obj Normal file
View File

@@ -0,0 +1,51 @@
# cube.obj
#
mtllib issue-138.mtl
v -0.500000 -0.500000 0.500000
v 0.500000 -0.500000 0.500000
v -0.500000 0.500000 0.500000
v 0.500000 0.500000 0.500000
v -0.500000 0.500000 -0.500000
v 0.500000 0.500000 -0.500000
v -0.500000 -0.500000 -0.500000
v 0.500000 -0.500000 -0.500000
vt 0.000000 0.000000
vt 1.000000 0.000000
vt 0.000000 1.000000
vt 1.000000 1.000000
vn 0.000000 0.000000 1.000000
vn 0.000000 1.000000 0.000000
vn 0.000000 0.000000 -1.000000
vn 0.000000 -1.000000 0.000000
vn 1.000000 0.000000 0.000000
vn -1.000000 0.000000 0.000000
usemtl test1
g test1
s 1
f 1/1/1 2/2/1 3/3/1
f 3/3/1 2/2/1 4/4/1
usemtl test2
g test2
s 2
f 3/1/2 4/2/2 5/3/2
f 5/3/2 4/2/2 6/4/2
s 3
f 5/4/3 6/3/3 7/2/3
f 7/2/3 6/3/3 8/1/3
s 4
f 7/1/4 8/2/4 1/3/4
f 1/3/4 8/2/4 2/4/4
s 5
f 2/1/5 8/2/5 4/3/5
f 4/3/5 8/2/5 6/4/5
s 6
f 7/1/6 1/2/6 5/3/6
f 5/3/6 1/2/6 3/4/6

View File

@@ -0,0 +1,2 @@
newmtl main
Kd 1 1 1

View File

@@ -0,0 +1,17 @@
mtllib issue-140-zero-face-idx.mtl
v -0.5 -0.5 0
v 0.5 -0.5 0
v 0.5 0.5 0
v -0.5 0.5 0
vt 0 0 0
vt 1 0 0
vt 1 1 0
vt 0 1 0
vn 0 0 -1
usemtl main
f 0/0/0 1/1/0 3/3/0
f 1/1/0 3/3/0 2/2/0

View File

@@ -0,0 +1,37 @@
o cube
mtllib cube.mtl
v -0.500000 -0.500000 0.500000
v 0.500000 -0.500000 0.500000
v -0.500000 0.500000 0.500000
v 0.500000 0.500000 0.500000
v -0.500000 0.500000 -0.500000
v 0.500000 0.500000 -0.500000
v -0.500000 -0.500000 -0.500000
v 0.500000 -0.500000 -0.500000
vt 0.000000 0.000000
vt 1.000000 0.000000
vt 0.000000 1.000000
vt 1.000000 1.000000
g cube
usemtl cube
s 1
f 1/1 2/2 3/3
f 3/3 2/2 4/4
s 2
f 3/1 4/2 5/3
f 5/3 4/2 6/4
s 3
f 5/4 6/3 7/2
f 7/2 6/3 8/1
s 4
f 7/1 8/2 1/3
f 1/3 8/2 2/4
s 5
f 2/1 8/2 4/3
f 4/3 8/2 6/4
s 6
f 7/1 1/2 5/3
f 5 1 3

View File

@@ -0,0 +1,23 @@
newmtl test1
Ns 10.0000
Ni 1.5000
d 1.0000
Tr 0.0000
Tf 1.0000 1.0000 1.0000
illum 2
Ka 0.0000 0.0000 0.0000
Kd 0.5 0.2 0.2
Ks 0.0000 0.0000 0.0000
Ke 0.0000 0.0000 0.0000
newmtl test2
Ns 10.0000
Ni 1.5000
d 1.0000
Tr 0.0000
Tf 1.0000 1.0000 1.0000
illum 2
Ka 0.0000 0.0000 0.0000
Kd 0.2 0.5 0.2
Ks 0.0000 0.0000 0.0000
Ke 0.0000 0.0000 0.0000

View File

@@ -0,0 +1,51 @@
# cube.obj
#
mtllib issue-162-smoothing-group.mtl
v -0.500000 -0.500000 0.500000
v 0.500000 -0.500000 0.500000
v -0.500000 0.500000 0.500000
v 0.500000 0.500000 0.500000
v -0.500000 0.500000 -0.500000
v 0.500000 0.500000 -0.500000
v -0.500000 -0.500000 -0.500000
v 0.500000 -0.500000 -0.500000
vt 0.000000 0.000000
vt 1.000000 0.000000
vt 0.000000 1.000000
vt 1.000000 1.000000
vn 0.000000 0.000000 1.000000
vn 0.000000 1.000000 0.000000
vn 0.000000 0.000000 -1.000000
vn 0.000000 -1.000000 0.000000
vn 1.000000 0.000000 0.000000
vn -1.000000 0.000000 0.000000
usemtl test1
g test1
s 1
f 1/1/1 2/2/1 3/3/1
f 3/3/1 2/2/1 4/4/1
usemtl test2
g test2
s off
f 3/1/2 4/2/2 5/3/2
f 5/3/2 4/2/2 6/4/2
s 3
f 5/4/3 6/3/3 7/2/3
f 7/2/3 6/3/3 8/1/3
s 4
f 7/1/4 8/2/4 1/3/4
f 1/3/4 8/2/4 2/4/4
s 0
f 2/1/5 8/2/5 4/3/5
f 4/3/5 8/2/5 6/4/5
s 6
f 7/1/6 1/2/6 5/3/6
f 5/3/6 1/2/6 3/4/6

6
models/issue-92.mtl Normal file
View File

@@ -0,0 +1,6 @@
newmtl default
Ka 0 0 0
Kd 0 0 0
Ks 0 0 0
map_Kd tmp.png

7
models/issue-92.obj Normal file
View File

@@ -0,0 +1,7 @@
mtllib issue-92.mtl
o Test
v 1.864151 -1.219172 -5.532511
v 0.575869 -0.666304 5.896140
v 0.940448 1.000000 -1.971128
usemtl default
f 1 2 3

5
models/issue-95-2.mtl Normal file
View File

@@ -0,0 +1,5 @@
newmtl default
Ka 0 0 0
Kd 0 0 0
Ks 0 0 0
Tf 0.1 0.2 0.3

7
models/issue-95-2.obj Normal file
View File

@@ -0,0 +1,7 @@
mtllib issue-95-2.mtl
o Test
v 1.864151 -1.219172 -5.532511
v 0.575869 -0.666304 5.896140
v 0.940448 1.000000 -1.971128
usemtl default
f 1 2 3

5
models/issue-95.mtl Normal file
View File

@@ -0,0 +1,5 @@
newmtl default
Ka 0 0 0
Kd 0 0 0
Ks 0 0 0
Kt 0.1 0.2 0.3

7
models/issue-95.obj Normal file
View File

@@ -0,0 +1,7 @@
mtllib issue-95.mtl
o Test
v 1.864151 -1.219172 -5.532511
v 0.575869 -0.666304 5.896140
v 0.940448 1.000000 -1.971128
usemtl default
f 1 2 3

16
models/line-prim.obj Normal file
View File

@@ -0,0 +1,16 @@
mtllib cube.mtl
v 0.000000 2.000000 2.000000
v 0.000000 0.000000 2.000000
v 2.000000 0.000000 2.000000
v 2.000000 2.000000 2.000000
v 0.000000 2.000000 0.000000
v 0.000000 0.000000 0.000000
v 2.000000 0.000000 0.000000
v 2.000000 2.000000 0.000000
# 8 vertices
g g0
usemtl white
l 1 2 3 4
l 5 6 7

10
models/map-bump.mtl Normal file
View File

@@ -0,0 +1,10 @@
newmtl Material.001
Ka 0 0 0
Kd 0 0 0
Ks 0 0 0
map_Bump bump.jpg
newmtl Material.003
Ka 0 0 0
Kd 1 1 1
Ks 0 0 0

817
models/map-bump.obj Normal file
View File

@@ -0,0 +1,817 @@
# https://github.com/syoyo/tinyobjloader/issues/68
# Blender v2.73 (sub 0) OBJ File: 'enemy.blend'
# www.blender.org
mtllib map-bump.mtl
o Cube
v 1.864151 -1.219172 -5.532511
v 0.575869 -0.666304 5.896140
v 0.940448 1.000000 -1.971128
v 1.620345 1.000000 -5.815706
v 1.864152 1.000000 -6.334323
v 0.575869 -0.129842 5.896143
v 5.440438 -1.462153 -5.818601
v 4.896782 -1.462153 -2.744413
v 1.000825 -0.677484 1.899605
v 5.440438 -1.246362 -5.818600
v 1.000825 0.852342 1.899608
v 4.896782 -1.246362 -2.744412
v 1.160660 -0.450871 -2.356325
v 1.704316 -0.450871 -5.430513
v 1.000825 -0.351920 -1.293797
v 1.000825 1.000000 -1.293794
v 1.160660 -0.877888 -2.356326
v 1.704316 -0.877888 -5.430514
v 1.000825 -1.219172 -1.452514
v 1.000825 1.000000 -1.452511
v 1.000825 -0.351920 1.759410
v 1.000825 1.000000 1.759413
v 9.097919 1.221145 -6.212147
v 8.356775 1.221145 -2.021231
v 1.864151 -0.109586 -6.334325
v 0.575869 -0.398073 5.896141
v 9.097919 0.943958 -6.212148
v 8.356775 0.943958 -2.021233
v 1.061916 0.113661 -1.797961
v 1.000825 0.161258 1.899606
v 1.000825 0.324040 -1.293795
v 1.803060 0.113661 -5.988876
v 1.000825 -0.109586 -1.452513
v 1.061916 0.776753 -1.797960
v 1.803061 0.776753 -5.988875
v 1.000825 0.324040 1.759412
v 0.000825 -1.219172 -5.532512
v 0.000825 -0.666304 5.896139
v 0.000826 1.000000 -6.334325
v 0.000825 -0.129842 5.896140
v 0.000825 0.852342 1.899606
v 0.000825 -0.677484 1.899604
v 0.000825 -0.351920 -1.293797
v 0.000825 1.000000 -1.293796
v 0.000825 1.000000 -1.452513
v 0.000825 -1.219172 -1.452515
v 0.000825 -0.351920 1.759409
v 0.000825 1.000000 1.759411
v 0.000826 -0.109586 -6.334326
v 0.000825 -0.398073 5.896140
v 0.152918 1.000000 -5.815708
v 0.152917 1.000000 -1.971130
v 0.940448 1.168419 -1.971128
v 1.620345 1.168419 -5.815706
v 0.152918 1.168419 -5.815708
v 0.152917 1.168419 -1.971130
v 0.921118 1.091883 -1.050430
v 0.921118 1.091883 1.516050
v 0.080533 1.091883 -1.050432
v 0.080533 1.091883 1.516048
v 0.613003 -0.553430 5.546911
v 0.963691 -0.559956 2.248834
v 0.613003 -0.396857 5.546912
v 0.963691 -0.070362 2.248835
v 1.499370 -0.994317 3.966028
v 1.850058 -0.997914 0.667950
v 1.499370 -0.908021 3.966029
v 1.850058 -0.728071 0.667951
v 1.601022 0.760960 -6.334324
v 1.601021 0.129454 -6.334325
v 0.263955 0.760960 -6.334325
v 0.263955 0.129454 -6.334325
v 1.334809 0.760960 -7.515329
v 1.334809 0.129455 -7.515330
v 0.530168 0.760960 -7.515330
v 0.530168 0.129455 -7.515330
v 1.192720 0.649445 -7.515329
v 1.192720 0.240971 -7.515330
v 0.672258 0.649445 -7.515330
v 0.672258 0.240971 -7.515330
v 1.192719 0.649444 -6.524630
v 1.192719 0.240970 -6.524631
v 0.672257 0.649444 -6.524631
v 0.672257 0.240970 -6.524631
v 3.851026 0.431116 -1.883326
v 3.851026 0.946662 -1.883325
v 4.592170 0.946662 -6.074241
v 4.592169 0.431116 -6.074242
v 4.995714 0.561404 -1.918362
v 4.995714 1.016394 -1.918360
v 5.736857 1.016394 -6.109276
v 5.736857 0.561404 -6.109277
v 3.975454 0.471731 -2.162156
v 3.975454 0.919244 -2.162155
v 4.618796 0.919244 -5.800034
v 4.618795 0.471730 -5.800035
v 4.969088 0.584825 -2.192568
v 4.969088 0.979775 -2.192567
v 5.612430 0.979775 -5.830446
v 5.612429 0.584825 -5.830447
v 0.864214 -0.673890 3.184381
v 0.864213 0.489129 3.184384
v 0.864213 -0.018552 3.184383
v 0.000825 0.489129 3.184382
v 0.000825 -0.673890 3.184381
v 0.850955 -0.557858 3.309075
v 0.850955 -0.175321 3.309076
v 1.737321 -0.996758 1.728192
v 1.737321 -0.785920 1.728193
v -1.864151 -1.219172 -5.532511
v -0.575869 -0.666304 5.896140
v -0.940448 1.000000 -1.971128
v -1.620345 1.000000 -5.815706
v -1.864152 1.000000 -6.334323
v -0.575869 -0.129842 5.896143
v -5.440438 -1.462153 -5.818601
v -4.896782 -1.462153 -2.744413
v -1.000825 -0.677484 1.899605
v -5.440438 -1.246362 -5.818600
v -1.000825 0.852342 1.899608
v -4.896782 -1.246362 -2.744412
v -1.160660 -0.450871 -2.356325
v -1.704316 -0.450871 -5.430513
v -1.000825 -0.351920 -1.293797
v -1.000825 1.000000 -1.293794
v -1.160660 -0.877888 -2.356326
v -1.704316 -0.877888 -5.430514
v -1.000825 -1.219172 -1.452514
v -1.000825 1.000000 -1.452511
v -1.000825 -0.351920 1.759410
v -1.000825 1.000000 1.759413
v -9.097919 1.221145 -6.212147
v -8.356775 1.221145 -2.021231
v -1.864151 -0.109586 -6.334325
v -0.575869 -0.398073 5.896141
v -9.097919 0.943958 -6.212148
v -8.356775 0.943958 -2.021233
v -1.061916 0.113661 -1.797961
v -1.000825 0.161258 1.899606
v -1.000825 0.324040 -1.293795
v -1.803060 0.113661 -5.988876
v -1.000825 -0.109586 -1.452513
v -1.061916 0.776753 -1.797960
v -1.803061 0.776753 -5.988875
v -1.000825 0.324040 1.759412
v -0.000825 -1.219172 -5.532512
v -0.000825 -0.666304 5.896139
v -0.000826 1.000000 -6.334325
v -0.000825 -0.129842 5.896140
v -0.000825 0.852342 1.899606
v -0.000825 -0.677484 1.899604
v -0.000825 -0.351920 -1.293797
v -0.000825 1.000000 -1.293796
v -0.000825 1.000000 -1.452513
v -0.000825 -1.219172 -1.452515
v -0.000825 -0.351920 1.759409
v -0.000825 1.000000 1.759411
v -0.000826 -0.109586 -6.334326
v -0.000825 -0.398073 5.896140
v -0.152918 1.000000 -5.815708
v -0.152917 1.000000 -1.971130
v -0.940448 1.168419 -1.971128
v -1.620345 1.168419 -5.815706
v -0.152918 1.168419 -5.815708
v -0.152917 1.168419 -1.971130
v -0.921118 1.091883 -1.050430
v -0.921118 1.091883 1.516050
v -0.080533 1.091883 -1.050432
v -0.080533 1.091883 1.516048
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f 58/70/2 57/69/2 60/52/2
f 60/52/25 48/51/25 58/70/25
f 22/10/26 16/21/26 58/70/26
f 57/69/27 16/21/27 59/53/27
f 109/78/71 107/71/71 67/72/71
f 63/46/1 26/45/1 61/73/1
f 62/76/1 9/60/1 64/74/1
f 106/109/1 101/75/1 62/76/1
f 65/79/1 108/77/1 67/72/1
f 63/46/29 61/73/29 67/72/29
f 66/81/30 62/76/30 68/80/30
f 106/109/72 62/76/72 108/77/72
f 72/50/32 71/49/32 76/83/32
f 70/86/15 25/25/15 72/50/15
f 39/12/15 5/5/15 71/49/15
f 5/5/15 25/25/15 69/85/15
f 80/90/15 76/83/15 79/87/15
f 70/86/17 72/50/17 74/88/17
f 75/82/2 71/49/2 73/89/2
f 69/85/33 70/86/33 73/89/33
f 84/95/3 80/90/3 83/91/3
f 74/88/15 76/83/15 78/92/15
f 79/87/15 75/82/15 77/93/15
f 73/89/15 74/88/15 77/93/15
f 81/96/15 82/94/15 83/91/15
f 78/92/2 80/90/2 82/94/2
f 79/87/17 77/93/17 83/91/17
f 81/96/24 77/93/24 82/94/24
f 32/26/13 35/43/13 88/98/13
f 87/97/12 35/43/12 86/99/12
f 86/99/11 34/44/11 85/100/11
f 29/27/10 32/26/10 85/100/10
f 91/37/34 92/31/34 99/102/34
f 98/103/35 90/35/35 99/102/35
f 97/104/36 89/36/36 98/103/36
f 92/31/37 89/36/37 100/101/37
f 96/108/13 95/105/13 100/101/13
f 99/102/12 95/105/12 98/103/12
f 98/103/11 94/106/11 97/104/11
f 93/107/10 96/108/10 97/104/10
f 85/100/38 88/98/38 93/107/38
f 94/106/39 86/99/39 93/107/39
f 95/105/40 87/97/40 94/106/40
f 88/98/41 87/97/41 96/108/41
f 61/73/73 106/109/73 65/79/73
f 108/77/1 66/81/1 109/78/1
f 2/65/1 101/75/1 61/73/1
f 68/80/74 64/74/74 109/78/74
f 9/60/23 101/75/23 42/61/23
f 30/42/1 103/1/1 64/74/1
f 103/1/1 30/42/1 102/2/1
f 211/2/44 212/1/44 115/3/44
f 114/5/2 129/4/2 113/6/2
f 154/57/2 161/8/2 129/4/2
f 131/10/24 145/9/24 120/11/24
f 114/5/2 113/6/2 148/12/2
f 112/7/45 162/15/45 113/6/45
f 122/17/46 123/16/46 121/18/46
f 123/16/47 127/19/47 119/20/47
f 142/39/24 140/22/24 129/4/24
f 122/17/48 121/18/48 126/23/48
f 142/39/45 138/27/45 134/25/45
f 116/30/45 117/24/45 119/20/45
f 128/29/75 126/23/75 110/28/75
f 142/39/45 122/17/45 128/29/45
f 110/28/76 127/19/76 134/25/76
f 126/23/50 117/24/50 127/19/50
f 198/36/51 137/33/51 201/31/51
f 140/22/24 145/9/24 125/21/24
f 124/41/24 130/34/24 140/22/24
f 198/36/52 199/35/52 137/33/52
f 199/35/53 200/37/53 133/38/53
f 134/25/45 123/16/45 142/39/45
f 136/32/45 137/33/45 132/40/45
f 128/29/24 124/41/24 142/39/24
f 145/9/24 130/34/24 139/42/24
f 134/25/45 141/26/45 114/5/45
f 129/4/45 114/5/45 143/44/45
f 129/4/45 143/44/45 142/39/45
f 201/31/54 136/32/54 200/37/54
f 135/45/44 212/1/44 172/46/44
f 111/65/14 147/48/14 135/45/14
f 158/84/15 181/50/15 148/12/15
f 153/58/26 168/53/26 157/51/26
f 130/34/17 124/41/17 156/54/17
f 110/28/17 146/56/17 128/29/17
f 154/57/2 148/12/2 161/8/2
f 154/57/2 129/4/2 153/58/2
f 128/29/18 155/55/18 124/41/18
f 118/60/19 130/34/19 151/61/19
f 157/51/20 131/10/20 150/62/20
f 110/28/21 134/25/21 146/56/21
f 135/45/14 159/47/14 115/3/14
f 211/2/22 115/3/22 213/64/22
f 210/75/23 214/66/23 111/65/23
f 163/14/2 162/15/2 164/67/2
f 161/8/14 165/68/14 112/7/14
f 113/6/15 163/14/15 160/13/15
f 160/13/3 164/67/3 161/8/3
f 168/53/2 166/69/2 169/52/2
f 131/10/25 157/51/25 167/70/25
f 131/10/16 167/70/16 125/21/16
f 153/58/27 125/21/27 168/53/27
f 172/46/77 216/71/77 176/72/77
f 111/65/44 135/45/44 170/73/44
f 139/42/44 118/60/44 173/74/44
f 118/60/44 210/75/44 171/76/44
f 218/78/44 217/77/44 176/72/44
f 172/46/56 176/72/56 170/73/56
f 173/74/57 171/76/57 177/80/57
f 215/109/78 217/77/78 171/76/78
f 181/50/33 185/83/33 180/49/33
f 158/84/15 134/25/15 181/50/15
f 148/12/15 180/49/15 114/5/15
f 114/5/15 178/85/15 134/25/15
f 185/83/15 189/90/15 184/82/15
f 179/86/17 183/88/17 181/50/17
f 178/85/2 180/49/2 182/89/2
f 178/85/32 182/89/32 179/86/32
f 188/87/24 189/90/24 192/91/24
f 183/88/15 187/92/15 185/83/15
f 182/89/15 184/82/15 186/93/15
f 182/89/15 186/93/15 183/88/15
f 190/96/15 192/91/15 191/94/15
f 187/92/2 191/94/2 189/90/2
f 188/87/17 192/91/17 186/93/17
f 187/92/3 186/93/3 191/94/3
f 141/26/54 197/98/54 144/43/54
f 143/44/53 144/43/53 195/99/53
f 138/27/52 143/44/52 194/100/52
f 138/27/51 194/100/51 141/26/51
f 200/37/59 208/102/59 201/31/59
f 200/37/60 199/35/60 208/102/60
f 199/35/61 198/36/61 207/103/61
f 201/31/79 209/101/79 198/36/79
f 205/108/54 209/101/54 204/105/54
f 203/106/53 204/105/53 207/103/53
f 202/107/52 203/106/52 206/104/52
f 202/107/51 206/104/51 205/108/51
f 194/100/63 202/107/63 197/98/63
f 194/100/64 195/99/64 202/107/64
f 195/99/65 196/97/65 203/106/65
f 197/98/66 205/108/66 196/97/66
f 170/73/80 174/79/80 215/109/80
f 177/80/44 175/81/44 218/78/44
f 111/65/44 170/73/44 210/75/44
f 216/71/81 173/74/81 218/78/81
f 118/60/23 151/61/23 210/75/23
f 139/42/44 173/74/44 212/1/44
f 120/11/44 139/42/44 211/2/44
usemtl Material.003
f 41/62/82 104/64/82 102/2/82
f 211/2/82 213/64/82 150/62/82
f 11/11/82 41/62/82 102/2/82
f 120/11/82 211/2/82 150/62/82

View File

@@ -0,0 +1,6 @@
newmtl default
Ka 0 0 0
Kd 0 0 0
Ks 0 0 0
map_Kd tmp.png

View File

@@ -0,0 +1,7 @@
mtllib invalid-file-aaa.mtl invalid-file-bbb.mtl mtllib-multiple-files-issue-112.mtl
o Test
v 1.864151 -1.219172 -5.532511
v 0.575869 -0.666304 5.896140
v 0.940448 1.000000 -1.971128
usemtl default
f 1 2 3

7
models/norm-texopt.mtl Normal file
View File

@@ -0,0 +1,7 @@
newmtl default
Ka 0 0 0
Kd 0 0 0
Ks 0 0 0
Kt 0.1 0.2 0.3
norm -bm 3 normalmap.jpg

7
models/norm-texopt.obj Normal file
View File

@@ -0,0 +1,7 @@
mtllib norm-texopt.mtl
o Test
v 1.864151 -1.219172 -5.532511
v 0.575869 -0.666304 5.896140
v 0.940448 1.000000 -1.971128
usemtl default
f 1 2 3

19
models/pbr-mat-ext.mtl Normal file
View File

@@ -0,0 +1,19 @@
# .MTL with PBR extension.
newmtl pbr
Ka 0 0 0
Kd 1 1 1
Ks 0 0 0
Ke 0.1 0.1 0.1
Pr 0.2
Pm 0.3
Ps 0.4
Pc 0.5
Pcr 0.6
aniso 0.7
anisor 0.8
map_Pr roughness.tex
map_Pm metallic.tex
map_Ps sheen.tex
map_Ke emissive.tex
norm normalmap.tex

10
models/pbr-mat-ext.obj Normal file
View File

@@ -0,0 +1,10 @@
mtllib pbr-mat-ext.mtl
o floor
usemtl pbr
v 552.8 0.0 0.0
v 0.0 0.0 0.0
v 0.0 0.0 559.2
v 549.6 0.0 559.2
f 1 2 3 4

25
models/refl.mtl Normal file
View File

@@ -0,0 +1,25 @@
newmtl white
Ka 0 0 0
Kd 1 1 1
Ks 0 0 0
refl reflection.tga
newmtl red
Ka 0 0 0
Kd 1 0 0
Ks 0 0 0
newmtl green
Ka 0 0 0
Kd 0 1 0
Ks 0 0 0
newmtl blue
Ka 0 0 0
Kd 0 0 1
Ks 0 0 0
newmtl light
Ka 20 20 20
Kd 1 1 1
Ks 0 0 0

32
models/refl.obj Normal file
View File

@@ -0,0 +1,32 @@
# Test for `refl` material parameter
mtllib refl.mtl
v 0.000000 2.000000 2.000000
v 0.000000 0.000000 2.000000
v 2.000000 0.000000 2.000000
v 2.000000 2.000000 2.000000
v 0.000000 2.000000 0.000000
v 0.000000 0.000000 0.000000
v 2.000000 0.000000 0.000000
v 2.000000 2.000000 0.000000
# 8 vertices
g front cube
usemtl white
f 1 2 3 4
g back cube
# expects white material
f 8 7 6 5
g right cube
usemtl red
f 4 3 7 8
g top cube
usemtl white
f 5 1 4 8
g left cube
usemtl green
f 5 6 2 1
g bottom cube
usemtl white
f 2 6 7 3
# 6 elements

View File

@@ -0,0 +1,22 @@
# from tinyobjloader issue #29
v 0.000000 2.000000 0.000000
v 0.000000 0.000000 0.000000
v 2.000000 0.000000 0.000000
v 2.000000 2.000000 0.000000
v 4.000000 0.000000 -3.255298
v 4.000000 2.000000 -3.255298
#vn 0.000000 0.000000 1.000000
#vn 0.000000 0.000000 1.000000
#vn 0.276597 0.000000 0.960986
#vn 0.276597 0.000000 0.960986
#vn 0.531611 0.000000 0.846988
#vn 0.531611 0.000000 0.846988
# 6 vertices
# 6 normals
g all
s 1
f 1//1 2//2 3//3 4//4
f 4//4 3//3 5//5

View File

@@ -0,0 +1,24 @@
newmtl white
Ka 0 0 0
Kd 1 1 1
Ks 0 0 0
newmtl red
Ka 0 0 0
Kd 1 0 0
Ks 0 0 0
newmtl green
Ka 0 0 0
Kd 0 1 0
Ks 0 0 0
newmtl blue
Ka 0 0 0
Kd 0 0 1
Ks 0 0 0
newmtl light
Ka 20 20 20
Kd 1 1 1
Ks 0 0 0

View File

@@ -0,0 +1,35 @@
mtllib smoothing-normal.mtl
v 0.000000 2.000000 2.000000
v 0.000000 0.000000 2.000000
v 2.000000 0.000000 2.000000
v 2.000000 2.000000 2.000000
v 0.000000 2.000000 0.000000
v 0.000000 0.000000 0.000000
v 2.000000 0.000000 0.000000
v 2.000000 2.000000 0.000000
# 8 vertices
g front cube
usemtl white
s 1
f 1 2 3 4
#g bottom cube
#usemtl white
s 1
f 2 6 7 3
g back cube
# expects white material
s off
f 8 7 6 5
#g right cube
#usemtl red
#f 4 3 7 8
#g top cube
#usemtl white
#f 5 1 4 8
#g left cube
#usemtl green
#f 5 6 2 1
# 6 elements

View File

@@ -0,0 +1,28 @@
newmtl white
Ka 0 0 0
Kd 1 1 1
Ks 0 0 0
# filename with white space.
map_Kd texture 01.png
newmtl red
Ka 0 0 0
Kd 1 0 0
Ks 0 0 0
# texture option + filename with white space.
bump -bm 2 bump 01.png
newmtl green
Ka 0 0 0
Kd 0 1 0
Ks 0 0 0
newmtl blue
Ka 0 0 0
Kd 0 0 1
Ks 0 0 0
newmtl light
Ka 20 20 20
Kd 1 1 1
Ks 0 0 0

View File

@@ -0,0 +1,31 @@
mtllib texture-filename-with-whitespace.mtl
v 0.000000 2.000000 2.000000
v 0.000000 0.000000 2.000000
v 2.000000 0.000000 2.000000
v 2.000000 2.000000 2.000000
v 0.000000 2.000000 0.000000
v 0.000000 0.000000 0.000000
v 2.000000 0.000000 0.000000
v 2.000000 2.000000 0.000000
# 8 vertices
g front cube
usemtl white
f 1 2 3 4
g back cube
# expects white material
f 8 7 6 5
g right cube
usemtl red
f 4 3 7 8
g top cube
usemtl white
f 5 1 4 8
g left cube
usemtl green
f 5 6 2 1
g bottom cube
usemtl white
f 2 6 7 3
# 6 elements

View File

@@ -0,0 +1,36 @@
newmtl default
Ka 0 0 0
Kd 0 0 0
Ks 0 0 0
Kt 0.1 0.2 0.3
map_Ka -clamp on ambient.jpg
map_Kd -o 0.1 diffuse.jpg
map_Ks -s 0.1 0.2 specular.jpg
map_Ns -t 0.1 0.2 0.3 specular_highlight.jpg
map_bump -bm 3 bumpmap.jpg
newmtl bm2
Ka 0 0 0
Kd 0 0 0
Ks 0 0 0
Kt 0.1 0.2 0.3
# blendu
map_Kd -blendu on diffuse.jpg
map_Ks -blendv off specular.jpg
map_Ns -mm 0.1 0.3 specular_highlight.jpg
# -bm after filename
map_bump -imfchan r bumpmap2.jpg -bm 1.5
newmtl bm3
Ka 0 0 0
Kd 0 0 0
Ks 0 0 0
Kt 0.1 0.2 0.3
# type
map_Kd -type sphere diffuse.jpg
map_Ks -type cube_top specular.jpg
map_Ns -type cube_bottom specular_highlight.jpg
map_Ka -type cube_left ambient.jpg
map_d -type cube_right alpha.jpg
map_bump -type cube_front bump.jpg
disp -type cube_back displacement.jpg

View File

@@ -0,0 +1,7 @@
mtllib texture-options-issue-85.mtl
o Test
v 1.864151 -1.219172 -5.532511
v 0.575869 -0.666304 5.896140
v 0.940448 1.000000 -1.971128
usemtl default
f 1 2 3

View File

@@ -0,0 +1,13 @@
newmtl Material.001
Ka 0 0 0
Kd 0 0 0
Ks 0 0 0
d 0.75
Tr 0.5
newmtl Material.002
Ka 0 0 0
Kd 0 0 0
Ks 0 0 0
Tr 0.5
d 0.75

View File

@@ -0,0 +1,817 @@
# https://github.com/syoyo/tinyobjloader/issues/68
# Blender v2.73 (sub 0) OBJ File: 'enemy.blend'
# www.blender.org
mtllib tr-and-d-issue-43.mtl
o Cube
v 1.864151 -1.219172 -5.532511
v 0.575869 -0.666304 5.896140
v 0.940448 1.000000 -1.971128
v 1.620345 1.000000 -5.815706
v 1.864152 1.000000 -6.334323
v 0.575869 -0.129842 5.896143
v 5.440438 -1.462153 -5.818601
v 4.896782 -1.462153 -2.744413
v 1.000825 -0.677484 1.899605
v 5.440438 -1.246362 -5.818600
v 1.000825 0.852342 1.899608
v 4.896782 -1.246362 -2.744412
v 1.160660 -0.450871 -2.356325
v 1.704316 -0.450871 -5.430513
v 1.000825 -0.351920 -1.293797
v 1.000825 1.000000 -1.293794
v 1.160660 -0.877888 -2.356326
v 1.704316 -0.877888 -5.430514
v 1.000825 -1.219172 -1.452514
v 1.000825 1.000000 -1.452511
v 1.000825 -0.351920 1.759410
v 1.000825 1.000000 1.759413
v 9.097919 1.221145 -6.212147
v 8.356775 1.221145 -2.021231
v 1.864151 -0.109586 -6.334325
v 0.575869 -0.398073 5.896141
v 9.097919 0.943958 -6.212148
v 8.356775 0.943958 -2.021233
v 1.061916 0.113661 -1.797961
v 1.000825 0.161258 1.899606
v 1.000825 0.324040 -1.293795
v 1.803060 0.113661 -5.988876
v 1.000825 -0.109586 -1.452513
v 1.061916 0.776753 -1.797960
v 1.803061 0.776753 -5.988875
v 1.000825 0.324040 1.759412
v 0.000825 -1.219172 -5.532512
v 0.000825 -0.666304 5.896139
v 0.000826 1.000000 -6.334325
v 0.000825 -0.129842 5.896140
v 0.000825 0.852342 1.899606
v 0.000825 -0.677484 1.899604
v 0.000825 -0.351920 -1.293797
v 0.000825 1.000000 -1.293796
v 0.000825 1.000000 -1.452513
v 0.000825 -1.219172 -1.452515
v 0.000825 -0.351920 1.759409
v 0.000825 1.000000 1.759411
v 0.000826 -0.109586 -6.334326
v 0.000825 -0.398073 5.896140
v 0.152918 1.000000 -5.815708
v 0.152917 1.000000 -1.971130
v 0.940448 1.168419 -1.971128
v 1.620345 1.168419 -5.815706
v 0.152918 1.168419 -5.815708
v 0.152917 1.168419 -1.971130
v 0.921118 1.091883 -1.050430
v 0.921118 1.091883 1.516050
v 0.080533 1.091883 -1.050432
v 0.080533 1.091883 1.516048
v 0.613003 -0.553430 5.546911
v 0.963691 -0.559956 2.248834
v 0.613003 -0.396857 5.546912
v 0.963691 -0.070362 2.248835
v 1.499370 -0.994317 3.966028
v 1.850058 -0.997914 0.667950
v 1.499370 -0.908021 3.966029
v 1.850058 -0.728071 0.667951
v 1.601022 0.760960 -6.334324
v 1.601021 0.129454 -6.334325
v 0.263955 0.760960 -6.334325
v 0.263955 0.129454 -6.334325
v 1.334809 0.760960 -7.515329
v 1.334809 0.129455 -7.515330
v 0.530168 0.760960 -7.515330
v 0.530168 0.129455 -7.515330
v 1.192720 0.649445 -7.515329
v 1.192720 0.240971 -7.515330
v 0.672258 0.649445 -7.515330
v 0.672258 0.240971 -7.515330
v 1.192719 0.649444 -6.524630
v 1.192719 0.240970 -6.524631
v 0.672257 0.649444 -6.524631
v 0.672257 0.240970 -6.524631
v 3.851026 0.431116 -1.883326
v 3.851026 0.946662 -1.883325
v 4.592170 0.946662 -6.074241
v 4.592169 0.431116 -6.074242
v 4.995714 0.561404 -1.918362
v 4.995714 1.016394 -1.918360
v 5.736857 1.016394 -6.109276
v 5.736857 0.561404 -6.109277
v 3.975454 0.471731 -2.162156
v 3.975454 0.919244 -2.162155
v 4.618796 0.919244 -5.800034
v 4.618795 0.471730 -5.800035
v 4.969088 0.584825 -2.192568
v 4.969088 0.979775 -2.192567
v 5.612430 0.979775 -5.830446
v 5.612429 0.584825 -5.830447
v 0.864214 -0.673890 3.184381
v 0.864213 0.489129 3.184384
v 0.864213 -0.018552 3.184383
v 0.000825 0.489129 3.184382
v 0.000825 -0.673890 3.184381
v 0.850955 -0.557858 3.309075
v 0.850955 -0.175321 3.309076
v 1.737321 -0.996758 1.728192
v 1.737321 -0.785920 1.728193
v -1.864151 -1.219172 -5.532511
v -0.575869 -0.666304 5.896140
v -0.940448 1.000000 -1.971128
v -1.620345 1.000000 -5.815706
v -1.864152 1.000000 -6.334323
v -0.575869 -0.129842 5.896143
v -5.440438 -1.462153 -5.818601
v -4.896782 -1.462153 -2.744413
v -1.000825 -0.677484 1.899605
v -5.440438 -1.246362 -5.818600
v -1.000825 0.852342 1.899608
v -4.896782 -1.246362 -2.744412
v -1.160660 -0.450871 -2.356325
v -1.704316 -0.450871 -5.430513
v -1.000825 -0.351920 -1.293797
v -1.000825 1.000000 -1.293794
v -1.160660 -0.877888 -2.356326
v -1.704316 -0.877888 -5.430514
v -1.000825 -1.219172 -1.452514
v -1.000825 1.000000 -1.452511
v -1.000825 -0.351920 1.759410
v -1.000825 1.000000 1.759413
v -9.097919 1.221145 -6.212147
v -8.356775 1.221145 -2.021231
v -1.864151 -0.109586 -6.334325
v -0.575869 -0.398073 5.896141
v -9.097919 0.943958 -6.212148
v -8.356775 0.943958 -2.021233
v -1.061916 0.113661 -1.797961
v -1.000825 0.161258 1.899606
v -1.000825 0.324040 -1.293795
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f 23/40/12 91/37/12 24/38/12
f 25/25/4 33/39/4 14/16/4
f 27/32/4 23/40/4 28/33/4
f 19/29/3 33/39/3 15/41/3
f 9/60/3 21/34/3 30/42/3
f 25/25/4 5/5/4 32/26/4
f 35/43/4 5/5/4 34/44/4
f 20/4/4 33/39/4 34/44/4
f 92/31/13 91/37/13 27/32/13
f 107/71/1 103/1/1 63/46/1
f 2/65/14 26/45/14 38/48/14
f 49/84/15 39/12/15 72/50/15
f 44/58/16 48/51/16 59/53/16
f 43/59/17 15/41/17 47/54/17
f 1/28/17 19/29/17 37/56/17
f 51/13/2 39/12/2 52/8/2
f 16/21/2 20/4/2 44/58/2
f 46/55/18 19/29/18 43/59/18
f 21/34/19 9/60/19 47/54/19
f 11/11/20 22/10/20 41/62/20
f 49/84/21 25/25/21 37/56/21
f 26/45/14 6/3/14 50/47/14
f 102/2/22 104/64/22 6/3/22
f 101/75/23 2/65/23 105/66/23
f 54/14/2 55/67/2 53/15/2
f 52/8/14 3/7/14 56/68/14
f 4/6/15 51/13/15 54/14/15
f 51/13/24 52/8/24 55/67/24
f 58/70/2 57/69/2 60/52/2
f 60/52/25 48/51/25 58/70/25
f 22/10/26 16/21/26 58/70/26
f 57/69/27 16/21/27 59/53/27
f 109/78/71 107/71/71 67/72/71
f 63/46/1 26/45/1 61/73/1
f 62/76/1 9/60/1 64/74/1
f 106/109/1 101/75/1 62/76/1
f 65/79/1 108/77/1 67/72/1
f 63/46/29 61/73/29 67/72/29
f 66/81/30 62/76/30 68/80/30
f 106/109/72 62/76/72 108/77/72
f 72/50/32 71/49/32 76/83/32
f 70/86/15 25/25/15 72/50/15
f 39/12/15 5/5/15 71/49/15
f 5/5/15 25/25/15 69/85/15
f 80/90/15 76/83/15 79/87/15
f 70/86/17 72/50/17 74/88/17
f 75/82/2 71/49/2 73/89/2
f 69/85/33 70/86/33 73/89/33
f 84/95/3 80/90/3 83/91/3
f 74/88/15 76/83/15 78/92/15
f 79/87/15 75/82/15 77/93/15
f 73/89/15 74/88/15 77/93/15
f 81/96/15 82/94/15 83/91/15
f 78/92/2 80/90/2 82/94/2
f 79/87/17 77/93/17 83/91/17
f 81/96/24 77/93/24 82/94/24
f 32/26/13 35/43/13 88/98/13
f 87/97/12 35/43/12 86/99/12
f 86/99/11 34/44/11 85/100/11
f 29/27/10 32/26/10 85/100/10
f 91/37/34 92/31/34 99/102/34
f 98/103/35 90/35/35 99/102/35
f 97/104/36 89/36/36 98/103/36
f 92/31/37 89/36/37 100/101/37
f 96/108/13 95/105/13 100/101/13
f 99/102/12 95/105/12 98/103/12
f 98/103/11 94/106/11 97/104/11
f 93/107/10 96/108/10 97/104/10
f 85/100/38 88/98/38 93/107/38
f 94/106/39 86/99/39 93/107/39
f 95/105/40 87/97/40 94/106/40
f 88/98/41 87/97/41 96/108/41
f 61/73/73 106/109/73 65/79/73
f 108/77/1 66/81/1 109/78/1
f 2/65/1 101/75/1 61/73/1
f 68/80/74 64/74/74 109/78/74
f 9/60/23 101/75/23 42/61/23
f 30/42/1 103/1/1 64/74/1
f 103/1/1 30/42/1 102/2/1
f 211/2/44 212/1/44 115/3/44
f 114/5/2 129/4/2 113/6/2
f 154/57/2 161/8/2 129/4/2
f 131/10/24 145/9/24 120/11/24
f 114/5/2 113/6/2 148/12/2
f 112/7/45 162/15/45 113/6/45
f 122/17/46 123/16/46 121/18/46
f 123/16/47 127/19/47 119/20/47
f 142/39/24 140/22/24 129/4/24
f 122/17/48 121/18/48 126/23/48
f 142/39/45 138/27/45 134/25/45
f 116/30/45 117/24/45 119/20/45
f 128/29/75 126/23/75 110/28/75
f 142/39/45 122/17/45 128/29/45
f 110/28/76 127/19/76 134/25/76
f 126/23/50 117/24/50 127/19/50
f 198/36/51 137/33/51 201/31/51
f 140/22/24 145/9/24 125/21/24
f 124/41/24 130/34/24 140/22/24
f 198/36/52 199/35/52 137/33/52
f 199/35/53 200/37/53 133/38/53
f 134/25/45 123/16/45 142/39/45
f 136/32/45 137/33/45 132/40/45
f 128/29/24 124/41/24 142/39/24
f 145/9/24 130/34/24 139/42/24
f 134/25/45 141/26/45 114/5/45
f 129/4/45 114/5/45 143/44/45
f 129/4/45 143/44/45 142/39/45
f 201/31/54 136/32/54 200/37/54
f 135/45/44 212/1/44 172/46/44
f 111/65/14 147/48/14 135/45/14
f 158/84/15 181/50/15 148/12/15
f 153/58/26 168/53/26 157/51/26
f 130/34/17 124/41/17 156/54/17
f 110/28/17 146/56/17 128/29/17
f 154/57/2 148/12/2 161/8/2
f 154/57/2 129/4/2 153/58/2
f 128/29/18 155/55/18 124/41/18
f 118/60/19 130/34/19 151/61/19
f 157/51/20 131/10/20 150/62/20
f 110/28/21 134/25/21 146/56/21
f 135/45/14 159/47/14 115/3/14
f 211/2/22 115/3/22 213/64/22
f 210/75/23 214/66/23 111/65/23
f 163/14/2 162/15/2 164/67/2
f 161/8/14 165/68/14 112/7/14
f 113/6/15 163/14/15 160/13/15
f 160/13/3 164/67/3 161/8/3
f 168/53/2 166/69/2 169/52/2
f 131/10/25 157/51/25 167/70/25
f 131/10/16 167/70/16 125/21/16
f 153/58/27 125/21/27 168/53/27
f 172/46/77 216/71/77 176/72/77
f 111/65/44 135/45/44 170/73/44
f 139/42/44 118/60/44 173/74/44
f 118/60/44 210/75/44 171/76/44
f 218/78/44 217/77/44 176/72/44
f 172/46/56 176/72/56 170/73/56
f 173/74/57 171/76/57 177/80/57
f 215/109/78 217/77/78 171/76/78
f 181/50/33 185/83/33 180/49/33
f 158/84/15 134/25/15 181/50/15
f 148/12/15 180/49/15 114/5/15
f 114/5/15 178/85/15 134/25/15
f 185/83/15 189/90/15 184/82/15
f 179/86/17 183/88/17 181/50/17
f 178/85/2 180/49/2 182/89/2
f 178/85/32 182/89/32 179/86/32
f 188/87/24 189/90/24 192/91/24
f 183/88/15 187/92/15 185/83/15
f 182/89/15 184/82/15 186/93/15
f 182/89/15 186/93/15 183/88/15
f 190/96/15 192/91/15 191/94/15
f 187/92/2 191/94/2 189/90/2
f 188/87/17 192/91/17 186/93/17
f 187/92/3 186/93/3 191/94/3
f 141/26/54 197/98/54 144/43/54
f 143/44/53 144/43/53 195/99/53
f 138/27/52 143/44/52 194/100/52
f 138/27/51 194/100/51 141/26/51
f 200/37/59 208/102/59 201/31/59
f 200/37/60 199/35/60 208/102/60
f 199/35/61 198/36/61 207/103/61
f 201/31/79 209/101/79 198/36/79
f 205/108/54 209/101/54 204/105/54
f 203/106/53 204/105/53 207/103/53
f 202/107/52 203/106/52 206/104/52
f 202/107/51 206/104/51 205/108/51
f 194/100/63 202/107/63 197/98/63
f 194/100/64 195/99/64 202/107/64
f 195/99/65 196/97/65 203/106/65
f 197/98/66 205/108/66 196/97/66
f 170/73/80 174/79/80 215/109/80
f 177/80/44 175/81/44 218/78/44
f 111/65/44 170/73/44 210/75/44
f 216/71/81 173/74/81 218/78/81
f 118/60/23 151/61/23 210/75/23
f 139/42/44 173/74/44 212/1/44
f 120/11/44 139/42/44 211/2/44
usemtl Material.002
f 41/62/82 104/64/82 102/2/82
f 211/2/82 213/64/82 150/62/82
f 11/11/82 41/62/82 102/2/82
f 120/11/82 211/2/82 150/62/82

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@@ -0,0 +1,30 @@
# cornell_box.obj and cornell_box.mtl are grabbed from Intel's embree project.
# original cornell box data
# comment
# empty line including some space
mtllib cornell_box.mtl
o floor
v 552.8 0.0 0.0
v 0.0 0.0 0.0
v 0.0 0.0 559.2
v 549.6 0.0 559.2
v 130.0 0.0 65.0
v 82.0 0.0 225.0
v 240.0 0.0 272.0
v 290.0 0.0 114.0
v 423.0 0.0 247.0
v 265.0 0.0 296.0
v 314.0 0.0 456.0
v 472.0 0.0 406.0
f 1 2 3 4
f 8 7 6 5
f 12 11 10 9
usemtl white

2
python/TODO.md Normal file
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@@ -0,0 +1,2 @@
* PBR material
* Define index_t struct

View File

@@ -1,160 +1,212 @@
//python3 module for tinyobjloader
// python2/3 module for tinyobjloader
//
//usage:
// usage:
// import tinyobjloader as tol
// model = tol.LoadObj(name)
// print(model["shapes"])
// print(model["materials"]
// note:
// `shape.mesh.index_t` is represented as flattened array: (vertex_index, normal_index, texcoord_index) * num_faces
#include <Python.h>
#include <vector>
#include "../tiny_obj_loader.h"
typedef std::vector<double> vectd;
typedef std::vector<int> vecti;
PyObject*
pyTupleFromfloat3 (float array[3])
{
int i;
PyObject* tuple = PyTuple_New(3);
for(i=0; i<=2 ; i++){
PyTuple_SetItem(tuple, i, PyFloat_FromDouble(array[i]));
}
return tuple;
PyObject* pyTupleFromfloat3(float array[3]) {
int i;
PyObject* tuple = PyTuple_New(3);
for (i = 0; i <= 2; i++) {
PyTuple_SetItem(tuple, i, PyFloat_FromDouble(array[i]));
}
return tuple;
}
extern "C"
{
extern "C" {
static PyObject*
pyLoadObj(PyObject* self, PyObject* args)
{
PyObject *rtndict, *pyshapes, *pymaterials,
*current, *meshobj;
static PyObject* pyLoadObj(PyObject* self, PyObject* args) {
PyObject *rtndict, *pyshapes, *pymaterials, *pymaterial_indices, *attribobj, *current, *meshobj;
char const* current_name;
char const* filename;
vectd vect;
std::vector<tinyobj::index_t> indices;
std::vector<unsigned char> face_verts;
tinyobj::attrib_t attrib;
std::vector<tinyobj::shape_t> shapes;
std::vector<tinyobj::material_t> materials;
char const* filename;
char *current_name;
vectd vect;
if (!PyArg_ParseTuple(args, "s", &filename)) return NULL;
std::vector<tinyobj::shape_t> shapes;
std::vector<tinyobj::material_t> materials;
std::string err, warn;
tinyobj::LoadObj(&attrib, &shapes, &materials, &warn, &err, filename);
pyshapes = PyDict_New();
pymaterials = PyDict_New();
pymaterial_indices = PyList_New(0);
rtndict = PyDict_New();
attribobj = PyDict_New();
if(!PyArg_ParseTuple(args, "s", &filename))
return NULL;
std::string err;
tinyobj::LoadObj(shapes, materials, err, filename);
pyshapes = PyDict_New();
pymaterials = PyDict_New();
rtndict = PyDict_New();
for (std::vector<tinyobj::shape_t>::iterator shape = shapes.begin() ;
shape != shapes.end(); shape++)
{
meshobj = PyDict_New();
tinyobj::mesh_t cm = (*shape).mesh;
for (int i = 0; i <= 4; i++ )
{
current = PyList_New(0);
switch(i) {
case 0:
current_name = "positions";
vect = vectd(cm.positions.begin(), cm.positions.end()); break;
case 1:
current_name = "normals";
vect = vectd(cm.normals.begin(), cm.normals.end()); break;
case 2:
current_name = "texcoords";
vect = vectd(cm.texcoords.begin(), cm.texcoords.end()); break;
case 3:
current_name = "indicies";
vect = vectd(cm.indices.begin(), cm.indices.end()); break;
case 4:
current_name = "material_ids";
vect = vectd(cm.material_ids.begin(), cm.material_ids.end()); break;
}
for (vectd::iterator it = vect.begin() ;
it != vect.end(); it++)
{
PyList_Insert(current, it - vect.begin(), PyFloat_FromDouble(*it));
}
PyDict_SetItemString(meshobj, current_name, current);
}
PyDict_SetItemString(pyshapes, (*shape).name.c_str(), meshobj);
for (int i = 0; i <= 2; i++) {
current = PyList_New(0);
switch (i) {
case 0:
current_name = "vertices";
vect = vectd(attrib.vertices.begin(), attrib.vertices.end());
break;
case 1:
current_name = "normals";
vect = vectd(attrib.normals.begin(), attrib.normals.end());
break;
case 2:
current_name = "texcoords";
vect = vectd(attrib.texcoords.begin(), attrib.texcoords.end());
break;
}
for (std::vector<tinyobj::material_t>::iterator mat = materials.begin() ;
mat != materials.end(); mat++)
for (vectd::iterator it = vect.begin(); it != vect.end(); it++) {
PyObject* value = PyFloat_FromDouble(*it);
PyList_Insert(current, it - vect.begin(), value);
Py_DECREF(value);
}
PyDict_SetItemString(attribobj, current_name, current);
Py_DECREF(current);
}
for (std::vector<tinyobj::shape_t>::iterator shape = shapes.begin(); shape != shapes.end(); shape++) {
meshobj = PyDict_New();
tinyobj::mesh_t cm = (*shape).mesh;
{
PyObject *matobj = PyDict_New();
PyObject *unknown_parameter = PyDict_New();
for (std::map<std::string, std::string>::iterator p = (*mat).unknown_parameter.begin() ;
p != (*mat).unknown_parameter.end(); ++p)
{
PyDict_SetItemString(unknown_parameter, p->first.c_str(), PyUnicode_FromString(p->second.c_str()));
}
PyDict_SetItemString(matobj, "shininess", PyFloat_FromDouble((*mat).shininess));
PyDict_SetItemString(matobj, "ior", PyFloat_FromDouble((*mat).ior));
PyDict_SetItemString(matobj, "dissolve", PyFloat_FromDouble((*mat).dissolve));
PyDict_SetItemString(matobj, "illum", PyLong_FromLong((*mat).illum));
PyDict_SetItemString(matobj, "ambient_texname", PyUnicode_FromString((*mat).ambient_texname.c_str()));
PyDict_SetItemString(matobj, "diffuse_texname", PyUnicode_FromString((*mat).diffuse_texname.c_str()));
PyDict_SetItemString(matobj, "specular_texname", PyUnicode_FromString((*mat).specular_texname.c_str()));
PyDict_SetItemString(matobj, "specular_highlight_texname", PyUnicode_FromString((*mat).specular_highlight_texname.c_str()));
PyDict_SetItemString(matobj, "bump_texname", PyUnicode_FromString((*mat).bump_texname.c_str()));
PyDict_SetItemString(matobj, "displacement_texname", PyUnicode_FromString((*mat).displacement_texname.c_str()));
PyDict_SetItemString(matobj, "alpha_texname", PyUnicode_FromString((*mat).alpha_texname.c_str()));
PyDict_SetItemString(matobj, "ambient", pyTupleFromfloat3((*mat).ambient));
PyDict_SetItemString(matobj, "diffuse", pyTupleFromfloat3((*mat).diffuse));
PyDict_SetItemString(matobj, "specular", pyTupleFromfloat3((*mat).specular));
PyDict_SetItemString(matobj, "transmittance", pyTupleFromfloat3((*mat).transmittance));
PyDict_SetItemString(matobj, "emission", pyTupleFromfloat3((*mat).emission));
PyDict_SetItemString(matobj, "unknown_parameter", unknown_parameter);
PyDict_SetItemString(pymaterials, (*mat).name.c_str(), matobj);
current = PyList_New(0);
for (size_t i = 0; i < cm.indices.size(); i++) {
// Flatten index array: v_idx, vn_idx, vt_idx, v_idx, vn_idx, vt_idx,
PyObject* value = PyLong_FromLong(cm.indices[i].vertex_index);
PyList_Insert(current, 3 * i + 0, value);
Py_DECREF(value);
value = PyLong_FromLong(cm.indices[i].normal_index);
PyList_Insert(current, 3 * i + 1, value);
Py_DECREF(value);
value = PyLong_FromLong(cm.indices[i].texcoord_index);
PyList_Insert(current, 3 * i + 2, value);
Py_DECREF(value);
}
PyDict_SetItemString(meshobj, "indices", current);
Py_DECREF(current);
}
PyDict_SetItemString(rtndict, "shapes", pyshapes);
PyDict_SetItemString(rtndict, "materials", pymaterials);
{
current = PyList_New(0);
for (size_t i = 0; i < cm.num_face_vertices.size(); i++) {
// Widen data type to long.
PyObject* value = PyLong_FromLong(cm.num_face_vertices[i]);
PyList_Insert(current, i, value);
Py_DECREF(value);
}
PyDict_SetItemString(meshobj, "num_face_vertices", current);
Py_DECREF(current);
}
return rtndict;
{
current = PyList_New(0);
for (size_t i = 0; i < cm.material_ids.size(); i++) {
PyObject* value = PyLong_FromLong(cm.material_ids[i]);
PyList_Insert(current, i, value);
Py_DECREF(value);
}
PyDict_SetItemString(meshobj, "material_ids", current);
Py_DECREF(current);
}
PyDict_SetItemString(pyshapes, (*shape).name.c_str(), meshobj);
Py_DECREF(meshobj);
}
for (std::vector<tinyobj::material_t>::iterator mat = materials.begin(); mat != materials.end(); mat++) {
PyObject* matobj = PyDict_New();
PyObject* unknown_parameter = PyDict_New();
for (std::map<std::string, std::string>::iterator p = mat->unknown_parameter.begin(); p != mat->unknown_parameter.end(); ++p) {
PyObject* value = PyUnicode_FromString(p->second.c_str());
PyDict_SetItemString(unknown_parameter, p->first.c_str(), value);
Py_DECREF(value);
}
PyObject* value = PyFloat_FromDouble(mat->shininess);
PyDict_SetItemString(matobj, "shininess", value);
Py_DECREF(value);
value = PyFloat_FromDouble(mat->ior);
PyDict_SetItemString(matobj, "ior", value);
Py_DECREF(value);
value = PyFloat_FromDouble(mat->dissolve);
PyDict_SetItemString(matobj, "dissolve", value);
Py_DECREF(value);
value = PyLong_FromLong(mat->illum);
PyDict_SetItemString(matobj, "illum", value);
Py_DECREF(value);
value = PyUnicode_FromString(mat->ambient_texname.c_str());
PyDict_SetItemString(matobj, "ambient_texname", value);
Py_DECREF(value);
value = PyUnicode_FromString(mat->diffuse_texname.c_str());
PyDict_SetItemString(matobj, "diffuse_texname", value);
Py_DECREF(value);
value = PyUnicode_FromString(mat->specular_texname.c_str());
PyDict_SetItemString(matobj, "specular_texname", value);
Py_DECREF(value);
value = PyUnicode_FromString(mat->specular_highlight_texname.c_str());
PyDict_SetItemString(matobj, "specular_highlight_texname", value);
Py_DECREF(value);
value = PyUnicode_FromString(mat->bump_texname.c_str());
PyDict_SetItemString(matobj, "bump_texname", value);
Py_DECREF(value);
value = PyUnicode_FromString(mat->displacement_texname.c_str());
PyDict_SetItemString(matobj, "displacement_texname", value);
Py_DECREF(value);
value = PyUnicode_FromString(mat->alpha_texname.c_str());
PyDict_SetItemString(matobj, "alpha_texname", value);
Py_DECREF(value);
PyDict_SetItemString(matobj, "ambient", pyTupleFromfloat3(mat->ambient));
PyDict_SetItemString(matobj, "diffuse", pyTupleFromfloat3(mat->diffuse));
PyDict_SetItemString(matobj, "specular", pyTupleFromfloat3(mat->specular));
PyDict_SetItemString(matobj, "transmittance", pyTupleFromfloat3(mat->transmittance));
PyDict_SetItemString(matobj, "emission", pyTupleFromfloat3(mat->emission));
PyDict_SetItemString(matobj, "unknown_parameter", unknown_parameter);
Py_DECREF(unknown_parameter);
PyDict_SetItemString(pymaterials, mat->name.c_str(), matobj);
Py_DECREF(matobj);
value = PyUnicode_FromString(mat->name.c_str());
PyList_Append(pymaterial_indices, value);
Py_DECREF(value);
}
PyDict_SetItemString(rtndict, "shapes", pyshapes);
Py_DECREF(pyshapes);
PyDict_SetItemString(rtndict, "materials", pymaterials);
Py_DECREF(pymaterials);
PyDict_SetItemString(rtndict, "material_indices", pymaterial_indices);
Py_DECREF(pymaterial_indices);
PyDict_SetItemString(rtndict, "attribs", attribobj);
Py_DECREF(attribobj);
return rtndict;
}
static PyMethodDef mMethods[] = {
{"LoadObj", pyLoadObj, METH_VARARGS},
{NULL, NULL, 0, NULL}
{"LoadObj", pyLoadObj, METH_VARARGS}, {NULL, NULL, 0, NULL}
};
#if PY_MAJOR_VERSION >= 3
static struct PyModuleDef moduledef = {
PyModuleDef_HEAD_INIT,
"tinyobjloader",
NULL,
-1,
mMethods
};
static struct PyModuleDef moduledef = {PyModuleDef_HEAD_INIT, "tinyobjloader", NULL, -1, mMethods};
PyMODINIT_FUNC
PyInit_tinyobjloader(void)
{
return PyModule_Create(&moduledef);
PyMODINIT_FUNC PyInit_tinyobjloader(void) {
return PyModule_Create(&moduledef);
}
#else
PyMODINIT_FUNC inittinyobjloader(void) {
Py_InitModule3("tinyobjloader", mMethods, NULL);
}
#endif // PY_MAJOR_VERSION >= 3
}

24
tests/issue-177.mtl Normal file
View File

@@ -0,0 +1,24 @@
newmtl white
Ka 0 0 0
Kd 1 1 1
Ks 0 0 0
newmtl red
Ka 0 0 0
Kd 1 0 0
Ks 0 0 0
newmtl green
Ka 0 0 0
Kd 0 1 0
Ks 0 0 0
newmtl blue
Ka 0 0 0
Kd 0 0 1
Ks 0 0 0
newmtl light
Ka 20 20 20
Kd 1 1 1
Ks 0 0 0

31
tests/issue-177.obj Normal file
View File

@@ -0,0 +1,31 @@
mtllib issue-177.mtl
v 0.000000 2.000000 2.000000
v 0.000000 0.000000 2.000000
v 2.000000 0.000000 2.000000
v 2.000000 2.000000 2.000000
v 0.000000 2.000000 0.000000
v 0.000000 0.000000 0.000000
v 2.000000 0.000000 0.000000
v 2.000000 2.000000 0.000000
# 8 vertices
g front cube
usemtl white
f 1 2 3 4
g back cube
# expects white material
f 8 7 6 5
g right cube
usemtl red
f 4 3 7 8
g top cube
usemtl white
f 5 1 4 8
g left cube
usemtl green
f 5 6 2 1
g bottom cube
usemtl white
f 2 6 7 3
# 6 elements

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@PACKAGE_INIT@
set(TINYOBJLOADER_VERSION "@TINYOBJLOADER_VERSION@")
set_and_check(TINYOBJLOADER_INCLUDE_DIRS "@PACKAGE_TINYOBJLOADER_INCLUDE_DIR@")
set_and_check(TINYOBJLOADER_LIBRARY_DIRS "@PACKAGE_TINYOBJLOADER_LIBRARY_DIR@")
set(TINYOBJLOADER_LIBRARIES @LIBRARY_NAME@)
include("${CMAKE_CURRENT_LIST_DIR}/@PROJECT_NAME@-targets.cmake")

15
tinyobjloader.pc.in Normal file
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# Generated by CMake @CMAKE_VERSION@ for @PROJECT_NAME@. Any changes to this
# file will be overwritten by the next CMake run. The input file was
# tinyobjloader.pc.in.
prefix=@CMAKE_INSTALL_PREFIX@
exec_prefix=${prefix}
libdir=${prefix}/@TINYOBJLOADER_LIBRARY_DIR@
includedir=${prefix}/@TINYOBJLOADER_INCLUDE_DIR@
Name: @PROJECT_NAME@
Description: Tiny but powerful single file wavefront obj loader
URL: https://syoyo.github.io/tinyobjloader/
Version: @TINYOBJLOADER_VERSION@
Libs: -L${libdir} -l@LIBRARY_NAME@
Cflags: -I${includedir}