Benjamin Kyd
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c059d1881b
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Merge pull request #3 from benkyd/raytrace-dataflow
Back to MVP - Level with pre-rewrite
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2023-10-20 16:03:39 +01:00 |
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Benjamin Kyd
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367e42305f
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essential rt structure / TO REFACTOR ONCE STRUCTURE IN PLACE
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2023-10-20 16:01:22 +01:00 |
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Benjamin Kyd
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8b7ae5a275
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apparently GLM doesn't like that
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2023-10-20 15:56:34 +01:00 |
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Ben Kyd
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5352a22ff8
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stupid
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2023-10-17 19:14:52 +01:00 |
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Ben Kyd
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01a57125d0
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exploring the new segfault
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2023-10-16 23:14:16 +01:00 |
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Ben Kyd
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b10a0355fa
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feat(core): add a timer
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2023-10-16 18:52:31 +01:00 |
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Ben Kyd
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96473cf236
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implement timer
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2023-10-16 18:48:45 +01:00 |
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Benjamin Kyd
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1176f320b8
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that segfaulted
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2023-10-16 14:51:27 +01:00 |
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Benjamin Kyd
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dc946e77f2
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fixed camera viewport bug and implemented basic flow of rays
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2023-10-16 14:30:39 +01:00 |
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Benjamin Kyd
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8db675acf6
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Merge pull request #2 from benkyd/refactor
Refactor -> Master
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2023-10-16 11:52:06 +01:00 |
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Benjamin Kyd
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874085bb81
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Merge pull request #1 from benkyd/rewrite
Rewrite complete
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2023-10-16 11:51:00 +01:00 |
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Benjamin Kyd
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6ffb9a5955
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preview renderer working, FINALLY
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2023-10-16 11:43:46 +01:00 |
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Ben Kyd
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163d784f5f
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for some reason the face count is uninitialised
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2023-10-14 22:10:36 +01:00 |
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Ben Kyd
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6d80f1e4e2
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when you pass a null ptr, the ptr is null?! who'd a thought
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2023-10-14 13:36:34 +01:00 |
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Ben Kyd
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3dcea96b94
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that just fixed it's self ?
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2023-10-13 21:52:35 +01:00 |
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Benjamin Kyd
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f272e33d4e
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it just segfaults and does nothing else
git
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2023-10-12 16:18:58 +01:00 |
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Benjamin Kyd
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88921241f1
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past me is a dumbass
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2023-10-04 13:09:24 +01:00 |
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Ben Kyd
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c0ea84d90a
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turms out :cdo isn't the best
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2023-10-03 23:13:08 +01:00 |
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Ben Kyd
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98e0adc416
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well that broke a lot - sounds like a tomorrow problem
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2023-10-03 23:09:36 +01:00 |
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Ben Kyd
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a21880ff63
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saftey commit incase i fuck up making eveyrhing pointers
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2023-10-03 22:17:56 +01:00 |
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Ben Kyd
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3a9a07005a
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WHY DOESIT SEGFAULT
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2023-10-03 19:12:52 +01:00 |
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Benjamin Kyd
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26510cb091
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switching pc
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2023-10-02 16:30:35 +01:00 |
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Benjamin Kyd
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ad033e4459
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bump
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2023-09-28 13:30:11 +01:00 |
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Benjamin Kyd
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298fe984e3
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remove lots of things
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2023-09-28 13:29:39 +01:00 |
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Ben Kyd
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923ff2fb65
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what
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2023-09-18 23:07:50 +01:00 |
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Benjamin Kyd
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f413cd88bf
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push
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2023-08-24 14:53:23 +01:00 |
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Ben Kyd
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4012464bc5
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ray renderer
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2023-08-06 23:38:39 +01:00 |
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Benjamin Kyd
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db42b0df82
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epic scne
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2023-07-27 13:29:14 +01:00 |
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Benjamin Kyd
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97476996e8
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based wtf
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2023-05-17 12:40:50 +01:00 |
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Benjamin Kyd
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2f022e9361
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use those epic edits
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2023-05-04 16:14:58 +01:00 |
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Benjamin Kyd
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2f506b1224
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camera refactor completed
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2023-05-04 15:49:24 +01:00 |
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Benjamin Kyd
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1d0ec3330c
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camera refactor
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2023-04-29 22:42:19 +01:00 |
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Ben Kyd
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9ec4536fdf
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commit to change dev machine
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2023-04-26 15:27:53 +01:00 |
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Ben Kyd
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cc564e7fa8
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STRUCTURE PEOPLE STRUCTURE
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2023-04-25 00:33:00 +01:00 |
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Ben Kyd
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b3996b0a8d
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CLANG FORMAT LETS GOOO
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2023-04-24 15:47:01 +01:00 |
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Ben Kyd
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2ed5212b35
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oops
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2023-04-24 11:09:19 +01:00 |
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Ben Kyd
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d166d6c4a3
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apply that
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2023-04-24 11:08:42 +01:00 |
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Ben Kyd
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54b2c2aab8
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100% done the window now
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2023-04-24 11:02:06 +01:00 |
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Ben Kyd
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2e072d23f1
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window refactor 50%
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2023-04-24 00:12:18 +01:00 |
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Ben Kyd
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b4e7a51400
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Refactor of the shader class into a cleaner more functional graphics namespace and a procedural builder-style shader
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2023-04-23 14:10:02 +01:00 |
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Benjamin Kyd
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5fd66cfdfa
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refactor start: we are doing some epic procedural programming
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2023-04-22 17:50:21 +01:00 |
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Benjamin Kyd
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60a8b83eee
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a rewrite (maybe rust) is coming SOON
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2023-03-15 23:39:24 +00:00 |
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Benjamin Kyd
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617750ea47
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we are doing stuff
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2023-03-14 16:52:00 +00:00 |
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Ben Kyd
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5cf173cd91
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switching workstation
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2023-03-08 00:17:19 +00:00 |
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Benjamin Kyd
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aca28630f3
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Beginnings of HARTViz debug interface
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2023-03-04 15:46:06 +00:00 |
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Benjamin Kyd
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ca8d8b7685
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gonna have to rebase that
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2023-03-04 15:44:35 +00:00 |
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Benjamin Kyd
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e322cae815
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Beginnings of the HARTViz debug interface
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2023-03-04 15:43:29 +00:00 |
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Ben Kyd
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08a08fa574
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switch machin
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2023-03-01 00:51:02 +00:00 |
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Ben Kyd
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83280e1046
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switch to yolo logger
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2023-02-28 17:10:23 +00:00 |
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Ben Kyd
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9551eeaa0a
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remove sbdlog
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2023-02-28 14:48:21 +00:00 |
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