Ben
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b3c74832b3
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Light primative
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2019-12-04 20:40:45 +00:00 |
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Ben Kyd
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9a4ea4db16
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Fresnel Reflections
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2019-10-02 12:32:20 +01:00 |
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Ben
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a8dc75e46b
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Tonemapping
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2019-10-01 22:35:35 +01:00 |
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Ben
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49a341cddd
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Dragon in box
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2019-09-19 00:18:17 +01:00 |
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Ben Kyd
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3c89c800c6
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Proper specular gloss using cone bounces
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2019-09-18 17:09:24 +01:00 |
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Ben Kyd
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1d9407a046
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tonemapping reorder and another example render
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2019-09-16 15:34:46 +01:00 |
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Ben
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8ba434e906
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Tonemapping, gotta add colour grading
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2019-09-15 22:09:15 +01:00 |
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Ben
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c14ac13292
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asd
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2019-09-13 23:18:47 +01:00 |
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Ben Kyd
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31230ecad9
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Texturing and commenting all code
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2019-09-13 17:22:16 +01:00 |
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Ben
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1fbb093dd4
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Moved some files around and got mapping working a bit, better texture support too
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2019-09-13 00:47:11 +01:00 |
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Ben
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3385ff54c4
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OpenImadeDenoiser
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2019-09-10 23:17:29 +01:00 |
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Ben Kyd
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fd1df30037
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hm
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2019-09-10 15:23:14 +01:00 |
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Ben Kyd
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5a3d4539af
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STABLE RELEASE - new framebuffer works, gamma slider fixed
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2019-09-10 14:49:44 +01:00 |
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Ben Kyd
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5a06e9d56e
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BROKEN BUILD - NO ERROR new framebuffer
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2019-09-10 14:24:09 +01:00 |
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Ben Kyd
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3c33b15ea3
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BRONEN BUILD - finished up the new framebuffer implementation
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2019-09-09 16:37:51 +01:00 |
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Ben
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ae9e4dbb73
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BROKEN BUILD - Redoing framebuffer and documenting code better in preperation for denoising
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2019-09-08 23:37:03 +01:00 |
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Ben
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445a5ea058
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high res dragon
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2019-09-06 18:45:15 +01:00 |
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Ben Kyd
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d48265a31c
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SPECULARRR
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2019-09-06 17:15:08 +01:00 |
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Ben
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801629796c
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scene change
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2019-09-06 00:21:52 +01:00 |
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Ben
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f7ce947030
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Specularity
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2019-09-05 23:32:52 +01:00 |
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Ben
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71ba640373
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smh
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2019-09-01 09:28:39 +01:00 |
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Ben
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7d72dd95ed
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Materials and emmisive materials
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2019-08-31 15:30:05 +01:00 |
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Ben
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c98371068c
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pathtracing
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2019-08-29 22:32:43 +01:00 |
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Ben
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ac331d071b
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Explicit threadpooling and framebuffers
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2019-08-28 23:44:46 +01:00 |
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Ben
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75f54c1717
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Horizontal rendering
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2019-08-26 11:52:18 +01:00 |
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Ben
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eae59ccf9b
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coming together
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2019-08-22 00:28:52 +01:00 |
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Ben
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81d8759cf6
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ImGui
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2019-08-20 22:36:57 +01:00 |
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Ben
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d46a11016e
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Mat
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2019-08-19 20:10:14 +01:00 |
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Ben
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64a7a0ac5e
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Windows Compatability
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2019-08-19 14:43:24 +01:00 |
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Ben Kyd
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caa359278d
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broken smh
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2019-08-19 06:14:18 -07:00 |
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Ben Kyd
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8b6aa8fdb8
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More models
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2019-08-07 09:05:49 +01:00 |
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Ben Kyd
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250c2643b9
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changed something?
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2019-08-07 08:24:16 +01:00 |
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Ben Kyd
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17df4e0d09
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KDTree and multiple mesh and primative rendering
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2019-08-07 05:01:43 +01:00 |
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Ben Kyd
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ca3cf28a31
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frametimes
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2019-08-05 22:12:58 +01:00 |
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Ben Kyd
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dcb4ff99cf
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obj loading and proper raytracing
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2019-08-05 03:28:01 +01:00 |
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Ben Kyd
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8ee9e71a0a
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triangles
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2019-08-05 02:14:28 +01:00 |
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Ben Kyd
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8c495cc66b
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Camera (broken) and plane primative type
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2019-08-05 01:52:25 +01:00 |
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Ben Kyd
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70e406517b
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bugfixes
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2019-07-30 01:39:22 +01:00 |
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Ben Kyd
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3bb08e48ca
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Camera and rays
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2019-07-30 01:23:45 +01:00 |
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Ben Kyd
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f8dba5442b
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some stuff
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2019-07-29 08:05:38 +01:00 |
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Ben Kyd
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8491f095f1
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don't need to pass around a camera
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2019-07-29 05:49:35 +01:00 |
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Ben Kyd
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7f53c6714a
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passthrough of rendered objects to renderer
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2019-07-29 05:47:12 +01:00 |
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Ben Kyd
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b52dae8631
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smh
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2019-07-16 16:26:11 +01:00 |
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Ben Kyd
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8a8636c144
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worksss
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2019-07-16 16:24:30 +01:00 |
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Ben Kyd
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ed42a92be8
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it segfaultsss
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2019-07-16 16:08:03 +01:00 |
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Ben Kyd
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1400b59e21
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inferno!
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2019-07-16 14:33:14 +01:00 |
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Ben Kyd
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decfa32d28
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initial commit
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2019-07-16 13:46:00 +01:00 |
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