Ben Kyd
2ed5212b35
oops
2023-04-24 11:09:19 +01:00
Ben Kyd
d166d6c4a3
apply that
2023-04-24 11:08:42 +01:00
Ben Kyd
54b2c2aab8
100% done the window now
2023-04-24 11:02:06 +01:00
Ben Kyd
2e072d23f1
window refactor 50%
2023-04-24 00:12:18 +01:00
Ben Kyd
b4e7a51400
Refactor of the shader class into a cleaner more functional graphics namespace and a procedural builder-style shader
2023-04-23 14:10:02 +01:00
Benjamin Kyd
5fd66cfdfa
refactor start: we are doing some epic procedural programming
2023-04-22 17:50:21 +01:00
Benjamin Kyd
60a8b83eee
a rewrite (maybe rust) is coming SOON
2023-03-15 23:39:24 +00:00
Benjamin Kyd
617750ea47
we are doing stuff
2023-03-14 16:52:00 +00:00
Ben Kyd
5cf173cd91
switching workstation
2023-03-08 00:17:19 +00:00
Benjamin Kyd
aca28630f3
Beginnings of HARTViz debug interface
2023-03-04 15:46:06 +00:00
Benjamin Kyd
ca8d8b7685
gonna have to rebase that
2023-03-04 15:44:35 +00:00
Benjamin Kyd
e322cae815
Beginnings of the HARTViz debug interface
2023-03-04 15:43:29 +00:00
Ben Kyd
08a08fa574
switch machin
2023-03-01 00:51:02 +00:00
Ben Kyd
83280e1046
switch to yolo logger
2023-02-28 17:10:23 +00:00
Ben Kyd
9551eeaa0a
remove sbdlog
2023-02-28 14:48:21 +00:00
Benjamin Kyd
5b931aebc4
K-D Tree Implementation, however intersections don't seem to be working properly
2023-02-21 16:55:28 +00:00
Benjamin Kyd
de6153aadd
Tweaks for usability, next we will do pathtracing passback
2023-02-17 19:47:40 +00:00
Benjamin Kyd
9135fe1469
hartcpu: we are tracing rays correctly!
2023-02-17 16:05:06 +00:00
Benjamin Kyd
6f91c44b77
✏️ Document the last changes to the HART interface
2023-02-17 14:18:30 +00:00
Benjamin Kyd
b9813d0126
hart_cpu: thread properly signals a start
...
the issue was i was being dumb with condition variables, however some additional debugging is required
2023-02-17 14:11:34 +00:00
Benjamin Kyd
a500fa28f8
think i forgot to add this stuff
2023-02-08 11:08:41 +00:00
Benjamin Kyd
df57240360
renderer: hart: add interrupt to stop handler
...
Interrupt on stop hander serves as a force stop, this will be useful to immediatey stop the worker thread(s),
- it will be up to the module to respond to this
Signed-off-by: Benjamin Kyd <benjaminkyd@gmail.com >
2023-02-02 00:39:25 +00:00
Ben Kyd
9dd1139c19
we are starting good commit messages
...
🎨 Refactor of the thread signaling system phase one: design
2023-01-31 17:15:56 +00:00
Ben Kyd
59a441e039
we need to remove that lol
2023-01-30 23:37:03 +00:00
Benjamin Kyd
c8fc9d875c
vim
2023-01-30 22:40:16 +00:00
Ben Kyd
1598a25e51
todo
2023-01-24 18:01:45 +00:00
Benjamin Kyd
41b451dbe2
i did some stuff but wt
2023-01-24 16:16:02 +00:00
Benjamin Kyd
7eb251e145
WELL WELL LOOK WHOS INSIDE AGAIN
2023-01-23 16:12:31 +00:00
benkyd
200ecad6b3
And you may ask yourself \'Well, how did i get here?\' (memory leak)
2023-01-20 13:21:17 +00:00
benkyd
8dde998710
WHERE IS THE BUG COMING FORM
2023-01-19 15:39:17 +00:00
benkyd
3cc9e9e56a
add debug data
2023-01-12 17:55:19 +00:00
benkyd
5008af7681
what's that? a segfault???
2023-01-12 16:06:30 +00:00
benkyd
68cc749fde
module now traces rays but i need a ray referenec system
2023-01-09 17:30:40 +00:00
benkyd
f3264b7fe4
style style style
2023-01-09 14:51:51 +00:00
benkyd
a01ca13bdd
Logging more fleshed out and validated the state machine
2023-01-06 13:44:23 +00:00
benkyd
8f1ecdef07
as refined as a really refined substance
2022-12-24 21:15:06 +00:00
benkyd
e7f003d6e5
more refined
2022-12-24 17:23:01 +00:00
benkyd
9d0b73480a
HHM is now a state machine
2022-12-24 15:12:27 +00:00
benkyd
7b29d1ef20
a complex conumdrum, how can i converse covertly with the concurrent code?
2022-12-08 19:57:19 +00:00
benkyd
d21c9215e1
fleshing out the modules a touch
2022-12-08 18:11:52 +00:00
benkyd
d1aa4ab8dc
pass the parcel
2022-12-08 15:05:21 +00:00
benkyd
5b051fb6e0
fogot that one
2022-12-07 16:30:46 +00:00
benkyd
b5d15aa4ba
ITS MUTUALLY EXLUSIVE MUM
2022-12-07 16:29:29 +00:00
Ben Kyd
3e792c8f0f
one thread two thread three thread four
2022-12-06 15:51:56 +00:00
Ben Kyd
c066e8e072
turns out im an idiot
2022-12-06 11:40:33 +00:00
Ben Kyd
0e55d09905
cppcheck is useless
2022-12-06 00:33:02 +00:00
benkyd
256032f46b
what an obtuse error
2022-12-03 19:05:32 +00:00
benkyd
de032a27bd
cast cast what
2022-12-03 10:59:57 +00:00
benkyd
832a61dfd6
the camera rotates with the thing yo wt
2022-11-27 19:55:23 +00:00
benkyd
63d520df9c
ray coagulation
2022-11-27 10:37:22 +00:00