Files
tinyobjloader/tiny_obj_loader.cc
CoolerExtreme f28d2eef88 Fix parseString ? and slight change to fixIndex
function parseString seemed to not increment token after it used strspn to get the length of the whitespace characters at the beginning of token. So strcspn called right after that would return 0 and the created string would be an empty string.

Seems to have been working so far since it gets passed strings that don't begin with whitespace characters.
2015-02-12 23:31:06 +05:30

718 lines
17 KiB
C++
Executable File

//
// Copyright 2012-2015, Syoyo Fujita.
//
// Licensed under 2-clause BSD liecense.
//
//
// version 0.9.8: Fix multi-materials(per-face material ID).
// version 0.9.7: Support multi-materials(per-face material ID) per object/group.
// version 0.9.6: Support Ni(index of refraction) mtl parameter.
// Parse transmittance material parameter correctly.
// version 0.9.5: Parse multiple group name.
// Add support of specifying the base path to load material file.
// version 0.9.4: Initial suupport of group tag(g)
// version 0.9.3: Fix parsing triple 'x/y/z'
// version 0.9.2: Add more .mtl load support
// version 0.9.1: Add initial .mtl load support
// version 0.9.0: Initial
//
#include <cstdlib>
#include <cstring>
#include <cassert>
#include <string>
#include <vector>
#include <map>
#include <fstream>
#include <sstream>
#include "tiny_obj_loader.h"
namespace tinyobj {
struct vertex_index {
int v_idx, vt_idx, vn_idx;
vertex_index() {};
vertex_index(int idx) : v_idx(idx), vt_idx(idx), vn_idx(idx) {};
vertex_index(int vidx, int vtidx, int vnidx) : v_idx(vidx), vt_idx(vtidx), vn_idx(vnidx) {};
};
// for std::map
static inline bool operator<(const vertex_index& a, const vertex_index& b)
{
if (a.v_idx != b.v_idx) return (a.v_idx < b.v_idx);
if (a.vn_idx != b.vn_idx) return (a.vn_idx < b.vn_idx);
if (a.vt_idx != b.vt_idx) return (a.vt_idx < b.vt_idx);
return false;
}
struct obj_shape {
std::vector<float> v;
std::vector<float> vn;
std::vector<float> vt;
};
static inline bool isSpace(const char c) {
return (c == ' ') || (c == '\t');
}
static inline bool isNewLine(const char c) {
return (c == '\r') || (c == '\n') || (c == '\0');
}
// Make index zero-base, and also support relative index.
static inline int fixIndex(int idx, int n)
{
if (idx > 0) return idx - 1;
if (idx == 0) return 0;
return n + idx; // negative value = relative
}
static inline std::string parseString(const char*& token)
{
std::string s;
token += strspn(token, " \t");
int e = strcspn(token, " \t\r");
s = std::string(&token, &token[e]);
token += e;
return s;
}
static inline int parseInt(const char*& token)
{
token += strspn(token, " \t");
int i = atoi(token);
token += strcspn(token, " \t\r");
return i;
}
static inline float parseFloat(const char*& token)
{
token += strspn(token, " \t");
float f = (float)atof(token);
token += strcspn(token, " \t\r");
return f;
}
static inline void parseFloat2(
float& x, float& y,
const char*& token)
{
x = parseFloat(token);
y = parseFloat(token);
}
static inline void parseFloat3(
float& x, float& y, float& z,
const char*& token)
{
x = parseFloat(token);
y = parseFloat(token);
z = parseFloat(token);
}
// Parse triples: i, i/j/k, i//k, i/j
static vertex_index parseTriple(
const char* &token,
int vsize,
int vnsize,
int vtsize)
{
vertex_index vi(-1);
vi.v_idx = fixIndex(atoi(token), vsize);
token += strcspn(token, "/ \t\r");
if (token[0] != '/') {
return vi;
}
token++;
// i//k
if (token[0] == '/') {
token++;
vi.vn_idx = fixIndex(atoi(token), vnsize);
token += strcspn(token, "/ \t\r");
return vi;
}
// i/j/k or i/j
vi.vt_idx = fixIndex(atoi(token), vtsize);
token += strcspn(token, "/ \t\r");
if (token[0] != '/') {
return vi;
}
// i/j/k
token++; // skip '/'
vi.vn_idx = fixIndex(atoi(token), vnsize);
token += strcspn(token, "/ \t\r");
return vi;
}
static unsigned int
updateVertex(
std::map<vertex_index, unsigned int>& vertexCache,
std::vector<float>& positions,
std::vector<float>& normals,
std::vector<float>& texcoords,
const std::vector<float>& in_positions,
const std::vector<float>& in_normals,
const std::vector<float>& in_texcoords,
const vertex_index& i)
{
const std::map<vertex_index, unsigned int>::iterator it = vertexCache.find(i);
if (it != vertexCache.end()) {
// found cache
return it->second;
}
assert(in_positions.size() > (unsigned int) (3*i.v_idx+2));
positions.push_back(in_positions[3*i.v_idx+0]);
positions.push_back(in_positions[3*i.v_idx+1]);
positions.push_back(in_positions[3*i.v_idx+2]);
if (i.vn_idx >= 0) {
normals.push_back(in_normals[3*i.vn_idx+0]);
normals.push_back(in_normals[3*i.vn_idx+1]);
normals.push_back(in_normals[3*i.vn_idx+2]);
}
if (i.vt_idx >= 0) {
texcoords.push_back(in_texcoords[2*i.vt_idx+0]);
texcoords.push_back(in_texcoords[2*i.vt_idx+1]);
}
unsigned int idx = positions.size() / 3 - 1;
vertexCache[i] = idx;
return idx;
}
void InitMaterial(material_t& material) {
material.name = "";
material.ambient_texname = "";
material.diffuse_texname = "";
material.specular_texname = "";
material.normal_texname = "";
for (int i = 0; i < 3; i ++) {
material.ambient[i] = 0.f;
material.diffuse[i] = 0.f;
material.specular[i] = 0.f;
material.transmittance[i] = 0.f;
material.emission[i] = 0.f;
}
material.illum = 0;
material.dissolve = 1.f;
material.shininess = 1.f;
material.ior = 1.f;
material.unknown_parameter.clear();
}
static bool
exportFaceGroupToShape(
shape_t& shape,
std::map<vertex_index, unsigned int> vertexCache,
const std::vector<float> &in_positions,
const std::vector<float> &in_normals,
const std::vector<float> &in_texcoords,
const std::vector<std::vector<vertex_index> >& faceGroup,
const int material_id,
const std::string &name,
bool clearCache)
{
if (faceGroup.empty()) {
return false;
}
// Flatten vertices and indices
for (size_t i = 0; i < faceGroup.size(); i++) {
const std::vector<vertex_index>& face = faceGroup[i];
vertex_index i0 = face[0];
vertex_index i1(-1);
vertex_index i2 = face[1];
size_t npolys = face.size();
// Polygon -> triangle fan conversion
for (size_t k = 2; k < npolys; k++) {
i1 = i2;
i2 = face[k];
unsigned int v0 = updateVertex(vertexCache, shape.mesh.positions, shape.mesh.normals, shape.mesh.texcoords, in_positions, in_normals, in_texcoords, i0);
unsigned int v1 = updateVertex(vertexCache, shape.mesh.positions, shape.mesh.normals, shape.mesh.texcoords, in_positions, in_normals, in_texcoords, i1);
unsigned int v2 = updateVertex(vertexCache, shape.mesh.positions, shape.mesh.normals, shape.mesh.texcoords, in_positions, in_normals, in_texcoords, i2);
shape.mesh.indices.push_back(v0);
shape.mesh.indices.push_back(v1);
shape.mesh.indices.push_back(v2);
shape.mesh.material_ids.push_back(material_id);
}
}
shape.name = name;
if (clearCache)
vertexCache.clear();
return true;
}
std::string LoadMtl (
std::map<std::string, int>& material_map,
std::vector<material_t>& materials,
std::istream& inStream)
{
material_map.clear();
std::stringstream err;
material_t material;
int maxchars = 8192; // Alloc enough size.
std::vector<char> buf(maxchars); // Alloc enough size.
while (inStream.peek() != -1) {
inStream.getline(&buf[0], maxchars);
std::string linebuf(&buf[0]);
// Trim newline '\r\n' or '\n'
if (linebuf.size() > 0) {
if (linebuf[linebuf.size()-1] == '\n') linebuf.erase(linebuf.size()-1);
}
if (linebuf.size() > 0) {
if (linebuf[linebuf.size()-1] == '\r') linebuf.erase(linebuf.size()-1);
}
// Skip if empty line.
if (linebuf.empty()) {
continue;
}
// Skip leading space.
const char* token = linebuf.c_str();
token += strspn(token, " \t");
assert(token);
if (token[0] == '\0') continue; // empty line
if (token[0] == '#') continue; // comment line
// new mtl
if ((0 == strncmp(token, "newmtl", 6)) && isSpace((token[6]))) {
// flush previous material.
if (!material.name.empty())
{
material_map.insert(std::pair<std::string, int>(material.name, materials.size()));
materials.push_back(material);
}
// initial temporary material
InitMaterial(material);
// set new mtl name
char namebuf[4096];
token += 7;
sscanf(token, "%s", namebuf);
material.name = namebuf;
continue;
}
// ambient
if (token[0] == 'K' && token[1] == 'a' && isSpace((token[2]))) {
token += 2;
float r, g, b;
parseFloat3(r, g, b, token);
material.ambient[0] = r;
material.ambient[1] = g;
material.ambient[2] = b;
continue;
}
// diffuse
if (token[0] == 'K' && token[1] == 'd' && isSpace((token[2]))) {
token += 2;
float r, g, b;
parseFloat3(r, g, b, token);
material.diffuse[0] = r;
material.diffuse[1] = g;
material.diffuse[2] = b;
continue;
}
// specular
if (token[0] == 'K' && token[1] == 's' && isSpace((token[2]))) {
token += 2;
float r, g, b;
parseFloat3(r, g, b, token);
material.specular[0] = r;
material.specular[1] = g;
material.specular[2] = b;
continue;
}
// transmittance
if (token[0] == 'K' && token[1] == 't' && isSpace((token[2]))) {
token += 2;
float r, g, b;
parseFloat3(r, g, b, token);
material.transmittance[0] = r;
material.transmittance[1] = g;
material.transmittance[2] = b;
continue;
}
// ior(index of refraction)
if (token[0] == 'N' && token[1] == 'i' && isSpace((token[2]))) {
token += 2;
material.ior = parseFloat(token);
continue;
}
// emission
if(token[0] == 'K' && token[1] == 'e' && isSpace(token[2])) {
token += 2;
float r, g, b;
parseFloat3(r, g, b, token);
material.emission[0] = r;
material.emission[1] = g;
material.emission[2] = b;
continue;
}
// shininess
if(token[0] == 'N' && token[1] == 's' && isSpace(token[2])) {
token += 2;
material.shininess = parseFloat(token);
continue;
}
// illum model
if (0 == strncmp(token, "illum", 5) && isSpace(token[5])) {
token += 6;
material.illum = parseInt(token);
continue;
}
// dissolve
if ((token[0] == 'd' && isSpace(token[1]))) {
token += 1;
material.dissolve = parseFloat(token);
continue;
}
if (token[0] == 'T' && token[1] == 'r' && isSpace(token[2])) {
token += 2;
material.dissolve = parseFloat(token);
continue;
}
// ambient texture
if ((0 == strncmp(token, "map_Ka", 6)) && isSpace(token[6])) {
token += 7;
material.ambient_texname = token;
continue;
}
// diffuse texture
if ((0 == strncmp(token, "map_Kd", 6)) && isSpace(token[6])) {
token += 7;
material.diffuse_texname = token;
continue;
}
// specular texture
if ((0 == strncmp(token, "map_Ks", 6)) && isSpace(token[6])) {
token += 7;
material.specular_texname = token;
continue;
}
// normal texture
if ((0 == strncmp(token, "map_Ns", 6)) && isSpace(token[6])) {
token += 7;
material.normal_texname = token;
continue;
}
// unknown parameter
const char* _space = strchr(token, ' ');
if(!_space) {
_space = strchr(token, '\t');
}
if(_space) {
int len = _space - token;
std::string key(token, len);
std::string value = _space + 1;
material.unknown_parameter.insert(std::pair<std::string, std::string>(key, value));
}
}
// flush last material.
material_map.insert(std::pair<std::string, int>(material.name, materials.size()));
materials.push_back(material);
return err.str();
}
std::string MaterialFileReader::operator() (
const std::string& matId,
std::vector<material_t>& materials,
std::map<std::string, int>& matMap)
{
std::string filepath;
if (!m_mtlBasePath.empty()) {
filepath = std::string(m_mtlBasePath) + matId;
} else {
filepath = matId;
}
std::ifstream matIStream(filepath.c_str());
return LoadMtl(matMap, materials, matIStream);
}
std::string
LoadObj(
std::vector<shape_t>& shapes,
std::vector<material_t>& materials, // [output]
const char* filename,
const char* mtl_basepath)
{
shapes.clear();
std::stringstream err;
std::ifstream ifs(filename);
if (!ifs) {
err << "Cannot open file [" << filename << "]" << std::endl;
return err.str();
}
std::string basePath;
if (mtl_basepath) {
basePath = mtl_basepath;
}
MaterialFileReader matFileReader( basePath );
return LoadObj(shapes, materials, ifs, matFileReader);
}
std::string LoadObj(
std::vector<shape_t>& shapes,
std::vector<material_t>& materials, // [output]
std::istream& inStream,
MaterialReader& readMatFn)
{
std::stringstream err;
std::vector<float> v;
std::vector<float> vn;
std::vector<float> vt;
std::vector<std::vector<vertex_index> > faceGroup;
std::string name;
// material
std::map<std::string, int> material_map;
std::map<vertex_index, unsigned int> vertexCache;
int material = -1;
shape_t shape;
int maxchars = 8192; // Alloc enough size.
std::vector<char> buf(maxchars); // Alloc enough size.
while (inStream.peek() != -1) {
inStream.getline(&buf[0], maxchars);
std::string linebuf(&buf[0]);
// Trim newline '\r\n' or '\n'
if (linebuf.size() > 0) {
if (linebuf[linebuf.size()-1] == '\n') linebuf.erase(linebuf.size()-1);
}
if (linebuf.size() > 0) {
if (linebuf[linebuf.size()-1] == '\r') linebuf.erase(linebuf.size()-1);
}
// Skip if empty line.
if (linebuf.empty()) {
continue;
}
// Skip leading space.
const char* token = linebuf.c_str();
token += strspn(token, " \t");
assert(token);
if (token[0] == '\0') continue; // empty line
if (token[0] == '#') continue; // comment line
// vertex
if (token[0] == 'v' && isSpace((token[1]))) {
token += 2;
float x, y, z;
parseFloat3(x, y, z, token);
v.push_back(x);
v.push_back(y);
v.push_back(z);
continue;
}
// normal
if (token[0] == 'v' && token[1] == 'n' && isSpace((token[2]))) {
token += 3;
float x, y, z;
parseFloat3(x, y, z, token);
vn.push_back(x);
vn.push_back(y);
vn.push_back(z);
continue;
}
// texcoord
if (token[0] == 'v' && token[1] == 't' && isSpace((token[2]))) {
token += 3;
float x, y;
parseFloat2(x, y, token);
vt.push_back(x);
vt.push_back(y);
continue;
}
// face
if (token[0] == 'f' && isSpace((token[1]))) {
token += 2;
token += strspn(token, " \t");
std::vector<vertex_index> face;
while (!isNewLine(token[0])) {
vertex_index vi = parseTriple(token, v.size() / 3, vn.size() / 3, vt.size() / 2);
face.push_back(vi);
int n = strspn(token, " \t\r");
token += n;
}
faceGroup.push_back(face);
continue;
}
// use mtl
if ((0 == strncmp(token, "usemtl", 6)) && isSpace((token[6]))) {
char namebuf[4096];
token += 7;
sscanf(token, "%s", namebuf);
// Create face group per material.
bool ret = exportFaceGroupToShape(shape, vertexCache, v, vn, vt, faceGroup, material, name, true);
if (ret) {
faceGroup.clear();
}
if (material_map.find(namebuf) != material_map.end()) {
material = material_map[namebuf];
} else {
// { error!! material not found }
material = -1;
}
continue;
}
// load mtl
if ((0 == strncmp(token, "mtllib", 6)) && isSpace((token[6]))) {
char namebuf[4096];
token += 7;
sscanf(token, "%s", namebuf);
std::string err_mtl = readMatFn(namebuf, materials, material_map);
if (!err_mtl.empty()) {
faceGroup.clear(); // for safety
return err_mtl;
}
continue;
}
// group name
if (token[0] == 'g' && isSpace((token[1]))) {
// flush previous face group.
bool ret = exportFaceGroupToShape(shape, vertexCache, v, vn, vt, faceGroup, material, name, true);
if (ret) {
shapes.push_back(shape);
}
shape = shape_t();
//material = -1;
faceGroup.clear();
std::vector<std::string> names;
while (!isNewLine(token[0])) {
std::string str = parseString(token);
names.push_back(str);
token += strspn(token, " \t\r"); // skip tag
}
assert(names.size() > 0);
// names[0] must be 'g', so skipt 0th element.
if (names.size() > 1) {
name = names[1];
} else {
name = "";
}
continue;
}
// object name
if (token[0] == 'o' && isSpace((token[1]))) {
// flush previous face group.
bool ret = exportFaceGroupToShape(shape, vertexCache, v, vn, vt, faceGroup, material, name, true);
if (ret) {
shapes.push_back(shape);
}
//material = -1;
faceGroup.clear();
shape = shape_t();
// @todo { multiple object name? }
char namebuf[4096];
token += 2;
sscanf(token, "%s", namebuf);
name = std::string(namebuf);
continue;
}
// Ignore unknown command.
}
bool ret = exportFaceGroupToShape(shape, vertexCache, v, vn, vt, faceGroup, material, name, true);
if (ret) {
shapes.push_back(shape);
}
faceGroup.clear(); // for safety
return err.str();
}
}