Ben Kyd
|
e66a2eec47
|
restructure more
|
2025-06-29 23:33:26 +01:00 |
|
Ben Kyd
|
8e713e38e6
|
assimp and ECS, also renderpass? not really tho
|
2025-06-28 23:11:16 +01:00 |
|
Ben Kyd
|
a8b80e6013
|
move towareds new esc
|
2025-06-27 23:11:37 +01:00 |
|
benkyd
|
7c88558c55
|
entity component API sorted
|
2022-06-08 00:04:25 +00:00 |
|
benkyd
|
1436b37f49
|
ok epic
|
2022-05-13 15:04:00 +00:00 |
|
Ben
|
fc1e5200dd
|
well that was an oversight
|
2021-11-12 19:57:20 +00:00 |
|
Ben
|
ad0e841e9b
|
Dear ImGui
|
2021-09-18 17:30:57 +01:00 |
|
Ben
|
b221dedb6b
|
imgui time i think
|
2021-09-17 17:40:59 +01:00 |
|
Ben
|
dda047f7ea
|
bruh
|
2021-08-16 20:15:27 +01:00 |
|
Ben
|
cab2d2fe38
|
WindOWIng AnD OpEnGl
|
2021-08-14 22:47:15 +01:00 |
|
Ben
|
a15b77ad15
|
engine moment
|
2021-08-06 22:09:56 +01:00 |
|
Benjamin Kyd
|
859b64c4f8
|
Commiting what i got - moving house
|
2021-06-18 19:55:19 +01:00 |
|
Ben Kyd
|
7e0629e785
|
added glm, renamed project and started on the renderer
|
2020-02-07 15:28:14 +00:00 |
|
Ben Kyd
|
e509941608
|
realised im basically just implementing the PGE so ill just use that instead
|
2020-01-17 12:52:36 +00:00 |
|
Ben Kyd
|
ed5e264b0c
|
BRuh
|
2020-01-14 16:57:08 +00:00 |
|
Ben Kyd
|
e8c82af202
|
Bur - fixed some windows incompatabilituy issues
|
2020-01-13 16:04:12 +00:00 |
|
Ben
|
f842b6425b
|
C++ started with SDL
|
2020-01-11 19:35:26 +00:00 |
|
Ben
|
fc4e596a95
|
Switched to C++
|
2020-01-11 15:07:22 +00:00 |
|