Benjamin Kyd
874085bb81
Merge pull request #1 from benkyd/rewrite
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Rewrite complete
2023-10-16 11:51:00 +01:00
Benjamin Kyd
6ffb9a5955
preview renderer working, FINALLY
2023-10-16 11:43:46 +01:00
Ben Kyd
163d784f5f
for some reason the face count is uninitialised
2023-10-14 22:10:36 +01:00
Ben Kyd
6d80f1e4e2
when you pass a null ptr, the ptr is null?! who'd a thought
2023-10-14 13:36:34 +01:00
Ben Kyd
3dcea96b94
that just fixed it's self ?
2023-10-13 21:52:35 +01:00
Benjamin Kyd
f272e33d4e
it just segfaults and does nothing else
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git
2023-10-12 16:18:58 +01:00
Benjamin Kyd
88921241f1
past me is a dumbass
2023-10-04 13:09:24 +01:00
Ben Kyd
c0ea84d90a
turms out :cdo isn't the best
2023-10-03 23:13:08 +01:00
Ben Kyd
98e0adc416
well that broke a lot - sounds like a tomorrow problem
2023-10-03 23:09:36 +01:00
Ben Kyd
a21880ff63
saftey commit incase i fuck up making eveyrhing pointers
2023-10-03 22:17:56 +01:00
Ben Kyd
3a9a07005a
WHY DOESIT SEGFAULT
2023-10-03 19:12:52 +01:00
Benjamin Kyd
26510cb091
switching pc
2023-10-02 16:30:35 +01:00
Benjamin Kyd
ad033e4459
bump
2023-09-28 13:30:11 +01:00
Benjamin Kyd
298fe984e3
remove lots of things
2023-09-28 13:29:39 +01:00
Ben Kyd
923ff2fb65
what
2023-09-18 23:07:50 +01:00
Benjamin Kyd
f413cd88bf
push
2023-08-24 14:53:23 +01:00
Ben Kyd
4012464bc5
ray renderer
2023-08-06 23:38:39 +01:00
Benjamin Kyd
db42b0df82
epic scne
2023-07-27 13:29:14 +01:00
Benjamin Kyd
97476996e8
based wtf
2023-05-17 12:40:50 +01:00
Benjamin Kyd
2f022e9361
use those epic edits
2023-05-04 16:14:58 +01:00
Benjamin Kyd
2f506b1224
camera refactor completed
2023-05-04 15:49:24 +01:00
Benjamin Kyd
1d0ec3330c
camera refactor
2023-04-29 22:42:19 +01:00
Ben Kyd
9ec4536fdf
commit to change dev machine
2023-04-26 15:27:53 +01:00
Ben Kyd
cc564e7fa8
STRUCTURE PEOPLE STRUCTURE
2023-04-25 00:33:00 +01:00
Ben Kyd
b3996b0a8d
CLANG FORMAT LETS GOOO
2023-04-24 15:47:01 +01:00
Ben Kyd
2ed5212b35
oops
2023-04-24 11:09:19 +01:00
Ben Kyd
d166d6c4a3
apply that
2023-04-24 11:08:42 +01:00
Ben Kyd
54b2c2aab8
100% done the window now
2023-04-24 11:02:06 +01:00
Ben Kyd
2e072d23f1
window refactor 50%
2023-04-24 00:12:18 +01:00
Ben Kyd
b4e7a51400
Refactor of the shader class into a cleaner more functional graphics namespace and a procedural builder-style shader
2023-04-23 14:10:02 +01:00
Benjamin Kyd
5fd66cfdfa
refactor start: we are doing some epic procedural programming
2023-04-22 17:50:21 +01:00
Benjamin Kyd
60a8b83eee
a rewrite (maybe rust) is coming SOON
2023-03-15 23:39:24 +00:00
Benjamin Kyd
617750ea47
we are doing stuff
2023-03-14 16:52:00 +00:00
Ben Kyd
5cf173cd91
switching workstation
2023-03-08 00:17:19 +00:00
Benjamin Kyd
aca28630f3
Beginnings of HARTViz debug interface
2023-03-04 15:46:06 +00:00
Benjamin Kyd
ca8d8b7685
gonna have to rebase that
2023-03-04 15:44:35 +00:00
Benjamin Kyd
e322cae815
Beginnings of the HARTViz debug interface
2023-03-04 15:43:29 +00:00
Ben Kyd
08a08fa574
switch machin
2023-03-01 00:51:02 +00:00
Ben Kyd
83280e1046
switch to yolo logger
2023-02-28 17:10:23 +00:00
Ben Kyd
9551eeaa0a
remove sbdlog
2023-02-28 14:48:21 +00:00
Benjamin Kyd
5b931aebc4
K-D Tree Implementation, however intersections don't seem to be working properly
2023-02-21 16:55:28 +00:00
Benjamin Kyd
de6153aadd
Tweaks for usability, next we will do pathtracing passback
2023-02-17 19:47:40 +00:00
Benjamin Kyd
9135fe1469
hartcpu: we are tracing rays correctly!
2023-02-17 16:05:06 +00:00
Benjamin Kyd
6f91c44b77
✏️ Document the last changes to the HART interface
2023-02-17 14:18:30 +00:00
Benjamin Kyd
b9813d0126
hart_cpu: thread properly signals a start
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the issue was i was being dumb with condition variables, however some additional debugging is required
2023-02-17 14:11:34 +00:00
Benjamin Kyd
a500fa28f8
think i forgot to add this stuff
2023-02-08 11:08:41 +00:00
Benjamin Kyd
df57240360
renderer: hart: add interrupt to stop handler
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Interrupt on stop hander serves as a force stop, this will be useful to immediatey stop the worker thread(s),
- it will be up to the module to respond to this
Signed-off-by: Benjamin Kyd <benjaminkyd@gmail.com >
2023-02-02 00:39:25 +00:00
Ben Kyd
9dd1139c19
we are starting good commit messages
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🎨 Refactor of the thread signaling system phase one: design
2023-01-31 17:15:56 +00:00
Ben Kyd
59a441e039
we need to remove that lol
2023-01-30 23:37:03 +00:00
Benjamin Kyd
c8fc9d875c
vim
2023-01-30 22:40:16 +00:00