107 Commits

Author SHA1 Message Date
Benjamin Kyd
874b261bed Update README.md 2019-09-08 23:40:54 +01:00
Ben
291fbb0cfa Progress Images 2019-09-08 23:39:09 +01:00
Ben
ae9e4dbb73 BROKEN BUILD - Redoing framebuffer and documenting code better in preperation for denoising 2019-09-08 23:37:03 +01:00
Ben
445a5ea058 high res dragon 2019-09-06 18:45:15 +01:00
Ben Kyd
d48265a31c SPECULARRR 2019-09-06 17:15:08 +01:00
Ben
801629796c scene change 2019-09-06 00:21:52 +01:00
Ben
f7ce947030 Specularity 2019-09-05 23:32:52 +01:00
Ben
71ba640373 smh 2019-09-01 09:28:39 +01:00
Ben
7d72dd95ed Materials and emmisive materials 2019-08-31 15:30:05 +01:00
Ben
c98371068c pathtracing 2019-08-29 22:32:43 +01:00
Ben
d0db6b5794 Tonemap class and interfaces setup 2019-08-29 01:53:14 +01:00
Ben
ac331d071b Explicit threadpooling and framebuffers 2019-08-28 23:44:46 +01:00
Ben
75f54c1717 Horizontal rendering 2019-08-26 11:52:18 +01:00
Ben
3523b646d4 Threaded progressive renderer 2019-08-25 14:59:26 +01:00
Ben
0b9fa7f4e8 readme 2019-08-22 00:31:22 +01:00
Ben
eae59ccf9b coming together 2019-08-22 00:28:52 +01:00
Ben
81d8759cf6 ImGui 2019-08-20 22:36:57 +01:00
Ben
d46a11016e Mat 2019-08-19 20:10:14 +01:00
Ben
64a7a0ac5e Windows Compatability 2019-08-19 14:43:24 +01:00
Ben Kyd
caa359278d broken smh 2019-08-19 06:14:18 -07:00
Ben Kyd
743272b45b Acceleration 2019-08-18 17:31:55 -07:00
Ben Kyd
275b73e461 frustrating kd 2019-08-16 18:35:36 -07:00
Ben Kyd
bbcf81392c Broken KD 2019-08-13 21:45:31 -07:00
Ben Kyd
8b6aa8fdb8 More models 2019-08-07 09:05:49 +01:00
Ben Kyd
250c2643b9 changed something? 2019-08-07 08:24:16 +01:00
Ben Kyd
17df4e0d09 KDTree and multiple mesh and primative rendering 2019-08-07 05:01:43 +01:00
Ben Kyd
cf142ff5be Raytracer returns hit 2019-08-06 00:33:12 +01:00
Ben Kyd
2ec847bd1c camera bug and mesh class 2019-08-06 00:01:53 +01:00
Ben Kyd
ca3cf28a31 frametimes 2019-08-05 22:12:58 +01:00
Ben Kyd
f57d75199f moved the asset loading 2019-08-05 18:58:01 +01:00
Ben Kyd
947a2976e2 smh 2019-08-05 07:50:13 +01:00
Ben Kyd
5d1c978c43 Object loading and normal rendering 2019-08-05 07:45:45 +01:00
Ben Kyd
dcb4ff99cf obj loading and proper raytracing 2019-08-05 03:28:01 +01:00
Ben Kyd
8ee9e71a0a triangles 2019-08-05 02:14:28 +01:00
Ben Kyd
8c495cc66b Camera (broken) and plane primative type 2019-08-05 01:52:25 +01:00
Ben Kyd
db66ceacd1 Fixed that weird bug, some weird edge case with initializer lists and GLM 2019-07-31 06:54:13 +01:00
Ben Kyd
2aa11e25e6 smh 2019-07-30 01:57:57 +01:00
Ben Kyd
8c849318db weird issue 2019-07-30 01:53:05 +01:00
Ben Kyd
71e1d5d713 RAYTRACING git status 2019-07-30 01:46:06 +01:00
Ben Kyd
70e406517b bugfixes 2019-07-30 01:39:22 +01:00
Ben Kyd
3bb08e48ca Camera and rays 2019-07-30 01:23:45 +01:00
Ben Kyd
f8dba5442b some stuff 2019-07-29 08:05:38 +01:00
Ben Kyd
8491f095f1 don't need to pass around a camera 2019-07-29 05:49:35 +01:00
Ben Kyd
7f53c6714a passthrough of rendered objects to renderer 2019-07-29 05:47:12 +01:00
Ben Kyd
553f610413 Basics of raytracing 2019-07-26 23:58:21 +01:00
Ben Kyd
ba7c58dd7c Reorginization 2019-07-26 07:22:40 +01:00
Ben Kyd
4d9db53de9 Display interface and transfered control to render modules 2019-07-26 07:10:07 +01:00
Ben Kyd
b53943ccfa little bit of work on frame buffer passing 2019-07-25 03:44:49 +01:00
Ben Kyd
5e4b4b0935 Merge branch 'master' of https://github.com/plane000/inferno 2019-07-25 03:19:34 +01:00
Ben Kyd
e06bd06a99 smh 2019-07-25 03:18:40 +01:00