plane000
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d77bed5c5a
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nmuch
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2018-10-06 16:59:05 +01:00 |
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plane000
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e2ade750d1
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Camera class complete
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2018-10-06 16:27:37 +01:00 |
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plane000
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ff67b7fe8c
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Rectangle class complete
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2018-10-06 16:07:04 +01:00 |
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Ben
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d5b9d88a30
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Upadted TODO.txt
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2018-10-06 11:51:28 +01:00 |
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Ben
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e08080bdfd
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Updated files, new rect plan and updated TODO.txt
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2018-10-06 11:49:38 +01:00 |
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Ben
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048cbd1fe4
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todo list and camera class
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2018-10-04 16:39:57 +01:00 |
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plane000
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c75c0a84a2
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not really done anything
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2018-10-03 20:16:06 +01:00 |
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Ben
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be120ebb37
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VS project files diddnt update in the last commit
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2018-10-03 15:28:17 +01:00 |
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Ben
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40ff1ecc4d
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added some new files and started on a GameWorld and Camera structures
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2018-10-03 14:08:56 +01:00 |
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plane000
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72d3f76de4
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Spritesheet cutting working
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2018-10-02 20:21:56 +01:00 |
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Ben
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89e0180174
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Sprite class coming along, spritemap rendering almost working as intended, just gotta clean up and deallocate variables properly now
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2018-10-02 16:36:03 +01:00 |
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plane000
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a95c631386
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sprite maps
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2018-10-01 20:56:07 +01:00 |
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plane000
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12d18f4059
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Done all README and COC and Contributing, made an example showcase game and updated the Entity and Sprite classes
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2018-10-01 19:30:14 +01:00 |
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Ben
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1b2e620f40
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Worked on the sprite class, got texture loading working with sprite class, addad garbage colection to entities and sprites, and also added maintatining aspect ratio in the entity render
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2018-10-01 15:02:23 +01:00 |
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plane000
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32e44a9018
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not much
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2018-09-30 15:59:36 +01:00 |
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plane000
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24b195e1da
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Removed useless implimentation cpp file
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2018-09-29 19:39:32 +01:00 |
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plane000
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b944337044
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Framerate independent logic updater, and started the sprite class
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2018-09-29 19:38:55 +01:00 |
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plane000
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7962e94e7d
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Testing somthign
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2018-09-29 16:16:27 +01:00 |
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plane000
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d0d649df9d
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line abstraction for entity class
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2018-09-29 16:03:27 +01:00 |
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plane000
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6a470f4457
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Cube entity abstractions complete
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2018-09-29 13:50:30 +01:00 |
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Ben
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119649353c
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MathHelper and entity abstractions
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2018-09-29 10:42:47 +01:00 |
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plane000
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42b17bfc23
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Improved entity class
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2018-09-28 20:01:32 +01:00 |
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Ben
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08a93a0901
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Renderer and entity class
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2018-09-28 16:56:36 +01:00 |
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Ben
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4c8c6e1f88
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Renderer and entity class
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2018-09-28 16:53:03 +01:00 |
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plane000
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f918f8f5a5
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rendering kinda
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2018-09-27 21:44:04 +01:00 |
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plane000
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dd8f1be131
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For some reason i had to rewrite game.cpp
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2018-09-27 18:44:34 +01:00 |
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Ben
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5640bdd2f1
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Not much lol
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2018-09-27 17:43:46 +01:00 |
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Ben
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409d92876b
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oops, missed a file
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2018-09-26 17:00:07 +01:00 |
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Ben
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3a99fd73ff
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SDL rewrite
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2018-09-26 15:53:49 +01:00 |
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Ben
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e58e3b0e61
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allegro rewrite
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2018-09-26 14:44:11 +01:00 |
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Ben
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c413e5f74e
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removed everything - rewrite
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2018-09-18 17:48:40 +01:00 |
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plane000
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61d34d7aac
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On the fly shader switching
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2018-09-17 20:19:59 +01:00 |
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Ben
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ed4179dcd1
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resolved git conflict
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2018-09-17 17:41:47 +01:00 |
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Ben
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3e6e6f40df
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Merge branch 'master' of https://github.com/plane000/crumpet-engine
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2018-09-17 17:40:41 +01:00 |
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Ben
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d23a792126
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shader enum
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2018-09-17 17:38:39 +01:00 |
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Ben
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28c839e0b8
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what
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2018-09-17 16:13:13 +01:00 |
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Ben
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20b6bd04bf
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Shader loading and applying working
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2018-09-17 15:49:19 +01:00 |
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Ben
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52203417e1
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Colour mapping on meshes working
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2018-09-17 13:43:26 +01:00 |
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Ben
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2ca62a2201
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i think i broke somthing
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2018-09-17 12:38:09 +01:00 |
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plane000
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11f63887e9
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(broken) texture loading
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2018-09-16 22:28:22 +01:00 |
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plane000
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c8e234b65e
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Texture loading
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2018-09-16 18:24:09 +01:00 |
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plane000
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0cc6e9cef0
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Moved some files around and eddited the project files to include folders
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2018-09-16 14:06:14 +01:00 |
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plane000
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32d9ad1dea
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Initial commit
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2018-09-16 14:02:14 +01:00 |
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plane000
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a3b712b6b7
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Initial commit
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2018-09-16 13:59:47 +01:00 |
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