Compare commits
6 Commits
v1.0.5
...
c006401ea4
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c006401ea4 | ||
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3a96dc11ca | ||
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7a9a0e7cab | ||
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0d1c60aafd | ||
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5f76db8498 | ||
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082d051c86 |
12
experimental/Makefile
Normal file
12
experimental/Makefile
Normal file
@@ -0,0 +1,12 @@
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UNAME_S := $(shell uname -s)
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ifeq ($(UNAME_S),Darwin)
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LD_FLAGS=-framework OpenGL -lglfw3 -lglew
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endif
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ifeq ($(UNAME_S),Linux)
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LD_FLAGS=-lGL -lGLU -lglfw3 -lGLEW -lX11 -lXrandr -lXinerama -lXxf86vm -lXcursor -lm -pthread -ldl
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endif
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all:
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clang -c trackball.c
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clang -o viewer -g -O0 -pedantic -ansi -Wno-deprecated-declarations viewer-c.c trackball.o $(LD_FLAGS)
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# clang -pedantic -ansi -Weverything -Wno-deprecated-declarations viewer-c.c trackball.o -framework OpenGL -lglfw3 -lglew
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1280
experimental/tinyobj_loader_c.h
Normal file
1280
experimental/tinyobj_loader_c.h
Normal file
File diff suppressed because it is too large
Load Diff
622
experimental/viewer-c.c
Normal file
622
experimental/viewer-c.c
Normal file
@@ -0,0 +1,622 @@
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#include <GL/glew.h>
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#include <float.h>
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#include <limits.h>
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#include <math.h>
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#ifdef __APPLE__
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#include <OpenGL/glu.h>
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#else
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#include <GL/glu.h>
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#endif
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#include <GLFW/glfw3.h>
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#include "trackball.h"
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#define TINYOBJ_LOADER_C_IMPLEMENTATION
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#include "tinyobj_loader_c.h"
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#define MAX_OBJECTS (128)
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typedef struct {
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GLuint vb;
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int numTriangles;
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} DrawObject;
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static DrawObject gDrawObject;
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static int width = 768;
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static int height = 768;
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static float prevMouseX, prevMouseY;
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static int mouseLeftPressed;
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static int mouseMiddlePressed;
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static int mouseRightPressed;
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static float curr_quat[4];
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static float prev_quat[4];
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static float eye[3], lookat[3], up[3];
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static GLFWwindow* gWindow;
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static void CheckErrors(const char* desc) {
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GLenum e = glGetError();
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if (e != GL_NO_ERROR) {
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fprintf(stderr, "OpenGL error in \"%s\": %d (%d)\n", desc, e, e);
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exit(20);
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}
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}
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static void CalcNormal(float N[3], float v0[3], float v1[3], float v2[3]) {
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float v10[3];
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float v20[3];
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float len2;
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v10[0] = v1[0] - v0[0];
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v10[1] = v1[1] - v0[1];
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v10[2] = v1[2] - v0[2];
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v20[0] = v2[0] - v0[0];
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v20[1] = v2[1] - v0[1];
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v20[2] = v2[2] - v0[2];
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N[0] = v20[1] * v10[2] - v20[2] * v10[1];
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N[1] = v20[2] * v10[0] - v20[0] * v10[2];
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N[2] = v20[0] * v10[1] - v20[1] * v10[0];
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len2 = N[0] * N[0] + N[1] * N[1] + N[2] * N[2];
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if (len2 > 0.0f) {
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float len = sqrt(len2);
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N[0] /= len;
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N[1] /= len;
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}
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}
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static const char* mmap_file(size_t* len, const char* filename) {
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#ifdef _WIN64
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HANDLE file =
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CreateFileA(filename, GENERIC_READ, FILE_SHARE_READ, NULL, OPEN_EXISTING,
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FILE_ATTRIBUTE_NORMAL | FILE_FLAG_SEQUENTIAL_SCAN, NULL);
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assert(file != INVALID_HANDLE_VALUE);
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HANDLE fileMapping = CreateFileMapping(file, NULL, PAGE_READONLY, 0, 0, NULL);
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assert(fileMapping != INVALID_HANDLE_VALUE);
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LPVOID fileMapView = MapViewOfFile(fileMapping, FILE_MAP_READ, 0, 0, 0);
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auto fileMapViewChar = (const char*)fileMapView;
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assert(fileMapView != NULL);
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#else
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FILE* f;
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long file_size;
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struct stat sb;
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char* p;
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int fd;
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(*len) = 0;
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f = fopen(filename, "r");
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fseek(f, 0, SEEK_END);
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file_size = ftell(f);
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fclose(f);
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fd = open(filename, O_RDONLY);
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if (fd == -1) {
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perror("open");
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return NULL;
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}
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if (fstat(fd, &sb) == -1) {
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perror("fstat");
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return NULL;
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}
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if (!S_ISREG(sb.st_mode)) {
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fprintf(stderr, "%s is not a file\n", "lineitem.tbl");
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return NULL;
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}
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p = (char*)mmap(0, (size_t)file_size, PROT_READ, MAP_SHARED, fd, 0);
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if (p == MAP_FAILED) {
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perror("mmap");
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return NULL;
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}
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if (close(fd) == -1) {
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perror("close");
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return NULL;
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}
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(*len) = (size_t)file_size;
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return p;
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#endif
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}
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#if 0
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static int gz_load(std::vector<char>* buf, const char* filename)
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{
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#ifdef ENABLE_ZLIB
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gzFile file;
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file = gzopen (filename, "r");
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if (! file) {
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fprintf (stderr, "gzopen of '%s' failed: %s.\n", filename,
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strerror (errno));
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exit (EXIT_FAILURE);
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return false;
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}
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while (1) {
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int err;
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int bytes_read;
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unsigned char buffer[1024];
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bytes_read = gzread (file, buffer, 1024);
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buf->insert(buf->end(), buffer, buffer + 1024);
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//printf ("%s", buffer);
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if (bytes_read < 1024) {
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if (gzeof (file)) {
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break;
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}
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else {
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const char * error_string;
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error_string = gzerror (file, & err);
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if (err) {
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fprintf (stderr, "Error: %s.\n", error_string);
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exit (EXIT_FAILURE);
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return false;
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}
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}
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}
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}
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gzclose (file);
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return true;
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#else
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return false;
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#endif
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}
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#endif
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static const char* get_file_data(size_t* len, const char* filename) {
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const char* ext = strrchr(filename, '.');
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size_t data_len = 0;
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const char* data = NULL;
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if (strcmp(ext, ".gz") == 0) {
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assert(0); /* todo */
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#if 0
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std::vector<char> buf;
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bool ret = gz_load(&buf, filename);
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if (ret) {
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char *p = static_cast<char*>(malloc(buf.size() + 1)); // @fixme { implement deleter }
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memcpy(p, &buf.at(0), buf.size());
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p[buf.size()] = '\0';
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data = p;
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data_len = buf.size();
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}
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#endif
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} else {
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data = mmap_file(&data_len, filename);
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}
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(*len) = data_len;
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return data;
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}
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static int LoadObjAndConvert(float bmin[3], float bmax[3],
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const char* filename) {
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tinyobj_attrib_t attrib;
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tinyobj_shape_t* shapes = NULL;
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size_t num_shapes;
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tinyobj_material_t* materials = NULL;
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size_t num_materials;
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size_t data_len = 0;
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const char* data = get_file_data(&data_len, filename);
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if (data == NULL) {
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exit(-1);
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return 0;
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}
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printf("filesize: %d\n", (int)data_len);
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{
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unsigned int flags = TINYOBJ_FLAG_TRIANGULATE;
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int ret = tinyobj_parse_obj(&attrib, &shapes, &num_shapes, &materials,
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&num_materials, data, data_len, flags);
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if (ret != TINYOBJ_SUCCESS) {
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return 0;
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}
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printf("# of shapes = %d\n", (int)num_shapes);
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printf("# of materiasl = %d\n", (int)num_materials);
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{
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int i;
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for (i = 0; i < num_shapes; i++) {
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printf("shape[%d] name = %s\n", i, shapes[i].name);
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}
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}
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}
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bmin[0] = bmin[1] = bmin[2] = FLT_MAX;
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bmax[0] = bmax[1] = bmax[2] = -FLT_MAX;
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{
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DrawObject o;
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float* vb;
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/* std::vector<float> vb; // */
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size_t face_offset = 0;
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size_t i;
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/* Assume triangulated face. */
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size_t num_triangles = attrib.num_face_num_verts;
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size_t stride = 9; /* 9 = pos(3float), normal(3float), color(3float) */
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vb = (float*)malloc(sizeof(float) * stride * num_triangles * 3);
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for (i = 0; i < attrib.num_face_num_verts; i++) {
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size_t f;
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assert(attrib.face_num_verts[i] % 3 ==
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0); /* assume all triangle faces. */
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for (f = 0; f < attrib.face_num_verts[i] / 3; f++) {
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int k;
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float v[3][3];
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float n[3][3];
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float c[3];
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float len2;
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tinyobj_vertex_index_t idx0 = attrib.faces[face_offset + 3 * f + 0];
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tinyobj_vertex_index_t idx1 = attrib.faces[face_offset + 3 * f + 1];
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tinyobj_vertex_index_t idx2 = attrib.faces[face_offset + 3 * f + 2];
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for (k = 0; k < 3; k++) {
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int f0 = idx0.v_idx;
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int f1 = idx1.v_idx;
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int f2 = idx2.v_idx;
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assert(f0 >= 0);
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assert(f1 >= 0);
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assert(f2 >= 0);
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v[0][k] = attrib.vertices[3 * f0 + k];
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v[1][k] = attrib.vertices[3 * f1 + k];
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v[2][k] = attrib.vertices[3 * f2 + k];
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bmin[k] = (v[0][k] < bmin[k]) ? v[0][k] : bmin[k];
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bmin[k] = (v[1][k] < bmin[k]) ? v[1][k] : bmin[k];
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bmin[k] = (v[2][k] < bmin[k]) ? v[2][k] : bmin[k];
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bmax[k] = (v[0][k] > bmax[k]) ? v[0][k] : bmax[k];
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bmax[k] = (v[1][k] > bmax[k]) ? v[1][k] : bmax[k];
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bmax[k] = (v[2][k] > bmax[k]) ? v[2][k] : bmax[k];
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}
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if (attrib.num_normals > 0) {
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int f0 = idx0.vn_idx;
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int f1 = idx1.vn_idx;
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int f2 = idx2.vn_idx;
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if (f0 >= 0 && f1 >= 0 && f2 >= 0) {
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assert(3 * f0 + 2 < attrib.num_normals);
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assert(3 * f1 + 2 < attrib.num_normals);
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assert(3 * f2 + 2 < attrib.num_normals);
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for (k = 0; k < 3; k++) {
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n[0][k] = attrib.normals[3 * f0 + k];
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n[1][k] = attrib.normals[3 * f1 + k];
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n[2][k] = attrib.normals[3 * f2 + k];
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}
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} else { /* normal index is not defined for this face */
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/* compute geometric normal */
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CalcNormal(n[0], v[0], v[1], v[2]);
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n[1][0] = n[0][0];
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n[1][1] = n[0][1];
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n[1][2] = n[0][2];
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n[2][0] = n[0][0];
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n[2][1] = n[0][1];
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n[2][2] = n[0][2];
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}
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} else {
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/* compute geometric normal */
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CalcNormal(n[0], v[0], v[1], v[2]);
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n[1][0] = n[0][0];
|
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n[1][1] = n[0][1];
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n[1][2] = n[0][2];
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n[2][0] = n[0][0];
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n[2][1] = n[0][1];
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n[2][2] = n[0][2];
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}
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|
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for (k = 0; k < 3; k++) {
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vb[(3 * i + k) * stride + 0] = v[k][0];
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vb[(3 * i + k) * stride + 1] = v[k][1];
|
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vb[(3 * i + k) * stride + 2] = v[k][2];
|
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vb[(3 * i + k) * stride + 3] = n[k][0];
|
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vb[(3 * i + k) * stride + 4] = n[k][1];
|
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vb[(3 * i + k) * stride + 5] = n[k][2];
|
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|
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/* Use normal as color. */
|
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c[0] = n[k][0];
|
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c[1] = n[k][1];
|
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c[2] = n[k][2];
|
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len2 = c[0] * c[0] + c[1] * c[1] + c[2] * c[2];
|
||||
if (len2 > 0.0f) {
|
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float len = (float)sqrt(len2);
|
||||
|
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c[0] /= len;
|
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c[1] /= len;
|
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c[2] /= len;
|
||||
}
|
||||
|
||||
vb[(3 * i + k) * stride + 6] = (c[0] * 0.5 + 0.5);
|
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vb[(3 * i + k) * stride + 7] = (c[1] * 0.5 + 0.5);
|
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vb[(3 * i + k) * stride + 8] = (c[2] * 0.5 + 0.5);
|
||||
}
|
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}
|
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face_offset += attrib.face_num_verts[i];
|
||||
}
|
||||
|
||||
o.vb = 0;
|
||||
o.numTriangles = 0;
|
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if (num_triangles > 0) {
|
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glGenBuffers(1, &o.vb);
|
||||
glBindBuffer(GL_ARRAY_BUFFER, o.vb);
|
||||
glBufferData(GL_ARRAY_BUFFER, num_triangles * 3 * stride * sizeof(float),
|
||||
vb, GL_STATIC_DRAW);
|
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o.numTriangles = num_triangles;
|
||||
}
|
||||
|
||||
free(vb);
|
||||
|
||||
gDrawObject = o;
|
||||
}
|
||||
|
||||
printf("bmin = %f, %f, %f\n", bmin[0], bmin[1], bmin[2]);
|
||||
printf("bmax = %f, %f, %f\n", bmax[0], bmax[1], bmax[2]);
|
||||
|
||||
tinyobj_attrib_free(&attrib);
|
||||
tinyobj_shapes_free(shapes, num_shapes);
|
||||
tinyobj_materials_free(materials, num_materials);
|
||||
|
||||
return 1;
|
||||
}
|
||||
|
||||
static void reshapeFunc(GLFWwindow* window, int w, int h) {
|
||||
int fb_w, fb_h;
|
||||
glfwGetFramebufferSize(window, &fb_w, &fb_h);
|
||||
|
||||
glViewport(0, 0, fb_w, fb_h);
|
||||
glMatrixMode(GL_PROJECTION);
|
||||
glLoadIdentity();
|
||||
gluPerspective(45.0, (GLdouble)w / (GLdouble)h, (GLdouble)0.01f,
|
||||
(GLdouble)100.0f);
|
||||
glMatrixMode(GL_MODELVIEW);
|
||||
glLoadIdentity();
|
||||
|
||||
width = w;
|
||||
height = h;
|
||||
}
|
||||
|
||||
static void keyboardFunc(GLFWwindow* window, int key, int scancode, int action,
|
||||
int mods) {
|
||||
(void)window;
|
||||
(void)scancode;
|
||||
(void)mods;
|
||||
if (action == GLFW_PRESS || action == GLFW_REPEAT) {
|
||||
/* Move camera */
|
||||
float mv_x = 0, mv_y = 0, mv_z = 0;
|
||||
if (key == GLFW_KEY_K)
|
||||
mv_x += 1;
|
||||
else if (key == GLFW_KEY_J)
|
||||
mv_x += -1;
|
||||
else if (key == GLFW_KEY_L)
|
||||
mv_y += 1;
|
||||
else if (key == GLFW_KEY_H)
|
||||
mv_y += -1;
|
||||
else if (key == GLFW_KEY_P)
|
||||
mv_z += 1;
|
||||
else if (key == GLFW_KEY_N)
|
||||
mv_z += -1;
|
||||
|
||||
if (key == GLFW_KEY_Q || key == GLFW_KEY_ESCAPE)
|
||||
glfwSetWindowShouldClose(window, GL_TRUE);
|
||||
}
|
||||
}
|
||||
|
||||
static void clickFunc(GLFWwindow* window, int button, int action, int mods) {
|
||||
(void)window;
|
||||
(void)mods;
|
||||
if (button == GLFW_MOUSE_BUTTON_LEFT) {
|
||||
if (action == GLFW_PRESS) {
|
||||
mouseLeftPressed = 1;
|
||||
trackball(prev_quat, 0.0, 0.0, 0.0, 0.0);
|
||||
} else if (action == GLFW_RELEASE) {
|
||||
mouseLeftPressed = 0;
|
||||
}
|
||||
}
|
||||
if (button == GLFW_MOUSE_BUTTON_RIGHT) {
|
||||
if (action == GLFW_PRESS) {
|
||||
mouseRightPressed = 1;
|
||||
} else if (action == GLFW_RELEASE) {
|
||||
mouseRightPressed = 0;
|
||||
}
|
||||
}
|
||||
if (button == GLFW_MOUSE_BUTTON_MIDDLE) {
|
||||
if (action == GLFW_PRESS) {
|
||||
mouseMiddlePressed = 1;
|
||||
} else if (action == GLFW_RELEASE) {
|
||||
mouseMiddlePressed = 0;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
static void motionFunc(GLFWwindow* window, double mouse_x, double mouse_y) {
|
||||
float rotScale = 1.0f;
|
||||
float transScale = 2.0f;
|
||||
|
||||
(void)window;
|
||||
|
||||
if (mouseLeftPressed) {
|
||||
trackball(prev_quat, rotScale * (2.0f * prevMouseX - width) / (float)width,
|
||||
rotScale * (height - 2.0f * prevMouseY) / (float)height,
|
||||
rotScale * (2.0f * (float)mouse_x - width) / (float)width,
|
||||
rotScale * (height - 2.0f * (float)mouse_y) / (float)height);
|
||||
|
||||
add_quats(prev_quat, curr_quat, curr_quat);
|
||||
} else if (mouseMiddlePressed) {
|
||||
eye[0] -= transScale * ((float)mouse_x - prevMouseX) / (float)width;
|
||||
lookat[0] -= transScale * ((float)mouse_x - prevMouseX) / (float)width;
|
||||
eye[1] += transScale * ((float)mouse_y - prevMouseY) / (float)height;
|
||||
lookat[1] += transScale * ((float)mouse_y - prevMouseY) / (float)height;
|
||||
} else if (mouseRightPressed) {
|
||||
eye[2] += transScale * ((float)mouse_y - prevMouseY) / (float)height;
|
||||
lookat[2] += transScale * ((float)mouse_y - prevMouseY) / (float)height;
|
||||
}
|
||||
|
||||
prevMouseX = (float)mouse_x;
|
||||
prevMouseY = (float)mouse_y;
|
||||
}
|
||||
|
||||
static void Draw(const DrawObject* draw_object) {
|
||||
int i;
|
||||
|
||||
glPolygonMode(GL_FRONT, GL_FILL);
|
||||
glPolygonMode(GL_BACK, GL_FILL);
|
||||
|
||||
glEnable(GL_POLYGON_OFFSET_FILL);
|
||||
glPolygonOffset(1.0, 1.0);
|
||||
glColor3f(1.0f, 1.0f, 1.0f);
|
||||
if (draw_object->vb >= 1) {
|
||||
glBindBuffer(GL_ARRAY_BUFFER, draw_object->vb);
|
||||
glEnableClientState(GL_VERTEX_ARRAY);
|
||||
glEnableClientState(GL_NORMAL_ARRAY);
|
||||
glEnableClientState(GL_COLOR_ARRAY);
|
||||
glVertexPointer(3, GL_FLOAT, 36, (const void*)0);
|
||||
glNormalPointer(GL_FLOAT, 36, (const void*)(sizeof(float) * 3));
|
||||
glColorPointer(3, GL_FLOAT, 36, (const void*)(sizeof(float) * 6));
|
||||
|
||||
glDrawArrays(GL_TRIANGLES, 0, 3 * draw_object->numTriangles);
|
||||
CheckErrors("drawarrays");
|
||||
}
|
||||
|
||||
/* draw wireframe */
|
||||
glDisable(GL_POLYGON_OFFSET_FILL);
|
||||
glPolygonMode(GL_FRONT, GL_LINE);
|
||||
glPolygonMode(GL_BACK, GL_LINE);
|
||||
|
||||
glColor3f(0.0f, 0.0f, 0.4f);
|
||||
|
||||
if (draw_object->vb >= 1) {
|
||||
glBindBuffer(GL_ARRAY_BUFFER, draw_object->vb);
|
||||
glEnableClientState(GL_VERTEX_ARRAY);
|
||||
glEnableClientState(GL_NORMAL_ARRAY);
|
||||
glDisableClientState(GL_COLOR_ARRAY);
|
||||
glVertexPointer(3, GL_FLOAT, 36, (const void*)0);
|
||||
glNormalPointer(GL_FLOAT, 36, (const void*)(sizeof(float) * 3));
|
||||
|
||||
glDrawArrays(GL_TRIANGLES, 0, 3 * draw_object->numTriangles);
|
||||
CheckErrors("drawarrays");
|
||||
}
|
||||
}
|
||||
|
||||
static void Init() {
|
||||
trackball(curr_quat, 0, 0, 0, 0);
|
||||
|
||||
eye[0] = 0.0f;
|
||||
eye[1] = 0.0f;
|
||||
eye[2] = 3.0f;
|
||||
|
||||
lookat[0] = 0.0f;
|
||||
lookat[1] = 0.0f;
|
||||
lookat[2] = 0.0f;
|
||||
|
||||
up[0] = 0.0f;
|
||||
up[1] = 1.0f;
|
||||
up[2] = 0.0f;
|
||||
}
|
||||
|
||||
int main(int argc, char** argv) {
|
||||
if (argc < 2) {
|
||||
fprintf(stderr, "Needs input.obj\n");
|
||||
return 0;
|
||||
}
|
||||
|
||||
Init();
|
||||
|
||||
printf("Initialize GLFW...\n");
|
||||
|
||||
if (!glfwInit()) {
|
||||
fprintf(stderr, "Failed to initialize GLFW.\n");
|
||||
return -1;
|
||||
}
|
||||
|
||||
gWindow = glfwCreateWindow(width, height, "Obj viewer", NULL, NULL);
|
||||
if (gWindow == NULL) {
|
||||
fprintf(stderr, "Failed to open GLFW window.\n");
|
||||
glfwTerminate();
|
||||
return 1;
|
||||
}
|
||||
|
||||
glfwMakeContextCurrent(gWindow);
|
||||
glfwSwapInterval(1);
|
||||
|
||||
glfwSetWindowSizeCallback(gWindow, reshapeFunc);
|
||||
glfwSetKeyCallback(gWindow, keyboardFunc);
|
||||
glfwSetMouseButtonCallback(gWindow, clickFunc);
|
||||
glfwSetCursorPosCallback(gWindow, motionFunc);
|
||||
|
||||
/* glewExperimental = 1; */
|
||||
if (glewInit() != GLEW_OK) {
|
||||
fprintf(stderr, "Failed to initialize GLEW.\n");
|
||||
return -1;
|
||||
}
|
||||
|
||||
reshapeFunc(gWindow, width, height);
|
||||
|
||||
{
|
||||
float bmin[3], bmax[3];
|
||||
float maxExtent;
|
||||
if (0 == LoadObjAndConvert(bmin, bmax, argv[1])) {
|
||||
printf("failed to load & conv\n");
|
||||
return -1;
|
||||
}
|
||||
|
||||
maxExtent = 0.5f * (bmax[0] - bmin[0]);
|
||||
if (maxExtent < 0.5f * (bmax[1] - bmin[1])) {
|
||||
maxExtent = 0.5f * (bmax[1] - bmin[1]);
|
||||
}
|
||||
if (maxExtent < 0.5f * (bmax[2] - bmin[2])) {
|
||||
maxExtent = 0.5f * (bmax[2] - bmin[2]);
|
||||
}
|
||||
|
||||
while (glfwWindowShouldClose(gWindow) == GL_FALSE) {
|
||||
GLfloat mat[4][4];
|
||||
|
||||
glfwPollEvents();
|
||||
glClearColor(0.1f, 0.2f, 0.3f, 1.0f);
|
||||
glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT);
|
||||
|
||||
glEnable(GL_DEPTH_TEST);
|
||||
|
||||
glMatrixMode(GL_MODELVIEW);
|
||||
glLoadIdentity();
|
||||
gluLookAt((GLdouble)eye[0], (GLdouble)eye[1], (GLdouble)eye[2],
|
||||
(GLdouble)lookat[0], (GLdouble)lookat[1], (GLdouble)lookat[2],
|
||||
(GLdouble)up[0], (GLdouble)up[1], (GLdouble)up[2]);
|
||||
build_rotmatrix(mat, curr_quat);
|
||||
glMultMatrixf(&mat[0][0]);
|
||||
|
||||
/* Fit to -1, 1 */
|
||||
glScalef(1.0f / maxExtent, 1.0f / maxExtent, 1.0f / maxExtent);
|
||||
|
||||
/* Centerize object. */
|
||||
glTranslatef(-0.5f * (bmax[0] + bmin[0]), -0.5f * (bmax[1] + bmin[1]),
|
||||
-0.5f * (bmax[2] + bmin[2]));
|
||||
|
||||
Draw(&gDrawObject);
|
||||
|
||||
glfwSwapBuffers(gWindow);
|
||||
}
|
||||
}
|
||||
|
||||
glfwTerminate();
|
||||
}
|
||||
Reference in New Issue
Block a user