Commit Graph

48 Commits

Author SHA1 Message Date
Ben
5fc0d2fd33 new scene 2019-12-06 20:56:45 +00:00
Ben
b3c74832b3 Light primative 2019-12-04 20:40:45 +00:00
Ben Kyd
9a4ea4db16 Fresnel Reflections 2019-10-02 12:32:20 +01:00
Ben
a8dc75e46b Tonemapping 2019-10-01 22:35:35 +01:00
Ben
49a341cddd Dragon in box 2019-09-19 00:18:17 +01:00
Ben Kyd
3c89c800c6 Proper specular gloss using cone bounces 2019-09-18 17:09:24 +01:00
Ben Kyd
1d9407a046 tonemapping reorder and another example render 2019-09-16 15:34:46 +01:00
Ben
8ba434e906 Tonemapping, gotta add colour grading 2019-09-15 22:09:15 +01:00
Ben
c14ac13292 asd 2019-09-13 23:18:47 +01:00
Ben Kyd
31230ecad9 Texturing and commenting all code 2019-09-13 17:22:16 +01:00
Ben
1fbb093dd4 Moved some files around and got mapping working a bit, better texture support too 2019-09-13 00:47:11 +01:00
Ben
3385ff54c4 OpenImadeDenoiser 2019-09-10 23:17:29 +01:00
Ben Kyd
fd1df30037 hm 2019-09-10 15:23:14 +01:00
Ben Kyd
5a3d4539af STABLE RELEASE - new framebuffer works, gamma slider fixed 2019-09-10 14:49:44 +01:00
Ben Kyd
5a06e9d56e BROKEN BUILD - NO ERROR new framebuffer 2019-09-10 14:24:09 +01:00
Ben Kyd
3c33b15ea3 BRONEN BUILD - finished up the new framebuffer implementation 2019-09-09 16:37:51 +01:00
Ben
ae9e4dbb73 BROKEN BUILD - Redoing framebuffer and documenting code better in preperation for denoising 2019-09-08 23:37:03 +01:00
Ben
445a5ea058 high res dragon 2019-09-06 18:45:15 +01:00
Ben Kyd
d48265a31c SPECULARRR 2019-09-06 17:15:08 +01:00
Ben
801629796c scene change 2019-09-06 00:21:52 +01:00
Ben
f7ce947030 Specularity 2019-09-05 23:32:52 +01:00
Ben
71ba640373 smh 2019-09-01 09:28:39 +01:00
Ben
7d72dd95ed Materials and emmisive materials 2019-08-31 15:30:05 +01:00
Ben
c98371068c pathtracing 2019-08-29 22:32:43 +01:00
Ben
ac331d071b Explicit threadpooling and framebuffers 2019-08-28 23:44:46 +01:00
Ben
75f54c1717 Horizontal rendering 2019-08-26 11:52:18 +01:00
Ben
eae59ccf9b coming together 2019-08-22 00:28:52 +01:00
Ben
81d8759cf6 ImGui 2019-08-20 22:36:57 +01:00
Ben
d46a11016e Mat 2019-08-19 20:10:14 +01:00
Ben
64a7a0ac5e Windows Compatability 2019-08-19 14:43:24 +01:00
Ben Kyd
caa359278d broken smh 2019-08-19 06:14:18 -07:00
Ben Kyd
8b6aa8fdb8 More models 2019-08-07 09:05:49 +01:00
Ben Kyd
250c2643b9 changed something? 2019-08-07 08:24:16 +01:00
Ben Kyd
17df4e0d09 KDTree and multiple mesh and primative rendering 2019-08-07 05:01:43 +01:00
Ben Kyd
ca3cf28a31 frametimes 2019-08-05 22:12:58 +01:00
Ben Kyd
dcb4ff99cf obj loading and proper raytracing 2019-08-05 03:28:01 +01:00
Ben Kyd
8ee9e71a0a triangles 2019-08-05 02:14:28 +01:00
Ben Kyd
8c495cc66b Camera (broken) and plane primative type 2019-08-05 01:52:25 +01:00
Ben Kyd
70e406517b bugfixes 2019-07-30 01:39:22 +01:00
Ben Kyd
3bb08e48ca Camera and rays 2019-07-30 01:23:45 +01:00
Ben Kyd
f8dba5442b some stuff 2019-07-29 08:05:38 +01:00
Ben Kyd
8491f095f1 don't need to pass around a camera 2019-07-29 05:49:35 +01:00
Ben Kyd
7f53c6714a passthrough of rendered objects to renderer 2019-07-29 05:47:12 +01:00
Ben Kyd
b52dae8631 smh 2019-07-16 16:26:11 +01:00
Ben Kyd
8a8636c144 worksss 2019-07-16 16:24:30 +01:00
Ben Kyd
ed42a92be8 it segfaultsss 2019-07-16 16:08:03 +01:00
Ben Kyd
1400b59e21 inferno! 2019-07-16 14:33:14 +01:00
Ben Kyd
decfa32d28 initial commit 2019-07-16 13:46:00 +01:00