Commit Graph

  • dae2d4993c Update README.md master Benjamin Kyd 2020-05-24 15:10:30 +01:00
  • 5fc0d2fd33 new scene Ben 2019-12-06 20:56:45 +00:00
  • b3c74832b3 Light primative Ben 2019-12-04 20:40:45 +00:00
  • 76402afec1 matte materials Ben 2019-11-23 19:56:05 +00:00
  • fab3ea4855 somehow fixed KD tree issue without touching it and linux compatability Ben 2019-11-06 19:33:15 +00:00
  • 1805aff1f1 oops i had that image included on accident Ben Kyd 2019-10-15 15:44:29 +01:00
  • 40cf72d8b2 Merge branch 'master' of https://github.com/plane000/inferno Ben Kyd 2019-10-14 11:53:50 +01:00
  • b1ec887cae Idk if this was already on master but whatever Ben Kyd 2019-10-14 11:52:20 +01:00
  • 13a02c0881 Merge pull request #1 from Shreddan/Shreddan-patch-1 Benjamin Kyd 2019-10-07 19:54:06 +01:00
  • 60733bb821 Update README.md Daniel Twitchett 2019-10-07 17:00:44 +01:00
  • 771d3330f6 And awwwaaayyyyy we gooooo Ben 2019-10-04 17:25:29 +01:00
  • 60f49c35a2 BruH Ben Kyd 2019-10-02 15:55:56 +01:00
  • 249c52068e fixed fresnel and added lucy Ben Kyd 2019-10-02 15:53:59 +01:00
  • 9a4ea4db16 Fresnel Reflections Ben Kyd 2019-10-02 12:32:20 +01:00
  • 5959687f93 tonemap screenshots Ben Kyd 2019-10-02 09:08:21 +01:00
  • a8dc75e46b Tonemapping Ben 2019-10-01 22:35:35 +01:00
  • ac344343de Update Ben 2019-09-23 23:39:07 +01:00
  • 847cdc0bf5 Update Ben 2019-09-23 23:36:33 +01:00
  • 634beba7a2 tweaks - need to add new renderes Ben 2019-09-21 21:53:14 +01:00
  • 9b62fbd711 small edits Ben 2019-09-20 07:26:47 +01:00
  • e9b9da279a hmm Ben Kyd 2019-09-19 12:48:32 +01:00
  • 49a341cddd Dragon in box Ben 2019-09-19 00:18:17 +01:00
  • 3c89c800c6 Proper specular gloss using cone bounces Ben Kyd 2019-09-18 17:09:24 +01:00
  • 1d9407a046 tonemapping reorder and another example render Ben Kyd 2019-09-16 15:34:46 +01:00
  • 8ba434e906 Tonemapping, gotta add colour grading Ben 2019-09-15 22:09:15 +01:00
  • c14ac13292 asd Ben 2019-09-13 23:18:47 +01:00
  • 31230ecad9 Texturing and commenting all code Ben Kyd 2019-09-13 17:22:16 +01:00
  • 1fbb093dd4 Moved some files around and got mapping working a bit, better texture support too Ben 2019-09-13 00:47:11 +01:00
  • 3385ff54c4 OpenImadeDenoiser Ben 2019-09-10 23:17:29 +01:00
  • fd1df30037 hm Ben Kyd 2019-09-10 15:23:14 +01:00
  • 5a3d4539af STABLE RELEASE - new framebuffer works, gamma slider fixed Ben Kyd 2019-09-10 14:49:44 +01:00
  • 5a06e9d56e BROKEN BUILD - NO ERROR new framebuffer Ben Kyd 2019-09-10 14:24:09 +01:00
  • 43985909f4 oops Ben 2019-09-09 22:42:54 +01:00
  • ba8249041e libglm Ben 2019-09-09 22:42:00 +01:00
  • 654d713c85 smh Ben 2019-09-09 22:21:36 +01:00
  • 01db4c0f04 smh Ben 2019-09-09 22:16:44 +01:00
  • 726b907734 better travis Ben 2019-09-09 22:11:29 +01:00
  • 3106839740 travis with cmake Ben 2019-09-09 22:07:22 +01:00
  • 07f9b9a764 travisssss Ben 2019-09-09 22:01:37 +01:00
  • 0a500ea486 Apt Ben 2019-09-09 21:59:44 +01:00
  • a2f22b192b SDL in Travis Ben 2019-09-09 21:57:58 +01:00
  • 2fee1bb18e travis Ben 2019-09-09 21:55:46 +01:00
  • a116ee04b7 Update README.md Benjamin Kyd 2019-09-09 21:47:35 +01:00
  • 58d6157e02 Update README.md Benjamin Kyd 2019-09-09 21:25:37 +01:00
  • 072e028cf1 Update README.md Benjamin Kyd 2019-09-09 21:22:37 +01:00
  • 3c33b15ea3 BRONEN BUILD - finished up the new framebuffer implementation Ben Kyd 2019-09-09 16:37:51 +01:00
  • 597528b821 Update README.md Benjamin Kyd 2019-09-09 07:26:16 +01:00
  • 624a91e983 Update README.md Benjamin Kyd 2019-09-09 00:37:54 +01:00
  • 925bf86e10 Update README.md Benjamin Kyd 2019-09-08 23:42:02 +01:00
  • 56291486ad Update README.md Benjamin Kyd 2019-09-08 23:41:22 +01:00
  • 874b261bed Update README.md Benjamin Kyd 2019-09-08 23:40:54 +01:00
  • 291fbb0cfa Progress Images Ben 2019-09-08 23:39:09 +01:00
  • ae9e4dbb73 BROKEN BUILD - Redoing framebuffer and documenting code better in preperation for denoising Ben 2019-09-08 23:37:03 +01:00
  • 445a5ea058 high res dragon Ben 2019-09-06 18:45:15 +01:00
  • d48265a31c SPECULARRR Ben Kyd 2019-09-06 17:15:08 +01:00
  • 801629796c scene change Ben 2019-09-06 00:21:52 +01:00
  • f7ce947030 Specularity Ben 2019-09-05 23:32:52 +01:00
  • 71ba640373 smh Ben 2019-09-01 09:28:39 +01:00
  • 7d72dd95ed Materials and emmisive materials Ben 2019-08-31 15:30:05 +01:00
  • c98371068c pathtracing Ben 2019-08-29 22:32:43 +01:00
  • d0db6b5794 Tonemap class and interfaces setup Ben 2019-08-29 01:53:14 +01:00
  • ac331d071b Explicit threadpooling and framebuffers Ben 2019-08-28 23:44:46 +01:00
  • 75f54c1717 Horizontal rendering Ben 2019-08-26 11:52:18 +01:00
  • 3523b646d4 Threaded progressive renderer Ben 2019-08-25 14:59:26 +01:00
  • 0b9fa7f4e8 readme Ben 2019-08-22 00:31:22 +01:00
  • eae59ccf9b coming together Ben 2019-08-22 00:28:52 +01:00
  • 81d8759cf6 ImGui Ben 2019-08-20 22:36:57 +01:00
  • d46a11016e Mat Ben 2019-08-19 20:10:14 +01:00
  • 64a7a0ac5e Windows Compatability Ben 2019-08-19 14:43:24 +01:00
  • caa359278d broken smh Ben Kyd 2019-08-19 06:14:18 -07:00
  • 743272b45b Acceleration Ben Kyd 2019-08-18 17:31:55 -07:00
  • 275b73e461 frustrating kd Ben Kyd 2019-08-16 18:35:36 -07:00
  • bbcf81392c Broken KD Ben Kyd 2019-08-13 21:45:31 -07:00
  • 8b6aa8fdb8 More models Ben Kyd 2019-08-07 09:05:49 +01:00
  • 250c2643b9 changed something? Ben Kyd 2019-08-07 08:24:16 +01:00
  • 17df4e0d09 KDTree and multiple mesh and primative rendering Ben Kyd 2019-08-07 05:01:43 +01:00
  • cf142ff5be Raytracer returns hit Ben Kyd 2019-08-06 00:33:12 +01:00
  • 2ec847bd1c camera bug and mesh class Ben Kyd 2019-08-06 00:01:53 +01:00
  • ca3cf28a31 frametimes Ben Kyd 2019-08-05 22:12:58 +01:00
  • f57d75199f moved the asset loading Ben Kyd 2019-08-05 18:58:01 +01:00
  • 947a2976e2 smh Ben Kyd 2019-08-05 07:50:13 +01:00
  • 5d1c978c43 Object loading and normal rendering Ben Kyd 2019-08-05 07:45:45 +01:00
  • dcb4ff99cf obj loading and proper raytracing Ben Kyd 2019-08-05 03:28:01 +01:00
  • 8ee9e71a0a triangles Ben Kyd 2019-08-05 02:14:28 +01:00
  • 8c495cc66b Camera (broken) and plane primative type Ben Kyd 2019-08-05 01:52:25 +01:00
  • db66ceacd1 Fixed that weird bug, some weird edge case with initializer lists and GLM Ben Kyd 2019-07-31 06:54:13 +01:00
  • 2aa11e25e6 smh Ben Kyd 2019-07-30 01:57:57 +01:00
  • 8c849318db weird issue Ben Kyd 2019-07-30 01:53:05 +01:00
  • 71e1d5d713 RAYTRACING git status Ben Kyd 2019-07-30 01:46:06 +01:00
  • 70e406517b bugfixes Ben Kyd 2019-07-30 01:39:22 +01:00
  • 3bb08e48ca Camera and rays Ben Kyd 2019-07-30 01:23:45 +01:00
  • f8dba5442b some stuff Ben Kyd 2019-07-29 08:05:38 +01:00
  • 8491f095f1 don't need to pass around a camera Ben Kyd 2019-07-29 05:49:35 +01:00
  • 7f53c6714a passthrough of rendered objects to renderer Ben Kyd 2019-07-29 05:47:12 +01:00
  • 553f610413 Basics of raytracing Ben Kyd 2019-07-26 23:58:21 +01:00
  • ba7c58dd7c Reorginization Ben Kyd 2019-07-26 07:22:40 +01:00
  • 4d9db53de9 Display interface and transfered control to render modules Ben Kyd 2019-07-26 07:10:07 +01:00
  • b53943ccfa little bit of work on frame buffer passing Ben Kyd 2019-07-25 03:44:49 +01:00
  • 5e4b4b0935 Merge branch 'master' of https://github.com/plane000/inferno Ben Kyd 2019-07-25 03:19:34 +01:00
  • e06bd06a99 smh Ben Kyd 2019-07-25 03:18:40 +01:00