CobaltXII
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2e7bfdb412
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All cross blocks are destroyed and replaced by water
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2019-01-02 21:53:53 -05:00 |
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CobaltXII
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b8dc4248e2
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Flowers can now be placed on id_dirt as well
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2019-01-02 21:53:40 -05:00 |
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CobaltXII
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8bcd36dbbe
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Can only place id_reeds on id_sand or id_reeds
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2019-01-02 21:46:49 -05:00 |
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CobaltXII
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1ecb48c785
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Can only place id_dandelion and id_rose on id_grass
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2019-01-02 21:46:37 -05:00 |
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CobaltXII
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d969508065
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Slabs can now be placed if the player is partially inside their region
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2019-01-02 21:45:58 -05:00 |
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CobaltXII
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5b7bdf574b
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Minor cleanup to main.cpp
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2019-01-02 21:45:23 -05:00 |
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CobaltXII
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a5a29154b9
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Added null constructor for struct hitbox
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2019-01-02 21:16:19 -05:00 |
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CobaltXII
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4cbf710630
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Implemented id_reeds
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2019-01-02 20:17:28 -05:00 |
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CobaltXII
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aa0d15e196
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Fixed the top face of slabs sometimes not rendering
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2019-01-02 20:17:03 -05:00 |
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CobaltXII
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ef317bb8c9
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Removed periods caused by double-spacing in Sublime Text
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2019-01-02 18:45:42 -05:00 |
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CobaltXII
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3a7394f5fd
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Placing slabs on top of slabs now creates double slabs
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2019-01-02 18:39:07 -05:00 |
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CobaltXII
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d1ce8617f8
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Now using collision functions instead of doing it in main
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2019-01-02 18:38:49 -05:00 |
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CobaltXII
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dd66b97a37
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Implemented void do_collision_detection_and_response
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2019-01-02 18:38:23 -05:00 |
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CobaltXII
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99a2369b80
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Implemented inline block_id slab_to_double_slab
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2019-01-02 18:38:07 -05:00 |
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CobaltXII
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7d43f662a0
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Added support for slab meshing
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2019-01-02 18:11:06 -05:00 |
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CobaltXII
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456b18e042
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Modified inline bool is_transparent
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2019-01-02 18:10:51 -05:00 |
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CobaltXII
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dfd7c18465
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Implemented inline bool is_slab
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2019-01-02 18:10:41 -05:00 |
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CobaltXII
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f5087cb5dd
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Added id_brick_slab
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2019-01-02 18:10:30 -05:00 |
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CobaltXII
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b009542c8f
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Added id_cobblestone_slab
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2019-01-02 18:10:20 -05:00 |
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CobaltXII
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6f9de49f18
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Added id_birch_wood_slab
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2019-01-02 18:10:03 -05:00 |
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CobaltXII
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db6c9ab825
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Added id_oak_wood_slab
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2019-01-02 18:09:49 -05:00 |
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CobaltXII
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a615f377fb
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Added id_sandstone_slab
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2019-01-02 18:09:30 -05:00 |
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CobaltXII
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31b91d115f
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Added id_stone_slab
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2019-01-02 18:09:13 -05:00 |
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CobaltXII
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6fa6d37580
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Added id_double_brick_slab
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2019-01-02 17:50:39 -05:00 |
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CobaltXII
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8d489c9425
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Added id_double_cobblestone_slab
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2019-01-02 17:50:23 -05:00 |
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CobaltXII
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2d47caa310
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Added id_double_birch_wood_slab
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2019-01-02 17:50:02 -05:00 |
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CobaltXII
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975d8e6288
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Added id_double_oak_wood_slab
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2019-01-02 17:49:38 -05:00 |
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CobaltXII
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d08e653bf6
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Added id_double_sandstone_slab
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2019-01-02 17:49:16 -05:00 |
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CobaltXII
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a07ce58583
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Added id_double_stone_slab
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2019-01-02 17:48:55 -05:00 |
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CobaltXII
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92f9060124
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Mushrooms are now planted naturally
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2019-01-02 16:25:56 -05:00 |
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CobaltXII
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ec7bfb26e8
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Added id_red_mushroom and id_brown_mushroom
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2019-01-02 16:25:40 -05:00 |
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CobaltXII
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57f217dc81
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Added an early 'cross' block renderer for flowers
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2019-01-02 16:04:57 -05:00 |
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CobaltXII
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8854617770
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Added a flower planter to the world generator
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2019-01-02 16:04:36 -05:00 |
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CobaltXII
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6e16ad77ae
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All skylight functions now use is_not_permeable_light
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2019-01-02 16:04:12 -05:00 |
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CobaltXII
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847c409c16
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Lowered friction and increased acceleration
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2019-01-02 16:03:44 -05:00 |
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CobaltXII
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149c181f55
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Implemented inline bool is_not_permeable_light
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2019-01-02 16:03:27 -05:00 |
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CobaltXII
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2714cef935
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Now using new block query functions
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2019-01-02 10:05:55 -05:00 |
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CobaltXII
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54ca06e952
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Implemented inline bool is_not_permeable_ray
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2019-01-02 10:05:18 -05:00 |
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CobaltXII
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4c5aeeec02
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Implemented inline bool is_not_permeable_mob
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2019-01-02 10:05:14 -05:00 |
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CobaltXII
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ebfbfa9c12
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Implemented inline bool is_transparent
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2019-01-02 10:05:00 -05:00 |
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CobaltXII
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653b79a977
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Implemented inline bool is_cross
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2019-01-02 10:04:49 -05:00 |
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CobaltXII
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fbfe5f7c2d
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Rewrote inline bool is_transparent
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2019-01-02 10:04:39 -05:00 |
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CobaltXII
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881b302e06
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Added id_dandelion and id_rose
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2019-01-02 10:04:13 -05:00 |
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CobaltXII
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2d4cb77484
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Bedrock now covers 100% of the bottom layer and 50% of the second to bottom layer
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2019-01-02 09:24:20 -05:00 |
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CobaltXII
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baa4fe1d44
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Increased fog density
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2019-01-01 22:00:24 -05:00 |
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CobaltXII
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69edee99ee
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Players can now place blocks underwater
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2019-01-01 21:37:34 -05:00 |
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CobaltXII
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c613faae80
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Water now floods small holes
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2019-01-01 21:35:45 -05:00 |
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CobaltXII
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f2681cb134
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It is now impossible to destroy water blocks
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2019-01-01 21:31:55 -05:00 |
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CobaltXII
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4f6356a246
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Collision detection is no longer applied to water
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2019-01-01 21:20:38 -05:00 |
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CobaltXII
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7418a3eb06
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Players can no longer build inside themselves
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2019-01-01 21:19:51 -05:00 |
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