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e54a790524
riddle me that
master
Ben Kyd
2025-07-03 23:46:43 +01:00
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83758c90b3
commit
Ben Kyd
2025-07-02 20:41:20 +01:00
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b25e5b3937
add assimp as submodule
Ben Kyd
2025-06-30 20:45:41 +01:00
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f8a7038ab2
remvoe submodules
Ben Kyd
2025-06-30 08:52:06 +01:00
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e66a2eec47
restructure more
Ben Kyd
2025-06-29 23:33:26 +01:00
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8e713e38e6
assimp and ECS, also renderpass? not really tho
Ben Kyd
2025-06-28 23:11:16 +01:00
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0db51249ea
gitignore
Ben Kyd
2025-06-28 23:10:20 +01:00
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841631eb95
restructure around entt
Ben Kyd
2025-06-28 19:11:10 +01:00
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a8b80e6013
move towareds new esc
Ben Kyd
2025-06-27 23:11:37 +01:00
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f1e2f0b950
lets go
Ben Kyd
2025-06-26 22:47:09 +01:00
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97df659110
clangformat
Ben Kyd
2025-06-24 10:06:00 +01:00
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83e1fcb1d9
bugfixes
benkyd
2022-06-09 00:57:08 +00:00
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01c31f46f4
issues with entity allocation
benkyd
2022-06-08 20:00:52 +00:00
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b90898fca6
entity is now an alias
benkyd
2022-06-08 18:44:58 +00:00
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8717e3326b
functional interface casting for component containers
benkyd
2022-06-08 18:33:37 +00:00
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53a838ca20
component controllers
benkyd
2022-06-08 15:56:36 +00:00
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27c8fe1291
more structure planning
benkyd
2022-06-08 00:51:39 +00:00
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7c88558c55
entity component API sorted
benkyd
2022-06-08 00:04:25 +00:00
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bdb29e6fa5
include refactor
benkyd
2022-06-07 20:10:54 +00:00
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86d71b1167
more consistent naming
benkyd
2022-06-07 19:01:13 +00:00
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430e3e5e69
yes
Benjamin Kyd
2022-06-05 01:05:56 +01:00
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fe3fb0101a
what the fuck is a renderable
Benjamin Kyd
2022-05-20 01:36:53 +01:00
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411200ddaa
remove some bloated namespacing
Benjamin Kyd
2022-05-19 23:47:04 +01:00
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19cacf248d
fixed a lot of issues with keyboard polling
Benjamin Kyd
2022-05-19 22:37:21 +01:00
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7e635a031c
solve keymod problem
Benjamin Kyd
2022-05-18 00:48:00 +01:00
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f2a4d7d75f
modifier keypresses
benkyd
2022-05-13 19:27:25 +00:00
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1436b37f49
ok epic
benkyd
2022-05-13 15:04:00 +00:00
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799a612144
docs
Ben
2021-11-12 21:02:47 +00:00
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d674346016
Merge branch 'master' of https://github.com/benkyd/aeon
Ben
2021-11-12 21:01:44 +00:00
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b1f79f4aa3
Events function and propogate properly now
Ben
2021-11-12 21:01:30 +00:00
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edf31f28bf
Update DEVL.md
Benjamin Kyd
2021-11-12 20:22:08 +00:00
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17a1913747
docs
Ben
2021-11-12 20:07:33 +00:00
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e9fb4495d4
add docummentation and development notes
Ben
2021-11-12 20:01:50 +00:00
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fc1e5200dd
well that was an oversight
Ben
2021-11-12 19:57:20 +00:00
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d69b6af375
stAcKbASed EvENtS
Ben
2021-09-27 16:08:48 +01:00
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1b494f45e0
maybe if the engine was the master of layers
Ben
2021-09-27 14:53:37 +01:00
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0a4bf9f3e8
fixed in the worst way possible
Ben
2021-09-22 02:02:15 +01:00
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46024124e3
imgui cleanup - still crashes on mod
Ben
2021-09-22 01:31:50 +01:00
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1b6aa78e44
Levels tick
Ben
2021-09-22 01:14:21 +01:00
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dec2af6408
Layers ARE EVENT LISTENERS??? *whaaat*
Ben
2021-09-20 19:30:22 +01:00
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8b74ad752c
cleaned up ImGui a bit
Ben
2021-09-20 16:13:47 +01:00
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ad0e841e9b
Dear ImGui
Ben
2021-09-18 17:30:57 +01:00
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b221dedb6b
imgui time i think
Ben
2021-09-17 17:40:59 +01:00
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0954a27873
moved a little around
Ben
2021-09-17 17:37:47 +01:00
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23ff2547bb
little optimisation
Ben
2021-09-17 17:28:12 +01:00
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163e0eeafd
KEYBOARDEVENTS DONE?????
Ben
2021-09-17 17:22:54 +01:00
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7d5242126b
lol
Ben
2021-08-19 20:08:52 +01:00
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2e579a3b11
keyboard ennit
Ben
2021-08-19 18:16:42 +01:00
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a4cfaf6f23
mouse events
Ben
2021-08-19 17:42:28 +01:00
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bf89265947
window events flowww
Ben
2021-08-19 16:47:49 +01:00
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83cf85c4c2
events coming together
Ben
2021-08-19 00:12:06 +01:00
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fde9c91c9d
mvp events
Ben
2021-08-18 17:55:54 +01:00
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55a3a9e4e4
eventz
Ben
2021-08-17 22:14:10 +01:00
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dda047f7ea
bruh
Ben
2021-08-16 20:15:27 +01:00
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cab2d2fe38
WindOWIng AnD OpEnGl
Ben
2021-08-14 22:47:15 +01:00
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a6fb1b2d11
events hmmmm
Ben
2021-08-14 01:44:46 +01:00
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03bf5c4a7d
ennit
Ben
2021-08-13 22:05:49 +01:00
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a15b77ad15
engine moment
Ben
2021-08-06 22:09:56 +01:00
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859b64c4f8
Commiting what i got - moving house
Benjamin Kyd
2021-06-18 19:55:19 +01:00
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c800980024
moved glm again
Ben
2021-06-14 09:26:43 +01:00
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e6d288eed6
here we go again
Ben
2021-06-13 20:06:43 +01:00
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81b66379e6
removed useless stuff
Ben Kyd
2021-05-13 21:03:59 +01:00
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2ad30d6c34
It all works but damn its slowwww
Ben Kyd
2020-02-12 09:29:47 +00:00
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8c9048ef2a
basic display
Ben Kyd
2020-02-11 14:27:10 +00:00
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7e0629e785
added glm, renamed project and started on the renderer
Ben Kyd
2020-02-07 15:28:14 +00:00
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e509941608
realised im basically just implementing the PGE so ill just use that instead
Ben Kyd
2020-01-17 12:52:36 +00:00
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0d0b68540c
forgot to bind texture properly
Ben Kyd
2020-01-17 00:50:29 +00:00
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083c93926f
Framebuffer rendering not workin but all the code is there, need to fix KHR for debug output
Ben Kyd
2020-01-15 16:05:04 +00:00
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b7c6f69ff9
test
Ben Kyd
2020-01-14 17:00:38 +00:00
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ed5e264b0c
BRuh
Ben Kyd
2020-01-14 16:57:08 +00:00
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e8c82af202
Bur - fixed some windows incompatabilituy issues
Ben Kyd
2020-01-13 16:04:12 +00:00
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f842b6425b
C++ started with SDL
Ben
2020-01-11 19:35:26 +00:00
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fc4e596a95
Switched to C++
Ben
2020-01-11 15:07:22 +00:00
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c6256c4118
Bruh rust
Ben Kyd
2020-01-09 10:19:17 +00:00
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69d7330225
Learning Rust sm h
Ben
2020-01-08 00:00:49 +00:00
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eab1522b1a
first commit
Ben
2020-01-07 19:40:13 +00:00